unsigned long statsDnsGood;
unsigned long statsDnsBad;
unsigned long statsConnects;
- unsigned long statsSent;
- unsigned long statsRecv;
+ double statsSent;
+ double statsRecv;
unsigned long BoundPortCount;
serverstats()
{
statsAccept = statsRefused = statsUnknown = 0;
statsCollisions = statsDns = statsDnsGood = 0;
- statsDnsBad = statsConnects = statsSent = statsRecv = 0;
+ statsDnsBad = statsConnects = 0;
+ statsSent = statsRecv = 0.0;
BoundPortCount = 0;
}
};