* See: http://www.inspircd.org/wiki/index.php/Credits
*
* This program is free but copyrighted software; see
- * the file COPYING for details.
+ * the file COPYING for details.
*
* ---------------------------------------------------
*/
/**
* States which a socket may be in
*/
-enum InspSocketState { I_DISCONNECTED, I_CONNECTING, I_CONNECTED, I_LISTENING, I_ERROR };
+enum InspSocketState
+{
+ /** Socket disconnected */
+ I_DISCONNECTED,
+ /** Socket connecting */
+ I_CONNECTING,
+ /** Socket fully connected */
+ I_CONNECTED,
+ /** Socket listening for connections */
+ I_LISTENING,
+ /** Socket has an error */
+ I_ERROR
+};
/**
* Error types which a socket may exhibit
*/
-enum InspSocketError { I_ERR_TIMEOUT, I_ERR_SOCKET, I_ERR_CONNECT, I_ERR_BIND, I_ERR_RESOLVE, I_ERR_WRITE, I_ERR_NOMOREFDS };
+enum InspSocketError
+{
+ /** Socket connect timed out */
+ I_ERR_TIMEOUT,
+ /** Socket could not be created */
+ I_ERR_SOCKET,
+ /** Socket could not connect (refused) */
+ I_ERR_CONNECT,
+ /** Socket could not bind to local port/ip */
+ I_ERR_BIND,
+ /** Socket could not reslve host (depreciated) */
+ I_ERR_RESOLVE,
+ /** Socket could not write data */
+ I_ERR_WRITE,
+ /** No more file descriptors left to create socket! */
+ I_ERR_NOMOREFDS
+};
+/* Required forward declarations */
class InspSocket;
class InspIRCd;
/** Used to time out socket connections
*/
-class SocketTimeout : public InspTimer
+class CoreExport SocketTimeout : public InspTimer
{
private:
+ /** InspSocket the class is attached to
+ */
InspSocket* sock;
+ /** Server instance creating the timeout class
+ */
InspIRCd* ServerInstance;
+ /** File descriptor of class this is attached to
+ */
int sfd;
public:
+ /** Create a socket timeout class
+ * @param fd File descriptor of InspSocket
+ * @pram Instance server instance to attach to
+ * @param thesock InspSocket to attach to
+ * @param secs_from_now Seconds from now to time out
+ * @param now The current time
+ */
SocketTimeout(int fd, InspIRCd* Instance, InspSocket* thesock, long secs_from_now, time_t now) : InspTimer(secs_from_now, now), sock(thesock), ServerInstance(Instance), sfd(fd) { };
+ /** Handle tick event
+ */
virtual void Tick(time_t now);
};
* and use the InspSocket constructors to establish connections
* and bindings.
*/
-class InspSocket : public EventHandler
+class CoreExport InspSocket : public EventHandler
{
public:
+ /**
+ * Bind IP
+ */
+ std::string cbindip;
+
+ /**
+ * Is hooked by a module for low level IO
+ */
bool IsIOHooked;
+ /**
+ * Instance we were created by
+ */
InspIRCd* Instance;
+ /**
+ * Timeout class or NULL
+ */
SocketTimeout* Timeout;
+ /**
+ * Timeout length
+ */
unsigned long timeout_val;
+ /**
+ * Socket output buffer (binary safe)
+ */
std::deque<std::string> outbuffer;
/**
*/
InspSocketState state;
- /**
- * The host being connected to,
- * in sockaddr form
- */
- insp_sockaddr addr;
-
- /**
- * The host being connected to,
- * in in_addr form
- */
- insp_inaddr addy;
-
/**
* This value is true if the
* socket has timed out.
*/
- bool timeout;
+ bool timeout;
/**
* Socket input buffer, used by read(). The class which
*/
char IP[MAXBUF];
- /**
- * Client sockaddr structure used
- * by accept()
- */
- insp_sockaddr client;
-
- /**
- * Server sockaddr structure used
- * by accept()
- */
- insp_sockaddr server;
-
/**
* Used by accept() to indicate the
* sizes of the sockaddr_in structures
*/
bool WaitingForWriteEvent;
- bool BindAddr();
+ /**
+ * Bind to an address
+ * @param ip IP to bind to
+ * @return True is the binding succeeded
+ */
+ bool BindAddr(const std::string &ip);
/**
* The default constructor does nothing
* @param port The port number to connect to, or bind to
* @param listening true to listen on the given host:port pair, or false to connect to them
* @param maxtime Number of seconds to wait, if connecting, before the connection times out and an OnTimeout() event is generated
+ * @param connectbindip When creating an outbound connection, the IP to bind the connection to. If not defined, the port is not bound.
* @return On exit, GetState() returns I_ERROR if an error occured, and errno can be used to read the socket error.
*/
- InspSocket(InspIRCd* SI, const std::string &ipaddr, int port, bool listening, unsigned long maxtime);
+ InspSocket(InspIRCd* SI, const std::string &ipaddr, int port, bool listening, unsigned long maxtime, const std::string &connectbindip = "");
/**
* This method is called when an outbound
*/
virtual bool OnDataReady();
+ /**
+ * When it is ok to write to the socket, and a
+ * write event was requested, this method is
+ * triggered. Within this method you should call
+ * write() or send() etc, to send data to the
+ * other end of the socket. Further write events
+ * will not be triggered unless you call WantWrite().
+ * @return false to close the socket
+ */
virtual bool OnWriteReady();
/**
* The next time the core examines a socket marked
* as closed, the socket will be closed and the
* memory reclaimed.
+ *
+ * NOTE: This method is DEPRECIATED and will be
+ * ignored if called!
*/
void MarkAsClosed();
+ /** Handle event from EventHandler parent class
+ */
void HandleEvent(EventType et, int errornum = 0);
+ /** Returns true if this socket is readable
+ */
bool Readable();
};
#endif
+