-/* +------------------------------------+
- * | Inspire Internet Relay Chat Daemon |
- * +------------------------------------+
+/*
+ * InspIRCd -- Internet Relay Chat Daemon
*
- * InspIRCd is copyright (C) 2002-2006 ChatSpike-Dev.
- * E-mail:
- * <brain@chatspike.net>
- * <Craig@chatspike.net>
- *
- * Written by Craig Edwards, Craig McLure, and others.
- * This program is free but copyrighted software; see
- * the file COPYING for details.
+ * Copyright (C) 2009 Daniel De Graaf <danieldg@inspircd.org>
+ * Copyright (C) 2004-2006, 2008 Craig Edwards <craigedwards@brainbox.cc>
+ * Copyright (C) 2007 Robin Burchell <robin+git@viroteck.net>
+ * Copyright (C) 2007 Dennis Friis <peavey@inspircd.org>
*
- * ---------------------------------------------------
+ * This file is part of InspIRCd. InspIRCd is free software: you can
+ * redistribute it and/or modify it under the terms of the GNU General Public
+ * License as published by the Free Software Foundation, version 2.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#ifndef __MODE_H
-#define __MODE_H
-// include the common header files
+#ifndef MODE_H
+#define MODE_H
-#include <typeinfo>
-#include <iostream>
-#include <string>
-#include <deque>
-#include <sstream>
-#include <vector>
-#include "users.h"
-#include "channels.h"
#include "ctables.h"
/**
* Holds the values for different type of modes
* that can exist, USER or CHANNEL type.
*/
-enum ModeType {
+enum ModeType
+{
+ /** User mode */
MODETYPE_USER = 0,
+ /** Channel mode */
MODETYPE_CHANNEL = 1
};
/**
* Holds mode actions - modes can be allowed or denied.
*/
-enum ModeAction {
+enum ModeAction
+{
MODEACTION_DENY = 0, /* Drop the mode change, AND a parameter if its a parameterized mode */
MODEACTION_ALLOW = 1 /* Allow the mode */
};
* array. Used in a simple two instruction hashing function
* "(modeletter - 65) OR mask"
*/
-enum ModeMasks {
+enum ModeMasks
+{
MASK_USER = 128, /* A user mode */
MASK_CHANNEL = 0 /* A channel mode */
};
+/**
+ * These fixed values can be used to proportionally compare module-defined prefixes to known values.
+ * For example, if your module queries a Channel, and is told that user 'joebloggs' has the prefix
+ * '$', and you dont know what $ means, then you can compare it to these three values to determine
+ * its worth against them. For example if '$' had a value of 15000, you would know it is of higher
+ * status than voice, but lower status than halfop.
+ * No two modes should have equal prefix values.
+ */
+enum PrefixModeValue
+{
+ /* +v */
+ VOICE_VALUE = 10000,
+ /* +h */
+ HALFOP_VALUE = 20000,
+ /* +o */
+ OP_VALUE = 30000
+};
+
+enum ParamSpec
+{
+ /** No parameters */
+ PARAM_NONE,
+ /** Parameter required on mode setting only */
+ PARAM_SETONLY,
+ /** Parameter always required */
+ PARAM_ALWAYS
+};
+
/** Each mode is implemented by ONE ModeHandler class.
* You must derive ModeHandler and add the child class to
* the list of modes handled by the ircd, using
* mode is expected to have a parameter, then this is
* equivalent to returning MODEACTION_DENY.
*/
-class ModeHandler
+class CoreExport ModeHandler : public ServiceProvider
{
protected:
+ /**
+ * The mode parameter translation type
+ */
+ TranslateType m_paramtype;
+
+ /** What kind of parameters does the mode take?
+ */
+ ParamSpec parameters_taken;
+
/**
* The mode letter you're implementing.
*/
char mode;
- /**
- * Number of parameters when being set
+
+ /** Mode prefix, or 0
*/
- int n_params_on;
+ char prefix;
+
/**
- * Number of parameters when being unset
+ * True if the mode requires oper status
+ * to set.
*/
- int n_params_off;
+ bool oper;
+
/**
* Mode is a 'list' mode. The behaviour
* of your mode is now set entirely within
* (e.g. banlists, etc)
*/
bool list;
+
/**
* The mode type, either MODETYPE_USER or
* MODETYPE_CHANNEL.
*/
ModeType m_type;
- /**
- * True if the mode requires oper status
- * to set.
+
+ /** The prefix char needed on channel to use this mode,
+ * only checked for channel modes
*/
- bool oper;
+ int levelrequired;
public:
/**
* The constructor for ModeHandler initalizes the mode handler.
* The constructor of any class you derive from ModeHandler should
* probably call this constructor with the parameters set correctly.
+ * @param name A one-word name for the mode
* @param modeletter The mode letter you wish to handle
- * @param parameters_on The number of parameters your mode takes when being set. Note that any nonzero value is treated as 1.
- * @param parameters_off The number of parameters your mode takes when being unset. Note that any nonzero value is treated as 1.
- * @param listmode Set to true if your mode is a listmode, e.g. it will respond to MODE #channel +modechar with a list of items
- * @param ModeType Set this to MODETYPE_USER for a usermode, or MODETYPE_CHANNEL for a channelmode.
- * @param operonly Set this to true if only opers should be allowed to set or unset the mode.
- */
- ModeHandler(char modeletter, int parameters_on, int parameters_off, bool listmode, ModeType type, bool operonly);
- /**
- * The default destructor does nothing
+ * @param params Parameters taken by the mode
+ * @param type Type of the mode (MODETYPE_USER or MODETYPE_CHANNEL)
*/
+ ModeHandler(Module* me, const std::string& name, char modeletter, ParamSpec params, ModeType type);
+ virtual CullResult cull();
virtual ~ModeHandler();
-
/**
* Returns true if the mode is a list mode
*/
bool IsListMode();
/**
- * Returns the modes type
+ * Mode prefix or 0. If this is defined, you should
+ * also implement GetPrefixRank() to return an integer
+ * value for this mode prefix.
*/
- ModeType GetModeType();
+ inline char GetPrefix() const { return prefix; }
+ /**
+ * Get the 'value' of this modes prefix.
+ * determines which to display when there are multiple.
+ * The mode with the highest value is ranked first. See the
+ * PrefixModeValue enum and Channel::GetPrefixValue() for
+ * more information.
+ */
+ virtual unsigned int GetPrefixRank();
+ /**
+ * Returns the mode's type
+ */
+ inline ModeType GetModeType() const { return m_type; }
+ /**
+ * Returns the mode's parameter translation type
+ */
+ inline TranslateType GetTranslateType() const { return m_paramtype; }
/**
* Returns true if the mode can only be set/unset by an oper
*/
- bool NeedsOper();
+ inline bool NeedsOper() const { return oper; }
/**
* Returns the number of parameters for the mode. Any non-zero
* value should be considered to be equivalent to one.
* Returns the mode character this handler handles.
* @return The mode character
*/
- char GetModeChar();
+ inline char GetModeChar() { return mode; }
+
+ /** For user modes, return the current parameter, if any
+ */
+ virtual std::string GetUserParameter(User* useor);
+
+ /**
+ * Called when a channel mode change access check for your mode occurs.
+ * @param source Contains the user setting the mode.
+ * @param channel contains the destination channel the modes are being set on.
+ * @param parameter The parameter for your mode. This is modifiable.
+ * @param adding This value is true when the mode is being set, or false when it is being unset.
+ * @return allow, deny, or passthru to check against the required level
+ */
+ virtual ModResult AccessCheck(User* source, Channel* channel, std::string ¶meter, bool adding);
/**
* Called when a mode change for your mode occurs.
* @param adding This value is true when the mode is being set, or false when it is being unset.
* @return MODEACTION_ALLOW to allow the mode, or MODEACTION_DENY to prevent the mode, also see the description of 'parameter'.
*/
- virtual ModeAction OnModeChange(userrec* source, userrec* dest, chanrec* channel, std::string ¶meter, bool adding); /* Can change the mode parameter as its a ref */
+ virtual ModeAction OnModeChange(User* source, User* dest, Channel* channel, std::string ¶meter, bool adding); /* Can change the mode parameter as its a ref */
/**
* If your mode is a listmode, then this method will be called for displaying an item list, e.g. on MODE #channel +modechar
* without any parameter or other modes in the command.
* @param user The user issuing the command
- * @parameter channel The channel they're requesting an item list of (e.g. a banlist, or an exception list etc)
+ * @param channel The channel they're requesting an item list of (e.g. a banlist, or an exception list etc)
*/
- virtual void DisplayList(userrec* user, chanrec* channel);
+ virtual void DisplayList(User* user, Channel* channel);
+
+ /** In the event that the mode should be given a parameter, and no parameter was provided, this method is called.
+ * This allows you to give special information to the user, or handle this any way you like.
+ * @param user The user issuing the mode change
+ * @param dest For user mode changes, the target of the mode. For channel mode changes, NULL.
+ * @param channel For channel mode changes, the target of the mode. For user mode changes, NULL.
+ */
+ virtual void OnParameterMissing(User* user, User* dest, Channel* channel);
+
+ /**
+ * If your mode is a listmode, this method will be called to display an empty list (just the end of list numeric)
+ * @param user The user issuing the command
+ * @param channel The channel tehy're requesting an item list of (e.g. a banlist, or an exception list etc)
+ */
+ virtual void DisplayEmptyList(User* user, Channel* channel);
+
/**
* If your mode needs special action during a server sync to determine which side wins when comparing timestamps,
* override this function and use it to return true or false. The default implementation just returns true if
- * theirs < ours.
- * @param theirs The timestamp of the remote side
- * @param ours The timestamp of the local side
+ * theirs < ours. This will only be called for non-listmodes with parameters, when adding the mode and where
+ * theirs == ours (therefore the default implementation will always return false).
* @param their_param Their parameter if the mode has a parameter
* @param our_param Our parameter if the mode has a parameter
* @param channel The channel we are checking against
* @return True if the other side wins the merge, false if we win the merge for this mode.
*/
- virtual bool CheckTimeStamp(time_t theirs, time_t ours, const std::string &their_param, const std::string &our_param, chanrec* channel);
+ virtual bool ResolveModeConflict(std::string &their_param, const std::string &our_param, Channel* channel);
+
+ /**
+ * When a MODETYPE_USER mode handler is being removed, the server will call this method for every user on the server.
+ * Your mode handler should remove its user mode from the user by sending the appropriate server modes using
+ * InspIRCd::SendMode(). The default implementation of this method can remove simple modes which have no parameters,
+ * and can be used when your mode is of this type, otherwise you must implement a more advanced version of it to remove
+ * your mode properly from each user.
+ * @param user The user which the server wants to remove your mode from
+ */
+ virtual void RemoveMode(User* user, irc::modestacker* stack = NULL);
+
+ /**
+ * When a MODETYPE_CHANNEL mode handler is being removed, the server will call this method for every channel on the server.
+ * Your mode handler should remove its user mode from the channel by sending the appropriate server modes using
+ * InspIRCd::SendMode(). The default implementation of this method can remove simple modes which have no parameters,
+ * and can be used when your mode is of this type, otherwise you must implement a more advanced version of it to remove
+ * your mode properly from each channel. Note that in the case of listmodes, you should remove the entire list of items.
+ * @param channel The channel which the server wants to remove your mode from
+ */
+ virtual void RemoveMode(Channel* channel, irc::modestacker* stack = NULL);
+
+ inline unsigned int GetLevelRequired() const { return levelrequired; }
+};
+
+/** A prebuilt mode handler which handles a simple user mode, e.g. no parameters, usable by any user, with no extra
+ * behaviour to the mode beyond the basic setting and unsetting of the mode, not allowing the mode to be set if it
+ * is already set and not allowing it to be unset if it is already unset.
+ * An example of a simple user mode is user mode +w.
+ */
+class CoreExport SimpleUserModeHandler : public ModeHandler
+{
+ public:
+ SimpleUserModeHandler(Module* Creator, const std::string& Name, char modeletter)
+ : ModeHandler(Creator, Name, modeletter, PARAM_NONE, MODETYPE_USER) {}
+ virtual ~SimpleUserModeHandler() {}
+ virtual ModeAction OnModeChange(User* source, User* dest, Channel* channel, std::string ¶meter, bool adding);
};
-class ModeWatcher
+/** A prebuilt mode handler which handles a simple channel mode, e.g. no parameters, usable by any user, with no extra
+ * behaviour to the mode beyond the basic setting and unsetting of the mode, not allowing the mode to be set if it
+ * is already set and not allowing it to be unset if it is already unset.
+ * An example of a simple channel mode is channel mode +s.
+ */
+class CoreExport SimpleChannelModeHandler : public ModeHandler
+{
+ public:
+ SimpleChannelModeHandler(Module* Creator, const std::string& Name, char modeletter)
+ : ModeHandler(Creator, Name, modeletter, PARAM_NONE, MODETYPE_CHANNEL) {}
+ virtual ~SimpleChannelModeHandler() {}
+ virtual ModeAction OnModeChange(User* source, User* dest, Channel* channel, std::string ¶meter, bool adding);
+};
+
+class CoreExport ParamChannelModeHandler : public ModeHandler
+{
+ public:
+ ParamChannelModeHandler(Module* Creator, const std::string& Name, char modeletter)
+ : ModeHandler(Creator, Name, modeletter, PARAM_SETONLY, MODETYPE_CHANNEL) {}
+ virtual ModeAction OnModeChange(User* source, User* dest, Channel* channel, std::string ¶meter, bool adding);
+ /** Validate the parameter - you may change the value to normalize it. Return true if it is valid. */
+ virtual bool ParamValidate(std::string& parameter);
+};
+
+/**
+ * The ModeWatcher class can be used to alter the behaviour of a mode implemented
+ * by the core or by another module. To use ModeWatcher, derive a class from it,
+ * and attach it to the mode using Server::AddModeWatcher and Server::DelModeWatcher.
+ * A ModeWatcher will be called both before and after the mode change.
+ */
+class CoreExport ModeWatcher : public classbase
{
protected:
+ /**
+ * The mode letter this class is watching
+ */
char mode;
+ /**
+ * The mode type being watched (user or channel)
+ */
ModeType m_type;
public:
- ModeWatcher(char modeletter, ModeType type);
+ ModuleRef creator;
+ /**
+ * The constructor initializes the mode and the mode type
+ */
+ ModeWatcher(Module* creator, char modeletter, ModeType type);
+ /**
+ * The default destructor does nothing.
+ */
virtual ~ModeWatcher();
+ /**
+ * Get the mode character being watched
+ * @return The mode character being watched
+ */
char GetModeChar();
+ /**
+ * Get the mode type being watched
+ * @return The mode type being watched (user or channel)
+ */
ModeType GetModeType();
- virtual bool BeforeMode(userrec* source, userrec* dest, chanrec* channel, std::string ¶meter, bool adding, ModeType type); /* Can change the mode parameter */
- virtual void AfterMode(userrec* source, userrec* dest, chanrec* channel, const std::string ¶meter, bool adding, ModeType type);
+ /**
+ * Before the mode character is processed by its handler, this method will be called.
+ * @param source The sender of the mode
+ * @param dest The target user for the mode, if you are watching a user mode
+ * @param channel The target channel for the mode, if you are watching a channel mode
+ * @param parameter The parameter of the mode, if the mode is supposed to have a parameter.
+ * If you alter the parameter you are given, the mode handler will see your atered version
+ * when it handles the mode.
+ * @param adding True if the mode is being added and false if it is being removed
+ * @type The mode type, either MODETYPE_USER or MODETYPE_CHANNEL
+ * @return True to allow the mode change to go ahead, false to abort it. If you abort the
+ * change, the mode handler (and ModeWatcher::AfterMode()) will never see the mode change.
+ */
+ virtual bool BeforeMode(User* source, User* dest, Channel* channel, std::string ¶meter, bool adding, ModeType type);
+ /**
+ * After the mode character has been processed by the ModeHandler, this method will be called.
+ * @param source The sender of the mode
+ * @param dest The target user for the mode, if you are watching a user mode
+ * @param channel The target channel for the mode, if you are watching a channel mode
+ * @param parameter The parameter of the mode, if the mode is supposed to have a parameter.
+ * You cannot alter the parameter here, as the mode handler has already processed it.
+ * @param adding True if the mode is being added and false if it is being removed
+ * @type The mode type, either MODETYPE_USER or MODETYPE_CHANNEL
+ */
+ virtual void AfterMode(User* source, User* dest, Channel* channel, const std::string ¶meter, bool adding, ModeType type);
};
typedef std::vector<ModeWatcher*>::iterator ModeWatchIter;
-class ModeParser
+/** The mode parser handles routing of modes and handling of mode strings.
+ * It marshalls, controls and maintains both ModeWatcher and ModeHandler classes,
+ * parses client to server MODE strings for user and channel modes, and performs
+ * processing for the 004 mode list numeric, amongst other things.
+ */
+class CoreExport ModeParser
{
private:
- /**
- * Mode handlers for each mode, to access a handler subtract
+ /** Mode handlers for each mode, to access a handler subtract
* 65 from the ascii value of the mode letter.
* The upper bit of the value indicates if its a usermode
* or a channel mode, so we have 256 of them not 64.
*/
ModeHandler* modehandlers[256];
- /**
- * Mode watcher classes arranged in the same way as the
+ /** Mode watcher classes arranged in the same way as the
* mode handlers, except for instead of having 256 of them
* we have 256 lists of them.
*/
std::vector<ModeWatcher*> modewatchers[256];
+ /** Displays the current modes of a channel or user.
+ * Used by ModeParser::Process.
+ */
+ void DisplayCurrentModes(User *user, User* targetuser, Channel* targetchannel, const char* text);
+ /** Displays the value of a list mode
+ * Used by ModeParser::Process.
+ */
+ void DisplayListModes(User* user, Channel* chan, std::string &mode_sequence);
- void DisplayCurrentModes(userrec *user, userrec* targetuser, chanrec* targetchannel, const char* text);
+ /**
+ * Attempts to apply a mode change to a user or channel
+ */
+ ModeAction TryMode(User* user, User* targu, Channel* targc, bool adding, unsigned char mode, std::string ¶m, bool SkipACL);
+
+ /** The string representing the last set of modes to be parsed.
+ * Use GetLastParse() to get this value, to be used for display purposes.
+ */
+ std::string LastParse;
+ std::vector<std::string> LastParseParams;
+ std::vector<TranslateType> LastParseTranslate;
+
+ unsigned int sent[256];
+
+ unsigned int seq;
public:
+ /** The constructor initializes all the RFC basic modes by using ModeParserAddMode().
+ */
ModeParser();
+ ~ModeParser();
- static userrec* SanityChecks(userrec *user,const char *dest,chanrec *chan,int status);
- static const char* Grant(userrec *d,chanrec *chan,int MASK);
- static const char* Revoke(userrec *d,chanrec *chan,int MASK);
+ /** Used to check if user 'd' should be allowed to do operation 'MASK' on channel 'chan'.
+ * for example, should 'user A' be able to 'op' on 'channel B'.
+ */
+ User* SanityChecks(User *user,const char *dest,Channel *chan,int status);
+ /** Tidy a banmask. This makes a banmask 'acceptable' if fields are left out.
+ * E.g.
+ *
+ * nick -> nick!*@*
+ *
+ * nick!ident -> nick!ident@*
+ *
+ * host.name -> *!*@host.name
+ *
+ * ident@host.name -> *!ident@host.name
+ *
+ * This method can be used on both IPV4 and IPV6 user masks.
+ */
static void CleanMask(std::string &mask);
- static void BuildModeString(userrec* user);
+ /** Get the last string to be processed, as it was sent to the user or channel.
+ * Use this to display a string you just sent to be parsed, as the actual output
+ * may be different to what you sent after it has been 'cleaned up' by the parser.
+ * @return Last parsed string, as seen by users.
+ */
+ const std::string& GetLastParse();
+ const std::vector<std::string>& GetLastParseParams() { return LastParseParams; }
+ const std::vector<TranslateType>& GetLastParseTranslate() { return LastParseTranslate; }
+ /** Add a mode to the mode parser.
+ * @return True if the mode was successfully added.
+ */
+ bool AddMode(ModeHandler* mh);
+ /** Delete a mode from the mode parser.
+ * When a mode is deleted, the mode handler will be called
+ * for every user (if it is a user mode) or for every channel
+ * (if it is a channel mode) to unset the mode on all objects.
+ * This prevents modes staying in the system which no longer exist.
+ * @param mh The mode handler to remove
+ * @return True if the mode was successfully removed.
+ */
+ bool DelMode(ModeHandler* mh);
- bool AddMode(ModeHandler* mh, unsigned const char modeletter);
- void Process(char **parameters, int pcnt, userrec *user, bool servermode);
-};
+ /** Add a mode watcher.
+ * A mode watcher is triggered before and after a mode handler is
+ * triggered. See the documentation of class ModeWatcher for more
+ * information.
+ * @param mw The ModeWatcher you want to add
+ * @return True if the ModeWatcher was added correctly
+ */
+ bool AddModeWatcher(ModeWatcher* mw);
+ /** Delete a mode watcher.
+ * A mode watcher is triggered before and after a mode handler is
+ * triggered. See the documentation of class ModeWatcher for more
+ * information.
+ * @param mw The ModeWatcher you want to delete
+ * @return True if the ModeWatcher was deleted correctly
+ */
+ bool DelModeWatcher(ModeWatcher* mw);
+ /** Process a set of mode changes from a server or user.
+ * @param parameters The parameters of the mode change, in the format
+ * they would be from a MODE command.
+ * @param user The user setting or removing the modes. When the modes are set
+ * by a server, an 'uninitialized' User is used, where *user::nick == NULL
+ * and *user->server == NULL.
+ */
+ void Process(const std::vector<std::string>& parameters, User *user, bool merge = false);
-class cmd_mode : public command_t
-{
- public:
- cmd_mode () : command_t("MODE",0,1) { }
- void Handle(char **parameters, int pcnt, userrec *user);
+ /** Find the mode handler for a given mode and type.
+ * @param modeletter mode letter to search for
+ * @param type of mode to search for, user or channel
+ * @returns a pointer to a ModeHandler class, or NULL of there isnt a handler for the given mode
+ */
+ ModeHandler* FindMode(unsigned const char modeletter, ModeType mt);
+
+ /** Find a mode handler by its prefix.
+ * If there is no mode handler with the given prefix, NULL will be returned.
+ * @param pfxletter The prefix to find, e.g. '@'
+ * @return The mode handler which handles this prefix, or NULL if there is none.
+ */
+ ModeHandler* FindPrefix(unsigned const char pfxletter);
+
+ /** Returns a list of mode characters which are usermodes.
+ * This is used in the 004 numeric when users connect.
+ */
+ std::string UserModeList();
+
+ /** Returns a list of channel mode characters which are listmodes.
+ * This is used in the 004 numeric when users connect.
+ */
+ std::string ChannelModeList();
+
+ /** Returns a list of channel mode characters which take parameters.
+ * This is used in the 004 numeric when users connect.
+ */
+ std::string ParaModeList();
+
+ /** Generates a list of modes, comma seperated by type:
+ * 1; Listmodes EXCEPT those with a prefix
+ * 2; Modes that take a param when adding or removing
+ * 3; Modes that only take a param when adding
+ * 4; Modes that dont take a param
+ */
+ std::string GiveModeList(ModeMasks m);
+
+ static bool PrefixComparison(ModeHandler* one, ModeHandler* two);
+
+ /** This returns the PREFIX=(ohv)@%+ section of the 005 numeric, or
+ * just the "@%+" part if the parameter false
+ */
+ std::string BuildPrefixes(bool lettersAndModes = true);
};
#endif