* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
- * InspIRCd is copyright (C) 2002-2006 ChatSpike-Dev.
- * E-mail:
- * <brain@chatspike.net>
- * <Craig@chatspike.net>
- *
- * Written by Craig Edwards, Craig McLure, and others.
+ * InspIRCd: (C) 2002-2007 InspIRCd Development Team
+ * See: http://www.inspircd.org/wiki/index.php/Credits
+ *
* This program is free but copyrighted software; see
* the file COPYING for details.
*
#ifndef __INSPIRCD_H__
#define __INSPIRCD_H__
+#ifndef WIN32
+#define DllExport
+#define CoreExport
+#define printf_c printf
+#else
+#include "inspircd_win32wrapper.h"
+/** Windows defines these already */
+#undef DELETE
+#undef ERROR
+#endif
+
#include <time.h>
#include <string>
#include <sstream>
#include "inspircd_config.h"
+#include "uid.h"
#include "users.h"
#include "channels.h"
#include "socket.h"
#include "mode.h"
-#include "helperfuncs.h"
#include "socketengine.h"
#include "command_parse.h"
+#include "snomasks.h"
+#include "cull_list.h"
+#include "filelogger.h"
+#include "caller.h"
+
+/**
+ * Used to define the maximum number of parameters a command may have.
+ */
+#define MAXPARAMETERS 127
-/* Some misc defines */
+/** Returned by some functions to indicate failure.
+ */
#define ERROR -1
-#define MAXCOMMAND 32
-/* Crucial defines */
-#define ETIREDGERBILS EAGAIN
+/** Support for librodent -
+ * see http://www.chatspike.net/index.php?z=64
+ */
+#define ETIREDHAMSTERS EAGAIN
-/** Debug levels for use with InspIRCd::Log()
+/** Delete a pointer, and NULL its value
*/
-enum DebugLevel
+template<typename T> inline void DELETE(T* x)
{
- DEBUG = 10,
- VERBOSE = 20,
- DEFAULT = 30,
- SPARSE = 40,
- NONE = 50,
-};
+ delete x;
+ x = NULL;
+}
+
+/** Template function to convert any input type to std::string
+ */
+template<typename T> inline std::string ConvNumeric(const T &in)
+{
+ if (in == 0) return "0";
+ char res[MAXBUF];
+ char* out = res;
+ T quotient = in;
+ while (quotient) {
+ *out = "0123456789"[ std::abs( (long)quotient % 10 ) ];
+ ++out;
+ quotient /= 10;
+ }
+ if ( in < 0)
+ *out++ = '-';
+ *out = 0;
+ std::reverse(res,out);
+ return res;
+}
+
+/** Template function to convert any input type to std::string
+ */
+inline std::string ConvToStr(const int in)
+{
+ return ConvNumeric(in);
+}
+
+/** Template function to convert any input type to std::string
+ */
+inline std::string ConvToStr(const long in)
+{
+ return ConvNumeric(in);
+}
+
+/** Template function to convert any input type to std::string
+ */
+inline std::string ConvToStr(const unsigned long in)
+{
+ return ConvNumeric(in);
+}
+
+/** Template function to convert any input type to std::string
+ */
+inline std::string ConvToStr(const char* in)
+{
+ return in;
+}
-/* This define is used in place of strcmp when we
- * want to check if a char* string contains only one
- * letter. Pretty fast, its just two compares and an
- * addition.
+/** Template function to convert any input type to std::string
*/
-#define IS_SINGLE(x,y) ( (*x == y) && (*(x+1) == 0) )
+inline std::string ConvToStr(const bool in)
+{
+ return (in ? "1" : "0");
+}
-#define DELETE(x) {if (x) { delete x; x = NULL; }}
+/** Template function to convert any input type to std::string
+ */
+inline std::string ConvToStr(char in)
+{
+ return std::string(in,1);
+}
-template<typename T> inline std::string ConvToStr(const T &in)
+/** Template function to convert any input type to std::string
+ */
+template <class T> inline std::string ConvToStr(const T &in)
{
std::stringstream tmp;
if (!(tmp << in)) return std::string();
return tmp.str();
}
+/** Template function to convert any input type to any other type
+ * (usually an integer or numeric type)
+ */
+template<typename T> inline long ConvToInt(const T &in)
+{
+ std::stringstream tmp;
+ if (!(tmp << in)) return 0;
+ return atoi(tmp.str().c_str());
+}
+
+/** Template function to convert integer to char, storing result in *res and
+ * also returning the pointer to res. Based on Stuart Lowe's C/C++ Pages.
+ * @param T input value
+ * @param V result value
+ * @param R base to convert to
+ */
+template<typename T, typename V, typename R> inline char* itoa(const T &in, V *res, R base)
+{
+ if (base < 2 || base > 16) { *res = 0; return res; }
+ char* out = res;
+ int quotient = in;
+ while (quotient) {
+ *out = "0123456789abcdef"[ std::abs( quotient % base ) ];
+ ++out;
+ quotient /= base;
+ }
+ if ( in < 0 && base == 10) *out++ = '-';
+ std::reverse( res, out );
+ *out = 0;
+ return res;
+}
+
+/** This class contains various STATS counters
+ * It is used by the InspIRCd class, which internally
+ * has an instance of it.
+ */
class serverstats : public classbase
{
public:
+ /** Number of accepted connections
+ */
unsigned long statsAccept;
+ /** Number of failed accepts
+ */
unsigned long statsRefused;
+ /** Number of unknown commands seen
+ */
unsigned long statsUnknown;
+ /** Number of nickname collisions handled
+ */
unsigned long statsCollisions;
+ /** Number of DNS queries sent out
+ */
unsigned long statsDns;
+ /** Number of good DNS replies received
+ * NOTE: This may not tally to the number sent out,
+ * due to timeouts and other latency issues.
+ */
unsigned long statsDnsGood;
+ /** Number of bad (negative) DNS replies received
+ * NOTE: This may not tally to the number sent out,
+ * due to timeouts and other latency issues.
+ */
unsigned long statsDnsBad;
+ /** Number of inbound connections seen
+ */
unsigned long statsConnects;
+ /** Total bytes of data transmitted
+ */
double statsSent;
+ /** Total bytes of data received
+ */
double statsRecv;
- unsigned long BoundPortCount;
-
+ /** Cpu usage at last sample
+ */
+ timeval LastCPU;
+ /** Time last sample was read
+ */
+ timeval LastSampled;
+ /** The constructor initializes all the counts to zero
+ */
serverstats()
+ : statsAccept(0), statsRefused(0), statsUnknown(0), statsCollisions(0), statsDns(0),
+ statsDnsGood(0), statsDnsBad(0), statsConnects(0), statsSent(0.0), statsRecv(0.0)
{
- statsAccept = statsRefused = statsUnknown = 0;
- statsCollisions = statsDns = statsDnsGood = 0;
- statsDnsBad = statsConnects = 0;
- statsSent = statsRecv = 0.0;
- BoundPortCount = 0;
}
};
+/** A list of failed port bindings, used for informational purposes on startup */
+typedef std::vector<std::pair<std::string, long> > FailedPortList;
+
+/** A list of ip addresses cross referenced against clone counts */
+typedef std::map<irc::string, unsigned int> clonemap;
+
+class InspIRCd;
+
+DEFINE_HANDLER1(ProcessUserHandler, void, userrec*);
+DEFINE_HANDLER1(IsNickHandler, bool, const char*);
+DEFINE_HANDLER1(IsIdentHandler, bool, const char*);
+DEFINE_HANDLER1(FindDescriptorHandler, userrec*, int);
+DEFINE_HANDLER1(FloodQuitUserHandler, void, userrec*);
+
+/* Forward declaration - required */
class XLineManager;
-class InspIRCd : public classbase
+/** The main class of the irc server.
+ * This class contains instances of all the other classes
+ * in this software, with the exception of the base class,
+ * classbase. Amongst other things, it contains a ModeParser,
+ * a DNS object, a CommandParser object, and a list of active
+ * Module objects, and facilities for Module objects to
+ * interact with the core system it implements. You should
+ * NEVER attempt to instantiate a class of type InspIRCd
+ * yourself. If you do, this is equivalent to spawning a second
+ * IRC server, and could have catastrophic consequences for the
+ * program in terms of ram usage (basically, you could create
+ * an obese forkbomb built from recursively spawning irc servers!)
+ */
+class CoreExport InspIRCd : public classbase
{
private:
- /** Holds a string describing the last module error to occur
+ /** Holds the current UID. Used to generate the next one.
*/
- char MODERR[MAXBUF];
+ char current_uid[UUID_LENGTH];
- /** This is an internal flag used by the mainloop
+ /** Holds a string describing the last module error to occur
*/
- bool expire_run;
+ char MODERR[MAXBUF];
- /** List of server names we've seen.
- */
- servernamelist servernames;
-
/** Remove a ModuleFactory pointer
+ * @param j Index number of the ModuleFactory to remove
*/
void EraseFactory(int j);
/** Remove a Module pointer
+ * @param j Index number of the Module to remove
*/
void EraseModule(int j);
- /** Build the ISUPPORT string by triggering all modules On005Numeric events
- */
- void BuildISupport();
-
/** Move a given module to a specific slot in the list
+ * @param modulename The module name to relocate
+ * @param slot The slot to move the module into
*/
void MoveTo(std::string modulename,int slot);
- /** Display the startup banner
- */
- void Start();
-
/** Set up the signal handlers
*/
- void SetSignals(bool SEGVHandler);
+ void SetSignals();
/** Daemonize the ircd and close standard input/output streams
+ * @return True if the program daemonized succesfully
*/
bool DaemonSeed();
- /** Build the upper/lowercase comparison table
- */
- void MakeLowerMap();
-
/** Moves the given module to the last slot in the list
+ * @param modulename The module name to relocate
*/
void MoveToLast(std::string modulename);
/** Moves the given module to the first slot in the list
+ * @param modulename The module name to relocate
*/
void MoveToFirst(std::string modulename);
/** Moves one module to be placed after another in the list
+ * @param modulename The module name to relocate
+ * @param after The module name to place the module after
*/
void MoveAfter(std::string modulename, std::string after);
/** Moves one module to be placed before another in the list
+ * @param modulename The module name to relocate
+ * @param after The module name to place the module before
*/
void MoveBefore(std::string modulename, std::string before);
- /** Process a user whos socket has been flagged as active
- */
- void ProcessUser(userrec* cu);
-
/** Iterate the list of InspSocket objects, removing ones which have timed out
+ * @param TIME the current time
*/
void DoSocketTimeouts(time_t TIME);
/** Perform background user events such as PING checks
+ * @param TIME the current time
*/
void DoBackgroundUserStuff(time_t TIME);
/** Returns true when all modules have done pre-registration checks on a user
+ * @param user The user to verify
+ * @return True if all modules have finished checking this user
*/
bool AllModulesReportReady(userrec* user);
*/
featurelist Features;
+ /** The interface names published by various modules
+ */
+ interfacelist Interfaces;
+
/** The current time, updated in the mainloop
*/
time_t TIME;
*/
char ReadBuffer[65535];
- /** Number of seconds in a minute
+ /** Used when connecting clients
*/
- const long duration_m;
+ insp_sockaddr client, server;
- /** Number of seconds in an hour
+ /** Used when connecting clients
*/
- const long duration_h;
+ socklen_t length;
- /** Number of seconds in a day
+ /** Nonblocking file writer
*/
- const long duration_d;
+ FileLogger* Logger;
- /** Number of seconds in a week
+ /** Time offset in seconds
+ * This offset is added to all calls to Time(). Use SetTimeDelta() to update
*/
- const long duration_w;
+ int time_delta;
- /** Number of seconds in a year
- */
- const long duration_y;
+#ifdef WIN32
+ IPC* WindowsIPC;
+#endif
public:
+
+ /** Global cull list, will be processed on next iteration
+ */
+ CullList GlobalCulls;
+
+
+ /**** Functors ****/
+
+ ProcessUserHandler HandleProcessUser;
+ IsNickHandler HandleIsNick;
+ IsIdentHandler HandleIsIdent;
+ FindDescriptorHandler HandleFindDescriptor;
+ FloodQuitUserHandler HandleFloodQuitUser;
+
+ /** InspSocket classes pending deletion after being closed.
+ * We don't delete these immediately as this may cause a segmentation fault.
+ */
+ std::map<InspSocket*,InspSocket*> SocketCull;
+
+ /** Returns the next available UID for this server.
+ */
+ std::string GetUID();
+
+ /** Find a user in the UUID hash
+ * @param nick The nickname to find
+ * @return A pointer to the user, or NULL if the user does not exist
+ */
+ userrec *FindUUID(const std::string &);
+
+ /** Find a user in the UUID hash
+ * @param nick The nickname to find
+ * @return A pointer to the user, or NULL if the user does not exist
+ */
+ userrec *FindUUID(const char *);
+
+ /** Build the ISUPPORT string by triggering all modules On005Numeric events
+ */
+ void BuildISupport();
+
+ /** Number of unregistered users online right now.
+ * (Unregistered means before USER/NICK/dns)
+ */
+ int unregistered_count;
+
+ /** List of server names we've seen.
+ */
+ servernamelist servernames;
+
/** Time this ircd was booted
*/
time_t startup_time;
+ /** Config file pathname specified on the commandline or via ./configure
+ */
+ char ConfigFileName[MAXBUF];
+
/** Mode handler, handles mode setting and removal
*/
ModeParser* Modes;
*/
ServerConfig* Config;
- /** Module sockets list, holds the active set of InspSocket classes
- */
- std::vector<InspSocket*> module_sockets;
-
- /** Socket reference table, provides fast lookup of fd to InspSocket*
+ /** Snomask manager - handles routing of snomask messages
+ * to opers.
*/
- InspSocket* socket_ref[MAX_DESCRIPTORS];
+ SnomaskManager* SNO;
- /** user reference table, provides fast lookup of fd to userrec*
+ /** Client list, a hash_map containing all clients, local and remote
*/
- userrec* fd_ref_table[MAX_DESCRIPTORS];
+ user_hash* clientlist;
- /** Client list, a hash_map containing all clients, local and remote
+ /** Client list stored by UUID. Contains all clients, and is updated
+ * automatically by the constructor and destructor of userrec.
*/
- user_hash clientlist;
+ user_hash* uuidlist;
/** Channel list, a hash_map containing all channels
*/
- chan_hash chanlist;
+ chan_hash* chanlist;
/** Local client list, a vector containing only local clients
*/
*/
std::vector<userrec*> all_opers;
- /** Whowas container, contains a map of vectors of users tracked by WHOWAS
+ /** Map of local ip addresses for clone counting
+ */
+ clonemap local_clones;
+
+ /** Map of global ip addresses for clone counting
*/
- irc::whowas::whowas_users whowas;
+ clonemap global_clones;
/** DNS class, provides resolver facilities to the core and modules
*/
*/
TimerManager* Timers;
- /** Command list, a hash_map of command names to command_t*
- */
- command_table cmdlist;
-
/** X-Line manager. Handles G/K/Q/E line setting, removal and matching
*/
XLineManager* XLines;
*/
FactoryList factory;
+ /** The time we next call our ping timeout and reg timeout checks
+ */
+ time_t next_call;
+
+ /** Set to the current signal recieved
+ */
+ int s_signal;
+
/** Get the current time
* Because this only calls time() once every time around the mainloop,
* it is much faster than calling time() directly.
+ * @param delta True to use the delta as an offset, false otherwise
+ * @return The current time as an epoch value (time_t)
+ */
+ time_t Time(bool delta = false);
+
+ /** Set the time offset in seconds
+ * This offset is added to Time() to offset the system time by the specified
+ * number of seconds.
+ * @param delta The number of seconds to offset
+ * @return The old time delta
+ */
+ int SetTimeDelta(int delta);
+
+ /** Add a user to the local clone map
+ * @param user The user to add
*/
- time_t Time();
+ void AddLocalClone(userrec* user);
+
+ /** Add a user to the global clone map
+ * @param user The user to add
+ */
+ void AddGlobalClone(userrec* user);
+
+ /** Number of users with a certain mode set on them
+ */
+ int ModeCount(const char mode);
+
+ /** Get the time offset in seconds
+ * @return The current time delta (in seconds)
+ */
+ int GetTimeDelta();
+
+ /** Process a user whos socket has been flagged as active
+ * @param cu The user to process
+ * @return There is no actual return value, however upon exit, the user 'cu' may have been
+ * marked for deletion in the global CullList.
+ */
+ caller1<void, userrec*> ProcessUser;
/** Get the total number of currently loaded modules
+ * @return The number of loaded modules
*/
int GetModuleCount();
/** Find a module by name, and return a Module* to it.
* This is preferred over iterating the module lists yourself.
* @param name The module name to look up
+ * @return A pointer to the module, or NULL if the module cannot be found
*/
Module* FindModule(const std::string &name);
/** Bind all ports specified in the configuration file.
* @param bail True if the function should bail back to the shell on failure
+ * @param found_ports The actual number of ports found in the config, as opposed to the number actually bound
+ * @return The number of ports actually bound without error
*/
- int BindPorts(bool bail);
-
- /** Returns true if this server has the given port bound to the given address
- */
- bool HasPort(int port, char* addr);
+ int BindPorts(bool bail, int &found_ports, FailedPortList &failed_ports);
/** Binds a socket on an already open file descriptor
+ * @param sockfd A valid file descriptor of an open socket
+ * @param port The port number to bind to
+ * @param addr The address to bind to (IP only)
+ * @return True if the port was bound successfully
*/
- bool BindSocket(int sockfd, insp_sockaddr client, insp_sockaddr server, int port, char* addr);
+ bool BindSocket(int sockfd, int port, char* addr, bool dolisten = true);
/** Adds a server name to the list of servers we've seen
+ * @param The servername to add
*/
void AddServerName(const std::string &servername);
/** Finds a cached char* pointer of a server name,
* This is used to optimize userrec by storing only the pointer to the name
+ * @param The servername to find
+ * @return A pointer to this name, gauranteed to never become invalid
*/
const char* FindServerNamePtr(const std::string &servername);
/** Returns true if we've seen the given server name before
+ * @param The servername to find
+ * @return True if we've seen this server name before
*/
bool FindServerName(const std::string &servername);
* If the servername is not that of the local server, the name
* is passed to handling modules which will attempt to determine
* the GECOS that bleongs to the given servername.
+ * @param servername The servername to find the description of
+ * @return The description of this server, or of the local server
*/
std::string GetServerDescription(const char* servername);
/** Write text to all opers connected to this server
+ * @param text The text format string
+ * @param ... Format args
*/
void WriteOpers(const char* text, ...);
/** Write text to all opers connected to this server
+ * @param text The text to send
*/
void WriteOpers(const std::string &text);
-
- /** Find a nickname in the nick hash
+
+ /** Find a user in the nick hash.
+ * If the user cant be found in the nick hash check the uuid hash
+ * @param nick The nickname to find
+ * @return A pointer to the user, or NULL if the user does not exist
*/
userrec* FindNick(const std::string &nick);
- /** Find a nickname in the nick hash
+ /** Find a user in the nick hash.
+ * If the user cant be found in the nick hash check the uuid hash
+ * @param nick The nickname to find
+ * @return A pointer to the user, or NULL if the user does not exist
*/
userrec* FindNick(const char* nick);
+ /** Find a user in the nick hash ONLY
+ */
+ userrec* FindNickOnly(const char* nick);
+
+ /** Find a user in the nick hash ONLY
+ */
+ userrec* FindNickOnly(const std::string &nick);
+
/** Find a channel in the channels hash
+ * @param chan The channel to find
+ * @return A pointer to the channel, or NULL if the channel does not exist
*/
chanrec* FindChan(const std::string &chan);
/** Find a channel in the channels hash
+ * @param chan The channel to find
+ * @return A pointer to the channel, or NULL if the channel does not exist
*/
chanrec* FindChan(const char* chan);
void LoadAllModules();
/** Check for a 'die' tag in the config file, and abort if found
+ * @return Depending on the configuration, this function may never return
*/
void CheckDie();
/** Check we aren't running as root, and exit if we are
+ * @return Depending on the configuration, this function may never return
*/
void CheckRoot();
/** Determine the right path for, and open, the logfile
+ * @param argv The argv passed to main() initially, used to calculate program path
+ * @param argc The argc passed to main() initially, used to calculate program path
+ * @return True if the log could be opened, false if otherwise
*/
- void OpenLog(char** argv, int argc);
-
- /** Convert a user to a pseudoclient, disconnecting the real user
- */
- bool UserToPseudo(userrec* user, const std::string &message);
+ bool OpenLog(char** argv, int argc);
- /** Convert a pseudoclient to a real user, discarding the pseudoclient
+ /** Close the currently open log file
*/
- bool PseudoToUser(userrec* alive, userrec* zombie, const std::string &message);
+ void CloseLog();
/** Send a server notice to all local users
+ * @param text The text format string to send
+ * @param ... The format arguments
*/
void ServerNoticeAll(char* text, ...);
/** Send a server message (PRIVMSG) to all local users
+ * @param text The text format string to send
+ * @param ... The format arguments
*/
void ServerPrivmsgAll(char* text, ...);
/** Send text to all users with a specific set of modes
+ * @param modes The modes to check against, without a +, e.g. 'og'
+ * @param flags one of WM_OR or WM_AND. If you specify WM_OR, any one of the
+ * mode characters in the first parameter causes receipt of the message, and
+ * if you specify WM_OR, all the modes must be present.
+ * @param text The text format string to send
+ * @param ... The format arguments
*/
void WriteMode(const char* modes, int flags, const char* text, ...);
/** Return true if a channel name is valid
+ * @param chname A channel name to verify
+ * @return True if the name is valid
*/
bool IsChannel(const char *chname);
/** Rehash the local server
*/
- static void Rehash(int status);
+ void Rehash();
+
+ /** Handles incoming signals after being set
+ * @param signal the signal recieved
+ */
+ void SignalHandler(int signal);
+
+ /** Sets the signal recieved
+ * @param signal the signal recieved
+ */
+ static void SetSignal(int signal);
- /** Causes the server to exit immediately
+ /** Causes the server to exit after unloading modules and
+ * closing all open file descriptors.
+ *
+ * @param The exit code to give to the operating system
+ * (See the ExitStatus enum for valid values)
*/
- static void Exit(int status);
+ void Exit(int status);
+
+ /** Causes the server to exit immediately with exit code 0.
+ * The status code is required for signal handlers, and ignored.
+ */
+ static void QuickExit(int status);
/** Return a count of users, unknown and known connections
+ * @return The number of users
*/
int UserCount();
/** Return a count of fully registered connections only
+ * @return The number of registered users
*/
int RegisteredUserCount();
/** Return a count of invisible (umode +i) users only
+ * @return The number of invisible users
*/
int InvisibleUserCount();
/** Return a count of opered (umode +o) users only
+ * @return The number of opers
*/
int OperCount();
/** Return a count of unregistered (before NICK/USER) users only
+ * @return The number of unregistered (unknown) connections
*/
int UnregisteredUserCount();
/** Return a count of channels on the network
+ * @return The number of channels
*/
long ChannelCount();
/** Return a count of local users on this server only
+ * @return The number of local users
*/
long LocalUserCount();
/** Send an error notice to all local users, opered and unopered
+ * @param s The error string to send
*/
- void SendError(const char *s);
+ void SendError(const std::string &s);
/** For use with Module::Prioritize().
* When the return value of this function is returned from
*/
bool PublishFeature(const std::string &FeatureName, Module* Mod);
+ /** Publish a module to an 'interface'.
+ * Modules which implement the same interface (the same way of communicating
+ * with other modules) can publish themselves to an interface, using this
+ * method. When they do so, they become part of a list of related or
+ * compatible modules, and a third module may then query for that list
+ * and know that all modules within that list offer the same API.
+ * A prime example of this is the hashing modules, which all accept the
+ * same types of Request class. Consider this to be similar to PublishFeature,
+ * except for that multiple modules may publish the same 'feature'.
+ * @param InterfaceName The case sensitive interface name to make available
+ * @param Mod a pointer to your module class
+ * @returns True on success, false on failure (there are currently no failure
+ * cases)
+ */
+ bool PublishInterface(const std::string &InterfaceName, Module* Mod);
+
+ /** Return a pair saying how many other modules are currently using the
+ * interfaces provided by module m.
+ * @param m The module to count usage for
+ * @return A pair, where the first value is the number of uses of the interface,
+ * and the second value is the interface name being used.
+ */
+ std::pair<int,std::string> GetInterfaceInstanceCount(Module* m);
+
+ /** Mark your module as using an interface.
+ * If you mark your module as using an interface, then that interface
+ * module may not unload until your module has unloaded first.
+ * This can be used to prevent crashes by ensuring code you depend on
+ * is always in memory while your module is active.
+ * @param InterfaceName The interface to use
+ */
+ void UseInterface(const std::string &InterfaceName);
+
+ /** Mark your module as finished with an interface.
+ * If you used UseInterface() above, you should use this method when
+ * your module is finished with the interface (usually in its destructor)
+ * to allow the modules which implement the given interface to be unloaded.
+ * @param InterfaceName The interface you are finished with using.
+ */
+ void DoneWithInterface(const std::string &InterfaceName);
+
/** Unpublish a 'feature'.
* When your module exits, it must call this method for every feature it
* is providing so that the feature table is cleaned up.
*/
bool UnpublishFeature(const std::string &FeatureName);
+ /** Unpublish your module from an interface
+ * When your module exits, it must call this method for every interface
+ * it is part of so that the interfaces table is cleaned up. Only when
+ * the last item is deleted from an interface does the interface get
+ * removed.
+ * @param InterfaceName the interface to be removed from
+ * @param Mod The module to remove from the interface list
+ */
+ bool UnpublishInterface(const std::string &InterfaceName, Module* Mod);
+
/** Find a 'feature'.
* There are two ways for a module to find another module it depends on.
* Either by name, using InspIRCd::FindModule, or by feature, using the
*/
Module* FindFeature(const std::string &FeatureName);
+ /** Find an 'interface'.
+ * An interface is a list of modules which all implement the same API.
+ * @param InterfaceName The Interface you wish to obtain the module
+ * list of.
+ * @return A pointer to a deque of Module*, or NULL if the interface
+ * does not exist.
+ */
+ modulelist* FindInterface(const std::string &InterfaceName);
+
/** Given a pointer to a Module, return its filename
+ * @param m The module pointer to identify
+ * @return The module name or an empty string
*/
const std::string& GetModuleName(Module* m);
/** Return true if a nickname is valid
+ * @param n A nickname to verify
+ * @return True if the nick is valid
*/
- bool IsNick(const char* n);
+ caller1<bool, const char*> IsNick;
/** Return true if an ident is valid
+ * @param An ident to verify
+ * @return True if the ident is valid
*/
- bool IsIdent(const char* n);
+ caller1<bool, const char*> IsIdent;
/** Find a username by their file descriptor.
* It is preferred to use this over directly accessing the fd_ref_table array.
+ * @param socket The file descriptor of a user
+ * @return A pointer to the user if the user exists locally on this descriptor
*/
- userrec* FindDescriptor(int socket);
+ caller1<userrec*, int> FindDescriptor;
/** Add a new mode to this server's mode parser
+ * @param mh The modehandler to add
+ * @param modechar The mode character this modehandler handles
+ * @return True if the mode handler was added
*/
- bool AddMode(ModeHandler* mh, const unsigned char modechar);
+ bool AddMode(ModeHandler* mh, const unsigned char modechar);
/** Add a new mode watcher to this server's mode parser
+ * @param mw The modewatcher to add
+ * @return True if the modewatcher was added
*/
- bool AddModeWatcher(ModeWatcher* mw);
+ bool AddModeWatcher(ModeWatcher* mw);
/** Delete a mode watcher from this server's mode parser
+ * @param mw The modewatcher to delete
+ * @return True if the modewatcher was deleted
*/
- bool DelModeWatcher(ModeWatcher* mw);
+ bool DelModeWatcher(ModeWatcher* mw);
/** Add a dns Resolver class to this server's active set
- */
- bool AddResolver(Resolver* r);
+ * @param r The resolver to add
+ * @param cached If this value is true, then the cache will
+ * be searched for the DNS result, immediately. If the value is
+ * false, then a request will be sent to the nameserver, and the
+ * result will not be immediately available. You should usually
+ * use the boolean value which you passed to the Resolver
+ * constructor, which Resolver will set appropriately depending
+ * on if cached results are available and haven't expired. It is
+ * however safe to force this value to false, forcing a remote DNS
+ * lookup, but not an update of the cache.
+ * @return True if the operation completed successfully. Note that
+ * if this method returns true, you should not attempt to access
+ * the resolver class you pass it after this call, as depending upon
+ * the request given, the object may be deleted!
+ */
+ bool AddResolver(Resolver* r, bool cached);
/** Add a command to this server's command parser
+ * @param f A command_t command handler object to add
+ * @throw ModuleException Will throw ModuleExcption if the command already exists
*/
- void AddCommand(command_t *f);
+ void AddCommand(command_t *f);
/** Send a modechange.
* The parameters provided are identical to that sent to the
* handler for class cmd_mode.
+ * @param parameters The mode parameters
+ * @param pcnt The number of items you have given in the first parameter
+ * @param user The user to send error messages to
*/
- void SendMode(const char **parameters, int pcnt, userrec *user);
+ void SendMode(const char **parameters, int pcnt, userrec *user);
/** Match two strings using pattern matching.
* This operates identically to the global function match(),
* except for that it takes std::string arguments rather than
* const char* ones.
+ * @param sliteral The literal string to match against
+ * @param spattern The pattern to match against. CIDR and globs are supported.
*/
- bool MatchText(const std::string &sliteral, const std::string &spattern);
+ bool MatchText(const std::string &sliteral, const std::string &spattern);
/** Call the handler for a given command.
+ * @param commandname The command whos handler you wish to call
+ * @param parameters The mode parameters
+ * @param pcnt The number of items you have given in the first parameter
+ * @param user The user to execute the command as
* @return True if the command handler was called successfully
*/
- bool CallCommandHandler(const std::string &commandname, const char** parameters, int pcnt, userrec* user);
+ CmdResult CallCommandHandler(const std::string &commandname, const char** parameters, int pcnt, userrec* user);
/** Return true if the command is a module-implemented command and the given parameters are valid for it
+ * @param parameters The mode parameters
+ * @param pcnt The number of items you have given in the first parameter
+ * @param user The user to test-execute the command as
+ * @return True if the command handler is a module command, and there are enough parameters and the user has permission to the command
*/
- bool IsValidModuleCommand(const std::string &commandname, int pcnt, userrec* user);
+ bool IsValidModuleCommand(const std::string &commandname, int pcnt, userrec* user);
/** Add a gline and apply it
+ * @param duration How long the line should last
+ * @param source Who set the line
+ * @param reason The reason for the line
+ * @param hostmask The hostmask to set the line against
*/
- void AddGLine(long duration, const std::string &source, const std::string &reason, const std::string &hostmask);
+ void AddGLine(long duration, const std::string &source, const std::string &reason, const std::string &hostmask);
/** Add a qline and apply it
+ * @param duration How long the line should last
+ * @param source Who set the line
+ * @param reason The reason for the line
+ * @param nickname The nickmask to set the line against
*/
- void AddQLine(long duration, const std::string &source, const std::string &reason, const std::string &nickname);
+ void AddQLine(long duration, const std::string &source, const std::string &reason, const std::string &nickname);
/** Add a zline and apply it
+ * @param duration How long the line should last
+ * @param source Who set the line
+ * @param reason The reason for the line
+ * @param ipaddr The ip-mask to set the line against
*/
- void AddZLine(long duration, const std::string &source, const std::string &reason, const std::string &ipaddr);
+ void AddZLine(long duration, const std::string &source, const std::string &reason, const std::string &ipaddr);
/** Add a kline and apply it
+ * @param duration How long the line should last
+ * @param source Who set the line
+ * @param reason The reason for the line
+ * @param hostmask The hostmask to set the line against
*/
- void AddKLine(long duration, const std::string &source, const std::string &reason, const std::string &hostmask);
+ void AddKLine(long duration, const std::string &source, const std::string &reason, const std::string &hostmask);
/** Add an eline
+ * @param duration How long the line should last
+ * @param source Who set the line
+ * @param reason The reason for the line
+ * @param hostmask The hostmask to set the line against
*/
- void AddELine(long duration, const std::string &source, const std::string &reason, const std::string &hostmask);
+ void AddELine(long duration, const std::string &source, const std::string &reason, const std::string &hostmask);
/** Delete a gline
+ * @param hostmask The gline to delete
+ * @return True if the item was removed
*/
- bool DelGLine(const std::string &hostmask);
+ bool DelGLine(const std::string &hostmask);
/** Delete a qline
+ * @param nickname The qline to delete
+ * @return True if the item was removed
*/
- bool DelQLine(const std::string &nickname);
+ bool DelQLine(const std::string &nickname);
/** Delete a zline
+ * @param ipaddr The zline to delete
+ * @return True if the item was removed
*/
- bool DelZLine(const std::string &ipaddr);
+ bool DelZLine(const std::string &ipaddr);
/** Delete a kline
+ * @param hostmask The kline to delete
+ * @return True if the item was removed
*/
- bool DelKLine(const std::string &hostmask);
+ bool DelKLine(const std::string &hostmask);
/** Delete an eline
+ * @param hostmask The kline to delete
+ * @return True if the item was removed
*/
- bool DelELine(const std::string &hostmask);
-
- /** Return true if the given parameter is a valid nick!user@host mask
- */
- bool IsValidMask(const std::string &mask);
+ bool DelELine(const std::string &hostmask);
- /** Add an InspSocket class to the active set
+ /** Return true if the given parameter is a valid nick!user\@host mask
+ * @param mask A nick!user\@host masak to match against
+ * @return True i the mask is valid
*/
- void AddSocket(InspSocket* sock);
-
- /** Remove an InspSocket class from the active set
- */
- void RemoveSocket(InspSocket* sock);
-
- /** Delete a socket immediately
- * XXX: How does this relate to InspIRCd::RemoveSocket()?
- */
- void DelSocket(InspSocket* sock);
+ bool IsValidMask(const std::string &mask);
/** Rehash the local server
*/
- void RehashServer();
+ void RehashServer();
/** Return the channel whos index number matches that provided
+ * @param The index number of the channel to fetch
+ * @return A channel record, or NUll if index < 0 or index >= InspIRCd::ChannelCount()
*/
- chanrec* GetChannelIndex(long index);
+ chanrec* GetChannelIndex(long index);
/** Dump text to a user target, splitting it appropriately to fit
+ * @param User the user to dump the text to
+ * @param LinePrefix text to prefix each complete line with
+ * @param TextStream the text to send to the user
*/
- void DumpText(userrec* User, const std::string &LinePrefix, stringstream &TextStream);
+ void DumpText(userrec* User, const std::string &LinePrefix, stringstream &TextStream);
+ /** Check if the given nickmask matches too many users, send errors to the given user
+ * @param nick A nickmask to match against
+ * @param user A user to send error text to
+ * @return True if the nick matches too many users
+ */
bool NickMatchesEveryone(const std::string &nick, userrec* user);
+
+ /** Check if the given IP mask matches too many users, send errors to the given user
+ * @param ip An ipmask to match against
+ * @param user A user to send error text to
+ * @return True if the ip matches too many users
+ */
bool IPMatchesEveryone(const std::string &ip, userrec* user);
+
+ /** Check if the given hostmask matches too many users, send errors to the given user
+ * @param mask A hostmask to match against
+ * @param user A user to send error text to
+ * @return True if the host matches too many users
+ */
bool HostMatchesEveryone(const std::string &mask, userrec* user);
- long Duration(const char* str);
- int OperPassCompare(const char* data,const char* input);
+
+ /** Calculate a duration in seconds from a string in the form 1y2w3d4h6m5s
+ * @param str A string containing a time in the form 1y2w3d4h6m5s
+ * (one year, two weeks, three days, four hours, six minutes and five seconds)
+ * @return The total number of seconds
+ */
+ long Duration(const std::string &str);
+
+ /** Attempt to compare an oper password to a string from the config file.
+ * This will be passed to handling modules which will compare the data
+ * against possible hashed equivalents in the input string.
+ * @param data The data from the config file
+ * @param input The data input by the oper
+ * @param tagnum the tag number of the oper's tag in the config file
+ * @return 0 if the strings match, 1 or -1 if they do not
+ */
+ int OperPassCompare(const char* data,const char* input, int tagnum);
+
+ /** Check if a given server is a uline.
+ * An empty string returns true, this is by design.
+ * @param server The server to check for uline status
+ * @return True if the server is a uline OR the string is empty
+ */
bool ULine(const char* server);
+ /** Returns true if the uline is 'silent' (doesnt generate
+ * remote connect notices etc).
+ */
+ bool SilentULine(const char* server);
+
+ /** Returns the subversion revision ID of this ircd
+ * @return The revision ID or an empty string
+ */
std::string GetRevision();
+
+ /** Returns the full version string of this ircd
+ * @return The version string
+ */
std::string GetVersionString();
+
+ /** Attempt to write the process id to a given file
+ * @param filename The PID file to attempt to write to
+ * @return This function may bail if the file cannot be written
+ */
void WritePID(const std::string &filename);
+
+ /** Returns text describing the last module error
+ * @return The last error message to occur
+ */
char* ModuleError();
+
+ /** Load a given module file
+ * @param filename The file to load
+ * @return True if the module was found and loaded
+ */
bool LoadModule(const char* filename);
+
+ /** Unload a given module file
+ * @param filename The file to unload
+ * @return True if the module was unloaded
+ */
bool UnloadModule(const char* filename);
+
+ /** This constructor initialises all the subsystems and reads the config file.
+ * @param argc The argument count passed to main()
+ * @param argv The argument list passed to main()
+ * @throw <anything> If anything is thrown from here and makes it to
+ * you, you should probably just give up and go home. Yes, really.
+ * It's that bad. Higher level classes should catch any non-fatal exceptions.
+ */
InspIRCd(int argc, char** argv);
- void DoOneIteration(bool process_module_sockets);
+
+ /** Do one iteration of the mainloop
+ * @param process_module_sockets True if module sockets are to be processed
+ * this time around the event loop. The is the default.
+ */
+ void DoOneIteration(bool process_module_sockets = true);
+
+ /** Output a log message to the ircd.log file
+ * The text will only be output if the current loglevel
+ * is less than or equal to the level you provide
+ * @param level A log level from the DebugLevel enum
+ * @param text Format string of to write to the log
+ * @param ... Format arguments of text to write to the log
+ */
void Log(int level, const char* text, ...);
+
+ /** Output a log message to the ircd.log file
+ * The text will only be output if the current loglevel
+ * is less than or equal to the level you provide
+ * @param level A log level from the DebugLevel enum
+ * @param text Text to write to the log
+ */
void Log(int level, const std::string &text);
+
+ /** Send a line of WHOIS data to a user.
+ * @param user user to send the line to
+ * @param dest user being WHOISed
+ * @param numeric Numeric to send
+ * @param text Text of the numeric
+ */
+ void SendWhoisLine(userrec* user, userrec* dest, int numeric, const std::string &text);
+
+ /** Send a line of WHOIS data to a user.
+ * @param user user to send the line to
+ * @param dest user being WHOISed
+ * @param numeric Numeric to send
+ * @param format Format string for the numeric
+ * @param ... Parameters for the format string
+ */
+ void SendWhoisLine(userrec* user, userrec* dest, int numeric, const char* format, ...);
+
+ /** Quit a user for excess flood, and if they are not
+ * fully registered yet, temporarily zline their IP.
+ * @param current user to quit
+ */
+ caller1<void, userrec*> FloodQuitUser;
+
+ /** Restart the server.
+ * This function will not return. If an error occurs,
+ * it will throw an instance of CoreException.
+ * @param reason The restart reason to show to all clients
+ * @throw CoreException An instance of CoreException indicating the error from execv().
+ */
+ void Restart(const std::string &reason);
+
+ /** Prepare the ircd for restart or shutdown.
+ * This function unloads all modules which can be unloaded,
+ * closes all open sockets, and closes the logfile.
+ */
+ void Cleanup();
+
+ /** This copies the user and channel hash_maps into new hash maps.
+ * This frees memory used by the hash_map allocator (which it neglects
+ * to free, most of the time, using tons of ram)
+ */
+ void RehashUsersAndChans();
+
+ /** Resets the cached max bans value on all channels.
+ * Called by rehash.
+ */
+ void ResetMaxBans();
+
+ /** Return a time_t as a human-readable string.
+ */
+ std::string TimeString(time_t curtime);
+
+ /** Begin execution of the server.
+ * NOTE: this function NEVER returns. Internally,
+ * after performing some initialisation routines,
+ * it will repeatedly call DoOneIteration in a loop.
+ * @return The return value for this function is undefined.
+ */
int Run();
+
+ /** Force all InspSockets to be removed which are due to
+ * be culled.
+ */
+ void InspSocketCull();
+
+ char* GetReadBuffer()
+ {
+ return this->ReadBuffer;
+ }
};
#endif
+