*/
-#ifndef MODULES_H
-#define MODULES_H
+#pragma once
#include "dynamic.h"
#include "base.h"
#include <sstream>
#include "timer.h"
#include "mode.h"
-#include "dns.h"
/** Used to define a set of behavior bits for a module
*/
} \
catch (CoreException& modexcept) \
{ \
- ServerInstance->Logs->Log("MODULE",DEFAULT,"Exception caught: %s",modexcept.GetReason()); \
+ ServerInstance->Logs->Log("MODULE",LOG_DEFAULT,"Exception caught: %s",modexcept.GetReason()); \
} \
_i = safei; \
} \
} \
catch (CoreException& except_ ## n) \
{ \
- ServerInstance->Logs->Log("MODULE",DEFAULT,"Exception caught: %s", (except_ ## n).GetReason()); \
+ ServerInstance->Logs->Log("MODULE",LOG_DEFAULT,"Exception caught: %s", (except_ ## n).GetReason()); \
(void) mod_ ## n; /* catch mismatched pairs */ \
} \
} \
*/
DLLManager* ModuleDLLManager;
+ /** If true, this module will be unloaded soon, further unload attempts will fail
+ * Value is used by the ModuleManager internally, you should not modify it
+ */
+ bool dying;
+
/** Default constructor.
* Creates a module class. Don't do any type of hook registration or checks
* for other modules here; do that in init().
* @param keygiven The key given to join the channel, or an empty string if none was provided
* @return 1 To prevent the join, 0 to allow it.
*/
- virtual ModResult OnUserPreJoin(User* user, Channel* chan, const std::string& cname, std::string& privs, const std::string& keygiven);
+ virtual ModResult OnUserPreJoin(LocalUser* user, Channel* chan, const std::string& cname, std::string& privs, const std::string& keygiven);
/** Called whenever a user is about to be kicked.
* Returning a value of 1 from this function stops the process immediately, causing no
/** Called when a 005 numeric is about to be output.
* The module should modify the 005 numeric if needed to indicate its features.
- * @param output The 005 string to be modified if neccessary.
- */
- virtual void On005Numeric(std::string &output);
+ * @param output The 005 map to be modified if neccessary.
+ */
+ virtual void On005Numeric(std::map<std::string, std::string>& tokens);
/** Called when a client is disconnected by KILL.
* If a client is killed by a server, e.g. a nickname collision or protocol error,
#define COMMAND_INIT(c) MODULE_INIT(CommandModule<c>)
#endif
-
-#endif