/** Called when the endpoint addresses are changed.
* @param local The new local endpoint.
* @param remote The new remote endpoint.
+ * @return true if the connection is still open, false if it has been closed
*/
- virtual void OnSetEndPoint(const irc::sockets::sockaddrs& local, const irc::sockets::sockaddrs& remote) { }
+ virtual bool OnSetEndPoint(const irc::sockets::sockaddrs& local, const irc::sockets::sockaddrs& remote);
/** Send the given data out the socket, either now or when writes unblock
*/
* This will create a socket, register with socket engine, and start the asynchronous
* connection process. If an error is detected at this point (such as out of file descriptors),
* OnError will be called; otherwise, the state will become CONNECTING.
- * @param ipaddr Address to connect to
- * @param aport Port to connect on
+ * @param dest Remote endpoint to connect to.
+ * @param bind Local endpoint to connect from.
* @param maxtime Time to wait for connection
- * @param connectbindip Address to bind to (if NULL, no bind will be done)
*/
- void DoConnect(const std::string& ipaddr, int aport, unsigned int maxtime, const std::string& connectbindip);
+ void DoConnect(const irc::sockets::sockaddrs& dest, const irc::sockets::sockaddrs& bind, unsigned int maxtime);
/** This method is called when an outbound connection on your socket is
* completed.
protected:
void OnEventHandlerWrite() CXX11_OVERRIDE;
BufferedSocketError BeginConnect(const irc::sockets::sockaddrs& dest, const irc::sockets::sockaddrs& bind, unsigned int timeout);
- BufferedSocketError BeginConnect(const std::string& ipaddr, int aport, unsigned int maxtime, const std::string& connectbindip);
};
inline IOHook* StreamSocket::GetIOHook() const { return iohook; }