#ifndef __MODE_H
#define __MODE_H
+/* Forward declarations. */
+class User;
+
+#include "channels.h"
+
/**
* Holds the values for different type of modes
* that can exist, USER or CHANNEL type.
* @param adding This value is true when the mode is being set, or false when it is being unset.
* @return MODEACTION_ALLOW to allow the mode, or MODEACTION_DENY to prevent the mode, also see the description of 'parameter'.
*/
- virtual ModeAction OnModeChange(User* source, User* dest, Channel* channel, std::string ¶meter, bool adding); /* Can change the mode parameter as its a ref */
+ virtual ModeAction OnModeChange(User* source, User* dest, Channel* channel, std::string ¶meter, bool adding, bool servermode = false); /* Can change the mode parameter as its a ref */
/**
* If your mode is a listmode, then this method will be called for displaying an item list, e.g. on MODE #channel +modechar
* without any parameter or other modes in the command.
* your mode properly from each user.
* @param user The user which the server wants to remove your mode from
*/
- virtual void RemoveMode(User* user);
+ virtual void RemoveMode(User* user, irc::modestacker* stack = NULL);
/**
* When a MODETYPE_CHANNEL mode handler is being removed, the server will call this method for every channel on the server.
* your mode properly from each channel. Note that in the case of listmodes, you should remove the entire list of items.
* @param channel The channel which the server wants to remove your mode from
*/
- virtual void RemoveMode(Channel* channel);
+ virtual void RemoveMode(Channel* channel, irc::modestacker* stack = NULL);
char GetNeededPrefix();
void SetNeededPrefix(char needsprefix);
};
+/** A prebuilt mode handler which handles a simple user mode, e.g. no parameters, usable by any user, with no extra
+ * behaviour to the mode beyond the basic setting and unsetting of the mode, not allowing the mode to be set if it
+ * is already set and not allowing it to be unset if it is already unset.
+ * An example of a simple user mode is user mode +w.
+ */
+class CoreExport SimpleUserModeHandler : public ModeHandler
+{
+ public:
+ SimpleUserModeHandler(InspIRCd* Instance, char modeletter);
+ virtual ~SimpleUserModeHandler();
+ virtual ModeAction OnModeChange(User* source, User* dest, Channel* channel, std::string ¶meter, bool adding, bool servermode = false);
+};
+
+/** A prebuilt mode handler which handles a simple channel mode, e.g. no parameters, usable by any user, with no extra
+ * behaviour to the mode beyond the basic setting and unsetting of the mode, not allowing the mode to be set if it
+ * is already set and not allowing it to be unset if it is already unset.
+ * An example of a simple channel mode is channel mode +s.
+ */
+class CoreExport SimpleChannelModeHandler : public ModeHandler
+{
+ public:
+ SimpleChannelModeHandler(InspIRCd* Instance, char modeletter);
+ virtual ~SimpleChannelModeHandler();
+ virtual ModeAction OnModeChange(User* source, User* dest, Channel* channel, std::string ¶meter, bool adding, bool servermode = false);
+};
+
/**
* The ModeWatcher class can be used to alter the behaviour of a mode implemented
* by the core or by another module. To use ModeWatcher, derive a class from it,
* @return True to allow the mode change to go ahead, false to abort it. If you abort the
* change, the mode handler (and ModeWatcher::AfterMode()) will never see the mode change.
*/
- virtual bool BeforeMode(User* source, User* dest, Channel* channel, std::string ¶meter, bool adding, ModeType type);
+ virtual bool BeforeMode(User* source, User* dest, Channel* channel, std::string ¶meter, bool adding, ModeType type, bool servermode = false);
/**
* After the mode character has been processed by the ModeHandler, this method will be called.
* @param source The sender of the mode
* @param adding True if the mode is being added and false if it is being removed
* @type The mode type, either MODETYPE_USER or MODETYPE_CHANNEL
*/
- virtual void AfterMode(User* source, User* dest, Channel* channel, const std::string ¶meter, bool adding, ModeType type);
+ virtual void AfterMode(User* source, User* dest, Channel* channel, const std::string ¶meter, bool adding, ModeType type, bool servermode = false);
};
typedef std::vector<ModeWatcher*>::iterator ModeWatchIter;
*/
std::string LastParse;
+ unsigned int sent[256];
+
+ unsigned int seq;
+
public:
/** The constructor initializes all the RFC basic modes by using ModeParserAddMode().
/** Process a set of mode changes from a server or user.
* @param parameters The parameters of the mode change, in the format
* they would be from a MODE command.
- * @param pcnt The number of items in the parameters array
* @param user The user setting or removing the modes. When the modes are set
* by a server, an 'uninitialized' User is used, where *user::nick == NULL
* and *user->server == NULL.
* @param servermode True if a server is setting the mode.
*/
- void Process(const char** parameters, int pcnt, User *user, bool servermode);
+ void Process(const std::vector<std::string>& parameters, User *user, bool servermode);
/** Find the mode handler for a given mode and type.
* @param modeletter mode letter to search for
* similar purposes.
* @param user The username to look up
* @param channel The channel name to look up the privilages of the user for
+ * @param nick_suffix true (the default) if you want nicknames in the mode string, for easy
+ * use with the mode stacker, false if you just want the "avh" part of "avh nick nick nick".
* @return The mode string.
*/
- std::string ModeString(User* user, Channel* channel);
+ std::string ModeString(User* user, Channel* channel, bool nick_suffix = true);
};
#endif