*/
virtual void OnBuildNeighborList(User* source, IncludeChanList& include_c, std::map<User*, bool>& exceptions);
- /** Called before any nickchange, local or remote. This can be used to implement Q-lines etc.
- * Please note that although you can see remote nickchanges through this function, you should
- * NOT make any changes to the User if the user is a remote user as this may cause a desnyc.
- * check user->server before taking any action (including returning nonzero from the method).
+ /** Called before local nickname changes. This can be used to implement Q-lines etc.
* If your method returns nonzero, the nickchange is silently forbidden, and it is down to your
* module to generate some meaninful output.
* @param user The username changing their nick
* @param newnick Their new nickname
* @return 1 to deny the change, 0 to allow
*/
- virtual ModResult OnUserPreNick(User* user, const std::string &newnick);
+ virtual ModResult OnUserPreNick(LocalUser* user, const std::string& newnick);
/** Called after any PRIVMSG sent from a user.
* The dest variable contains a User* if target_type is TYPE_USER and a Channel*
* Return 1 from this function to block the mode character from being processed entirely.
* @param user The user who is sending the mode
* @param chan The channel the mode is being sent to (or NULL if a usermode)
- * @param mode The mode character being set
+ * @param mh The mode handler for the mode being changed
* @param param The parameter for the mode or an empty string
* @param adding true of the mode is being added, false if it is being removed
- * @param pcnt The parameter count for the mode (0 or 1)
* @return ACR_DENY to deny the mode, ACR_DEFAULT to do standard mode checking, and ACR_ALLOW
* to skip all permission checking. Please note that for remote mode changes, your return value
* will be ignored!
*/
- virtual ModResult OnRawMode(User* user, Channel* chan, const char mode, const std::string ¶m, bool adding, int pcnt);
+ virtual ModResult OnRawMode(User* user, Channel* chan, ModeHandler* mh, const std::string& param, bool adding);
/** Called whenever a user joins a channel, to determine if key checks should go ahead or not.
* This method will always be called for each join, wether or not the channel is actually +k, and
#endif
/** Called for every item in a NAMES list, so that modules may reformat portions of it as they see fit.
- * For example NAMESX, channel mode +u and +I, and UHNAMES. If the nick is set to an empty string by any
- * module, then this will cause the nickname not to be displayed at all.
+ * For example NAMESX, channel mode +u and +I, and UHNAMES.
+ * @param issuer The user who is going to receive the NAMES list being built
+ * @param item The channel member being considered for inclusion
+ * @param prefixes The prefix character(s) to display, initially set to the prefix char of the most powerful
+ * prefix mode the member has, can be changed
+ * @param nick The nick to display, initially set to the member's nick, can be changed
+ * @return Return MOD_RES_PASSTHRU to allow the member to be displayed, MOD_RES_DENY to cause them to be
+ * excluded from this NAMES list
*/
- virtual void OnNamesListItem(User* issuer, Membership* item, std::string &prefixes, std::string &nick);
+ virtual ModResult OnNamesListItem(User* issuer, Membership* item, std::string& prefixes, std::string& nick);
virtual ModResult OnNumeric(User* user, unsigned int numeric, const std::string &text);
/** ModuleManager takes care of all things module-related
* in the core.
*/
-class CoreExport ModuleManager
+class CoreExport ModuleManager : public fakederef<ModuleManager>
{
public:
typedef std::vector<ServiceProvider*> ServiceList;
{ \
return new y; \
} \
- extern "C" DllExport const char inspircd_src_version[] = VERSION " " REVISION;
+ extern "C" DllExport const char inspircd_src_version[] = INSPIRCD_VERSION " " INSPIRCD_REVISION;
#endif
#define COMMAND_INIT(c) MODULE_INIT(CommandModule<c>)