*/
bool DaemonSeed();
- /** Iterate the list of InspSocket objects, removing ones which have timed out
+ /** Iterate the list of BufferedSocket objects, removing ones which have timed out
* @param TIME the current time
*/
void DoSocketTimeouts(time_t TIME);
FindDescriptorHandler HandleFindDescriptor;
FloodQuitUserHandler HandleFloodQuitUser;
- /** InspSocket classes pending deletion after being closed.
+ /** BufferedSocket classes pending deletion after being closed.
* We don't delete these immediately as this may cause a segmentation fault.
*/
- std::map<InspSocket*,InspSocket*> SocketCull;
+ std::map<BufferedSocket*,BufferedSocket*> SocketCull;
/** Globally accessible fake user record. This is used to force mode changes etc across s2s, etc.. bit ugly, but.. better than how this was done in 1.1
* Reason for it:
*/
DNS* Res;
- /** Timer manager class, triggers InspTimer timer events
+ /** Timer manager class, triggers Timer timer events
*/
TimerManager* Timers;
*/
int Run();
- /** Force all InspSockets to be removed which are due to
+ /** Force all BufferedSockets to be removed which are due to
* be culled.
*/
- void InspSocketCull();
+ void BufferedSocketCull();
char* GetReadBuffer()
{