* @param adding This value is true when the mode is being set, or false when it is being unset.
* @return MODEACTION_ALLOW to allow the mode, or MODEACTION_DENY to prevent the mode, also see the description of 'parameter'.
*/
- virtual ModeAction OnModeChange(User* source, User* dest, Channel* channel, std::string ¶meter, bool adding); /* Can change the mode parameter as its a ref */
+ virtual ModeAction OnModeChange(User* source, User* dest, Channel* channel, std::string ¶meter, bool adding, bool servermode = false); /* Can change the mode parameter as its a ref */
/**
* If your mode is a listmode, then this method will be called for displaying an item list, e.g. on MODE #channel +modechar
* without any parameter or other modes in the command.
* @return True to allow the mode change to go ahead, false to abort it. If you abort the
* change, the mode handler (and ModeWatcher::AfterMode()) will never see the mode change.
*/
- virtual bool BeforeMode(User* source, User* dest, Channel* channel, std::string ¶meter, bool adding, ModeType type);
+ virtual bool BeforeMode(User* source, User* dest, Channel* channel, std::string ¶meter, bool adding, ModeType type, bool servermode = false);
/**
* After the mode character has been processed by the ModeHandler, this method will be called.
* @param source The sender of the mode
* @param adding True if the mode is being added and false if it is being removed
* @type The mode type, either MODETYPE_USER or MODETYPE_CHANNEL
*/
- virtual void AfterMode(User* source, User* dest, Channel* channel, const std::string ¶meter, bool adding, ModeType type);
+ virtual void AfterMode(User* source, User* dest, Channel* channel, const std::string ¶meter, bool adding, ModeType type, bool servermode = false);
};
typedef std::vector<ModeWatcher*>::iterator ModeWatchIter;
* and *user->server == NULL.
* @param servermode True if a server is setting the mode.
*/
- void Process(const char** parameters, int pcnt, User *user, bool servermode);
+ void Process(const char* const* parameters, int pcnt, User *user, bool servermode);
/** Find the mode handler for a given mode and type.
* @param modeletter mode letter to search for