*/
SocketTimeout* Timeout;
- /** Timeout length
- */
- unsigned long timeout_val;
-
/** Socket output buffer (binary safe)
*/
std::deque<std::string> outbuffer;
*/
BufferedSocketState state;
- /**
- * This value is true if the
- * socket has timed out.
- */
- bool timeout;
-
/**
* The IP address being connected
* to stored in string form for
/**
* This method attempts to connect to a hostname.
* This method is asyncronous.
+ * @param maxtime Number of seconds to wait, if connecting, before the connection times out and an OnTimeout() event is generated
*/
- virtual bool DoConnect();
+ virtual bool DoConnect(unsigned long maxtime);
/** Handle event from EventHandler parent class
*/