* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
- * InspIRCd: (C) 2002-2007 InspIRCd Development Team
+ * InspIRCd: (C) 2002-2008 InspIRCd Development Team
* See: http://www.inspircd.org/wiki/index.php/Credits
*
* This program is free but copyrighted software; see
#ifndef __MODULES_H
#define __MODULES_H
+#include "globals.h"
+#include "dynamic.h"
+#include "base.h"
+#include "ctables.h"
+#include "inspsocket.h"
+#include <string>
+#include <deque>
+#include <sstream>
+#include "timer.h"
+#include "mode.h"
+#include "dns.h"
+
+class XLine;
+
/** Used with OnAccessCheck() method of modules
*/
enum AccessControlType {
MSG_NOTICE = 1
};
-#include "globals.h"
-#include "dynamic.h"
-#include "base.h"
-#include "ctables.h"
-#include "inspsocket.h"
-#include <string>
-#include <deque>
-#include <sstream>
-#include "timer.h"
-#include "mode.h"
-#include "dns.h"
-
/** If you change the module API, change this value.
* If you have enabled ipv6, the sizes of structs is
* different, and modules will be incompatible with
* loaded modules in a readable simple way, e.g.:
* 'FOREACH_MOD(I_OnConnect,OnConnect(user));'
*/
-#define FOREACH_MOD(y,x) if (ServerInstance->Config->global_implementation[y] > 0) { \
- for (int _i = 0; _i <= ServerInstance->Modules->GetCount(); _i++) { \
- if (ServerInstance->Config->implement_lists[_i][y]) \
+#define FOREACH_MOD(y,x) do { \
+ EventHandlerIter safei; \
+ for (EventHandlerIter _i = ServerInstance->Modules->EventHandlers[y].begin(); _i != ServerInstance->Modules->EventHandlers[y].end(); ) \
+ { \
+ safei = _i; \
+ ++safei; \
try \
{ \
- ServerInstance->Modules->modules[_i]->x ; \
+ (*_i)->x ; \
} \
catch (CoreException& modexcept) \
{ \
ServerInstance->Log(DEFAULT,"Exception caught: %s",modexcept.GetReason()); \
} \
+ _i = safei; \
} \
- }
+} while (0);
/**
* This #define allows us to call a method in all
* an instance pointer to the macro. e.g.:
* 'FOREACH_MOD_I(Instance, OnConnect, OnConnect(user));'
*/
-#define FOREACH_MOD_I(z,y,x) if (z->Config->global_implementation[y] > 0) { \
- for (int _i = 0; _i <= z->Modules->GetCount(); _i++) { \
- if (z->Config->implement_lists[_i][y]) \
+#define FOREACH_MOD_I(z,y,x) do { \
+ EventHandlerIter safei; \
+ for (EventHandlerIter _i = z->Modules->EventHandlers[y].begin(); _i != z->Modules->EventHandlers[y].end(); ) \
+ { \
+ safei = _i; \
+ ++safei; \
try \
{ \
- z->Modules->modules[_i]->x ; \
+ (*_i)->x ; \
} \
catch (CoreException& modexcept) \
{ \
z->Log(DEFAULT,"Exception caught: %s",modexcept.GetReason()); \
} \
+ _i = safei; \
} \
-}
+} while (0);
+
/**
* This define is similar to the one above but returns a result in MOD_RESULT.
* The first module to return a nonzero result is the value to be accepted,
* and any modules after are ignored.
*/
-#define FOREACH_RESULT(y,x) { if (ServerInstance->Config->global_implementation[y] > 0) { \
- MOD_RESULT = 0; \
- for (int _i = 0; _i <= ServerInstance->Modules->GetCount(); _i++) { \
- if (ServerInstance->Config->implement_lists[_i][y]) { \
- try \
- { \
- int res = ServerInstance->Modules->modules[_i]->x ; \
- if (res != 0) { \
- MOD_RESULT = res; \
- break; \
- } \
- } \
- catch (CoreException& modexcept) \
- { \
- ServerInstance->Log(DEFAULT,"Exception caught: %s",modexcept.GetReason()); \
- } \
+#define FOREACH_RESULT(y,x) \
+do { \
+ EventHandlerIter safei; \
+ MOD_RESULT = 0; \
+ for (EventHandlerIter _i = ServerInstance->Modules->EventHandlers[y].begin(); _i != ServerInstance->Modules->EventHandlers[y].end(); ) \
+ { \
+ safei = _i; \
+ ++safei; \
+ try \
+ { \
+ int res = (*_i)->x ; \
+ if (res != 0) { \
+ MOD_RESULT = res; \
+ break; \
} \
} \
+ catch (CoreException& modexcept) \
+ { \
+ ServerInstance->Log(DEFAULT,"Exception caught: %s",modexcept.GetReason()); \
+ } \
+ _i = safei; \
} \
- }
+} while(0);
+
/**
* This define is similar to the one above but returns a result in MOD_RESULT.
* The first module to return a nonzero result is the value to be accepted,
* and any modules after are ignored.
*/
-#define FOREACH_RESULT_I(z,y,x) { if (z->Config->global_implementation[y] > 0) { \
- MOD_RESULT = 0; \
- for (int _i = 0; _i <= z->Modules->GetCount(); _i++) { \
- if (z->Config->implement_lists[_i][y]) { \
- try \
- { \
- int res = z->Modules->modules[_i]->x ; \
- if (res != 0) { \
- MOD_RESULT = res; \
- break; \
- } \
- } \
- catch (CoreException& modexcept) \
- { \
- z->Log(DEBUG,"Exception caught: %s",modexcept.GetReason()); \
- } \
+#define FOREACH_RESULT_I(z,y,x) \
+do { \
+ EventHandlerIter safei; \
+ MOD_RESULT = 0; \
+ for (EventHandlerIter _i = z->Modules->EventHandlers[y].begin(); _i != z->Modules->EventHandlers[y].end(); ) \
+ { \
+ safei = _i; \
+ ++safei; \
+ try \
+ { \
+ int res = (*_i)->x ; \
+ if (res != 0) { \
+ MOD_RESULT = res; \
+ break; \
} \
} \
+ catch (CoreException& modexcept) \
+ { \
+ z->Log(DEBUG,"Exception caught: %s",modexcept.GetReason()); \
+ } \
+ _i = safei; \
} \
-}
+} while (0);
/** Represents a non-local user.
* (in fact, any FD less than -1 does)
/** Implementation-specific flags which may be set in Module::Implements()
*/
-enum Implementation { I_OnUserConnect, I_OnUserQuit, I_OnUserDisconnect, I_OnUserJoin, I_OnUserPart, I_OnRehash, I_OnServerRaw,
- I_OnUserPreJoin, I_OnUserPreKick, I_OnUserKick, I_OnOper, I_OnInfo, I_OnWhois, I_OnUserPreInvite,
- I_OnUserInvite, I_OnUserPreMessage, I_OnUserPreNotice, I_OnUserPreNick, I_OnUserMessage, I_OnUserNotice, I_OnMode,
- I_OnGetServerDescription, I_OnSyncUser, I_OnSyncChannel, I_OnSyncChannelMetaData, I_OnSyncUserMetaData,
- I_OnDecodeMetaData, I_ProtoSendMode, I_ProtoSendMetaData, I_OnWallops, I_OnChangeHost, I_OnChangeName, I_OnAddGLine,
- I_OnAddZLine, I_OnAddQLine, I_OnAddKLine, I_OnAddELine, I_OnDelGLine, I_OnDelZLine, I_OnDelKLine, I_OnDelELine, I_OnDelQLine,
- I_OnCleanup, I_OnUserPostNick, I_OnAccessCheck, I_On005Numeric, I_OnKill, I_OnRemoteKill, I_OnLoadModule, I_OnUnloadModule,
- I_OnBackgroundTimer, I_OnPreCommand, I_OnCheckReady, I_OnUserRrgister, I_OnCheckInvite,
- I_OnCheckKey, I_OnCheckLimit, I_OnCheckBan, I_OnStats, I_OnChangeLocalUserHost, I_OnChangeLocalUserGecos, I_OnLocalTopicChange,
- I_OnPostLocalTopicChange, I_OnEvent, I_OnRequest, I_OnOperCompre, I_OnGlobalOper, I_OnPostConnect, I_OnAddBan, I_OnDelBan,
- I_OnRawSocketAccept, I_OnRawSocketClose, I_OnRawSocketWrite, I_OnRawSocketRead, I_OnChangeLocalUserGECOS, I_OnUserRegister,
- I_OnOperCompare, I_OnChannelDelete, I_OnPostOper, I_OnSyncOtherMetaData, I_OnSetAway, I_OnCancelAway, I_OnUserList,
- I_OnPostCommand, I_OnPostJoin, I_OnWhoisLine, I_OnBuildExemptList, I_OnRawSocketConnect, I_OnGarbageCollect, I_OnBufferFlushed };
+enum Implementation
+{
+ I_BEGIN,
+ I_OnUserConnect, I_OnUserQuit, I_OnUserDisconnect, I_OnUserJoin, I_OnUserPart, I_OnRehash, I_OnServerRaw,
+ I_OnUserPreJoin, I_OnUserPreKick, I_OnUserKick, I_OnOper, I_OnInfo, I_OnWhois, I_OnUserPreInvite,
+ I_OnUserInvite, I_OnUserPreMessage, I_OnUserPreNotice, I_OnUserPreNick, I_OnUserMessage, I_OnUserNotice, I_OnMode,
+ I_OnGetServerDescription, I_OnSyncUser, I_OnSyncChannel, I_OnSyncChannelMetaData, I_OnSyncUserMetaData,
+ I_OnDecodeMetaData, I_ProtoSendMode, I_ProtoSendMetaData, I_OnWallops, I_OnChangeHost, I_OnChangeName, I_OnAddLine,
+ I_OnDelLine, I_OnExpireLine, I_OnCleanup, I_OnUserPostNick, I_OnAccessCheck, I_On005Numeric, I_OnKill, I_OnRemoteKill, I_OnLoadModule, I_OnUnloadModule,
+ I_OnBackgroundTimer, I_OnPreCommand, I_OnCheckReady, I_OnCheckInvite, I_OnRawMode,
+ I_OnCheckKey, I_OnCheckLimit, I_OnCheckBan, I_OnStats, I_OnChangeLocalUserHost, I_OnChangeLocalUserGecos, I_OnLocalTopicChange,
+ I_OnPostLocalTopicChange, I_OnEvent, I_OnRequest, I_OnOperCompre, I_OnGlobalOper, I_OnPostConnect, I_OnAddBan, I_OnDelBan,
+ I_OnRawSocketAccept, I_OnRawSocketClose, I_OnRawSocketWrite, I_OnRawSocketRead, I_OnChangeLocalUserGECOS, I_OnUserRegister,
+ I_OnOperCompare, I_OnChannelPreDelete, I_OnChannelDelete, I_OnPostOper, I_OnSyncOtherMetaData, I_OnSetAway, I_OnCancelAway, I_OnUserList,
+ I_OnPostCommand, I_OnPostJoin, I_OnWhoisLine, I_OnBuildExemptList, I_OnRawSocketConnect, I_OnGarbageCollect, I_OnBufferFlushed,
+ I_OnText, I_OnReadConfig, I_OnDownloadFile,
+ I_END
+};
+
+class ConfigReader;
/** Base class for all InspIRCd modules
* This class is the base class for InspIRCd modules. All modules must inherit from this class,
*/
virtual ~Module();
+ virtual void Prioritize()
+ {
+ }
+
+ virtual void OnReadConfig(ServerConfig* config, ConfigReader* coreconf);
+
+ virtual int OnDownloadFile(const std::string &filename, std::istream* &filedata);
+
/** Returns the version number of a Module.
* The method should return a Version object with its version information assigned via
* Version::Version
*/
virtual Version GetVersion();
- /** The Implements function specifies which methods a module should receive events for.
- * The char* parameter passed to this function contains a set of true or false values
- * (1 or 0) which indicate wether each function is implemented. You must use the Iimplementation
- * enum (documented elsewhere on this page) to mark functions as active. For example, to
- * receive events for OnUserJoin():
- *
- * Implements[I_OnUserJoin] = 1;
- *
- * @param The implement list
- */
- virtual void Implements(char* Implements);
-
- /** Used to set the 'priority' of a module (e.g. when it is called in relation to other modules.
- * Some modules prefer to be called before other modules, due to their design. For example, a
- * module which is expected to operate on complete information would expect to be placed last, so
- * that any other modules which wish to adjust that information would execute before it, to be sure
- * its information is correct. You can change your module's priority by returning one of:
- *
- * PRIORITY_FIRST - To place your module first in the list
- *
- * PRIORITY_LAST - To place your module last in the list
- *
- * PRIORITY_DONTCARE - To leave your module as it is (this is the default value, if you do not implement this function)
- *
- * The result of InspIRCd::PriorityBefore() - To move your module before another named module
- *
- * The result of InspIRCd::PriorityLast() - To move your module after another named module
- *
- * For a good working example of this method call, please see src/modules/m_spanningtree.cpp
- * and src/modules/m_hostchange.so which make use of it. It is highly recommended that unless
- * your module has a real need to reorder its priority, it should not implement this function,
- * as many modules changing their priorities can make the system redundant.
- */
- virtual Priority Prioritize();
-
/** Called when a user connects.
- * The details of the connecting user are available to you in the parameter userrec *user
+ * The details of the connecting user are available to you in the parameter User *user
* @param user The user who is connecting
*/
- virtual void OnUserConnect(userrec* user);
+ virtual void OnUserConnect(User* user);
/** Called when a user quits.
- * The details of the exiting user are available to you in the parameter userrec *user
+ * The details of the exiting user are available to you in the parameter User *user
* This event is only called when the user is fully registered when they quit. To catch
* raw disconnections, use the OnUserDisconnect method.
* @param user The user who is quitting
* @param message The user's quit message (as seen by non-opers)
* @param oper_message The user's quit message (as seen by opers)
*/
- virtual void OnUserQuit(userrec* user, const std::string &message, const std::string &oper_message);
+ virtual void OnUserQuit(User* user, const std::string &message, const std::string &oper_message);
/** Called whenever a user's socket is closed.
- * The details of the exiting user are available to you in the parameter userrec *user
+ * The details of the exiting user are available to you in the parameter User *user
* This event is called for all users, registered or not, as a cleanup method for modules
* which might assign resources to user, such as dns lookups, objects and sockets.
* @param user The user who is disconnecting
*/
- virtual void OnUserDisconnect(userrec* user);
+ virtual void OnUserDisconnect(User* user);
+
+ /** Called whenever a channel is about to be deleted
+ * @param chan The channel being deleted
+ * @return An integer specifying whether or not the channel may be deleted. 0 for yes, 1 for no.
+ */
+ virtual int OnChannelPreDelete(Channel *chan);
/** Called whenever a channel is deleted, either by QUIT, KICK or PART.
* @param chan The channel being deleted
*/
- virtual void OnChannelDelete(chanrec* chan);
+ virtual void OnChannelDelete(Channel* chan);
/** Called when a user joins a channel.
- * The details of the joining user are available to you in the parameter userrec *user,
- * and the details of the channel they have joined is available in the variable chanrec *channel
+ * The details of the joining user are available to you in the parameter User *user,
+ * and the details of the channel they have joined is available in the variable Channel *channel
* @param user The user who is joining
* @param channel The channel being joined
* @param silent Change this to true if you want to conceal the JOIN command from the other users
* of the channel (useful for modules such as auditorium)
+ * @param sync This is set to true if the JOIN is the result of a network sync and the remote user is being introduced
+ * to a channel due to the network sync.
*/
- virtual void OnUserJoin(userrec* user, chanrec* channel, bool &silent);
+ virtual void OnUserJoin(User* user, Channel* channel, bool sync, bool &silent);
/** Called after a user joins a channel
* Identical to OnUserJoin, but called immediately afterwards, when any linking module has
* @param user The user who is joining
* @param channel The channel being joined
*/
- virtual void OnPostJoin(userrec* user, chanrec* channel);
+ virtual void OnPostJoin(User* user, Channel* channel);
/** Called when a user parts a channel.
- * The details of the leaving user are available to you in the parameter userrec *user,
- * and the details of the channel they have left is available in the variable chanrec *channel
+ * The details of the leaving user are available to you in the parameter User *user,
+ * and the details of the channel they have left is available in the variable Channel *channel
* @param user The user who is parting
* @param channel The channel being parted
* @param partmessage The part message, or an empty string
* @param silent Change this to true if you want to conceal the PART command from the other users
* of the channel (useful for modules such as auditorium)
*/
- virtual void OnUserPart(userrec* user, chanrec* channel, const std::string &partmessage, bool &silent);
+ virtual void OnUserPart(User* user, Channel* channel, const std::string &partmessage, bool &silent);
/** Called on rehash.
* This method is called prior to a /REHASH or when a SIGHUP is received from the operating
* value of this variable will be NULL.
* @param parameter The (optional) parameter given to REHASH from the user.
*/
- virtual void OnRehash(userrec* user, const std::string ¶meter);
+ virtual void OnRehash(User* user, const std::string ¶meter);
/** Called when a raw command is transmitted or received.
* This method is the lowest level of handler available to a module. It will be called with raw
* data which is passing through a connected socket. If you wish, you may munge this data by changing
* the string parameter "raw". If you do this, after your function exits it will immediately be
* cut down to 510 characters plus a carriage return and linefeed. For INBOUND messages only (where
- * inbound is set to true) the value of user will be the userrec of the connection sending the
+ * inbound is set to true) the value of user will be the User of the connection sending the
* data. This is not possible for outbound data because the data may be being routed to multiple targets.
* @param raw The raw string in RFC1459 format
* @param inbound A flag to indicate wether the data is coming into the daemon or going out to the user
* @param user The user record sending the text, when inbound == true.
*/
- virtual void OnServerRaw(std::string &raw, bool inbound, userrec* user);
+ virtual void OnServerRaw(std::string &raw, bool inbound, User* user);
/** Called whenever a user is about to join a channel, before any processing is done.
* Returning a value of 1 from this function stops the process immediately, causing no
* IMPORTANT NOTE!
*
* If the user joins a NEW channel which does not exist yet, OnUserPreJoin will be called BEFORE the channel
- * record is created. This will cause chanrec* chan to be NULL. There is very little you can do in form of
+ * record is created. This will cause Channel* chan to be NULL. There is very little you can do in form of
* processing on the actual channel record at this point, however the channel NAME will still be passed in
* char* cname, so that you could for example implement a channel blacklist or whitelist, etc.
* @param user The user joining the channel
* You may alter this string to alter the user's modes on the channel.
* @return 1 To prevent the join, 0 to allow it.
*/
- virtual int OnUserPreJoin(userrec* user, chanrec* chan, const char* cname, std::string &privs);
+ virtual int OnUserPreJoin(User* user, Channel* chan, const char* cname, std::string &privs);
/** Called whenever a user is about to be kicked.
* Returning a value of 1 from this function stops the process immediately, causing no
* @param reason The kick reason
* @return 1 to prevent the kick, 0 to continue normally, -1 to explicitly allow the kick regardless of normal operation
*/
- virtual int OnUserPreKick(userrec* source, userrec* user, chanrec* chan, const std::string &reason);
+ virtual int OnUserPreKick(User* source, User* user, Channel* chan, const std::string &reason);
/** Called whenever a user is kicked.
* If this method is called, the kick is already underway and cannot be prevented, so
* @param silent Change this to true if you want to conceal the PART command from the other users
* of the channel (useful for modules such as auditorium)
*/
- virtual void OnUserKick(userrec* source, userrec* user, chanrec* chan, const std::string &reason, bool &silent);
+ virtual void OnUserKick(User* source, User* user, Channel* chan, const std::string &reason, bool &silent);
/** Called whenever a user opers locally.
- * The userrec will contain the oper mode 'o' as this function is called after any modifications
+ * The User will contain the oper mode 'o' as this function is called after any modifications
* are made to the user's structure by the core.
* @param user The user who is opering up
* @param opertype The opers type name
*/
- virtual void OnOper(userrec* user, const std::string &opertype);
+ virtual void OnOper(User* user, const std::string &opertype);
/** Called after a user opers locally.
* This is identical to Module::OnOper(), except it is called after OnOper so that other modules
* can be gauranteed to already have processed the oper-up, for example m_spanningtree has sent
* out the OPERTYPE, etc.
* @param user The user who is opering up
+ * @param opername The name of the oper that the user is opering up to. Only valid locally. Empty string otherwise.
* @param opertype The opers type name
*/
- virtual void OnPostOper(userrec* user, const std::string &opertype);
+ virtual void OnPostOper(User* user, const std::string &opername, const std::string &opertype);
/** Called whenever a user types /INFO.
- * The userrec will contain the information of the user who typed the command. Modules may use this
+ * The User will contain the information of the user who typed the command. Modules may use this
* method to output their own credits in /INFO (which is the ircd's version of an about box).
* It is purposefully not possible to modify any info that has already been output, or halt the list.
* You must write a 371 numeric to the user, containing your info in the following format:
*
* @param user The user issuing /INFO
*/
- virtual void OnInfo(userrec* user);
+ virtual void OnInfo(User* user);
/** Called whenever a /WHOIS is performed on a local user.
* The source parameter contains the details of the user who issued the WHOIS command, and
* @param source The user issuing the WHOIS command
* @param dest The user who is being WHOISed
*/
- virtual void OnWhois(userrec* source, userrec* dest);
+ virtual void OnWhois(User* source, User* dest);
/** Called whenever a user is about to invite another user into a channel, before any processing is done.
* Returning 1 from this function stops the process immediately, causing no
* @param channel The channel the user is being invited to
* @return 1 to deny the invite, 0 to allow
*/
- virtual int OnUserPreInvite(userrec* source,userrec* dest,chanrec* channel);
+ virtual int OnUserPreInvite(User* source,User* dest,Channel* channel);
/** Called after a user has been successfully invited to a channel.
* You cannot prevent the invite from occuring using this function, to do that,
* @param dest The user being invited
* @param channel The channel the user is being invited to
*/
- virtual void OnUserInvite(userrec* source,userrec* dest,chanrec* channel);
+ virtual void OnUserInvite(User* source,User* dest,Channel* channel);
/** Called whenever a user is about to PRIVMSG A user or a channel, before any processing is done.
* Returning any nonzero value from this function stops the process immediately, causing no
* output to be sent to the user by the core. If you do this you must produce your own numerics,
* notices etc. This is useful for modules which may want to filter or redirect messages.
* target_type can be one of TYPE_USER or TYPE_CHANNEL. If the target_type value is a user,
- * you must cast dest to a userrec* otherwise you must cast it to a chanrec*, this is the details
+ * you must cast dest to a User* otherwise you must cast it to a Channel*, this is the details
* of where the message is destined to be sent.
* @param user The user sending the message
- * @param dest The target of the message (chanrec* or userrec*)
+ * @param dest The target of the message (Channel* or User*)
* @param target_type The type of target (TYPE_USER or TYPE_CHANNEL)
* @param text Changeable text being sent by the user
* @param status The status being used, e.g. PRIVMSG @#chan has status== '@', 0 to send to everyone.
* It will be ignored for private messages.
* @return 1 to deny the NOTICE, 0 to allow it
*/
- virtual int OnUserPreMessage(userrec* user,void* dest,int target_type, std::string &text,char status, CUList &exempt_list);
+ virtual int OnUserPreMessage(User* user,void* dest,int target_type, std::string &text,char status, CUList &exempt_list);
/** Called whenever a user is about to NOTICE A user or a channel, before any processing is done.
* Returning any nonzero value from this function stops the process immediately, causing no
* output to be sent to the user by the core. If you do this you must produce your own numerics,
* notices etc. This is useful for modules which may want to filter or redirect messages.
* target_type can be one of TYPE_USER or TYPE_CHANNEL. If the target_type value is a user,
- * you must cast dest to a userrec* otherwise you must cast it to a chanrec*, this is the details
+ * you must cast dest to a User* otherwise you must cast it to a Channel*, this is the details
* of where the message is destined to be sent.
* You may alter the message text as you wish before relinquishing control to the next module
* in the chain, and if no other modules block the text this altered form of the text will be sent out
* to the user and possibly to other servers.
* @param user The user sending the message
- * @param dest The target of the message (chanrec* or userrec*)
+ * @param dest The target of the message (Channel* or User*)
* @param target_type The type of target (TYPE_USER or TYPE_CHANNEL)
* @param text Changeable text being sent by the user
* @param status The status being used, e.g. PRIVMSG @#chan has status== '@', 0 to send to everyone.
* It will be ignored for private notices.
* @return 1 to deny the NOTICE, 0 to allow it
*/
- virtual int OnUserPreNotice(userrec* user,void* dest,int target_type, std::string &text,char status, CUList &exempt_list);
+ virtual int OnUserPreNotice(User* user,void* dest,int target_type, std::string &text,char status, CUList &exempt_list);
/** Called whenever the server wants to build the exemption list for a channel, but is not directly doing a PRIVMSG or NOTICE.
* For example, the spanningtree protocol will call this event when passing a privmsg on (but not processing it directly).
* @param exempt_list The exempt list to be populated
* @param text The original message text causing the exempt list to be built
*/
- virtual void OnBuildExemptList(MessageType message_type, chanrec* chan, userrec* sender, char status, CUList &exempt_list, const std::string &text);
+ virtual void OnBuildExemptList(MessageType message_type, Channel* chan, User* sender, char status, CUList &exempt_list, const std::string &text);
/** Called before any nickchange, local or remote. This can be used to implement Q-lines etc.
* Please note that although you can see remote nickchanges through this function, you should
- * NOT make any changes to the userrec if the user is a remote user as this may cause a desnyc.
+ * NOT make any changes to the User if the user is a remote user as this may cause a desnyc.
* check user->server before taking any action (including returning nonzero from the method).
* If your method returns nonzero, the nickchange is silently forbidden, and it is down to your
* module to generate some meaninful output.
* @param newnick Their new nickname
* @return 1 to deny the change, 0 to allow
*/
- virtual int OnUserPreNick(userrec* user, const std::string &newnick);
+ virtual int OnUserPreNick(User* user, const std::string &newnick);
/** Called after any PRIVMSG sent from a user.
- * The dest variable contains a userrec* if target_type is TYPE_USER and a chanrec*
+ * The dest variable contains a User* if target_type is TYPE_USER and a Channel*
* if target_type is TYPE_CHANNEL.
* @param user The user sending the message
* @param dest The target of the message
* @param text the text being sent by the user
* @param status The status being used, e.g. PRIVMSG @#chan has status== '@', 0 to send to everyone.
*/
- virtual void OnUserMessage(userrec* user, void* dest, int target_type, const std::string &text, char status, const CUList &exempt_list);
+ virtual void OnUserMessage(User* user, void* dest, int target_type, const std::string &text, char status, const CUList &exempt_list);
/** Called after any NOTICE sent from a user.
- * The dest variable contains a userrec* if target_type is TYPE_USER and a chanrec*
+ * The dest variable contains a User* if target_type is TYPE_USER and a Channel*
+ * if target_type is TYPE_CHANNEL.
+ * @param user The user sending the message
+ * @param dest The target of the message
+ * @param target_type The type of target (TYPE_USER or TYPE_CHANNEL)
+ * @param text the text being sent by the user
+ * @param status The status being used, e.g. NOTICE @#chan has status== '@', 0 to send to everyone.
+ */
+ virtual void OnUserNotice(User* user, void* dest, int target_type, const std::string &text, char status, const CUList &exempt_list);
+
+ /** Called immediately before any NOTICE or PRIVMSG sent from a user, local or remote.
+ * The dest variable contains a User* if target_type is TYPE_USER and a Channel*
* if target_type is TYPE_CHANNEL.
+ * The difference between this event and OnUserPreNotice/OnUserPreMessage is that delivery is gauranteed,
+ * the message has already been vetted. In the case of the other two methods, a later module may stop your
+ * message. This also differs from OnUserMessage which occurs AFTER the message has been sent.
* @param user The user sending the message
* @param dest The target of the message
* @param target_type The type of target (TYPE_USER or TYPE_CHANNEL)
* @param text the text being sent by the user
* @param status The status being used, e.g. NOTICE @#chan has status== '@', 0 to send to everyone.
*/
- virtual void OnUserNotice(userrec* user, void* dest, int target_type, const std::string &text, char status, const CUList &exempt_list);
+ virtual void OnText(User* user, void* dest, int target_type, const std::string &text, char status, CUList &exempt_list);
/** Called after every MODE command sent from a user
- * The dest variable contains a userrec* if target_type is TYPE_USER and a chanrec*
+ * The dest variable contains a User* if target_type is TYPE_USER and a Channel*
* if target_type is TYPE_CHANNEL. The text variable contains the remainder of the
* mode string after the target, e.g. "+wsi" or "+ooo nick1 nick2 nick3".
* @param user The user sending the MODEs
- * @param dest The target of the modes (userrec* or chanrec*)
+ * @param dest The target of the modes (User* or Channel*)
* @param target_type The type of target (TYPE_USER or TYPE_CHANNEL)
* @param text The actual modes and their parameters if any
*/
- virtual void OnMode(userrec* user, void* dest, int target_type, const std::string &text);
+ virtual void OnMode(User* user, void* dest, int target_type, const std::string &text);
/** Allows modules to alter or create server descriptions
* Whenever a module requires a server description, for example for display in
* @param proto A pointer to the module handling network protocol
* @param opaque An opaque pointer set by the protocol module, should not be modified!
*/
- virtual void OnSyncUser(userrec* user, Module* proto, void* opaque);
+ virtual void OnSyncUser(User* user, Module* proto, void* opaque);
/** Allows modules to synchronize data which relates to channels during a netburst.
* When this function is called, it will be called from the module which implements
* @param proto A pointer to the module handling network protocol
* @param opaque An opaque pointer set by the protocol module, should not be modified!
*/
- virtual void OnSyncChannel(chanrec* chan, Module* proto, void* opaque);
+ virtual void OnSyncChannel(Channel* chan, Module* proto, void* opaque);
/* Allows modules to syncronize metadata related to channels over the network during a netburst.
* Whenever the linking module wants to send out data, but doesnt know what the data
- * represents (e.g. it is Extensible metadata, added to a userrec or chanrec by a module) then
+ * represents (e.g. it is Extensible metadata, added to a User or Channel by a module) then
* this method is called.You should use the ProtoSendMetaData function after you've
* correctly decided how the data should be represented, to send the metadata on its way if it belongs
* to your module. For a good example of how to use this method, see src/modules/m_swhois.cpp.
* @param displayable If this value is true, the data is going to be displayed to a user,
* and not sent across the network. Use this to determine wether or not to show sensitive data.
*/
- virtual void OnSyncChannelMetaData(chanrec* chan, Module* proto,void* opaque, const std::string &extname, bool displayable = false);
+ virtual void OnSyncChannelMetaData(Channel* chan, Module* proto,void* opaque, const std::string &extname, bool displayable = false);
/* Allows modules to syncronize metadata related to users over the network during a netburst.
* Whenever the linking module wants to send out data, but doesnt know what the data
- * represents (e.g. it is Extensible metadata, added to a userrec or chanrec by a module) then
+ * represents (e.g. it is Extensible metadata, added to a User or Channel by a module) then
* this method is called. You should use the ProtoSendMetaData function after you've
* correctly decided how the data should be represented, to send the metadata on its way if
* if it belongs to your module.
* @param displayable If this value is true, the data is going to be displayed to a user,
* and not sent across the network. Use this to determine wether or not to show sensitive data.
*/
- virtual void OnSyncUserMetaData(userrec* user, Module* proto,void* opaque, const std::string &extname, bool displayable = false);
+ virtual void OnSyncUserMetaData(User* user, Module* proto,void* opaque, const std::string &extname, bool displayable = false);
/* Allows modules to syncronize metadata not related to users or channels, over the network during a netburst.
* Whenever the linking module wants to send out data, but doesnt know what the data
- * represents (e.g. it is Extensible metadata, added to a userrec or chanrec by a module) then
+ * represents (e.g. it is Extensible metadata, added to a User or Channel by a module) then
* this method is called. You should use the ProtoSendMetaData function after you've
* correctly decided how the data should be represented, to send the metadata on its way if
* if it belongs to your module.
/** Allows module data, sent via ProtoSendMetaData, to be decoded again by a receiving module.
* Please see src/modules/m_swhois.cpp for a working example of how to use this method call.
* @param target_type The type of item to decode data for, TYPE_USER or TYPE_CHANNEL
- * @param target The chanrec* or userrec* that data should be added to
+ * @param target The Channel* or User* that data should be added to
* @param extname The extension name which is being sent
* @param extdata The extension data, encoded at the other end by an identical module through OnSyncChannelMetaData or OnSyncUserMetaData
*/
*
* @param opaque An opaque pointer set by the protocol module, should not be modified!
* @param target_type The type of item to decode data for, TYPE_USER or TYPE_CHANNEL
- * @param target The chanrec* or userrec* that modes should be sent for
+ * @param target The Channel* or User* that modes should be sent for
* @param modeline The modes and parameters to be sent
*/
virtual void ProtoSendMode(void* opaque, int target_type, void* target, const std::string &modeline);
* how to use this function.
* @param opaque An opaque pointer set by the protocol module, should not be modified!
* @param target_type The type of item to decode data for, TYPE_USER or TYPE_CHANNEL
- * @param target The chanrec* or userrec* that metadata should be sent for
+ * @param target The Channel* or User* that metadata should be sent for
* @param extname The extension name to send metadata for
* @param extdata Encoded data for this extension name, which will be encoded at the oppsite end by an identical module using OnDecodeMetaData
*/
* @param user The user sending the WALLOPS
* @param text The content of the WALLOPS message
*/
- virtual void OnWallops(userrec* user, const std::string &text);
+ virtual void OnWallops(User* user, const std::string &text);
/** Called whenever a user's hostname is changed.
* This event triggers after the host has been set.
* @param user The user whos host is being changed
* @param newhost The new hostname being set
*/
- virtual void OnChangeHost(userrec* user, const std::string &newhost);
+ virtual void OnChangeHost(User* user, const std::string &newhost);
/** Called whenever a user's GECOS (realname) is changed.
* This event triggers after the name has been set.
* @param user The user who's GECOS is being changed
* @param gecos The new GECOS being set on the user
*/
- virtual void OnChangeName(userrec* user, const std::string &gecos);
-
- /** Called whenever a gline is added by a local user.
- * This method is triggered after the line is added.
- * @param duration The duration of the line in seconds
- * @param source The sender of the line
- * @param reason The reason text to be displayed
- * @param hostmask The hostmask to add
- */
- virtual void OnAddGLine(long duration, userrec* source, const std::string &reason, const std::string &hostmask);
-
- /** Called whenever a zline is added by a local user.
- * This method is triggered after the line is added.
- * @param duration The duration of the line in seconds
- * @param source The sender of the line
- * @param reason The reason text to be displayed
- * @param ipmask The hostmask to add
- */
- virtual void OnAddZLine(long duration, userrec* source, const std::string &reason, const std::string &ipmask);
+ virtual void OnChangeName(User* user, const std::string &gecos);
- /** Called whenever a kline is added by a local user.
+ /** Called whenever an xline is added by a local user.
* This method is triggered after the line is added.
- * @param duration The duration of the line in seconds
- * @param source The sender of the line
- * @param reason The reason text to be displayed
- * @param hostmask The hostmask to add
+ * @param source The sender of the line or NULL for local server
+ * @param line The xline being added
*/
- virtual void OnAddKLine(long duration, userrec* source, const std::string &reason, const std::string &hostmask);
+ virtual void OnAddLine(User* source, XLine* line);
- /** Called whenever a qline is added by a local user.
- * This method is triggered after the line is added.
- * @param duration The duration of the line in seconds
- * @param source The sender of the line
- * @param reason The reason text to be displayed
- * @param nickmask The hostmask to add
- */
- virtual void OnAddQLine(long duration, userrec* source, const std::string &reason, const std::string &nickmask);
-
- /** Called whenever a eline is added by a local user.
- * This method is triggered after the line is added.
- * @param duration The duration of the line in seconds
- * @param source The sender of the line
- * @param reason The reason text to be displayed
- * @param hostmask The hostmask to add
- */
- virtual void OnAddELine(long duration, userrec* source, const std::string &reason, const std::string &hostmask);
-
- /** Called whenever a gline is deleted.
- * This method is triggered after the line is deleted.
- * @param source The user removing the line
- * @param hostmask The hostmask to delete
- */
- virtual void OnDelGLine(userrec* source, const std::string &hostmask);
-
- /** Called whenever a zline is deleted.
- * This method is triggered after the line is deleted.
- * @param source The user removing the line
- * @param hostmask The hostmask to delete
- */
- virtual void OnDelZLine(userrec* source, const std::string &ipmask);
-
- /** Called whenever a kline is deleted.
- * This method is triggered after the line is deleted.
- * @param source The user removing the line
- * @param hostmask The hostmask to delete
- */
- virtual void OnDelKLine(userrec* source, const std::string &hostmask);
-
- /** Called whenever a qline is deleted.
+ /** Called whenever an xline is deleted MANUALLY. See OnExpireLine for expiry.
* This method is triggered after the line is deleted.
- * @param source The user removing the line
- * @param hostmask The hostmask to delete
+ * @param source The user removing the line or NULL for local server
+ * @param line the line being deleted
*/
- virtual void OnDelQLine(userrec* source, const std::string &nickmask);
+ virtual void OnDelLine(User* source, XLine* line);
- /** Called whenever a eline is deleted.
+ /** Called whenever an xline expires.
* This method is triggered after the line is deleted.
- * @param source The user removing the line
- * @param hostmask The hostmask to delete
+ * @param line The line being deleted.
*/
- virtual void OnDelELine(userrec* source, const std::string &hostmask);
+ virtual void OnExpireLine(XLine *line);
/** Called before your module is unloaded to clean up Extensibles.
* This method is called once for every user and channel on the network,
* so that when your module unloads it may clear up any remaining data
* in the form of Extensibles added using Extensible::Extend().
* If the target_type variable is TYPE_USER, then void* item refers to
- * a userrec*, otherwise it refers to a chanrec*.
+ * a User*, otherwise it refers to a Channel*.
* @param target_type The type of item being cleaned
* @param item A pointer to the item's class
*/
/** Called after any nickchange, local or remote. This can be used to track users after nickchanges
* have been applied. Please note that although you can see remote nickchanges through this function, you should
- * NOT make any changes to the userrec if the user is a remote user as this may cause a desnyc.
+ * NOT make any changes to the User if the user is a remote user as this may cause a desnyc.
* check user->server before taking any action (including returning nonzero from the method).
* Because this method is called after the nickchange is taken place, no return values are possible
* to indicate forbidding of the nick change. Use OnUserPreNick for this.
* @param user The user changing their nick
* @param oldnick The old nickname of the user before the nickchange
*/
- virtual void OnUserPostNick(userrec* user, const std::string &oldnick);
+ virtual void OnUserPostNick(User* user, const std::string &oldnick);
/** Called before an action which requires a channel privilage check.
* This function is called before many functions which check a users status on a channel, for example
* @param channel The channel which is being checked
* @param access_type See above
*/
- virtual int OnAccessCheck(userrec* source,userrec* dest,chanrec* channel,int access_type);
+ virtual int OnAccessCheck(User* source,User* dest,Channel* channel,int access_type);
/** Called when a 005 numeric is about to be output.
* The module should modify the 005 numeric if needed to indicate its features.
* @param reason The kill reason
* @return 1 to prevent the kill, 0 to allow
*/
- virtual int OnKill(userrec* source, userrec* dest, const std::string &reason);
+ virtual int OnKill(User* source, User* dest, const std::string &reason);
/** Called when an oper wants to disconnect a remote user via KILL
* @param source The user sending the KILL
* @param dest The user being killed
* @param reason The kill reason
*/
- virtual void OnRemoteKill(userrec* source, userrec* dest, const std::string &reason, const std::string &operreason);
+ virtual void OnRemoteKill(User* source, User* dest, const std::string &reason, const std::string &operreason);
/** Called whenever a module is loaded.
* mod will contain a pointer to the module, and string will contain its name,
* @param original_line The entire original line as passed to the parser from the user
* @return 1 to block the command, 0 to allow
*/
- virtual int OnPreCommand(const std::string &command, const char** parameters, int pcnt, userrec *user, bool validated, const std::string &original_line);
+ virtual int OnPreCommand(const std::string &command, const char** parameters, int pcnt, User *user, bool validated, const std::string &original_line);
/** Called after any command has been executed.
* This event occurs for all registered commands, wether they are registered in the core,
* @param result The return code given by the command handler, one of CMD_SUCCESS or CMD_FAILURE
* @param original_line The entire original line as passed to the parser from the user
*/
- virtual void OnPostCommand(const std::string &command, const char** parameters, int pcnt, userrec *user, CmdResult result, const std::string &original_line);
+ virtual void OnPostCommand(const std::string &command, const char** parameters, int pcnt, User *user, CmdResult result, const std::string &original_line);
/** Called to check if a user who is connecting can now be allowed to register
* If any modules return false for this function, the user is held in the waiting
* @param user The user to check
* @return true to indicate readiness, false if otherwise
*/
- virtual bool OnCheckReady(userrec* user);
+ virtual bool OnCheckReady(User* user);
/** Called whenever a user is about to register their connection (e.g. before the user
* is sent the MOTD etc). Modules can use this method if they are performing a function
* @param user The user registering
* @return 1 to indicate user quit, 0 to continue
*/
- virtual int OnUserRegister(userrec* user);
+ virtual int OnUserRegister(User* user);
/** Called whenever a user joins a channel, to determine if invite checks should go ahead or not.
* This method will always be called for each join, wether or not the channel is actually +i, and
* @param chan The channel being joined
* @return 1 to explicitly allow the join, 0 to proceed as normal
*/
- virtual int OnCheckInvite(userrec* user, chanrec* chan);
+ virtual int OnCheckInvite(User* user, Channel* chan);
+
+ /** Called whenever a mode character is processed.
+ * Return 1 from this function to block the mode character from being processed entirely.
+ * @param user The user who is sending the mode
+ * @param chan The channel the mode is being sent to (or NULL if a usermode)
+ * @param mode The mode character being set
+ * @param param The parameter for the mode or an empty string
+ * @param adding true of the mode is being added, false if it is being removed
+ * @param pcnt The parameter count for the mode (0 or 1)
+ * @return 1 to deny the mode, 0 to allow
+ */
+ virtual int OnRawMode(User* user, Channel* chan, const char mode, const std::string ¶m, bool adding, int pcnt);
/** Called whenever a user joins a channel, to determine if key checks should go ahead or not.
* This method will always be called for each join, wether or not the channel is actually +k, and
* @param chan The channel being joined
* @return 1 to explicitly allow the join, 0 to proceed as normal
*/
- virtual int OnCheckKey(userrec* user, chanrec* chan, const std::string &keygiven);
+ virtual int OnCheckKey(User* user, Channel* chan, const std::string &keygiven);
/** Called whenever a user joins a channel, to determine if channel limit checks should go ahead or not.
* This method will always be called for each join, wether or not the channel is actually +l, and
* @param chan The channel being joined
* @return 1 to explicitly allow the join, 0 to proceed as normal
*/
- virtual int OnCheckLimit(userrec* user, chanrec* chan);
+ virtual int OnCheckLimit(User* user, Channel* chan);
/** Called whenever a user joins a channel, to determine if banlist checks should go ahead or not.
* This method will always be called for each join, wether or not the user actually matches a channel ban, and
* @param chan The channel being joined
* @return 1 to explicitly allow the join, 0 to proceed as normal
*/
- virtual int OnCheckBan(userrec* user, chanrec* chan);
+ virtual int OnCheckBan(User* user, Channel* chan);
/** Called on all /STATS commands
* This method is triggered for all /STATS use, including stats symbols handled by the core.
* work when remote STATS queries are received.
* @return 1 to block the /STATS from being processed by the core, 0 to allow it
*/
- virtual int OnStats(char symbol, userrec* user, string_list &results);
+ virtual int OnStats(char symbol, User* user, string_list &results);
/** Called whenever a change of a local users displayed host is attempted.
* Return 1 to deny the host change, or 0 to allow it.
* @param newhost The new hostname
* @return 1 to deny the host change, 0 to allow
*/
- virtual int OnChangeLocalUserHost(userrec* user, const std::string &newhost);
+ virtual int OnChangeLocalUserHost(User* user, const std::string &newhost);
/** Called whenever a change of a local users GECOS (fullname field) is attempted.
* return 1 to deny the name change, or 0 to allow it.
* @param newhost The new GECOS
* @return 1 to deny the GECOS change, 0 to allow
*/
- virtual int OnChangeLocalUserGECOS(userrec* user, const std::string &newhost);
+ virtual int OnChangeLocalUserGECOS(User* user, const std::string &newhost);
/** Called whenever a topic is changed by a local user.
* Return 1 to deny the topic change, or 0 to allow it.
* @param topic The actual topic text
* @param 1 to block the topic change, 0 to allow
*/
- virtual int OnLocalTopicChange(userrec* user, chanrec* chan, const std::string &topic);
+ virtual int OnLocalTopicChange(User* user, Channel* chan, const std::string &topic);
/** Called whenever a local topic has been changed.
* To block topic changes you must use OnLocalTopicChange instead.
* @param chan The channels who's topic is being changed
* @param topic The actual topic text
*/
- virtual void OnPostLocalTopicChange(userrec* user, chanrec* chan, const std::string &topic);
+ virtual void OnPostLocalTopicChange(User* user, Channel* chan, const std::string &topic);
/** Called whenever an Event class is sent to all module by another module.
* Please see the documentation of Event::Send() for further information. The Event sent can
* servermodes out to reverse mode changes.
* @param user The user who is opering
*/
- virtual void OnGlobalOper(userrec* user);
+ virtual void OnGlobalOper(User* user);
/** Called after a user has fully connected and all modules have executed OnUserConnect
* This event is informational only. You should not change any user information in this
* This is called for both local and remote users.
* @param user The user who is connecting
*/
- virtual void OnPostConnect(userrec* user);
+ virtual void OnPostConnect(User* user);
/** Called whenever a ban is added to a channel's list.
* Return a non-zero value to 'eat' the mode change and prevent the ban from being added.
* @param banmask The ban mask being added
* @return 1 to block the ban, 0 to continue as normal
*/
- virtual int OnAddBan(userrec* source, chanrec* channel,const std::string &banmask);
+ virtual int OnAddBan(User* source, Channel* channel,const std::string &banmask);
/** Called whenever a ban is removed from a channel's list.
* Return a non-zero value to 'eat' the mode change and prevent the ban from being removed.
* @param banmask The ban mask being deleted
* @return 1 to block the unban, 0 to continue as normal
*/
- virtual int OnDelBan(userrec* source, chanrec* channel,const std::string &banmask);
+ virtual int OnDelBan(User* source, Channel* channel,const std::string &banmask);
/** Called immediately after any connection is accepted. This is intended for raw socket
* processing (e.g. modules which wrap the tcp connection within another library) and provides
*/
virtual void OnRawSocketClose(int fd);
- /** Called immediately upon connection of an outbound InspSocket which has been hooked
+ /** Called immediately upon connection of an outbound BufferedSocket which has been hooked
* by a module.
* @param fd The file descriptor of the socket immediately after connect()
*/
/** Called whenever a user sets away.
* This method has no parameter for the away message, as it is available in the
- * user record as userrec::awaymsg.
+ * user record as User::awaymsg.
* @param user The user setting away
*/
- virtual void OnSetAway(userrec* user);
+ virtual void OnSetAway(User* user);
/** Called when a user cancels their away state.
* @param user The user returning from away
*/
- virtual void OnCancelAway(userrec* user);
+ virtual void OnCancelAway(User* user);
/** Called whenever a NAMES list is requested.
* You can produce the nameslist yourself, overriding the current list,
* @param userlist The user list for the channel (you may change this pointer.
* If you want to change the values, take a copy first, and change the copy, then
* point the pointer at your copy)
- * @return 1 to prevent the user list being sent to the client, 0 to allow it
+ * @return 1 to prevent the user list being sent to the client, 0 to allow it.
+ * Returning -1 allows the names list, but bypasses any checks which check for
+ * channel membership before sending the names list.
*/
- virtual int OnUserList(userrec* user, chanrec* Ptr, CUList* &userlist);
+ virtual int OnUserList(User* user, Channel* Ptr, CUList* &userlist);
/** Called whenever a line of WHOIS output is sent to a user.
* You may change the numeric and the text of the output by changing
* the values numeric and text, but you cannot change the user the
- * numeric is sent to. You may however change the user's userrec values.
+ * numeric is sent to. You may however change the user's User values.
* @param user The user the numeric is being sent to
* @param dest The user being WHOISed
* @param numeric The numeric of the line being sent
* @return nonzero to drop the line completely so that the user does not
* receive it, or zero to allow the line to be sent.
*/
- virtual int OnWhoisLine(userrec* user, userrec* dest, int &numeric, std::string &text);
+ virtual int OnWhoisLine(User* user, User* dest, int &numeric, std::string &text);
/** Called at intervals for modules to garbage-collect any hashes etc.
* Certain data types such as hash_map 'leak' buckets, which must be
* data which is being spooled in a controlled manner, e.g. LIST lines.
* @param user The user who's buffer is now empty.
*/
- virtual void OnBufferFlushed(userrec* user);
+ virtual void OnBufferFlushed(User* user);
};
+#define CONF_NO_ERROR 0x000000
#define CONF_NOT_A_NUMBER 0x000010
#define CONF_INT_NEGATIVE 0x000080
#define CONF_VALUE_NOT_FOUND 0x000100
* if bool is false AND user is false, the error report will be spooled to all opers
* by means of a NOTICE to all opers.
*/
- void DumpErrors(bool bail,userrec* user);
+ void DumpErrors(bool bail,User* user);
/** Returns the number of items within a tag.
* For example if the tag was <test tag="blah" data="foo"> then this
};
/** A DLLFactory (designed to load shared objects) containing a
- * handle to a module's init_module() function.
+ * handle to a module's init_module() function. Unfortunately,
+ * due to the design of shared object systems we must keep this
+ * hanging around, as if we remove this handle, we remove the
+ * shared object file from memory (!)
*/
typedef DLLFactory<Module> ircd_module;
-/** A list of loaded Modules
+/** A list of modules
+ */
+typedef std::vector<Module*> IntModuleList;
+
+/** An event handler iterator
*/
-typedef std::vector<Module*> ModuleList;
+typedef IntModuleList::iterator EventHandlerIter;
-/** A list of loaded module handles (ircd_module)
+/** Module priority states
*/
-typedef std::vector<ircd_module*> ModuleHandleList;
+enum PriorityState
+{
+ PRIO_DONTCARE,
+ PRIO_FIRST,
+ PRIO_LAST,
+ PRIO_AFTER,
+ PRIO_BEFORE
+};
/** ModuleManager takes care of all things module-related
* in the core.
private:
/** Holds a string describing the last module error to occur
*/
- char MODERR[MAXBUF];
+ std::string LastModuleError;
/** The feature names published by various modules
*/
*/
interfacelist Interfaces;
- /** Total number of modules loaded into the ircd, minus one
+ /** Total number of modules loaded into the ircd
*/
int ModCount;
*/
InspIRCd* Instance;
- public:
- /** A list of ircd_module* module handles
- * Note that this list is always exactly 255 in size.
- * The actual number of loaded modules is available from GetModuleCount()
+ /** List of loaded modules and shared object/dll handles
+ * keyed by module name
*/
- ModuleHandleList handles;
-
- /** A list of Module* module classes
- * Note that this list is always exactly 255 in size.
- * The actual number of loaded modules is available from GetModuleCount()
+ std::map<std::string, std::pair<ircd_module*, Module*> > Modules;
+
+ public:
+
+ /** Event handler hooks.
+ * This needs to be public to be used by FOREACH_MOD and friends.
*/
- ModuleList modules;
+ IntModuleList EventHandlers[I_END];
/** Simple, bog-standard, boring constructor.
*/
ModuleManager(InspIRCd* Ins);
+ /** Destructor
+ */
~ModuleManager();
+
+ /** Change the priority of one event in a module.
+ * Each module event has a list of modules which are attached to that event type.
+ * If you wish to be called before or after other specific modules, you may use this
+ * method (usually within void Module::Prioritize()) to set your events priority.
+ * You may use this call in other methods too, however, this is not supported behaviour
+ * for a module.
+ * @param mod The module to change the priority of
+ * @param i The event to change the priority of
+ * @param s The state you wish to use for this event. Use one of
+ * PRIO_FIRST to set the event to be first called, PRIO_LAST to
+ * set it to be the last called, or PRIO_BEFORE and PRIO_AFTER
+ * to set it to be before or after one or more other modules.
+ * @param modules If PRIO_BEFORE or PRIO_AFTER is set in parameter 's',
+ * then this contains a list of one or more modules your module must be
+ * placed before or after. Your module will be placed before the highest
+ * priority module in this list for PRIO_BEFORE, or after the lowest
+ * priority module in this list for PRIO_AFTER.
+ * @param sz The number of modules being passed for PRIO_BEFORE and PRIO_AFTER.
+ * Defaults to 1, as most of the time you will only want to prioritize your module
+ * to be before or after one other module.
+ */
+ bool SetPriority(Module* mod, Implementation i, PriorityState s, Module** modules = NULL, size_t sz = 1);
+
+ /** Change the priority of all events in a module.
+ * @param mod The module to set the priority of
+ * @param s The priority of all events in the module.
+ * Note that with this method, it is not possible to effectively use
+ * PRIO_BEFORE or PRIO_AFTER, you should use the more fine tuned
+ * SetPriority method for this, where you may specify other modules to
+ * be prioritized against.
+ */
+ bool SetPriority(Module* mod, PriorityState s);
+
+ /** Attach an event to a module.
+ * You may later detatch the event with ModuleManager::Detach().
+ * If your module is unloaded, all events are automatically detatched.
+ * @param i Event type to attach
+ * @param mod Module to attach event to
+ * @return True if the event was attached
+ */
+ bool Attach(Implementation i, Module* mod);
+
+ /** Detatch an event from a module.
+ * This is not required when your module unloads, as the core will
+ * automatically detatch your module from all events it is attached to.
+ * @param i Event type to detach
+ * @param mod Module to detach event from
+ * @param Detach true if the event was detached
+ */
+ bool Detach(Implementation i, Module* mod);
+
+ /** Attach an array of events to a module
+ * @param i Event types (array) to attach
+ * @param mod Module to attach events to
+ */
+ void Attach(Implementation* i, Module* mod, size_t sz);
+
+ /** Detach all events from a module (used on unload)
+ * @param mod Module to detach from
+ */
+ void DetachAll(Module* mod);
/** Returns text describing the last module error
* @return The last error message to occur
*/
- const char* LastError();
+ std::string& LastError();
/** Load a given module file
* @param filename The file to load
*/
Module* Find(const std::string &name);
- /** Remove a module handle pointer
- * @param j Index number of the module handle to remove
- * @return True if a handle existed at the given index, false otherwise
- */
- bool EraseHandle(unsigned int j);
-
- /** Remove a Module pointer
- * @param j Index number of the Module to remove
- * @return True if a handle existed at the given index, false otherwise
- */
- bool EraseModule(unsigned int j);
-
- /** Move a given module to a specific slot in the list
- * @param modulename The module name to relocate
- * @param slot The slot to move the module into
- */
- void MoveTo(std::string modulename,int slot);
-
- /** Moves the given module to the last slot in the list
- * @param modulename The module name to relocate
- */
- void MoveToLast(std::string modulename);
-
- /** Moves the given module to the first slot in the list
- * @param modulename The module name to relocate
- */
- void MoveToFirst(std::string modulename);
-
- /** Moves one module to be placed after another in the list
- * @param modulename The module name to relocate
- * @param after The module name to place the module after
- */
- void MoveAfter(std::string modulename, std::string after);
-
- /** Moves one module to be placed before another in the list
- * @param modulename The module name to relocate
- * @param after The module name to place the module before
- */
- void MoveBefore(std::string modulename, std::string before);
-
- /** For use with Module::Prioritize().
- * When the return value of this function is returned from
- * Module::Prioritize(), this specifies that the module wishes
- * to be ordered exactly BEFORE 'modulename'. For more information
- * please see Module::Prioritize().
- * @param modulename The module your module wants to be before in the call list
- * @returns a priority ID which the core uses to relocate the module in the list
- */
- long PriorityBefore(const std::string &modulename);
-
- /** For use with Module::Prioritize().
- * When the return value of this function is returned from
- * Module::Prioritize(), this specifies that the module wishes
- * to be ordered exactly AFTER 'modulename'. For more information please
- * see Module::Prioritize().
- * @param modulename The module your module wants to be after in the call list
- * @returns a priority ID which the core uses to relocate the module in the list
- */
- long PriorityAfter(const std::string &modulename);
-
/** Publish a 'feature'.
* There are two ways for a module to find another module it depends on.
* Either by name, using InspIRCd::FindModule, or by feature, using this
* @return The module name or an empty string
*/
const std::string& GetModuleName(Module* m);
+
+ /** Return a list of all modules matching the given filter
+ * @param filter This int is a bitmask of flags set in Module::Flags,
+ * such as VF_VENDOR or VF_STATIC. If you wish to receive a list of
+ * all modules with no filtering, set this to 0.
+ * @return The list of module names
+ */
+ const std::vector<std::string> GetAllModuleNames(int filter);
};
/** This definition is used as shorthand for the various classes