* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
- * InspIRCd: (C) 2002-2007 InspIRCd Development Team
+ * InspIRCd: (C) 2002-2008 InspIRCd Development Team
* See: http://www.inspircd.org/wiki/index.php/Credits
*
* This program is free but copyrighted software; see
#ifndef __MODE_H
#define __MODE_H
-/* include the common header files */
-#include <string>
-#include <deque>
-#include <vector>
-#include "users.h"
-#include "channels.h"
-#include "ctables.h"
-
-class InspIRCd;
-
/**
* Holds the values for different type of modes
* that can exist, USER or CHANNEL type.
*/
unsigned int count;
+ /** The prefix char needed on channel to use this mode,
+ * only checked for channel modes
+ */
+ char prefixneeded;
+
public:
/**
* The constructor for ModeHandler initalizes the mode handler.
* and the rank values OP_VALUE, HALFOP_VALUE and VOICE_VALUE respectively. Any prefixes you define should have unique values proportional
* to these three defaults or proportional to another mode in a module you depend on. See src/cmode_o.cpp as an example.
*/
- ModeHandler(InspIRCd* Instance, char modeletter, int parameters_on, int parameters_off, bool listmode, ModeType type, bool operonly, char mprefix = 0);
+ ModeHandler(InspIRCd* Instance, char modeletter, int parameters_on, int parameters_off, bool listmode, ModeType type, bool operonly, char mprefix = 0, char prefixrequired = '%');
/**
* The default destructor does nothing
*/
* @param adding This value is true when the mode is being set, or false when it is being unset.
* @return MODEACTION_ALLOW to allow the mode, or MODEACTION_DENY to prevent the mode, also see the description of 'parameter'.
*/
- virtual ModeAction OnModeChange(User* source, User* dest, Channel* channel, std::string ¶meter, bool adding); /* Can change the mode parameter as its a ref */
+ virtual ModeAction OnModeChange(User* source, User* dest, Channel* channel, std::string ¶meter, bool adding, bool servermode = false); /* Can change the mode parameter as its a ref */
/**
* If your mode is a listmode, then this method will be called for displaying an item list, e.g. on MODE #channel +modechar
* without any parameter or other modes in the command.
* @param channel The channel which the server wants to remove your mode from
*/
virtual void RemoveMode(Channel* channel);
+
+ char GetNeededPrefix();
+
+ void SetNeededPrefix(char needsprefix);
};
/**
* @return True to allow the mode change to go ahead, false to abort it. If you abort the
* change, the mode handler (and ModeWatcher::AfterMode()) will never see the mode change.
*/
- virtual bool BeforeMode(User* source, User* dest, Channel* channel, std::string ¶meter, bool adding, ModeType type);
+ virtual bool BeforeMode(User* source, User* dest, Channel* channel, std::string ¶meter, bool adding, ModeType type, bool servermode = false);
/**
* After the mode character has been processed by the ModeHandler, this method will be called.
* @param source The sender of the mode
* @param adding True if the mode is being added and false if it is being removed
* @type The mode type, either MODETYPE_USER or MODETYPE_CHANNEL
*/
- virtual void AfterMode(User* source, User* dest, Channel* channel, const std::string ¶meter, bool adding, ModeType type);
+ virtual void AfterMode(User* source, User* dest, Channel* channel, const std::string ¶meter, bool adding, ModeType type, bool servermode = false);
};
typedef std::vector<ModeWatcher*>::iterator ModeWatchIter;
* @return Last parsed string, as seen by users.
*/
const std::string& GetLastParse();
- /** Add a mode to the mode parser. The modeletter parameter
- * is purely to save on doing a lookup in the function, as
- * strictly it could be obtained via ModeHandler::GetModeChar().
+ /** Add a mode to the mode parser.
* @return True if the mode was successfully added.
*/
- bool AddMode(ModeHandler* mh, unsigned const char modeletter);
+ bool AddMode(ModeHandler* mh);
/** Delete a mode from the mode parser.
* When a mode is deleted, the mode handler will be called
* for every user (if it is a user mode) or for every channel
* and *user->server == NULL.
* @param servermode True if a server is setting the mode.
*/
- void Process(const char** parameters, int pcnt, User *user, bool servermode);
+ void Process(const char* const* parameters, int pcnt, User *user, bool servermode);
/** Find the mode handler for a given mode and type.
* @param modeletter mode letter to search for