* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
- * Inspire is copyright (C) 2002-2004 ChatSpike-Dev.
+ * InspIRCd is copyright (C) 2002-2006 ChatSpike-Dev.
* E-mail:
* <brain@chatspike.net>
* <Craig@chatspike.net>
*/
-#ifndef __PLUGIN_H
-#define __PLUGIN_H
+#ifndef __MODULES_H
+#define __MODULES_H
-// log levels
-
-#define DEBUG 10
-#define VERBOSE 20
-#define DEFAULT 30
-#define SPARSE 40
-#define NONE 50
-
-// used with OnExtendedMode() method of modules
-
-#define MT_CHANNEL 1
-#define MT_CLIENT 2
-#define MT_SERVER 3
+/** log levels
+ */
+enum DebugLevels { DEBUG, VERBOSE, DEFAULT, SPARSE, NONE };
-// used with OnAccessCheck() method of modules
+/** Used with OnExtendedMode() method of modules
+ */
+enum ModeTargetType { MT_CHANNEL, MT_CLIENT, MT_SERVER };
-#define ACR_DEFAULT 0 // Do default action (act as if the module isnt even loaded)
-#define ACR_DENY 1 // deny the action
-#define ACR_ALLOW 2 // allow the action
+/** Used with OnAccessCheck() method of modules
+ */
+enum AccessControlType {
+ ACR_DEFAULT, // Do default action (act as if the module isnt even loaded)
+ ACR_DENY, // deny the action
+ ACR_ALLOW, // allow the action
+ AC_KICK, // a user is being kicked
+ AC_DEOP, // a user is being deopped
+ AC_OP, // a user is being opped
+ AC_VOICE, // a user is being voiced
+ AC_DEVOICE, // a user is being devoiced
+ AC_HALFOP, // a user is being halfopped
+ AC_DEHALFOP, // a user is being dehalfopped
+ AC_INVITE, // a user is being invited
+ AC_GENERAL_MODE // a channel mode is being changed
+};
-#define AC_KICK 0 // a user is being kicked
-#define AC_DEOP 1 // a user is being deopped
-#define AC_OP 2 // a user is being opped
-#define AC_VOICE 3 // a user is being voiced
-#define AC_DEVOICE 4 // a user is being devoiced
-#define AC_HALFOP 5 // a user is being halfopped
-#define AC_DEHALFOP 6 // a user is being dehalfopped
-#define AC_INVITE 7 // a user is being invited
-#define AC_GENERAL_MODE 8 // a user channel mode is being changed
+/** Used to define a set of behavior bits for a module
+ */
+enum ModuleFlags {
+ VF_STATIC = 1, // module is static, cannot be /unloadmodule'd
+ VF_VENDOR = 2, // module is a vendor module (came in the original tarball, not 3rd party)
+ VF_SERVICEPROVIDER = 4, // module provides a service to other modules (can be a dependency)
+ VF_COMMON = 8 // module needs to be common on all servers in a network to link
+};
-// used to define a set of behavior bits for a module
+enum WriteModeFlags {
+ WM_AND = 1,
+ WM_OR = 2
+};
-#define VF_STATIC 1 // module is static, cannot be /unloadmodule'd
-#define VF_VENDOR 2 // module is a vendor module (came in the original tarball, not 3rd party)
-#define VF_SERVICEPROVIDER 4 // module provides a service to other modules (can be a dependency)
-#define VF_COMMON 8 // module needs to be common on all servers in a mesh to link
+enum TargetTypeFlags {
+ TYPE_USER = 1,
+ TYPE_CHANNEL,
+ TYPE_SERVER,
+ TYPE_OTHER
+};
#include "dynamic.h"
#include "base.h"
#include <string>
#include <deque>
#include <sstream>
+#include <typeinfo>
+
+class Server;
+class ServerConfig;
/** Low level definition of a FileReader classes file cache area
*/
// loaded modules in a readable simple way, e.g.:
// 'FOREACH_MOD OnConnect(user);'
-#define FOREACH_MOD for (int _i = 0; _i <= MODCOUNT; _i++) modules[_i]->
+#define FOREACH_MOD(y,x) if (Config->global_implementation[y] > 0) { \
+ for (int _i = 0; _i <= MODCOUNT; _i++) { \
+ if (Config->implement_lists[_i][y]) \
+ modules[_i]->x ; \
+ } \
+ }
// This define is similar to the one above but returns a result in MOD_RESULT.
// The first module to return a nonzero result is the value to be accepted,
// *********************************************************************************************
-#define FOREACH_RESULT(x) { MOD_RESULT = 0; \
+#define FOREACH_RESULT(y,x) { if (Config->global_implementation[y] > 0) { \
+ MOD_RESULT = 0; \
for (int _i = 0; _i <= MODCOUNT; _i++) { \
- int res = modules[_i]->x ; \
- if (res != 0) { \
- MOD_RESULT = res; \
- break; \
+ if (Config->implement_lists[_i][y]) {\
+ int res = modules[_i]->x ; \
+ if (res != 0) { \
+ MOD_RESULT = res; \
+ break; \
+ } \
} \
} \
- }
+ } \
+ }
// *********************************************************************************************
#define FD_MAGIC_NUMBER -42
-extern void createcommand(char* cmd, handlerfunc f, char flags, int minparams, char* source);
-extern void server_mode(char **parameters, int pcnt, userrec *user);
+// useful macros
+
+#define IS_LOCAL(x) (x->fd > -1)
+#define IS_REMOTE(x) (x->fd < 0)
+#define IS_MODULE_CREATED(x) (x->fd == FD_MAGIC_NUMBER)
+
+/*extern void createcommand(char* cmd, handlerfunc f, char flags, int minparams, char* source);
+extern void server_mode(char **parameters, int pcnt, userrec *user);*/
// class Version holds the version information of a Module, returned
// by Module::GetVersion (thanks RD)
char* Send();
};
+/** Holds an extended mode's details.
+ * Used internally by modules.cpp
+ */
+class ExtMode : public classbase
+{
+ public:
+ char modechar;
+ int type;
+ bool needsoper;
+ int params_when_on;
+ int params_when_off;
+ bool list;
+ ExtMode(char mc, int ty, bool oper, int p_on, int p_off) : modechar(mc), type(ty), needsoper(oper), params_when_on(p_on), params_when_off(p_off), list(false) { };
+};
+
+/** Priority types which can be returned from Module::Prioritize()
+ */
+enum Priority { PRIORITY_FIRST, PRIORITY_DONTCARE, PRIORITY_LAST, PRIORITY_BEFORE, PRIORITY_AFTER };
+
+/** Implementation-specific flags which may be set in Module::Implements()
+ */
+enum Implementation { I_OnUserConnect, I_OnUserQuit, I_OnUserDisconnect, I_OnUserJoin, I_OnUserPart, I_OnRehash, I_OnServerRaw,
+ I_OnExtendedMode, I_OnUserPreJoin, I_OnUserPreKick, I_OnUserKick, I_OnOper, I_OnInfo, I_OnWhois, I_OnUserPreInvite,
+ I_OnUserInvite, I_OnUserPreMessage, I_OnUserPreNotice, I_OnUserPreNick, I_OnUserMessage, I_OnUserNotice, I_OnMode,
+ I_OnGetServerDescription, I_OnSyncUser, I_OnSyncChannel, I_OnSyncChannelMetaData, I_OnSyncUserMetaData,
+ I_OnDecodeMetaData, I_ProtoSendMode, I_ProtoSendMetaData, I_OnWallops, I_OnChangeHost, I_OnChangeName, I_OnAddGLine,
+ I_OnAddZLine, I_OnAddQLine, I_OnAddKLine, I_OnAddELine, I_OnDelGLine, I_OnDelZLine, I_OnDelKLine, I_OnDelELine, I_OnDelQLine,
+ I_OnCleanup, I_OnUserPostNick, I_OnAccessCheck, I_On005Numeric, I_OnKill, I_OnRemoteKill, I_OnLoadModule, I_OnUnloadModule,
+ I_OnBackgroundTimer, I_OnSendList, I_OnPreCommand, I_OnCheckReady, I_OnUserRrgister, I_OnRawMode, I_OnCheckInvite,
+ I_OnCheckKey, I_OnCheckLimit, I_OnCheckBan, I_OnStats, I_OnChangeLocalUserHost, I_OnChangeLocalUserGecos, I_OnLocalTopicChange,
+ I_OnPostLocalTopicChange, I_OnEvent, I_OnRequest, I_OnOperCompre, I_OnGlobalOper, I_OnGlobalConnect, I_OnAddBan, I_OnDelBan,
+ I_OnRawSocketAccept, I_OnRawSocketClose, I_OnRawSocketWrite, I_OnRawSocketRead, I_OnChangeLocalUserGECOS, I_OnUserRegister,
+ I_OnOperCompare, I_OnChannelDelete, I_OnPostOper, I_OnSyncOtherMetaData, I_OnSetAway, I_OnCancelAway };
/** Base class for all InspIRCd modules
* This class is the base class for InspIRCd modules. All modules must inherit from this class,
public:
/** Default constructor
- * creates a module class
+ * Creates a module class.
+ * @param Me An instance of the Server class which can be saved for future use
*/
- Module();
+ Module(Server* Me);
/** Default destructor
* destroys a module class
*/
virtual Version GetVersion();
+ /** The Implements function specifies which methods a module should receive events for.
+ * The char* parameter passed to this function contains a set of true or false values
+ * (1 or 0) which indicate wether each function is implemented. You must use the Iimplementation
+ * enum (documented elsewhere on this page) to mark functions as active. For example, to
+ * receive events for OnUserJoin():
+ *
+ * Implements[I_OnUserJoin] = 1;
+ *
+ * @param The implement list
+ */
+ virtual void Implements(char* Implements);
+
+ /** Used to set the 'priority' of a module (e.g. when it is called in relation to other modules.
+ * Some modules prefer to be called before other modules, due to their design. For example, a
+ * module which is expected to operate on complete information would expect to be placed last, so
+ * that any other modules which wish to adjust that information would execute before it, to be sure
+ * its information is correct. You can change your module's priority by returning one of:
+ *
+ * PRIORITY_FIRST - To place your module first in the list
+ *
+ * PRIORITY_LAST - To place your module last in the list
+ *
+ * PRIORITY_DONTCARE - To leave your module as it is (this is the default value, if you do not implement this function)
+ *
+ * The result of Server::PriorityBefore() - To move your module before another named module
+ *
+ * The result of Server::PriorityLast() - To move your module after another named module
+ *
+ * For a good working example of this method call, please see src/modules/m_spanningtree.cpp
+ * and src/modules/m_hostchange.so which make use of it. It is highly recommended that unless
+ * your module has a real need to reorder its priority, it should not implement this function,
+ * as many modules changing their priorities can make the system redundant.
+ */
+ virtual Priority Prioritize();
+
/** Called when a user connects.
* The details of the connecting user are available to you in the parameter userrec *user
+ * @param user The user who is connecting
*/
virtual void OnUserConnect(userrec* user);
* The details of the exiting user are available to you in the parameter userrec *user
* This event is only called when the user is fully registered when they quit. To catch
* raw disconnections, use the OnUserDisconnect method.
+ * @param user The user who is quitting
+ * @param message The user's quit message
*/
virtual void OnUserQuit(userrec* user, std::string message);
* The details of the exiting user are available to you in the parameter userrec *user
* This event is called for all users, registered or not, as a cleanup method for modules
* which might assign resources to user, such as dns lookups, objects and sockets.
+ * @param user The user who is disconnecting
*/
virtual void OnUserDisconnect(userrec* user);
+ /** Called whenever a channel is deleted, either by QUIT, KICK or PART.
+ * @param chan The channel being deleted
+ */
+ virtual void OnChannelDelete(chanrec* chan);
+
/** Called when a user joins a channel.
* The details of the joining user are available to you in the parameter userrec *user,
* and the details of the channel they have joined is available in the variable chanrec *channel
+ * @param user The user who is joining
+ * @param channel The channel being joined
*/
virtual void OnUserJoin(userrec* user, chanrec* channel);
/** Called when a user parts a channel.
* The details of the leaving user are available to you in the parameter userrec *user,
* and the details of the channel they have left is available in the variable chanrec *channel
+ * @param user The user who is parting
+ * @param channel The channel being parted
+ * @param partmessage The part message, or an empty string
*/
- virtual void OnUserPart(userrec* user, chanrec* channel);
-
- /** Called before a packet is transmitted across the irc network between two irc servers.
- * This allows you to easily represent it in the correct ways to implement encryption, compression,
- * digital signatures and anything else you may want to add. This should be regarded as a pre-processor
- * and will be called before ANY other operations within the ircd core program.
- */
- virtual void OnPacketTransmit(std::string &data, std::string serv);
-
- /** Called after a packet is received from another irc server.
- * This allows you to easily represent it in the correct ways to implement encryption, compression,
- * digital signatures and anything else you may want to add. This should be regarded as a pre-processor
- * and will be called immediately after the packet is received but before any other operations with the
- * core of the ircd.
- */
- virtual void OnPacketReceive(std::string &data, std::string serv);
+ virtual void OnUserPart(userrec* user, chanrec* channel, std::string partmessage);
/** Called on rehash.
* This method is called prior to a /REHASH or when a SIGHUP is received from the operating
* system. You should use it to reload any files so that your module keeps in step with the
* rest of the application. If a parameter is given, the core has done nothing. The module
* receiving the event can decide if this parameter has any relevence to it.
+ * @param parameter The (optional) parameter given to REHASH from the user.
*/
virtual void OnRehash(std::string parameter);
* cut down to 510 characters plus a carriage return and linefeed. For INBOUND messages only (where
* inbound is set to true) the value of user will be the userrec of the connection sending the
* data. This is not possible for outbound data because the data may be being routed to multiple targets.
+ * @param raw The raw string in RFC1459 format
+ * @param inbound A flag to indicate wether the data is coming into the daemon or going out to the user
+ * @param user The user record sending the text, when inbound == true.
*/
virtual void OnServerRaw(std::string &raw, bool inbound, userrec* user);
* was set up with Server::AddExtendedMode
* If the mode is a channel mode, target is a chanrec*, and if it is a user mode, target is a userrec*.
* You must cast this value yourself to make use of it.
+ * @param user The user issuing the mode
+ * @param target The user or channel having the mode set on them
+ * @param modechar The mode character being set
+ * @param type The type of mode (user or channel) being set
+ * @param mode_on True if the mode is being set, false if it is being unset
+ * @param params A list of parameters for any channel mode (currently supports either 0 or 1 parameters)
*/
virtual int OnExtendedMode(userrec* user, void* target, char modechar, int type, bool mode_on, string_list ¶ms);
* record is created. This will cause chanrec* chan to be NULL. There is very little you can do in form of
* processing on the actual channel record at this point, however the channel NAME will still be passed in
* char* cname, so that you could for example implement a channel blacklist or whitelist, etc.
+ * @param user The user joining the channel
+ * @param cname The channel name being joined
+ * @return 1 To prevent the join, 0 to allow it.
*/
virtual int OnUserPreJoin(userrec* user, chanrec* chan, const char* cname);
* Returning a value of 1 from this function stops the process immediately, causing no
* output to be sent to the user by the core. If you do this you must produce your own numerics,
* notices etc.
+ * @param source The user issuing the kick
+ * @param user The user being kicked
+ * @param chan The channel the user is being kicked from
+ * @param reason The kick reason
+ * @return 1 to prevent the kick, 0 to continue normally, -1 to explicitly allow the kick regardless of normal operation
*/
virtual int OnUserPreKick(userrec* source, userrec* user, chanrec* chan, std::string reason);
/** Called whenever a user is kicked.
* If this method is called, the kick is already underway and cannot be prevented, so
* to prevent a kick, please use Module::OnUserPreKick instead of this method.
+ * @param source The user issuing the kick
+ * @param user The user being kicked
+ * @param chan The channel the user is being kicked from
+ * @param reason The kick reason
*/
virtual void OnUserKick(userrec* source, userrec* user, chanrec* chan, std::string reason);
/** Called whenever a user opers locally.
* The userrec will contain the oper mode 'o' as this function is called after any modifications
* are made to the user's structure by the core.
+ * @param user The user who is opering up
+ * @param opertype The opers type name
*/
virtual void OnOper(userrec* user, std::string opertype);
+
+ /** Called after a user opers locally.
+ * This is identical to Module::OnOper(), except it is called after OnOper so that other modules
+ * can be gauranteed to already have processed the oper-up, for example m_spanningtree has sent
+ * out the OPERTYPE, etc.
+ * @param user The user who is opering up
+ * @param opertype The opers type name
+ */
+ virtual void OnPostOper(userrec* user, std::string opertype);
/** Called whenever a user types /INFO.
* The userrec will contain the information of the user who typed the command. Modules may use this
* You must write a 371 numeric to the user, containing your info in the following format:
*
* <nick> :information here
+ *
+ * @param user The user issuing /INFO
*/
virtual void OnInfo(userrec* user);
/** Called whenever a /WHOIS is performed on a local user.
* The source parameter contains the details of the user who issued the WHOIS command, and
* the dest parameter contains the information of the user they are whoising.
+ * @param source The user issuing the WHOIS command
+ * @param dest The user who is being WHOISed
*/
virtual void OnWhois(userrec* source, userrec* dest);
* Returning 1 from this function stops the process immediately, causing no
* output to be sent to the user by the core. If you do this you must produce your own numerics,
* notices etc. This is useful for modules which may want to filter invites to channels.
+ * @param source The user who is issuing the INVITE
+ * @param dest The user being invited
+ * @param channel The channel the user is being invited to
+ * @return 1 to deny the invite, 0 to allow
*/
virtual int OnUserPreInvite(userrec* source,userrec* dest,chanrec* channel);
+ /** Called after a user has been successfully invited to a channel.
+ * You cannot prevent the invite from occuring using this function, to do that,
+ * use OnUserPreInvite instead.
+ * @param source The user who is issuing the INVITE
+ * @param dest The user being invited
+ * @param channel The channel the user is being invited to
+ */
virtual void OnUserInvite(userrec* source,userrec* dest,chanrec* channel);
/** Called whenever a user is about to PRIVMSG A user or a channel, before any processing is done.
* target_type can be one of TYPE_USER or TYPE_CHANNEL. If the target_type value is a user,
* you must cast dest to a userrec* otherwise you must cast it to a chanrec*, this is the details
* of where the message is destined to be sent.
+ * @param user The user sending the message
+ * @param dest The target of the message (chanrec* or userrec*)
+ * @param target_type The type of target (TYPE_USER or TYPE_CHANNEL)
+ * @param text Changeable text being sent by the user
+ * @param status The status being used, e.g. PRIVMSG @#chan has status== '@', 0 to send to everyone.
+ * @return 1 to deny the NOTICE, 0 to allow it
*/
- virtual int OnUserPreMessage(userrec* user,void* dest,int target_type, std::string &text);
+ virtual int OnUserPreMessage(userrec* user,void* dest,int target_type, std::string &text,char status);
/** Called whenever a user is about to NOTICE A user or a channel, before any processing is done.
* Returning any nonzero value from this function stops the process immediately, causing no
* You may alter the message text as you wish before relinquishing control to the next module
* in the chain, and if no other modules block the text this altered form of the text will be sent out
* to the user and possibly to other servers.
- */
- virtual int OnUserPreNotice(userrec* user,void* dest,int target_type, std::string &text);
+ * @param user The user sending the message
+ * @param dest The target of the message (chanrec* or userrec*)
+ * @param target_type The type of target (TYPE_USER or TYPE_CHANNEL)
+ * @param text Changeable text being sent by the user
+ * @param status The status being used, e.g. PRIVMSG @#chan has status== '@', 0 to send to everyone.
+ * @return 1 to deny the NOTICE, 0 to allow it
+ */
+ virtual int OnUserPreNotice(userrec* user,void* dest,int target_type, std::string &text,char status);
/** Called before any nickchange, local or remote. This can be used to implement Q-lines etc.
* Please note that although you can see remote nickchanges through this function, you should
* check user->server before taking any action (including returning nonzero from the method).
* If your method returns nonzero, the nickchange is silently forbidden, and it is down to your
* module to generate some meaninful output.
+ * @param user The username changing their nick
+ * @param newnick Their new nickname
+ * @return 1 to deny the change, 0 to allow
*/
+ virtual int OnUserPreNick(userrec* user, std::string newnick);
- virtual void OnUserMessage(userrec* user, void* dest, int target_type, std::string text);
-
- virtual void OnUserNotice(userrec* user, void* dest, int target_type, std::string text);
-
+ /** Called after any PRIVMSG sent from a user.
+ * The dest variable contains a userrec* if target_type is TYPE_USER and a chanrec*
+ * if target_type is TYPE_CHANNEL.
+ * @param user The user sending the message
+ * @param dest The target of the message
+ * @param target_type The type of target (TYPE_USER or TYPE_CHANNEL)
+ * @param text the text being sent by the user
+ * @param status The status being used, e.g. PRIVMSG @#chan has status== '@', 0 to send to everyone.
+ */
+ virtual void OnUserMessage(userrec* user, void* dest, int target_type, std::string text, char status);
+
+ /** Called after any NOTICE sent from a user.
+ * The dest variable contains a userrec* if target_type is TYPE_USER and a chanrec*
+ * if target_type is TYPE_CHANNEL.
+ * @param user The user sending the message
+ * @param dest The target of the message
+ * @param target_type The type of target (TYPE_USER or TYPE_CHANNEL)
+ * @param text the text being sent by the user
+ * @param status The status being used, e.g. NOTICE @#chan has status== '@', 0 to send to everyone.
+ */
+ virtual void OnUserNotice(userrec* user, void* dest, int target_type, std::string text, char status);
+
+ /** Called after every MODE command sent from a user
+ * The dest variable contains a userrec* if target_type is TYPE_USER and a chanrec*
+ * if target_type is TYPE_CHANNEL. The text variable contains the remainder of the
+ * mode string after the target, e.g. "+wsi" or "+ooo nick1 nick2 nick3".
+ * @param user The user sending the MODEs
+ * @param dest The target of the modes (userrec* or chanrec*)
+ * @param target_type The type of target (TYPE_USER or TYPE_CHANNEL)
+ * @param text The actual modes and their parameters if any
+ */
virtual void OnMode(userrec* user, void* dest, int target_type, std::string text);
+ /** Allows modules to alter or create server descriptions
+ * Whenever a module requires a server description, for example for display in
+ * WHOIS, this function is called in all modules. You may change or define the
+ * description given in std::string &description. If you do, this description
+ * will be shown in the WHOIS fields.
+ * @param servername The servername being searched for
+ * @param description Alterable server description for this server
+ */
virtual void OnGetServerDescription(std::string servername,std::string &description);
+
+ /** Allows modules to synchronize data which relates to users during a netburst.
+ * When this function is called, it will be called from the module which implements
+ * the linking protocol. This currently is m_spanningtree.so. A pointer to this module
+ * is given in Module* proto, so that you may call its methods such as ProtoSendMode
+ * (see below). This function will be called for every user visible on your side
+ * of the burst, allowing you to for example set modes, etc. Do not use this call to
+ * synchronize data which you have stored using class Extensible -- There is a specialist
+ * function OnSyncUserMetaData and OnSyncChannelMetaData for this!
+ * @param user The user being syncronized
+ * @param proto A pointer to the module handling network protocol
+ * @param opaque An opaque pointer set by the protocol module, should not be modified!
+ */
+ virtual void OnSyncUser(userrec* user, Module* proto, void* opaque);
+
+ /** Allows modules to synchronize data which relates to channels during a netburst.
+ * When this function is called, it will be called from the module which implements
+ * the linking protocol. This currently is m_spanningtree.so. A pointer to this module
+ * is given in Module* proto, so that you may call its methods such as ProtoSendMode
+ * (see below). This function will be called for every user visible on your side
+ * of the burst, allowing you to for example set modes, etc. Do not use this call to
+ * synchronize data which you have stored using class Extensible -- There is a specialist
+ * function OnSyncUserMetaData and OnSyncChannelMetaData for this!
+ *
+ * For a good example of how to use this function, please see src/modules/m_chanprotect.cpp
+ *
+ * @param chan The channel being syncronized
+ * @param proto A pointer to the module handling network protocol
+ * @param opaque An opaque pointer set by the protocol module, should not be modified!
+ */
+ virtual void OnSyncChannel(chanrec* chan, Module* proto, void* opaque);
+
+ /* Allows modules to syncronize metadata related to channels over the network during a netburst.
+ * Whenever the linking module wants to send out data, but doesnt know what the data
+ * represents (e.g. it is Extensible metadata, added to a userrec or chanrec by a module) then
+ * this method is called.You should use the ProtoSendMetaData function after you've
+ * correctly decided how the data should be represented, to send the metadata on its way if it belongs
+ * to your module. For a good example of how to use this method, see src/modules/m_swhois.cpp.
+ * @param chan The channel whos metadata is being syncronized
+ * @param proto A pointer to the module handling network protocol
+ * @param opaque An opaque pointer set by the protocol module, should not be modified!
+ * @param extname The extensions name which is being searched for
+ */
+ virtual void OnSyncChannelMetaData(chanrec* chan, Module* proto,void* opaque, std::string extname);
+
+ /* Allows modules to syncronize metadata related to users over the network during a netburst.
+ * Whenever the linking module wants to send out data, but doesnt know what the data
+ * represents (e.g. it is Extensible metadata, added to a userrec or chanrec by a module) then
+ * this method is called. You should use the ProtoSendMetaData function after you've
+ * correctly decided how the data should be represented, to send the metadata on its way if
+ * if it belongs to your module.
+ * @param user The user whos metadata is being syncronized
+ * @param proto A pointer to the module handling network protocol
+ * @param opaque An opaque pointer set by the protocol module, should not be modified!
+ * @param extname The extensions name which is being searched for
+ */
+ virtual void OnSyncUserMetaData(userrec* user, Module* proto,void* opaque, std::string extname);
+
+ /* Allows modules to syncronize metadata not related to users or channels, over the network during a netburst.
+ * Whenever the linking module wants to send out data, but doesnt know what the data
+ * represents (e.g. it is Extensible metadata, added to a userrec or chanrec by a module) then
+ * this method is called. You should use the ProtoSendMetaData function after you've
+ * correctly decided how the data should be represented, to send the metadata on its way if
+ * if it belongs to your module.
+ * @param proto A pointer to the module handling network protocol
+ * @param opaque An opaque pointer set by the protocol module, should not be modified!
+ */
+ virtual void OnSyncOtherMetaData(Module* proto, void* opaque);
+
+ /** Allows module data, sent via ProtoSendMetaData, to be decoded again by a receiving module.
+ * Please see src/modules/m_swhois.cpp for a working example of how to use this method call.
+ * @param target_type The type of item to decode data for, TYPE_USER or TYPE_CHANNEL
+ * @param target The chanrec* or userrec* that data should be added to
+ * @param extname The extension name which is being sent
+ * @param extdata The extension data, encoded at the other end by an identical module through OnSyncChannelMetaData or OnSyncUserMetaData
+ */
+ virtual void OnDecodeMetaData(int target_type, void* target, std::string extname, std::string extdata);
+
+ /** Implemented by modules which provide the ability to link servers.
+ * These modules will implement this method, which allows transparent sending of servermodes
+ * down the network link as a broadcast, without a module calling it having to know the format
+ * of the MODE command before the actual mode string.
+ *
+ * More documentation to follow soon. Please see src/modules/m_chanprotect.cpp for examples
+ * of how to use this function.
+ *
+ * @param opaque An opaque pointer set by the protocol module, should not be modified!
+ * @param target_type The type of item to decode data for, TYPE_USER or TYPE_CHANNEL
+ * @param target The chanrec* or userrec* that modes should be sent for
+ * @param modeline The modes and parameters to be sent
+ */
+ virtual void ProtoSendMode(void* opaque, int target_type, void* target, std::string modeline);
+
+ /** Implemented by modules which provide the ability to link servers.
+ * These modules will implement this method, which allows metadata (extra data added to
+ * user and channel records using class Extensible, Extensible::Extend, etc) to be sent
+ * to other servers on a netburst and decoded at the other end by the same module on a
+ * different server.
+ *
+ * More documentation to follow soon. Please see src/modules/m_swhois.cpp for example of
+ * how to use this function.
+ * @param opaque An opaque pointer set by the protocol module, should not be modified!
+ * @param target_type The type of item to decode data for, TYPE_USER or TYPE_CHANNEL
+ * @param target The chanrec* or userrec* that metadata should be sent for
+ * @param extname The extension name to send metadata for
+ * @param extdata Encoded data for this extension name, which will be encoded at the oppsite end by an identical module using OnDecodeMetaData
+ */
+ virtual void ProtoSendMetaData(void* opaque, int target_type, void* target, std::string extname, std::string extdata);
- virtual int OnUserPreNick(userrec* user, std::string newnick);
+ /** Called after every WALLOPS command.
+ * @param user The user sending the WALLOPS
+ * @param text The content of the WALLOPS message
+ */
+ virtual void OnWallops(userrec* user, std::string text);
+
+ /** Called whenever a user's hostname is changed.
+ * This event triggers after the host has been set.
+ * @param user The user whos host is being changed
+ * @param newhost The new hostname being set
+ */
+ virtual void OnChangeHost(userrec* user, std::string newhost);
+
+ /** Called whenever a user's GECOS (realname) is changed.
+ * This event triggers after the name has been set.
+ * @param user The user who's GECOS is being changed
+ * @param gecos The new GECOS being set on the user
+ */
+ virtual void OnChangeName(userrec* user, std::string gecos);
+
+ /** Called whenever a gline is added by a local user.
+ * This method is triggered after the line is added.
+ * @param duration The duration of the line in seconds
+ * @param source The sender of the line
+ * @param reason The reason text to be displayed
+ * @param hostmask The hostmask to add
+ */
+ virtual void OnAddGLine(long duration, userrec* source, std::string reason, std::string hostmask);
+
+ /** Called whenever a zline is added by a local user.
+ * This method is triggered after the line is added.
+ * @param duration The duration of the line in seconds
+ * @param source The sender of the line
+ * @param reason The reason text to be displayed
+ * @param ipmask The hostmask to add
+ */
+ virtual void OnAddZLine(long duration, userrec* source, std::string reason, std::string ipmask);
+
+ /** Called whenever a kline is added by a local user.
+ * This method is triggered after the line is added.
+ * @param duration The duration of the line in seconds
+ * @param source The sender of the line
+ * @param reason The reason text to be displayed
+ * @param hostmask The hostmask to add
+ */
+ virtual void OnAddKLine(long duration, userrec* source, std::string reason, std::string hostmask);
+
+ /** Called whenever a qline is added by a local user.
+ * This method is triggered after the line is added.
+ * @param duration The duration of the line in seconds
+ * @param source The sender of the line
+ * @param reason The reason text to be displayed
+ * @param nickmask The hostmask to add
+ */
+ virtual void OnAddQLine(long duration, userrec* source, std::string reason, std::string nickmask);
+
+ /** Called whenever a eline is added by a local user.
+ * This method is triggered after the line is added.
+ * @param duration The duration of the line in seconds
+ * @param source The sender of the line
+ * @param reason The reason text to be displayed
+ * @param hostmask The hostmask to add
+ */
+ virtual void OnAddELine(long duration, userrec* source, std::string reason, std::string hostmask);
+
+ /** Called whenever a gline is deleted.
+ * This method is triggered after the line is deleted.
+ * @param source The user removing the line
+ * @param hostmask The hostmask to delete
+ */
+ virtual void OnDelGLine(userrec* source, std::string hostmask);
+
+ /** Called whenever a zline is deleted.
+ * This method is triggered after the line is deleted.
+ * @param source The user removing the line
+ * @param hostmask The hostmask to delete
+ */
+ virtual void OnDelZLine(userrec* source, std::string ipmask);
+
+ /** Called whenever a kline is deleted.
+ * This method is triggered after the line is deleted.
+ * @param source The user removing the line
+ * @param hostmask The hostmask to delete
+ */
+ virtual void OnDelKLine(userrec* source, std::string hostmask);
+ /** Called whenever a qline is deleted.
+ * This method is triggered after the line is deleted.
+ * @param source The user removing the line
+ * @param hostmask The hostmask to delete
+ */
+ virtual void OnDelQLine(userrec* source, std::string nickmask);
+
+ /** Called whenever a eline is deleted.
+ * This method is triggered after the line is deleted.
+ * @param source The user removing the line
+ * @param hostmask The hostmask to delete
+ */
+ virtual void OnDelELine(userrec* source, std::string hostmask);
+
+ /** Called before your module is unloaded to clean up Extensibles.
+ * This method is called once for every user and channel on the network,
+ * so that when your module unloads it may clear up any remaining data
+ * in the form of Extensibles added using Extensible::Extend().
+ * If the target_type variable is TYPE_USER, then void* item refers to
+ * a userrec*, otherwise it refers to a chanrec*.
+ * @param target_type The type of item being cleaned
+ * @param item A pointer to the item's class
+ */
+ virtual void OnCleanup(int target_type, void* item);
+
/** Called after any nickchange, local or remote. This can be used to track users after nickchanges
* have been applied. Please note that although you can see remote nickchanges through this function, you should
* NOT make any changes to the userrec if the user is a remote user as this may cause a desnyc.
* check user->server before taking any action (including returning nonzero from the method).
* Because this method is called after the nickchange is taken place, no return values are possible
* to indicate forbidding of the nick change. Use OnUserPreNick for this.
+ * @param user The user changing their nick
+ * @param oldnick The old nickname of the user before the nickchange
*/
virtual void OnUserPostNick(userrec* user, std::string oldnick);
* denied 'upstream' causing other checks such as AC_DEOP to not be reached. Be very careful with use of the
* AC_GENERAL_MODE type, as it may inadvertently override the behaviour of other modules. When the access_type
* is AC_GENERAL_MODE, the destination of the mode will be NULL (as it has not yet been determined).
+ * @param source The source of the access check
+ * @param dest The destination of the access check
+ * @param channel The channel which is being checked
+ * @param access_type See above
*/
virtual int OnAccessCheck(userrec* source,userrec* dest,chanrec* channel,int access_type);
- /** Called during a netburst to sync user data.
- * This is called during the netburst on a per-user basis. You should use this call to up any special
- * user-related things which are implemented by your module, e.g. sending listmodes. You may return
- * multiple commands in the string_list.
- */
- virtual string_list OnUserSync(userrec* user);
-
- /** Called during a netburst to sync channel data.
- * This is called during the netburst on a per-channel basis. You should use this call to up any special
- * channel-related things which are implemented by your module, e.g. sending listmodes. You may return
- * multiple commands in the string_list.
- */
- virtual string_list OnChannelSync(chanrec* chan);
-
/** Called when a 005 numeric is about to be output.
* The module should modify the 005 numeric if needed to indicate its features.
+ * @param output The 005 string to be modified if neccessary.
*/
virtual void On005Numeric(std::string &output);
* Return 1 from this function to prevent the kill, and 0 from this function to allow
* it as normal. If you prevent the kill no output will be sent to the client, it is
* down to your module to generate this information.
- * NOTE: It is NOT advisable to stop kills which originate from servers. If you do
- * so youre risking race conditions, desyncs and worse!
+ * NOTE: It is NOT advisable to stop kills which originate from servers or remote users.
+ * If you do so youre risking race conditions, desyncs and worse!
+ * @param source The user sending the KILL
+ * @param dest The user being killed
+ * @param reason The kill reason
+ * @return 1 to prevent the kill, 0 to allow
*/
virtual int OnKill(userrec* source, userrec* dest, std::string reason);
/** Called when an oper wants to disconnect a remote user via KILL
+ * @param source The user sending the KILL
+ * @param dest The user being killed
+ * @param reason The kill reason
*/
virtual void OnRemoteKill(userrec* source, userrec* dest, std::string reason);
* but instead operate under reduced functionality, unless the dependency is
* absolutely neccessary (e.g. a module that extends the features of another
* module).
+ * @param mod A pointer to the new module
+ * @param name The new module's filename
*/
virtual void OnLoadModule(Module* mod,std::string name);
* but instead operate under reduced functionality, unless the dependency is
* absolutely neccessary (e.g. a module that extends the features of another
* module).
+ * @param mod Pointer to the module being unloaded (still valid)
+ * @param name The filename of the module being unloaded
*/
virtual void OnUnloadModule(Module* mod,std::string name);
* This timer can be used to control timed features. Its period is not accurate
* enough to be used as a clock, but it is gauranteed to be called at least once in
* any five second period, directly from the main loop of the server.
+ * @param curtime The current timer derived from time(2)
*/
virtual void OnBackgroundTimer(time_t curtime);
* output any lists it wishes to. Please note that all modules will see all mode
* characters to provide the ability to extend each other, so please only output
* a list if the mode character given matches the one(s) you want to handle.
+ * @param user The user requesting the list
+ * @param channel The channel the list is for
+ * @param mode The listmode which a list is being requested on
*/
virtual void OnSendList(userrec* user, chanrec* channel, char mode);
* Note that unless you return 1, you should not destroy any structures (e.g. by using
* Server::QuitUser) otherwise when the command's handler function executes after your
* method returns, it will be passed an invalid pointer to the user object and crash!)
+ * @param command The command being executed
+ * @param parameters An array of array of characters containing the parameters for the command
+ * @param pcnt The nuimber of parameters passed to the command
+ * @param user the user issuing the command
+ * @param validated True if the command has passed all checks, e.g. it is recognised, has enough parameters, the user has permission to execute it, etc.
+ * @return 1 to block the command, 0 to allow
*/
- virtual int OnPreCommand(std::string command, char **parameters, int pcnt, userrec *user);
+ virtual int OnPreCommand(std::string command, char **parameters, int pcnt, userrec *user, bool validated);
/** Called to check if a user who is connecting can now be allowed to register
* If any modules return false for this function, the user is held in the waiting
* Note that the registration timeout for a user overrides these checks, if the registration
* timeout is reached, the user is disconnected even if modules report that the user is
* not ready to connect.
+ * @param user The user to check
+ * @return true to indicate readiness, false if otherwise
*/
virtual bool OnCheckReady(userrec* user);
* dnsbl lookups, etc).
* Note that you should NOT delete the user record here by causing a disconnection!
* Use OnUserConnect for that instead.
+ * @param user The user registering
*/
virtual void OnUserRegister(userrec* user);
* Return 1 from this function to block the mode character from being processed entirely,
* so that you may perform your own code instead. Note that this method allows you to override
* modes defined by other modes, but this is NOT RECOMMENDED!
+ * @param user The user who is sending the mode
+ * @param chan The channel the mode is being sent to
+ * @param mode The mode character being set
+ * @param param The parameter for the mode or an empty string
+ * @param adding true of the mode is being added, false if it is being removed
+ * @param pcnt The parameter count for the mode (0 or 1)
+ * @return 1 to deny the mode, 0 to allow
*/
virtual int OnRawMode(userrec* user, chanrec* chan, char mode, std::string param, bool adding, int pcnt);
* This method will always be called for each join, wether or not the channel is actually +i, and
* determines the outcome of an if statement around the whole section of invite checking code.
* return 1 to explicitly allow the join to go ahead or 0 to ignore the event.
+ * @param user The user joining the channel
+ * @param chan The channel being joined
+ * @return 1 to explicitly allow the join, 0 to proceed as normal
*/
virtual int OnCheckInvite(userrec* user, chanrec* chan);
* determines the outcome of an if statement around the whole section of key checking code.
* if the user specified no key, the keygiven string will be a valid but empty value.
* return 1 to explicitly allow the join to go ahead or 0 to ignore the event.
+ * @param user The user joining the channel
+ * @param chan The channel being joined
+ * @return 1 to explicitly allow the join, 0 to proceed as normal
*/
virtual int OnCheckKey(userrec* user, chanrec* chan, std::string keygiven);
* This method will always be called for each join, wether or not the channel is actually +l, and
* determines the outcome of an if statement around the whole section of channel limit checking code.
* return 1 to explicitly allow the join to go ahead or 0 to ignore the event.
+ * @param user The user joining the channel
+ * @param chan The channel being joined
+ * @return 1 to explicitly allow the join, 0 to proceed as normal
*/
virtual int OnCheckLimit(userrec* user, chanrec* chan);
* This method will always be called for each join, wether or not the user actually matches a channel ban, and
* determines the outcome of an if statement around the whole section of ban checking code.
* return 1 to explicitly allow the join to go ahead or 0 to ignore the event.
+ * @param user The user joining the channel
+ * @param chan The channel being joined
+ * @return 1 to explicitly allow the join, 0 to proceed as normal
*/
virtual int OnCheckBan(userrec* user, chanrec* chan);
/** Called on all /STATS commands
* This method is triggered for all /STATS use, including stats symbols handled by the core.
+ * @param symbol the symbol provided to /STATS
+ * @user the user issuing the /STATS command
+ * @return 1 to block the /STATS from being processed by the core, 0 to allow it
*/
- virtual void OnStats(char symbol);
+ virtual int OnStats(char symbol, userrec* user);
/** Called whenever a change of a local users displayed host is attempted.
* Return 1 to deny the host change, or 0 to allow it.
+ * @param user The user whos host will be changed
+ * @param newhost The new hostname
+ * @return 1 to deny the host change, 0 to allow
*/
virtual int OnChangeLocalUserHost(userrec* user, std::string newhost);
/** Called whenever a change of a local users GECOS (fullname field) is attempted.
* return 1 to deny the name change, or 0 to allow it.
+ * @param user The user whos GECOS will be changed
+ * @param newhost The new GECOS
+ * @return 1 to deny the GECOS change, 0 to allow
*/
virtual int OnChangeLocalUserGECOS(userrec* user, std::string newhost);
/** Called whenever a topic is changed by a local user.
* Return 1 to deny the topic change, or 0 to allow it.
+ * @param user The user changing the topic
+ * @param chan The channels who's topic is being changed
+ * @param topic The actual topic text
+ * @param 1 to block the topic change, 0 to allow
*/
virtual int OnLocalTopicChange(userrec* user, chanrec* chan, std::string topic);
+ /** Called whenever a local topic has been changed.
+ * To block topic changes you must use OnLocalTopicChange instead.
+ * @param user The user changing the topic
+ * @param chan The channels who's topic is being changed
+ * @param topic The actual topic text
+ */
virtual void OnPostLocalTopicChange(userrec* user, chanrec* chan, std::string topic);
/** Called whenever an Event class is sent to all module by another module.
* Please see the documentation of Event::Send() for further information. The Event sent can
* always be assumed to be non-NULL, you should *always* check the value of Event::GetEventID()
* before doing anything to the event data, and you should *not* change the event data in any way!
+ * @param event The Event class being received
*/
virtual void OnEvent(Event* event);
* can always be assumed to be non-NULL, you should not change the request object or its data.
* Your method may return arbitary data in the char* result which the requesting module
* may be able to use for pre-determined purposes (e.g. the results of an SQL query, etc).
+ * @param request The Request class being received
*/
virtual char* OnRequest(Request* request);
* 'input'. This method allows for encryption of oper passwords and much more besides.
* You should return a nonzero value if you want to allow the comparison or zero if you wish
* to do nothing.
+ * @param password The oper's password
+ * @param input The password entered
+ * @return 1 to match the passwords, 0 to do nothing
*/
virtual int OnOperCompare(std::string password, std::string input);
* You cannot override this and prevent it from happening as it is already happened and
* such a task must be performed by another server. You can however bounce modes by sending
* servermodes out to reverse mode changes.
+ * @param user The user who is opering
*/
virtual void OnGlobalOper(userrec* user);
/** Called whenever a user connects, anywhere on the network.
* This event is informational only. You should not change any user information in this
* event. To do so, use the OnUserConnect method to change the state of local users.
+ * @param user The user who is connecting
*/
virtual void OnGlobalConnect(userrec* user);
/** Called whenever a ban is added to a channel's list.
* Return a non-zero value to 'eat' the mode change and prevent the ban from being added.
+ * @param source The user adding the ban
+ * @param channel The channel the ban is being added to
+ * @param banmask The ban mask being added
+ * @return 1 to block the ban, 0 to continue as normal
*/
virtual int OnAddBan(userrec* source, chanrec* channel,std::string banmask);
/** Called whenever a ban is removed from a channel's list.
* Return a non-zero value to 'eat' the mode change and prevent the ban from being removed.
+ * @param source The user deleting the ban
+ * @param channel The channel the ban is being deleted from
+ * @param banmask The ban mask being deleted
+ * @return 1 to block the unban, 0 to continue as normal
*/
virtual int OnDelBan(userrec* source, chanrec* channel,std::string banmask);
* no information relating to a user record as the connection has not been assigned yet.
* There are no return values from this call as all modules get an opportunity if required to
* process the connection.
+ * @param fd The file descriptor returned from accept()
+ * @param ip The IP address of the connecting user
+ * @param localport The local port number the user connected to
*/
virtual void OnRawSocketAccept(int fd, std::string ip, int localport);
* for use by modules which may wrap connections within another API such as SSL for example.
* return a non-zero result if you have handled the write operation, in which case the core
* will not call write().
+ * @param fd The file descriptor of the socket
+ * @param buffer A char* buffer being written
+ * @param Number of characters to write
+ * @return Number of characters actually written or 0 if you didn't handle the operation
*/
virtual int OnRawSocketWrite(int fd, char* buffer, int count);
/** Called immediately before any socket is closed. When this event is called, shutdown()
* has not yet been called on the socket.
+ * @param fd The file descriptor of the socket prior to close()
*/
virtual void OnRawSocketClose(int fd);
* be returned from the read() system call, for example, number of bytes read upon success,
* 0 upon EOF or closed socket, and -1 for error. If your function returns a nonzero value,
* you MUST set readresult.
+ * @param fd The file descriptor of the socket
+ * @param buffer A char* buffer being read to
+ * @param count The size of the buffer
+ * @param readresult The amount of characters read, or 0
+ * @return nonzero if the event was handled, in which case readresult must be valid on exit
*/
virtual int OnRawSocketRead(int fd, char* buffer, unsigned int count, int &readresult);
+
+ virtual void OnSetAway(userrec* user);
+
+ virtual void OnCancelAway(userrec* user);
};
* Creates a Server object.
*/
Server();
+
/** Default destructor.
* Destroys a Server object.
*/
virtual ~Server();
+ /** Obtains a pointer to the server's ServerConfig object.
+ * The ServerConfig object contains most of the configuration data
+ * of the IRC server, as read from the config file by the core.
+ */
+ ServerConfig* GetConfig();
+
+ /** For use with Module::Prioritize().
+ * When the return value of this function is returned from
+ * Module::Prioritize(), this specifies that the module wishes
+ * to be ordered exactly BEFORE 'modulename'. For more information
+ * please see Module::Prioritize().
+ * @param modulename The module your module wants to be before in the call list
+ * @returns a priority ID which the core uses to relocate the module in the list
+ */
+ long PriorityBefore(std::string modulename);
+
+ /** For use with Module::Prioritize().
+ * When the return value of this function is returned from
+ * Module::Prioritize(), this specifies that the module wishes
+ * to be ordered exactly AFTER 'modulename'. For more information please
+ * see Module::Prioritize().
+ * @param modulename The module your module wants to be after in the call list
+ * @returns a priority ID which the core uses to relocate the module in the list
+ */
+ long PriorityAfter(std::string modulename);
+
/** Sends text to all opers.
* This method sends a server notice to all opers with the usermode +s.
*/
virtual void SendOpers(std::string s);
+
+ /** Returns the version string of this server
+ */
+ std::string GetVersion();
+
/** Writes a log string.
* This method writes a line of text to the log. If the level given is lower than the
* level given in the configuration, this command has no effect.
*/
virtual void Log(int level, std::string s);
+
/** Sends a line of text down a TCP/IP socket.
* This method writes a line of text to an established socket, cutting it to 510 characters
* plus a carriage return and linefeed if required.
*/
virtual void Send(int Socket, std::string s);
+
/** Sends text from the server to a socket.
* This method writes a line of text to an established socket, with the servername prepended
* as used by numerics (see RFC 1459)
*/
virtual void SendServ(int Socket, std::string s);
+
/** Writes text to a channel, but from a server, including all.
* This can be used to send server notices to a group of users.
*/
virtual void SendChannelServerNotice(std::string ServName, chanrec* Channel, std::string text);
+
/** Sends text from a user to a socket.
* This method writes a line of text to an established socket, with the given user's nick/ident
* /host combination prepended, as used in PRIVSG etc commands (see RFC 1459)
*/
virtual void SendFrom(int Socket, userrec* User, std::string s);
+
/** Sends text from a user to another user.
* This method writes a line of text to a user, with a user's nick/ident
* /host combination prepended, as used in PRIVMSG etc commands (see RFC 1459)
* Which is useful for numerics and server notices to single users, etc.
*/
virtual void SendTo(userrec* Source, userrec* Dest, std::string s);
+
/** Sends text from a user to a channel (mulicast).
* This method writes a line of text to a channel, with the given user's nick/ident
* /host combination prepended, as used in PRIVMSG etc commands (see RFC 1459). If the
* it originated, as seen in MODE (see RFC 1459).
*/
virtual void SendChannel(userrec* User, chanrec* Channel, std::string s,bool IncludeSender);
+
/** Returns true if two users share a common channel.
* This method is used internally by the NICK and QUIT commands, and the Server::SendCommon
* method.
*/
virtual bool CommonChannels(userrec* u1, userrec* u2);
+
/** Sends text from a user to one or more channels (mulicast).
* This method writes a line of text to all users which share a common channel with a given
* user, with the user's nick/ident/host combination prepended, as used in PRIVMSG etc
* is only sent to the other recipients, as seen in QUIT.
*/
virtual void SendCommon(userrec* User, std::string text,bool IncludeSender);
+
/** Sends a WALLOPS message.
* This method writes a WALLOPS message to all users with the +w flag, originating from the
* specified user.
* Nicks for unregistered connections will return false.
*/
virtual bool IsNick(std::string nick);
+
/** Returns a count of the number of users on a channel.
* This will NEVER be 0, as if the chanrec exists, it will have at least one user in the channel.
*/
virtual int CountUsers(chanrec* c);
+
/** Attempts to look up a nick and return a pointer to it.
* This function will return NULL if the nick does not exist.
*/
virtual userrec* FindNick(std::string nick);
+
/** Attempts to look up a nick using the file descriptor associated with that nick.
* This function will return NULL if the file descriptor is not associated with a valid user.
*/
virtual userrec* FindDescriptor(int socket);
+
/** Attempts to look up a channel and return a pointer to it.
* This function will return NULL if the channel does not exist.
*/
virtual chanrec* FindChannel(std::string channel);
+
/** Attempts to look up a user's privilages on a channel.
* This function will return a string containing either @, %, +, or an empty string,
* representing the user's privilages upon the channel you specify.
*/
virtual std::string ChanMode(userrec* User, chanrec* Chan);
+
/** Checks if a user is on a channel.
* This function will return true or false to indicate if user 'User' is on channel 'Chan'.
*/
virtual bool IsOnChannel(userrec* User, chanrec* Chan);
+
/** Returns the server name of the server where the module is loaded.
*/
virtual std::string GetServerName();
+
/** Returns the network name, global to all linked servers.
*/
virtual std::string GetNetworkName();
+
/** Returns the server description string of the local server
*/
virtual std::string GetServerDescription();
+
/** Returns the information of the server as returned by the /ADMIN command.
* See the Admin class for further information of the return value. The members
* Admin::Nick, Admin::Email and Admin::Name contain the information for the
* server where the module is loaded.
*/
virtual Admin GetAdmin();
+
/** Adds an extended mode letter which is parsed by a module.
* This allows modules to add extra mode letters, e.g. +x for hostcloak.
* the "type" parameter is either MT_CHANNEL, MT_CLIENT, or MT_SERVER, to
* extension) e.g. "m_blarp.so". If you place the wrong identifier here, you can cause crashes if your module
* is unloaded.
*/
- virtual void AddCommand(char* cmd, handlerfunc f, char flags, int minparams, char* source);
+ virtual void AddCommand(command_t *f);
/** Sends a servermode.
* you must format the parameters array with the target, modes and parameters for those modes.
* action after calling this method is to immediately bail from your handler.
*/
virtual void QuitUser(userrec* user, std::string reason);
+
+ /** Makes a user kick another user, with the specified reason.
+ * If source is NULL, the server will peform the kick.
+ * @param The person or server (if NULL) performing the KICK
+ * @param target The person being kicked
+ * @param chan The channel to kick from
+ * @param reason The kick reason
+ */
+ virtual void KickUser(userrec* source, userrec* target, chanrec* chan, std::string reason);
/** Matches text against a glob pattern.
* Uses the ircd's internal matching function to match string against a globbing pattern, e.g. *!*@*.com
* used for privilage checks, etc.
*/
virtual void CallCommandHandler(std::string commandname, char** parameters, int pcnt, userrec* user);
+
+ /** This function returns true if the commandname exists, pcnt is equal to or greater than the number
+ * of paramters the command requires, the user specified is allowed to execute the command, AND
+ * if the command is implemented by a module (not the core). This has a few specific uses, usually
+ * within network protocols (see src/modules/m_spanningtree.cpp)
+ */
+ virtual bool IsValidModuleCommand(std::string commandname, int pcnt, userrec* user);
/** Change displayed hostname of a user.
* You should always call this method to change a user's host rather than writing directly to the
/** Returns true if the servername you give is ulined.
* ULined servers have extra privilages. They are allowed to change nicknames on remote servers,
* change modes of clients which are on remote servers and set modes of channels where there are
- * no channel operators for that channel on the ulined server, amongst other things. Ulined server
- * data is also broadcast across the mesh at all times as opposed to selectively messaged in the
- * case of normal servers, as many ulined server types (such as services) do not support meshed
- * links and must operate in this manner.
+ * no channel operators for that channel on the ulined server, amongst other things.
*/
virtual bool IsUlined(std::string server);
/** This user takes one user, and switches their file descriptor with another user, so that one user
* "becomes" the other. The user in 'alive' is booted off the server with the given message. The user
- * referred to by 'zombie' should have previously been locked with Server::ZombifyUser, otherwise
+ * referred to by 'zombie' should have previously been locked with Server::UserToPseudo, otherwise
* stale sockets and file descriptor leaks can occur. After this call, the pointer to alive will be
* invalid, and the pointer to zombie will be equivalent in effect to the old pointer to alive.
*/
*/
virtual void AddELine(long duration, std::string source, std::string reason, std::string hostmask);
- /** Deletes a G-Line from all servers on the mesh
+ /** Deletes a G-Line from all servers
*/
virtual bool DelGLine(std::string hostmask);
- /** Deletes a Q-Line from all servers on the mesh
+ /** Deletes a Q-Line from all servers
*/
virtual bool DelQLine(std::string nickname);
- /** Deletes a Z-Line from all servers on the mesh
+ /** Deletes a Z-Line from all servers
*/
virtual bool DelZLine(std::string ipaddr);
*/
virtual void AddSocket(InspSocket* sock);
+ /** Forcibly removes a class derived from InspSocket from the servers socket engine.
+ */
+ virtual void RemoveSocket(InspSocket* sock);
+
/** Deletes a class derived from InspSocket from the server's socket engine.
*/
virtual void DelSocket(InspSocket* sock);
+
+ virtual void RehashServer();
};
* Your inherited class of ModuleFactory must return a pointer to your Module class
* using this method.
*/
- virtual Module * CreateModule() = 0;
+ virtual Module * CreateModule(Server* Me) = 0;
};
typedef DLLFactory<ModuleFactory> ircd_module;
+bool ModeDefined(char c, int i);
+bool ModeDefinedOper(char c, int i);
+int ModeDefinedOn(char c, int i);
+int ModeDefinedOff(char c, int i);
+void ModeMakeList(char modechar);
+bool ModeIsListMode(char modechar, int type);
+
#endif