*/
-#ifndef INSPSOCKET_H
-#define INSPSOCKET_H
+#pragma once
#include "timer.h"
+class IOHook;
+
/**
* States which a socket may be in
*/
/** Handle tick event
*/
- virtual void Tick(time_t now);
+ virtual bool Tick(time_t now);
};
/**
*/
class CoreExport StreamSocket : public EventHandler
{
- /** Module that handles raw I/O for this socket, or NULL */
- reference<Module> IOHook;
+ /** The IOHook that handles raw I/O for this socket, or NULL */
+ IOHook* iohook;
+
/** Private send queue. Note that individual strings may be shared
*/
std::deque<std::string> sendq;
protected:
std::string recvq;
public:
- StreamSocket() : sendq_len(0) {}
- inline Module* GetIOHook();
- inline void AddIOHook(Module* m);
- inline void DelIOHook();
+ StreamSocket() : iohook(NULL), sendq_len(0) {}
+ IOHook* GetIOHook() const;
+ void AddIOHook(IOHook* hook);
+ void DelIOHook();
/** Handle event from socket engine.
* This will call OnDataReady if there is *new* data in recvq
*/
BufferedSocketError BeginConnect(const std::string &ipaddr, int aport, unsigned long maxtime, const std::string &connectbindip);
};
-#include "modules.h"
-
-inline Module* StreamSocket::GetIOHook() { return IOHook; }
-inline void StreamSocket::AddIOHook(Module* m) { IOHook = m; }
-inline void StreamSocket::DelIOHook() { IOHook = NULL; }
-#endif
+inline IOHook* StreamSocket::GetIOHook() const { return iohook; }
+inline void StreamSocket::AddIOHook(IOHook* hook) { iohook = hook; }
+inline void StreamSocket::DelIOHook() { iohook = NULL; }