} \
catch (CoreException& modexcept) \
{ \
- ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, "Exception caught: %s",modexcept.GetReason()); \
+ ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, "Exception caught: " + modexcept.GetReason()); \
} \
} \
} while (0);
} \
catch (CoreException& except_ ## n) \
{ \
- ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, "Exception caught: %s", (except_ ## n).GetReason()); \
+ ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, "Exception caught: " + (except_ ## n).GetReason()); \
} \
} \
} while(0)
enum Implementation
{
I_BEGIN,
- I_OnUserConnect, I_OnUserQuit, I_OnUserDisconnect, I_OnUserJoin, I_OnUserPart, I_OnRehash,
+ I_OnUserConnect, I_OnUserQuit, I_OnUserDisconnect, I_OnUserJoin, I_OnUserPart,
I_OnSendSnotice, I_OnUserPreJoin, I_OnUserPreKick, I_OnUserKick, I_OnOper, I_OnInfo, I_OnWhois,
I_OnUserPreInvite, I_OnUserInvite, I_OnUserPreMessage, I_OnUserPreNick,
- I_OnUserMessage, I_OnMode, I_OnGetServerDescription, I_OnSyncUser,
+ I_OnUserMessage, I_OnMode, I_OnSyncUser,
I_OnSyncChannel, I_OnDecodeMetaData, I_OnAcceptConnection, I_OnUserInit,
I_OnChangeHost, I_OnChangeName, I_OnAddLine, I_OnDelLine, I_OnExpireLine,
I_OnUserPostNick, I_OnPreMode, I_On005Numeric, I_OnKill, I_OnLoadModule,
I_OnUnloadModule, I_OnBackgroundTimer, I_OnPreCommand, I_OnCheckReady, I_OnCheckInvite,
I_OnRawMode, I_OnCheckKey, I_OnCheckLimit, I_OnCheckBan, I_OnCheckChannelBan, I_OnExtBanCheck,
I_OnStats, I_OnChangeLocalUserHost, I_OnPreTopicChange,
- I_OnPostTopicChange, I_OnEvent, I_OnGlobalOper, I_OnPostConnect,
+ I_OnPostTopicChange, I_OnEvent, I_OnPostConnect,
I_OnChangeLocalUserGECOS, I_OnUserRegister, I_OnChannelPreDelete, I_OnChannelDelete,
I_OnPostOper, I_OnSyncNetwork, I_OnSetAway, I_OnPostCommand, I_OnPostJoin,
I_OnWhoisLine, I_OnBuildNeighborList, I_OnGarbageCollect, I_OnSetConnectClass,
- I_OnText, I_OnPassCompare, I_OnRunTestSuite, I_OnNamesListItem, I_OnNumeric, I_OnHookIO,
+ I_OnText, I_OnPassCompare, I_OnNamesListItem, I_OnNumeric,
I_OnPreRehash, I_OnModuleRehash, I_OnSendWhoLine, I_OnChangeIdent, I_OnSetUserIP,
I_END
};
{
}
+ /** This method is called when you should reload module specific configuration:
+ * on boot, on a /REHASH and on module load.
+ * @param status The current status, can be inspected for more information;
+ * also used for reporting configuration errors and warnings.
+ */
+ virtual void ReadConfig(ConfigStatus& status);
+
/** Returns the version number of a Module.
* The method should return a Version object with its version information assigned via
* Version::Version
*/
virtual void OnModuleRehash(User* user, const std::string ¶meter);
- /** Called on rehash.
- * This method is called after a rehash has completed. You should use it to reload any module
- * configuration from the main configuration file.
- * @param user The user that performed the rehash, if it was initiated by a user and that user
- * is still connected.
- */
- virtual void OnRehash(User* user);
-
/** Called whenever a snotice is about to be sent to a snomask.
* snomask and type may both be modified; the message may not.
* @param snomask The snomask the message is going to (e.g. 'A')
*
* Set exceptions[user] = true to include, exceptions[user] = false to exclude
*/
- virtual void OnBuildNeighborList(User* source, UserChanList &include_c, std::map<User*,bool> &exceptions);
+ virtual void OnBuildNeighborList(User* source, IncludeChanList& include_c, std::map<User*, bool>& exceptions);
- /** Called before any nickchange, local or remote. This can be used to implement Q-lines etc.
- * Please note that although you can see remote nickchanges through this function, you should
- * NOT make any changes to the User if the user is a remote user as this may cause a desnyc.
- * check user->server before taking any action (including returning nonzero from the method).
+ /** Called before local nickname changes. This can be used to implement Q-lines etc.
* If your method returns nonzero, the nickchange is silently forbidden, and it is down to your
* module to generate some meaninful output.
* @param user The username changing their nick
* @param newnick Their new nickname
* @return 1 to deny the change, 0 to allow
*/
- virtual ModResult OnUserPreNick(User* user, const std::string &newnick);
+ virtual ModResult OnUserPreNick(LocalUser* user, const std::string& newnick);
/** Called after any PRIVMSG sent from a user.
* The dest variable contains a User* if target_type is TYPE_USER and a Channel*
/** Called after every MODE command sent from a user
* Either the usertarget or the chantarget variable contains the target of the modes,
* the actual target will have a non-NULL pointer.
- * The modes vector contains the remainder of the mode string after the target,
- * e.g.: "+wsi" or ["+ooo", "nick1", "nick2", "nick3"].
+ * All changed modes are available in the changelist object.
* @param user The user sending the MODEs
* @param usertarget The target user of the modes, NULL if the target is a channel
* @param chantarget The target channel of the modes, NULL if the target is a user
- * @param modes The actual modes and their parameters if any
- * @param translate The translation types of the mode parameters
+ * @param changelist The changed modes.
+ * @param processflags Flags passed to ModeParser::Process(), see ModeParser::ModeProcessFlags
+ * for the possible flags.
+ * @param output_mode Changed modes, including '+' and '-' characters, not including any parameters
*/
- virtual void OnMode(User* user, User* usertarget, Channel* chantarget, const std::vector<std::string>& modes, const std::vector<TranslateType>& translate);
-
- /** Allows modules to alter or create server descriptions
- * Whenever a module requires a server description, for example for display in
- * WHOIS, this function is called in all modules. You may change or define the
- * description given in std::string &description. If you do, this description
- * will be shown in the WHOIS fields.
- * @param servername The servername being searched for
- * @param description Alterable server description for this server
- */
- virtual void OnGetServerDescription(const std::string &servername,std::string &description);
+ virtual void OnMode(User* user, User* usertarget, Channel* chantarget, const Modes::ChangeList& changelist, ModeParser::ModeProcessFlag processflags, const std::string& output_mode);
/** Allows modules to synchronize data which relates to users during a netburst.
* When this function is called, it will be called from the module which implements
- * the linking protocol. This currently is m_spanningtree.so. A pointer to this module
- * is given in Module* proto, so that you may call its methods such as ProtoSendMode
- * (see below). This function will be called for every user visible on your side
- * of the burst, allowing you to for example set modes, etc. Do not use this call to
- * synchronize data which you have stored using class Extensible -- There is a specialist
- * function OnSyncUserMetaData and OnSyncChannelMetaData for this!
+ * the linking protocol. This currently is m_spanningtree.so.
+ * This function will be called for every user visible on your side
+ * of the burst, allowing you to for example set modes, etc.
* @param user The user being syncronized
- * @param proto A pointer to the module handling network protocol
- * @param opaque An opaque pointer set by the protocol module, should not be modified!
+ * @param server The target of the burst
*/
- virtual void OnSyncUser(User* user, Module* proto, void* opaque);
+ virtual void OnSyncUser(User* user, ProtocolServer& server);
/** Allows modules to synchronize data which relates to channels during a netburst.
* When this function is called, it will be called from the module which implements
- * the linking protocol. This currently is m_spanningtree.so. A pointer to this module
- * is given in Module* proto, so that you may call its methods such as ProtoSendMode
- * (see below). This function will be called for every user visible on your side
- * of the burst, allowing you to for example set modes, etc.
+ * the linking protocol. This currently is m_spanningtree.so.
+ * This function will be called for every channel visible on your side of the burst,
+ * allowing you to for example set modes, etc.
*
* @param chan The channel being syncronized
- * @param proto A pointer to the module handling network protocol
- * @param opaque An opaque pointer set by the protocol module, should not be modified!
+ * @param server The target of the burst
*/
- virtual void OnSyncChannel(Channel* chan, Module* proto, void* opaque);
+ virtual void OnSyncChannel(Channel* chan, ProtocolServer& server);
- /* Allows modules to syncronize metadata not related to users or channels, over the network during a netburst.
- * Whenever the linking module wants to send out data, but doesnt know what the data
- * represents (e.g. it is Extensible metadata, added to a User or Channel by a module) then
- * this method is called. You should use the ProtoSendMetaData function after you've
- * correctly decided how the data should be represented, to send the metadata on its way if
- * if it belongs to your module.
- * @param proto A pointer to the module handling network protocol
- * @param opaque An opaque pointer set by the protocol module, should not be modified!
- * @param displayable If this value is true, the data is going to be displayed to a user,
- * and not sent across the network. Use this to determine wether or not to show sensitive data.
+ /** Allows modules to syncronize metadata not related to users or channels, over the network during a netburst.
+ * When the linking module has finished sending all data it wanted to send during a netburst, then
+ * this method is called. You should use the SendMetaData() function after you've
+ * correctly decided how the data should be represented, to send the data.
+ * @param server The target of the burst
*/
- virtual void OnSyncNetwork(Module* proto, void* opaque);
+ virtual void OnSyncNetwork(ProtocolServer& server);
/** Allows module data, sent via ProtoSendMetaData, to be decoded again by a receiving module.
* Please see src/modules/m_swhois.cpp for a working example of how to use this method call.
*/
virtual void OnDecodeMetaData(Extensible* target, const std::string &extname, const std::string &extdata);
- /** Implemented by modules which provide the ability to link servers.
- * These modules will implement this method, which allows transparent sending of servermodes
- * down the network link as a broadcast, without a module calling it having to know the format
- * of the MODE command before the actual mode string.
- *
- * @param opaque An opaque pointer set by the protocol module, should not be modified!
- * @param target_type The type of item to decode data for, TYPE_USER or TYPE_CHANNEL
- * @param target The Channel* or User* that modes should be sent for
- * @param modeline The modes and parameters to be sent
- * @param translate The translation types of the mode parameters
- */
- virtual void ProtoSendMode(void* opaque, TargetTypeFlags target_type, void* target, const std::vector<std::string> &modeline, const std::vector<TranslateType> &translate);
-
- /** Implemented by modules which provide the ability to link servers.
- * These modules will implement this method, which allows metadata (extra data added to
- * user and channel records using class Extensible, Extensible::Extend, etc) to be sent
- * to other servers on a netburst and decoded at the other end by the same module on a
- * different server.
- *
- * More documentation to follow soon. Please see src/modules/m_swhois.cpp for example of
- * how to use this function.
- * @param opaque An opaque pointer set by the protocol module, should not be modified!
- * @param target The Channel* or User* that metadata should be sent for
- * @param extname The extension name to send metadata for
- * @param extdata Encoded data for this extension name, which will be encoded at the oppsite end by an identical module using OnDecodeMetaData
- */
- virtual void ProtoSendMetaData(void* opaque, Extensible* target, const std::string &extname, const std::string &extdata);
-
/** Called whenever a user's hostname is changed.
* This event triggers after the host has been set.
* @param user The user whos host is being changed
*/
virtual void OnUserPostNick(User* user, const std::string &oldnick);
- /** Called before any mode change, to allow a single access check for
+ /** Called before a mode change via the MODE command, to allow a single access check for
* a full mode change (use OnRawMode to check individual modes)
*
* Returning MOD_RES_ALLOW will skip prefix level checks, but can be overridden by
* @param source the user making the mode change
* @param dest the user destination of the umode change (NULL if a channel mode)
* @param channel the channel destination of the mode change
- * @param parameters raw mode parameters; parameters[0] is the user/channel being changed
+ * @param modes Modes being changed, can be edited
*/
- virtual ModResult OnPreMode(User* source, User* dest, Channel* channel, const std::vector<std::string>& parameters);
+ virtual ModResult OnPreMode(User* source, User* dest, Channel* channel, Modes::ChangeList& modes);
/** Called when a 005 numeric is about to be output.
* The module should modify the 005 numeric if needed to indicate its features.
* Return 1 from this function to block the mode character from being processed entirely.
* @param user The user who is sending the mode
* @param chan The channel the mode is being sent to (or NULL if a usermode)
- * @param mode The mode character being set
+ * @param mh The mode handler for the mode being changed
* @param param The parameter for the mode or an empty string
* @param adding true of the mode is being added, false if it is being removed
- * @param pcnt The parameter count for the mode (0 or 1)
* @return ACR_DENY to deny the mode, ACR_DEFAULT to do standard mode checking, and ACR_ALLOW
* to skip all permission checking. Please note that for remote mode changes, your return value
* will be ignored!
*/
- virtual ModResult OnRawMode(User* user, Channel* chan, const char mode, const std::string ¶m, bool adding, int pcnt);
+ virtual ModResult OnRawMode(User* user, Channel* chan, ModeHandler* mh, const std::string& param, bool adding);
/** Called whenever a user joins a channel, to determine if key checks should go ahead or not.
* This method will always be called for each join, wether or not the channel is actually +k, and
*/
virtual ModResult OnPassCompare(Extensible* ex, const std::string &password, const std::string &input, const std::string& hashtype);
- /** Called whenever a user is given usermode +o, anywhere on the network.
- * You cannot override this and prevent it from happening as it is already happened and
- * such a task must be performed by another server. You can however bounce modes by sending
- * servermodes out to reverse mode changes.
- * @param user The user who is opering
- */
- virtual void OnGlobalOper(User* user);
-
/** Called after a user has fully connected and all modules have executed OnUserConnect
* This event is informational only. You should not change any user information in this
* event. To do so, use the OnUserConnect method to change the state of local users.
*/
virtual void OnPostConnect(User* user);
- /** Called to install an I/O hook on an event handler
- * @param user The socket to possibly install the I/O hook on
- * @param via The port that the user connected on
- */
- virtual void OnHookIO(StreamSocket* user, ListenSocket* via);
-
/** Called when a port accepts a connection
* Return MOD_RES_ACCEPT if you have used the file descriptor.
* @param fd The file descriptor returned from accept()
*/
virtual ModResult OnSetConnectClass(LocalUser* user, ConnectClass* myclass);
+#ifdef INSPIRCD_ENABLE_TESTSUITE
/** Add test suite hooks here. These are used for testing functionality of a module
* via the --testsuite debugging parameter.
*/
virtual void OnRunTestSuite();
+#endif
/** Called for every item in a NAMES list, so that modules may reformat portions of it as they see fit.
- * For example NAMESX, channel mode +u and +I, and UHNAMES. If the nick is set to an empty string by any
- * module, then this will cause the nickname not to be displayed at all.
+ * For example NAMESX, channel mode +u and +I, and UHNAMES.
+ * @param issuer The user who is going to receive the NAMES list being built
+ * @param item The channel member being considered for inclusion
+ * @param prefixes The prefix character(s) to display, initially set to the prefix char of the most powerful
+ * prefix mode the member has, can be changed
+ * @param nick The nick to display, initially set to the member's nick, can be changed
+ * @return Return MOD_RES_PASSTHRU to allow the member to be displayed, MOD_RES_DENY to cause them to be
+ * excluded from this NAMES list
*/
- virtual void OnNamesListItem(User* issuer, Membership* item, std::string &prefixes, std::string &nick);
+ virtual ModResult OnNamesListItem(User* issuer, Membership* item, std::string& prefixes, std::string& nick);
virtual ModResult OnNumeric(User* user, unsigned int numeric, const std::string &text);
* @param source The user running the /WHO query
* @param params The parameters to the /WHO query
* @param user The user that this line of the query is about
+ * @param memb The member shown in this line, NULL if no channel is in this line
* @param line The raw line to send; modifiable, if empty no line will be returned.
*/
- virtual void OnSendWhoLine(User* source, const std::vector<std::string>& params, User* user, std::string& line);
+ virtual void OnSendWhoLine(User* source, const std::vector<std::string>& params, User* user, Membership* memb, std::string& line);
/** Called whenever a local user's IP is set for the first time, or when a local user's IP changes due to
* a module like m_cgiirc changing it.
virtual void OnSetUserIP(LocalUser* user);
};
-/** Provides an easy method of reading a text file into memory. */
-class CoreExport FileReader : public classbase
-{
- /** The lines of text in the file.
- */
- std::vector<std::string> lines;
-
- /** Content size in bytes
- */
- unsigned long totalSize;
-
- public:
- /** Initializes a new file reader.
- */
- FileReader() : totalSize(0) { }
-
- /** Initializes a new file reader and reads the specified file.
- * @param filename The file to read into memory.
- */
- FileReader(const std::string& filename);
-
- /** Loads a text file from disk.
- * @param filename The file to read into memory.
- * @throw CoreException The file can not be loaded.
- */
- void Load(const std::string& filename);
-
- /** Retrieves the entire contents of the file cache as a single string.
- */
- std::string GetString();
-
- /** Retrieves the entire contents of the file cache as a vector of strings.
- */
- const std::vector<std::string>& GetVector() { return lines; }
-
- unsigned long TotalSize() { return totalSize; }
-};
-
/** A list of modules
*/
typedef std::vector<Module*> IntModuleList;
/** ModuleManager takes care of all things module-related
* in the core.
*/
-class CoreExport ModuleManager
+class CoreExport ModuleManager : public fakederef<ModuleManager>
{
+ public:
+ typedef std::vector<ServiceProvider*> ServiceList;
+
private:
/** Holds a string describing the last module error to occur
*/
std::string LastModuleError;
- /** Total number of modules loaded into the ircd
- */
- int ModCount;
-
/** List of loaded modules and shared object/dll handles
* keyed by module name
*/
/** Internal unload module hook */
bool CanUnload(Module*);
+
+ /** Loads all core modules (cmd_*)
+ */
+ void LoadCoreModules(std::map<std::string, ServiceList>& servicemap);
+
+ /** Calls the Prioritize() method in all loaded modules
+ * @return True if all went well, false if a dependency loop was detected
+ */
+ bool PrioritizeHooks();
+
public:
+ typedef std::map<std::string, Module*> ModuleMap;
/** Event handler hooks.
* This needs to be public to be used by FOREACH_MOD and friends.
/** List of data services keyed by name */
std::multimap<std::string, ServiceProvider*> DataProviders;
+ /** A list of ServiceProviders waiting to be registered.
+ * Non-NULL when constructing a Module, NULL otherwise.
+ * When non-NULL ServiceProviders add themselves to this list on creation and the core
+ * automatically registers them (that is, call AddService()) after the Module is constructed,
+ * and before Module::init() is called.
+ * If a service is created after the construction of the Module (for example in init()) it
+ * has to be registered manually.
+ */
+ ServiceList* NewServices;
+
/** Simple, bog-standard, boring constructor.
*/
ModuleManager();
void UnloadAll();
void DoSafeUnload(Module*);
- /** Get the total number of currently loaded modules
- * @return The number of loaded modules
- */
- int GetCount()
- {
- return this->ModCount;
- }
-
/** Find a module by name, and return a Module* to it.
* This is preferred over iterating the module lists yourself.
* @param name The module name to look up
/** Unregister a service provided by a module */
void DelService(ServiceProvider&);
+ /** Register all services in a given ServiceList
+ * @param list The list containing the services to register
+ */
+ void AddServices(const ServiceList& list);
+
inline void AddServices(ServiceProvider** list, int count)
{
for(int i=0; i < count; i++)
return static_cast<T*>(FindService(SERVICE_DATA, name));
}
- /** Return a list of all modules matching the given filter
- * @param filter This int is a bitmask of flags set in Module::Flags,
- * such as VF_VENDOR or VF_STATIC. If you wish to receive a list of
- * all modules with no filtering, set this to 0.
- * @return The list of module names
+ /** Get a map of all loaded modules keyed by their name
+ * @return A ModuleMap containing all loaded modules
*/
- const std::vector<std::string> GetAllModuleNames(int filter);
+ const ModuleMap& GetModules() const { return Modules; }
};
/** Do not mess with these functions unless you know the C preprocessor
};
#define MODULE_INIT(x) static Module* MK_ ## x() { return new x; } \
- static const AllModuleList PREP_ ## x(&MK_ ## x, MODNAMESTR);
-
-#define MODNAMESTR MODNAMESTR_FN_2(MODNAME)
-#define MODNAMESTR_FN_2(x) MODNAMESTR_FN_1(x)
-#define MODNAMESTR_FN_1(x) #x
+ static const AllModuleList PREP_ ## x(&MK_ ## x, MODNAME ".so");
#else
{ \
return new y; \
} \
- extern "C" const char inspircd_src_version[] = VERSION " r" REVISION;
+ extern "C" DllExport const char inspircd_src_version[] = INSPIRCD_VERSION " " INSPIRCD_REVISION;
#endif
#define COMMAND_INIT(c) MODULE_INIT(CommandModule<c>)