*/
user_hash* clientlist;
+ /** Client list stored by UUID. Contains all clients, and is updated
+ * automatically by the constructor and destructor of userrec.
+ */
+ user_hash* uuidlist;
+
/** Channel list, a hash_map containing all channels
*/
chan_hash* chanlist;
*/
void WriteOpers(const std::string &text);
- /** Find a user in the nick hash
+ /** Find a user in the nick hash.
+ * If the user cant be found in the nick hash check the uuid hash
* @param nick The nickname to find
* @return A pointer to the user, or NULL if the user does not exist
*/
userrec* FindNick(const std::string &nick);
- /** Find a user in the nick hash
+ /** Find a user in the nick hash.
+ * If the user cant be found in the nick hash check the uuid hash
* @param nick The nickname to find
* @return A pointer to the user, or NULL if the user does not exist
*/
userrec* FindNick(const char* nick);
+ /** Find a user in the nick hash ONLY
+ */
+ userrec* FindNickOnly(const char* nick);
+
+ /** Find a user in the nick hash ONLY
+ */
+ userrec* FindNickOnly(const std::string &nick);
+
/** Find a channel in the channels hash
* @param chan The channel to find
* @return A pointer to the channel, or NULL if the channel does not exist