I_OnUnloadModule, I_OnBackgroundTimer, I_OnPreCommand, I_OnCheckReady, I_OnCheckInvite,
I_OnRawMode, I_OnCheckKey, I_OnCheckLimit, I_OnCheckBan, I_OnCheckChannelBan, I_OnExtBanCheck,
I_OnStats, I_OnChangeLocalUserHost, I_OnPreTopicChange,
- I_OnPostTopicChange, I_OnEvent, I_OnGlobalOper, I_OnPostConnect,
+ I_OnPostTopicChange, I_OnEvent, I_OnPostConnect,
I_OnChangeLocalUserGECOS, I_OnUserRegister, I_OnChannelPreDelete, I_OnChannelDelete,
I_OnPostOper, I_OnSyncNetwork, I_OnSetAway, I_OnPostCommand, I_OnPostJoin,
I_OnWhoisLine, I_OnBuildNeighborList, I_OnGarbageCollect, I_OnSetConnectClass,
/** Called after every MODE command sent from a user
* Either the usertarget or the chantarget variable contains the target of the modes,
* the actual target will have a non-NULL pointer.
- * The modes vector contains the remainder of the mode string after the target,
- * e.g.: "+wsi" or ["+ooo", "nick1", "nick2", "nick3"].
+ * All changed modes are available in the changelist object.
* @param user The user sending the MODEs
* @param usertarget The target user of the modes, NULL if the target is a channel
* @param chantarget The target channel of the modes, NULL if the target is a user
- * @param modes The actual modes and their parameters if any
- * @param translate The translation types of the mode parameters
+ * @param changelist The changed modes.
+ * @param processflags Flags passed to ModeParser::Process(), see ModeParser::ModeProcessFlags
+ * for the possible flags.
+ * @param output_mode Changed modes, including '+' and '-' characters, not including any parameters
*/
- virtual void OnMode(User* user, User* usertarget, Channel* chantarget, const std::vector<std::string>& modes, const std::vector<TranslateType>& translate);
+ virtual void OnMode(User* user, User* usertarget, Channel* chantarget, const Modes::ChangeList& changelist, ModeParser::ModeProcessFlag processflags, const std::string& output_mode);
/** Allows modules to synchronize data which relates to users during a netburst.
* When this function is called, it will be called from the module which implements
*/
virtual void OnUserPostNick(User* user, const std::string &oldnick);
- /** Called before any mode change, to allow a single access check for
+ /** Called before a mode change via the MODE command, to allow a single access check for
* a full mode change (use OnRawMode to check individual modes)
*
* Returning MOD_RES_ALLOW will skip prefix level checks, but can be overridden by
* @param source the user making the mode change
* @param dest the user destination of the umode change (NULL if a channel mode)
* @param channel the channel destination of the mode change
- * @param parameters raw mode parameters; parameters[0] is the user/channel being changed
+ * @param modes Modes being changed, can be edited
*/
- virtual ModResult OnPreMode(User* source, User* dest, Channel* channel, const std::vector<std::string>& parameters);
+ virtual ModResult OnPreMode(User* source, User* dest, Channel* channel, Modes::ChangeList& modes);
/** Called when a 005 numeric is about to be output.
* The module should modify the 005 numeric if needed to indicate its features.
*/
virtual ModResult OnPassCompare(Extensible* ex, const std::string &password, const std::string &input, const std::string& hashtype);
- /** Called whenever a user is given usermode +o, anywhere on the network.
- * You cannot override this and prevent it from happening as it is already happened and
- * such a task must be performed by another server. You can however bounce modes by sending
- * servermodes out to reverse mode changes.
- * @param user The user who is opering
- */
- virtual void OnGlobalOper(User* user);
-
/** Called after a user has fully connected and all modules have executed OnUserConnect
* This event is informational only. You should not change any user information in this
* event. To do so, use the OnUserConnect method to change the state of local users.
/** ModuleManager takes care of all things module-related
* in the core.
*/
-class CoreExport ModuleManager
+class CoreExport ModuleManager : public fakederef<ModuleManager>
{
public:
typedef std::vector<ServiceProvider*> ServiceList;