* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
- * Inspire is copyright (C) 2002-2004 ChatSpike-Dev.
+ * InspIRCd is copyright (C) 2002-2006 ChatSpike-Dev.
* E-mail:
* <brain@chatspike.net>
* <Craig@chatspike.net>
*/
-#ifndef __PLUGIN_H
-#define __PLUGIN_H
+#ifndef __MODULES_H
+#define __MODULES_H
/** log levels
*/
-#define DEBUG 10
-#define VERBOSE 20
-#define DEFAULT 30
-#define SPARSE 40
-#define NONE 50
+enum DebugLevels { DEBUG, VERBOSE, DEFAULT, SPARSE, NONE };
/** Used with OnExtendedMode() method of modules
*/
-#define MT_CHANNEL 1
-#define MT_CLIENT 2
-#define MT_SERVER 3
+enum ModeTargetType { MT_CHANNEL, MT_CLIENT, MT_SERVER };
/** Used with OnAccessCheck() method of modules
*/
-#define ACR_DEFAULT 0 // Do default action (act as if the module isnt even loaded)
-#define ACR_DENY 1 // deny the action
-#define ACR_ALLOW 2 // allow the action
-#define AC_KICK 0 // a user is being kicked
-#define AC_DEOP 1 // a user is being deopped
-#define AC_OP 2 // a user is being opped
-#define AC_VOICE 3 // a user is being voiced
-#define AC_DEVOICE 4 // a user is being devoiced
-#define AC_HALFOP 5 // a user is being halfopped
-#define AC_DEHALFOP 6 // a user is being dehalfopped
-#define AC_INVITE 7 // a user is being invited
-#define AC_GENERAL_MODE 8 // a user channel mode is being changed
+enum AccessControlType {
+ ACR_DEFAULT, // Do default action (act as if the module isnt even loaded)
+ ACR_DENY, // deny the action
+ ACR_ALLOW, // allow the action
+ AC_KICK, // a user is being kicked
+ AC_DEOP, // a user is being deopped
+ AC_OP, // a user is being opped
+ AC_VOICE, // a user is being voiced
+ AC_DEVOICE, // a user is being devoiced
+ AC_HALFOP, // a user is being halfopped
+ AC_DEHALFOP, // a user is being dehalfopped
+ AC_INVITE, // a user is being invited
+ AC_GENERAL_MODE // a channel mode is being changed
+};
/** Used to define a set of behavior bits for a module
*/
-#define VF_STATIC 1 // module is static, cannot be /unloadmodule'd
-#define VF_VENDOR 2 // module is a vendor module (came in the original tarball, not 3rd party)
-#define VF_SERVICEPROVIDER 4 // module provides a service to other modules (can be a dependency)
-#define VF_COMMON 8 // module needs to be common on all servers in a mesh to link
+enum ModuleFlags {
+ VF_STATIC = 1, // module is static, cannot be /unloadmodule'd
+ VF_VENDOR = 2, // module is a vendor module (came in the original tarball, not 3rd party)
+ VF_SERVICEPROVIDER = 4, // module provides a service to other modules (can be a dependency)
+ VF_COMMON = 8 // module needs to be common on all servers in a network to link
+};
+
+enum WriteModeFlags {
+ WM_AND = 1,
+ WM_OR = 2
+};
+
+enum TargetTypeFlags {
+ TYPE_USER = 1,
+ TYPE_CHANNEL,
+ TYPE_SERVER,
+ TYPE_OTHER
+};
#include "dynamic.h"
#include "base.h"
// loaded modules in a readable simple way, e.g.:
// 'FOREACH_MOD OnConnect(user);'
-#define FOREACH_MOD(y,x) for (int _i = 0; _i <= MODCOUNT; _i++) { \
+#define FOREACH_MOD(y,x) if (Config->global_implementation[y] > 0) { \
+ for (int _i = 0; _i <= MODCOUNT; _i++) { \
if (Config->implement_lists[_i][y]) \
modules[_i]->x ; \
- }
+ } \
+ }
// This define is similar to the one above but returns a result in MOD_RESULT.
// The first module to return a nonzero result is the value to be accepted,
// *********************************************************************************************
-#define FOREACH_RESULT(y,x) { MOD_RESULT = 0; \
+#define FOREACH_RESULT(y,x) { if (Config->global_implementation[y] > 0) { \
+ MOD_RESULT = 0; \
for (int _i = 0; _i <= MODCOUNT; _i++) { \
if (Config->implement_lists[_i][y]) {\
int res = modules[_i]->x ; \
} \
} \
} \
- }
+ } \
+ }
// *********************************************************************************************
#define IS_REMOTE(x) (x->fd < 0)
#define IS_MODULE_CREATED(x) (x->fd == FD_MAGIC_NUMBER)
-// flags for use with WriteMode
-
-#define WM_AND 1
-#define WM_OR 2
-
-// flags for use with OnUserPreMessage and OnUserPreNotice
-
-#define TYPE_USER 1
-#define TYPE_CHANNEL 2
-#define TYPE_SERVER 3
-
/*extern void createcommand(char* cmd, handlerfunc f, char flags, int minparams, char* source);
extern void server_mode(char **parameters, int pcnt, userrec *user);*/
int params_when_on;
int params_when_off;
bool list;
- ExtMode(char mc, int ty, bool oper, int p_on, int p_off) : modechar(mc), type(ty), needsoper(oper), params_when_on(p_on), params_when_off(p_off) { };
+ ExtMode(char mc, int ty, bool oper, int p_on, int p_off) : modechar(mc), type(ty), needsoper(oper), params_when_on(p_on), params_when_off(p_off), list(false) { };
};
+/** Priority types which can be returned from Module::Prioritize()
+ */
+enum Priority { PRIORITY_FIRST, PRIORITY_DONTCARE, PRIORITY_LAST, PRIORITY_BEFORE, PRIORITY_AFTER };
+/** Implementation-specific flags which may be set in Module::Implements()
+ */
enum Implementation { I_OnUserConnect, I_OnUserQuit, I_OnUserDisconnect, I_OnUserJoin, I_OnUserPart, I_OnRehash, I_OnServerRaw,
I_OnExtendedMode, I_OnUserPreJoin, I_OnUserPreKick, I_OnUserKick, I_OnOper, I_OnInfo, I_OnWhois, I_OnUserPreInvite,
I_OnUserInvite, I_OnUserPreMessage, I_OnUserPreNotice, I_OnUserPreNick, I_OnUserMessage, I_OnUserNotice, I_OnMode,
I_OnCheckKey, I_OnCheckLimit, I_OnCheckBan, I_OnStats, I_OnChangeLocalUserHost, I_OnChangeLocalUserGecos, I_OnLocalTopicChange,
I_OnPostLocalTopicChange, I_OnEvent, I_OnRequest, I_OnOperCompre, I_OnGlobalOper, I_OnGlobalConnect, I_OnAddBan, I_OnDelBan,
I_OnRawSocketAccept, I_OnRawSocketClose, I_OnRawSocketWrite, I_OnRawSocketRead, I_OnChangeLocalUserGECOS, I_OnUserRegister,
- I_OnOperCompare };
+ I_OnOperCompare, I_OnChannelDelete, I_OnPostOper, I_OnSyncOtherMetaData, I_OnSetAway, I_OnCancelAway };
/** Base class for all InspIRCd modules
* This class is the base class for InspIRCd modules. All modules must inherit from this class,
*/
virtual Version GetVersion();
+ /** The Implements function specifies which methods a module should receive events for.
+ * The char* parameter passed to this function contains a set of true or false values
+ * (1 or 0) which indicate wether each function is implemented. You must use the Iimplementation
+ * enum (documented elsewhere on this page) to mark functions as active. For example, to
+ * receive events for OnUserJoin():
+ *
+ * Implements[I_OnUserJoin] = 1;
+ *
+ * @param The implement list
+ */
virtual void Implements(char* Implements);
+ /** Used to set the 'priority' of a module (e.g. when it is called in relation to other modules.
+ * Some modules prefer to be called before other modules, due to their design. For example, a
+ * module which is expected to operate on complete information would expect to be placed last, so
+ * that any other modules which wish to adjust that information would execute before it, to be sure
+ * its information is correct. You can change your module's priority by returning one of:
+ *
+ * PRIORITY_FIRST - To place your module first in the list
+ *
+ * PRIORITY_LAST - To place your module last in the list
+ *
+ * PRIORITY_DONTCARE - To leave your module as it is (this is the default value, if you do not implement this function)
+ *
+ * The result of Server::PriorityBefore() - To move your module before another named module
+ *
+ * The result of Server::PriorityLast() - To move your module after another named module
+ *
+ * For a good working example of this method call, please see src/modules/m_spanningtree.cpp
+ * and src/modules/m_hostchange.so which make use of it. It is highly recommended that unless
+ * your module has a real need to reorder its priority, it should not implement this function,
+ * as many modules changing their priorities can make the system redundant.
+ */
+ virtual Priority Prioritize();
+
/** Called when a user connects.
* The details of the connecting user are available to you in the parameter userrec *user
* @param user The user who is connecting
*/
virtual void OnUserDisconnect(userrec* user);
+ /** Called whenever a channel is deleted, either by QUIT, KICK or PART.
+ * @param chan The channel being deleted
+ */
+ virtual void OnChannelDelete(chanrec* chan);
+
/** Called when a user joins a channel.
* The details of the joining user are available to you in the parameter userrec *user,
* and the details of the channel they have joined is available in the variable chanrec *channel
* and the details of the channel they have left is available in the variable chanrec *channel
* @param user The user who is parting
* @param channel The channel being parted
+ * @param partmessage The part message, or an empty string
*/
- virtual void OnUserPart(userrec* user, chanrec* channel);
+ virtual void OnUserPart(userrec* user, chanrec* channel, std::string partmessage);
/** Called on rehash.
* This method is called prior to a /REHASH or when a SIGHUP is received from the operating
* @param user The user being kicked
* @param chan The channel the user is being kicked from
* @param reason The kick reason
- * @return 1 to prevent the kick, 0 to allow it
+ * @return 1 to prevent the kick, 0 to continue normally, -1 to explicitly allow the kick regardless of normal operation
*/
virtual int OnUserPreKick(userrec* source, userrec* user, chanrec* chan, std::string reason);
* @param opertype The opers type name
*/
virtual void OnOper(userrec* user, std::string opertype);
+
+ /** Called after a user opers locally.
+ * This is identical to Module::OnOper(), except it is called after OnOper so that other modules
+ * can be gauranteed to already have processed the oper-up, for example m_spanningtree has sent
+ * out the OPERTYPE, etc.
+ * @param user The user who is opering up
+ * @param opertype The opers type name
+ */
+ virtual void OnPostOper(userrec* user, std::string opertype);
/** Called whenever a user types /INFO.
* The userrec will contain the information of the user who typed the command. Modules may use this
* @param dest The target of the message (chanrec* or userrec*)
* @param target_type The type of target (TYPE_USER or TYPE_CHANNEL)
* @param text Changeable text being sent by the user
+ * @param status The status being used, e.g. PRIVMSG @#chan has status== '@', 0 to send to everyone.
* @return 1 to deny the NOTICE, 0 to allow it
*/
- virtual int OnUserPreMessage(userrec* user,void* dest,int target_type, std::string &text);
+ virtual int OnUserPreMessage(userrec* user,void* dest,int target_type, std::string &text,char status);
/** Called whenever a user is about to NOTICE A user or a channel, before any processing is done.
* Returning any nonzero value from this function stops the process immediately, causing no
* @param dest The target of the message (chanrec* or userrec*)
* @param target_type The type of target (TYPE_USER or TYPE_CHANNEL)
* @param text Changeable text being sent by the user
+ * @param status The status being used, e.g. PRIVMSG @#chan has status== '@', 0 to send to everyone.
* @return 1 to deny the NOTICE, 0 to allow it
*/
- virtual int OnUserPreNotice(userrec* user,void* dest,int target_type, std::string &text);
+ virtual int OnUserPreNotice(userrec* user,void* dest,int target_type, std::string &text,char status);
/** Called before any nickchange, local or remote. This can be used to implement Q-lines etc.
* Please note that although you can see remote nickchanges through this function, you should
* @param dest The target of the message
* @param target_type The type of target (TYPE_USER or TYPE_CHANNEL)
* @param text the text being sent by the user
+ * @param status The status being used, e.g. PRIVMSG @#chan has status== '@', 0 to send to everyone.
*/
- virtual void OnUserMessage(userrec* user, void* dest, int target_type, std::string text);
+ virtual void OnUserMessage(userrec* user, void* dest, int target_type, std::string text, char status);
/** Called after any NOTICE sent from a user.
* The dest variable contains a userrec* if target_type is TYPE_USER and a chanrec*
* @param dest The target of the message
* @param target_type The type of target (TYPE_USER or TYPE_CHANNEL)
* @param text the text being sent by the user
+ * @param status The status being used, e.g. NOTICE @#chan has status== '@', 0 to send to everyone.
*/
- virtual void OnUserNotice(userrec* user, void* dest, int target_type, std::string text);
+ virtual void OnUserNotice(userrec* user, void* dest, int target_type, std::string text, char status);
/** Called after every MODE command sent from a user
* The dest variable contains a userrec* if target_type is TYPE_USER and a chanrec*
*/
virtual void OnSyncUserMetaData(userrec* user, Module* proto,void* opaque, std::string extname);
+ /* Allows modules to syncronize metadata not related to users or channels, over the network during a netburst.
+ * Whenever the linking module wants to send out data, but doesnt know what the data
+ * represents (e.g. it is Extensible metadata, added to a userrec or chanrec by a module) then
+ * this method is called. You should use the ProtoSendMetaData function after you've
+ * correctly decided how the data should be represented, to send the metadata on its way if
+ * if it belongs to your module.
+ * @param proto A pointer to the module handling network protocol
+ * @param opaque An opaque pointer set by the protocol module, should not be modified!
+ */
+ virtual void OnSyncOtherMetaData(Module* proto, void* opaque);
+
/** Allows module data, sent via ProtoSendMetaData, to be decoded again by a receiving module.
* Please see src/modules/m_swhois.cpp for a working example of how to use this method call.
* @param target_type The type of item to decode data for, TYPE_USER or TYPE_CHANNEL
/** Called on all /STATS commands
* This method is triggered for all /STATS use, including stats symbols handled by the core.
* @param symbol the symbol provided to /STATS
+ * @user the user issuing the /STATS command
+ * @return 1 to block the /STATS from being processed by the core, 0 to allow it
*/
- virtual void OnStats(char symbol);
+ virtual int OnStats(char symbol, userrec* user);
/** Called whenever a change of a local users displayed host is attempted.
* Return 1 to deny the host change, or 0 to allow it.
* @return nonzero if the event was handled, in which case readresult must be valid on exit
*/
virtual int OnRawSocketRead(int fd, char* buffer, unsigned int count, int &readresult);
+
+ virtual void OnSetAway(userrec* user);
+
+ virtual void OnCancelAway(userrec* user);
};
* Creates a Server object.
*/
Server();
+
/** Default destructor.
* Destroys a Server object.
*/
virtual ~Server();
+
/** Obtains a pointer to the server's ServerConfig object.
* The ServerConfig object contains most of the configuration data
* of the IRC server, as read from the config file by the core.
*/
ServerConfig* GetConfig();
+
+ /** For use with Module::Prioritize().
+ * When the return value of this function is returned from
+ * Module::Prioritize(), this specifies that the module wishes
+ * to be ordered exactly BEFORE 'modulename'. For more information
+ * please see Module::Prioritize().
+ * @param modulename The module your module wants to be before in the call list
+ * @returns a priority ID which the core uses to relocate the module in the list
+ */
+ long PriorityBefore(std::string modulename);
+
+ /** For use with Module::Prioritize().
+ * When the return value of this function is returned from
+ * Module::Prioritize(), this specifies that the module wishes
+ * to be ordered exactly AFTER 'modulename'. For more information please
+ * see Module::Prioritize().
+ * @param modulename The module your module wants to be after in the call list
+ * @returns a priority ID which the core uses to relocate the module in the list
+ */
+ long PriorityAfter(std::string modulename);
+
/** Sends text to all opers.
* This method sends a server notice to all opers with the usermode +s.
*/
virtual void SendOpers(std::string s);
+
/** Returns the version string of this server
*/
std::string GetVersion();
+
/** Writes a log string.
* This method writes a line of text to the log. If the level given is lower than the
* level given in the configuration, this command has no effect.
*/
virtual void Log(int level, std::string s);
+
/** Sends a line of text down a TCP/IP socket.
* This method writes a line of text to an established socket, cutting it to 510 characters
* plus a carriage return and linefeed if required.
*/
virtual void Send(int Socket, std::string s);
+
/** Sends text from the server to a socket.
* This method writes a line of text to an established socket, with the servername prepended
* as used by numerics (see RFC 1459)
*/
virtual void SendServ(int Socket, std::string s);
+
/** Writes text to a channel, but from a server, including all.
* This can be used to send server notices to a group of users.
*/
virtual void SendChannelServerNotice(std::string ServName, chanrec* Channel, std::string text);
+
/** Sends text from a user to a socket.
* This method writes a line of text to an established socket, with the given user's nick/ident
* /host combination prepended, as used in PRIVSG etc commands (see RFC 1459)
*/
virtual void SendFrom(int Socket, userrec* User, std::string s);
+
/** Sends text from a user to another user.
* This method writes a line of text to a user, with a user's nick/ident
* /host combination prepended, as used in PRIVMSG etc commands (see RFC 1459)
* Which is useful for numerics and server notices to single users, etc.
*/
virtual void SendTo(userrec* Source, userrec* Dest, std::string s);
+
/** Sends text from a user to a channel (mulicast).
* This method writes a line of text to a channel, with the given user's nick/ident
* /host combination prepended, as used in PRIVMSG etc commands (see RFC 1459). If the
* it originated, as seen in MODE (see RFC 1459).
*/
virtual void SendChannel(userrec* User, chanrec* Channel, std::string s,bool IncludeSender);
+
/** Returns true if two users share a common channel.
* This method is used internally by the NICK and QUIT commands, and the Server::SendCommon
* method.
*/
virtual bool CommonChannels(userrec* u1, userrec* u2);
+
/** Sends text from a user to one or more channels (mulicast).
* This method writes a line of text to all users which share a common channel with a given
* user, with the user's nick/ident/host combination prepended, as used in PRIVMSG etc
* is only sent to the other recipients, as seen in QUIT.
*/
virtual void SendCommon(userrec* User, std::string text,bool IncludeSender);
+
/** Sends a WALLOPS message.
* This method writes a WALLOPS message to all users with the +w flag, originating from the
* specified user.
* Nicks for unregistered connections will return false.
*/
virtual bool IsNick(std::string nick);
+
/** Returns a count of the number of users on a channel.
* This will NEVER be 0, as if the chanrec exists, it will have at least one user in the channel.
*/
virtual int CountUsers(chanrec* c);
+
/** Attempts to look up a nick and return a pointer to it.
* This function will return NULL if the nick does not exist.
*/
virtual userrec* FindNick(std::string nick);
+
/** Attempts to look up a nick using the file descriptor associated with that nick.
* This function will return NULL if the file descriptor is not associated with a valid user.
*/
virtual userrec* FindDescriptor(int socket);
+
/** Attempts to look up a channel and return a pointer to it.
* This function will return NULL if the channel does not exist.
*/
virtual chanrec* FindChannel(std::string channel);
+
/** Attempts to look up a user's privilages on a channel.
* This function will return a string containing either @, %, +, or an empty string,
* representing the user's privilages upon the channel you specify.
*/
virtual std::string ChanMode(userrec* User, chanrec* Chan);
+
/** Checks if a user is on a channel.
* This function will return true or false to indicate if user 'User' is on channel 'Chan'.
*/
virtual bool IsOnChannel(userrec* User, chanrec* Chan);
+
/** Returns the server name of the server where the module is loaded.
*/
virtual std::string GetServerName();
+
/** Returns the network name, global to all linked servers.
*/
virtual std::string GetNetworkName();
+
/** Returns the server description string of the local server
*/
virtual std::string GetServerDescription();
+
/** Returns the information of the server as returned by the /ADMIN command.
* See the Admin class for further information of the return value. The members
* Admin::Nick, Admin::Email and Admin::Name contain the information for the
* server where the module is loaded.
*/
virtual Admin GetAdmin();
+
/** Adds an extended mode letter which is parsed by a module.
* This allows modules to add extra mode letters, e.g. +x for hostcloak.
* the "type" parameter is either MT_CHANNEL, MT_CLIENT, or MT_SERVER, to
* action after calling this method is to immediately bail from your handler.
*/
virtual void QuitUser(userrec* user, std::string reason);
+
+ /** Makes a user kick another user, with the specified reason.
+ * If source is NULL, the server will peform the kick.
+ * @param The person or server (if NULL) performing the KICK
+ * @param target The person being kicked
+ * @param chan The channel to kick from
+ * @param reason The kick reason
+ */
+ virtual void KickUser(userrec* source, userrec* target, chanrec* chan, std::string reason);
/** Matches text against a glob pattern.
* Uses the ircd's internal matching function to match string against a globbing pattern, e.g. *!*@*.com
*/
virtual void CallCommandHandler(std::string commandname, char** parameters, int pcnt, userrec* user);
+ /** This function returns true if the commandname exists, pcnt is equal to or greater than the number
+ * of paramters the command requires, the user specified is allowed to execute the command, AND
+ * if the command is implemented by a module (not the core). This has a few specific uses, usually
+ * within network protocols (see src/modules/m_spanningtree.cpp)
+ */
virtual bool IsValidModuleCommand(std::string commandname, int pcnt, userrec* user);
/** Change displayed hostname of a user.
/** Returns true if the servername you give is ulined.
* ULined servers have extra privilages. They are allowed to change nicknames on remote servers,
* change modes of clients which are on remote servers and set modes of channels where there are
- * no channel operators for that channel on the ulined server, amongst other things. Ulined server
- * data is also broadcast across the mesh at all times as opposed to selectively messaged in the
- * case of normal servers, as many ulined server types (such as services) do not support meshed
- * links and must operate in this manner.
+ * no channel operators for that channel on the ulined server, amongst other things.
*/
virtual bool IsUlined(std::string server);
/** This user takes one user, and switches their file descriptor with another user, so that one user
* "becomes" the other. The user in 'alive' is booted off the server with the given message. The user
- * referred to by 'zombie' should have previously been locked with Server::ZombifyUser, otherwise
+ * referred to by 'zombie' should have previously been locked with Server::UserToPseudo, otherwise
* stale sockets and file descriptor leaks can occur. After this call, the pointer to alive will be
* invalid, and the pointer to zombie will be equivalent in effect to the old pointer to alive.
*/
*/
virtual void AddELine(long duration, std::string source, std::string reason, std::string hostmask);
- /** Deletes a G-Line from all servers on the mesh
+ /** Deletes a G-Line from all servers
*/
virtual bool DelGLine(std::string hostmask);
- /** Deletes a Q-Line from all servers on the mesh
+ /** Deletes a Q-Line from all servers
*/
virtual bool DelQLine(std::string nickname);
- /** Deletes a Z-Line from all servers on the mesh
+ /** Deletes a Z-Line from all servers
*/
virtual bool DelZLine(std::string ipaddr);
*/
virtual void AddSocket(InspSocket* sock);
+ /** Forcibly removes a class derived from InspSocket from the servers socket engine.
+ */
+ virtual void RemoveSocket(InspSocket* sock);
+
/** Deletes a class derived from InspSocket from the server's socket engine.
*/
virtual void DelSocket(InspSocket* sock);