*/
int fd;
- /**
- * The resolver for this socket
- */
-
/**
* The hostname connected to
*/
/**
* This constructor is used to create a new
* socket, either listening for connections, or an outbound connection to another host.
- * Note that if you specify a hostname in the 'host' parameter, then there will be an extra
- * step involved (a nonblocking DNS lookup) which will cause your connection to be established
- * slower than if it was an IP. Therefore, use an IP address where it is available instead.
- * @param host The hostname to connect to, or bind to
+ * Note that if you specify a hostname in the 'ipaddr' parameter, this class will not
+ * connect. You must resolve your hostnames before passing them to InspSocket. To do so,
+ * you should use the nonblocking class 'Resolver'.
+ * @param ipaddr The IP to connect to, or bind to
* @param port The port number to connect to, or bind to
* @param listening true to listen on the given host:port pair, or false to connect to them
* @param maxtime Number of seconds to wait, if connecting, before the connection times out and an OnTimeout() event is generated
*/
- InspSocket(const std::string &host, int port, bool listening, unsigned long maxtime);
+ InspSocket(const std::string &ipaddr, int port, bool listening, unsigned long maxtime);
/**
* This method is called when an outbound