typedef std::vector<Change> List;
/** Add a new mode to be changed to this ChangeList
- * @param handler Mode handler
- * @param add True if this mode is being set, false if removed
- * @param parameter Mode parameter
+ * @param mh Mode handler
+ * @param adding True if this mode is being set, false if removed
+ * @param param Mode parameter
*/
void push(ModeHandler* mh, bool adding, const std::string& param = std::string())
{
}
/** Add a new mode to this ChangeList which will be set on the target
- * @param handler Mode handler
- * @param parameter Mode parameter
+ * @param mh Mode handler
+ * @param param Mode parameter
*/
void push_add(ModeHandler* mh, const std::string& param = std::string())
{
}
/** Add a new mode to this ChangeList which will be unset from the target
- * @param handler Mode handler
- * @param parameter Mode parameter
+ * @param mh Mode handler
+ * @param param Mode parameter
*/
void push_remove(ModeHandler* mh, const std::string& param = std::string())
{