class XLineManager;
class BanCacheManager;
+class CoreExport ConfigReaderThread : public Thread
+{
+ InspIRCd* ServerInstance;
+ bool do_bail;
+ User* TheUser;
+ public:
+ ConfigReaderThread(InspIRCd* Instance, bool bail, User* user) : Thread(), ServerInstance(Instance), do_bail(bail), TheUser(user)
+ {
+ }
+
+ virtual ~ConfigReaderThread()
+ {
+ }
+
+ void Run();
+};
+
/** The main class of the irc server.
* This class contains instances of all the other classes
* in this software, with the exception of the base class,
private:
/** Holds the current UID. Used to generate the next one.
*/
- char current_uid[UUID_LENGTH];
+ char current_uid[UUID_LENGTH + 1];
/** Set up the signal handlers
*/
*/
socklen_t length;
- /** Nonblocking file writer
- */
- FileLogger* Logger;
-
- /** Time offset in seconds
- * This offset is added to all calls to Time(). Use SetTimeDelta() to update
- */
- int time_delta;
-
#ifdef WIN32
IPC* WindowsIPC;
#endif
*/
SocketEngine* SE;
+ /** Thread engine, Handles threading where required
+ */
+ ThreadEngine* Threads;
+
+ /** The thread/class used to read config files in REHASH and on startup
+ */
+ ConfigReaderThread* ConfigThread;
+
/** LogManager handles logging.
*/
LogManager *Logs;
/** Get the current time
* Because this only calls time() once every time around the mainloop,
* it is much faster than calling time() directly.
- * @param delta True to use the delta as an offset, false otherwise
* @return The current time as an epoch value (time_t)
*/
- time_t Time(bool delta = false);
-
- /** Set the time offset in seconds
- * This offset is added to Time() to offset the system time by the specified
- * number of seconds.
- * @param delta The number of seconds to offset
- * @return The old time delta
- */
- int SetTimeDelta(int delta);
-
- /** Get the time offset in seconds
- * @return The current time delta (in seconds)
- */
- int GetTimeDelta();
+ time_t Time();
/** Process a user whos socket has been flagged as active
* @param cu The user to process
* @param addr The address to bind to (IP only)
* @return True if the port was bound successfully
*/
- bool BindSocket(int sockfd, int port, char* addr, bool dolisten = true);
+ bool BindSocket(int sockfd, int port, const char* addr, bool dolisten = true);
/** Adds a server name to the list of servers we've seen
* @param The servername to add
*/
bool OpenLog(char** argv, int argc);
- /** Close the currently open log file
- */
- void CloseLog();
-
/** Return true if a channel name is valid
* @param chname A channel name to verify
* @return True if the name is valid
* @param pcnt The number of items you have given in the first parameter
* @param user The user to send error messages to
*/
- void SendMode(const char **parameters, int pcnt, User *user);
+ void SendMode(const char* const* parameters, int pcnt, User *user);
/** Match two strings using pattern matching.
* This operates identically to the global function match(),
* @param user The user to execute the command as
* @return True if the command handler was called successfully
*/
- CmdResult CallCommandHandler(const std::string &commandname, const char** parameters, int pcnt, User* user);
+ CmdResult CallCommandHandler(const std::string &commandname, const char* const* parameters, int pcnt, User* user);
/** Return true if the command is a module-implemented command and the given parameters are valid for it
* @param parameters The mode parameters