*/
-#ifndef MODULES_H
-#define MODULES_H
+#pragma once
#include "dynamic.h"
#include "base.h"
#include <sstream>
#include "timer.h"
#include "mode.h"
-#include "dns.h"
/** Used to define a set of behavior bits for a module
*/
} \
catch (CoreException& modexcept) \
{ \
- ServerInstance->Logs->Log("MODULE",DEFAULT,"Exception caught: %s",modexcept.GetReason()); \
+ ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, "Exception caught: %s",modexcept.GetReason()); \
} \
_i = safei; \
} \
} \
catch (CoreException& except_ ## n) \
{ \
- ServerInstance->Logs->Log("MODULE",DEFAULT,"Exception caught: %s", (except_ ## n).GetReason()); \
+ ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, "Exception caught: %s", (except_ ## n).GetReason()); \
(void) mod_ ## n; /* catch mismatched pairs */ \
} \
} \
std::string name;
void resolve();
protected:
- DataProvider* value;
+ ServiceProvider* value;
public:
ModuleRef creator;
dynamic_reference_base(Module* Creator, const std::string& Name);
}
};
+class ModeReference : public dynamic_reference_nocheck<ModeHandler>
+{
+ public:
+ ModeReference(Module* mod, const std::string& modename)
+ : dynamic_reference_nocheck<ModeHandler>(mod, "mode/" + modename) {}
+};
+
/** Priority types which can be used by Module::Prioritize()
*/
enum Priority { PRIORITY_FIRST, PRIORITY_LAST, PRIORITY_BEFORE, PRIORITY_AFTER };
I_BEGIN,
I_OnUserConnect, I_OnUserQuit, I_OnUserDisconnect, I_OnUserJoin, I_OnUserPart, I_OnRehash,
I_OnSendSnotice, I_OnUserPreJoin, I_OnUserPreKick, I_OnUserKick, I_OnOper, I_OnInfo, I_OnWhois,
- I_OnUserPreInvite, I_OnUserInvite, I_OnUserPreMessage, I_OnUserPreNotice, I_OnUserPreNick,
- I_OnUserMessage, I_OnUserNotice, I_OnMode, I_OnGetServerDescription, I_OnSyncUser,
- I_OnSyncChannel, I_OnDecodeMetaData, I_OnWallops, I_OnAcceptConnection, I_OnUserInit,
+ I_OnUserPreInvite, I_OnUserInvite, I_OnUserPreMessage, I_OnUserPreNick,
+ I_OnUserMessage, I_OnMode, I_OnGetServerDescription, I_OnSyncUser,
+ I_OnSyncChannel, I_OnDecodeMetaData, I_OnAcceptConnection, I_OnUserInit,
I_OnChangeHost, I_OnChangeName, I_OnAddLine, I_OnDelLine, I_OnExpireLine,
I_OnUserPostNick, I_OnPreMode, I_On005Numeric, I_OnKill, I_OnRemoteKill, I_OnLoadModule,
I_OnUnloadModule, I_OnBackgroundTimer, I_OnPreCommand, I_OnCheckReady, I_OnCheckInvite,
*/
DLLManager* ModuleDLLManager;
+ /** If true, this module will be unloaded soon, further unload attempts will fail
+ * Value is used by the ModuleManager internally, you should not modify it
+ */
+ bool dying;
+
/** Default constructor.
* Creates a module class. Don't do any type of hook registration or checks
* for other modules here; do that in init().
* @param keygiven The key given to join the channel, or an empty string if none was provided
* @return 1 To prevent the join, 0 to allow it.
*/
- virtual ModResult OnUserPreJoin(User* user, Channel* chan, const std::string& cname, std::string& privs, const std::string& keygiven);
+ virtual ModResult OnUserPreJoin(LocalUser* user, Channel* chan, const std::string& cname, std::string& privs, const std::string& keygiven);
/** Called whenever a user is about to be kicked.
* Returning a value of 1 from this function stops the process immediately, causing no
* @param status The status being used, e.g. PRIVMSG @#chan has status== '@', 0 to send to everyone.
* @param exempt_list A list of users not to send to. For channel messages, this will usually contain just the sender.
* It will be ignored for private messages.
+ * @param msgtype The message type, MSG_PRIVMSG for PRIVMSGs, MSG_NOTICE for NOTICEs
* @return 1 to deny the message, 0 to allow it
*/
- virtual ModResult OnUserPreMessage(User* user,void* dest,int target_type, std::string &text,char status, CUList &exempt_list);
-
- /** Called whenever a user is about to NOTICE A user or a channel, before any processing is done.
- * Returning any nonzero value from this function stops the process immediately, causing no
- * output to be sent to the user by the core. If you do this you must produce your own numerics,
- * notices etc. This is useful for modules which may want to filter or redirect messages.
- * target_type can be one of TYPE_USER or TYPE_CHANNEL. If the target_type value is a user,
- * you must cast dest to a User* otherwise you must cast it to a Channel*, this is the details
- * of where the message is destined to be sent.
- * You may alter the message text as you wish before relinquishing control to the next module
- * in the chain, and if no other modules block the text this altered form of the text will be sent out
- * to the user and possibly to other servers.
- * @param user The user sending the message
- * @param dest The target of the message (Channel* or User*)
- * @param target_type The type of target (TYPE_USER or TYPE_CHANNEL)
- * @param text Changeable text being sent by the user
- * @param status The status being used, e.g. PRIVMSG @#chan has status== '@', 0 to send to everyone.
- * @param exempt_list A list of users not to send to. For channel notices, this will usually contain just the sender.
- * It will be ignored for private notices.
- * @return 1 to deny the NOTICE, 0 to allow it
- */
- virtual ModResult OnUserPreNotice(User* user,void* dest,int target_type, std::string &text,char status, CUList &exempt_list);
+ virtual ModResult OnUserPreMessage(User* user,void* dest,int target_type, std::string &text,char status, CUList &exempt_list, MessageType msgtype);
/** Called when sending a message to all "neighbors" of a given user -
* that is, all users that share a common channel. This is used in
* @param text the text being sent by the user
* @param status The status being used, e.g. PRIVMSG @#chan has status== '@', 0 to send to everyone.
* @param exempt_list A list of users to not send to.
+ * @param msgtype The message type, MSG_PRIVMSG for PRIVMSGs, MSG_NOTICE for NOTICEs
*/
- virtual void OnUserMessage(User* user, void* dest, int target_type, const std::string &text, char status, const CUList &exempt_list);
-
- /** Called after any NOTICE sent from a user.
- * The dest variable contains a User* if target_type is TYPE_USER and a Channel*
- * if target_type is TYPE_CHANNEL.
- * @param user The user sending the message
- * @param dest The target of the message
- * @param target_type The type of target (TYPE_USER or TYPE_CHANNEL)
- * @param text the text being sent by the user
- * @param status The status being used, e.g. NOTICE @#chan has status== '@', 0 to send to everyone.
- * @param exempt_list A list of users to not send to.
- */
- virtual void OnUserNotice(User* user, void* dest, int target_type, const std::string &text, char status, const CUList &exempt_list);
+ virtual void OnUserMessage(User* user, void* dest, int target_type, const std::string &text, char status, const CUList &exempt_list, MessageType msgtype);
/** Called immediately before any NOTICE or PRIVMSG sent from a user, local or remote.
* The dest variable contains a User* if target_type is TYPE_USER and a Channel*
* if target_type is TYPE_CHANNEL.
- * The difference between this event and OnUserPreNotice/OnUserPreMessage is that delivery is gauranteed,
+ * The difference between this event and OnUserPreMessage is that delivery is gauranteed,
* the message has already been vetted. In the case of the other two methods, a later module may stop your
* message. This also differs from OnUserMessage which occurs AFTER the message has been sent.
* @param user The user sending the message
*/
virtual void ProtoSendMetaData(void* opaque, Extensible* target, const std::string &extname, const std::string &extdata);
- /** Called after every WALLOPS command.
- * @param user The user sending the WALLOPS
- * @param text The content of the WALLOPS message
- */
- virtual void OnWallops(User* user, const std::string &text);
-
/** Called whenever a user's hostname is changed.
* This event triggers after the host has been set.
* @param user The user whos host is being changed
/** Called when a 005 numeric is about to be output.
* The module should modify the 005 numeric if needed to indicate its features.
- * @param output The 005 string to be modified if neccessary.
- */
- virtual void On005Numeric(std::string &output);
+ * @param output The 005 map to be modified if neccessary.
+ */
+ virtual void On005Numeric(std::map<std::string, std::string>& tokens);
/** Called when a client is disconnected by KILL.
* If a client is killed by a server, e.g. a nickname collision or protocol error,
virtual void OnSetUserIP(LocalUser* user);
};
-/** Caches a text file into memory and can be used to retrieve lines from it.
- * This class contains methods for read-only manipulation of a text file in memory.
- * Either use the constructor type with one parameter to load a file into memory
- * at construction, or use the LoadFile method to load a file.
- */
+/** Provides an easy method of reading a text file into memory. */
class CoreExport FileReader : public classbase
{
- /** The file contents
+ /** The lines of text in the file.
*/
- std::vector<std::string> fc;
+ std::vector<std::string> lines;
/** Content size in bytes
*/
- unsigned long contentsize;
-
- /** Calculate content size in bytes
- */
- void CalcSize();
+ unsigned long totalSize;
public:
- /** Default constructor.
- * This method does not load any file into memory, you must use the LoadFile method
- * after constructing the class this way.
- */
- FileReader();
-
- /** Secondary constructor.
- * This method initialises the class with a file loaded into it ready for GetLine and
- * and other methods to be called. If the file could not be loaded, FileReader::FileSize
- * returns 0.
- */
- FileReader(const std::string &filename);
-
- /** Default destructor.
- * This deletes the memory allocated to the file.
+ /** Initializes a new file reader.
*/
- ~FileReader();
+ FileReader() : totalSize(0) { }
- /** Used to load a file.
- * This method loads a file into the class ready for GetLine and
- * and other methods to be called. If the file could not be loaded, FileReader::FileSize
- * returns 0.
+ /** Initializes a new file reader and reads the specified file.
+ * @param file The file to read into memory.
*/
- void LoadFile(const std::string &filename);
+ FileReader(const std::string& filename);
- /** Returns the whole content of the file as std::string
+ /** Loads a text file from disk.
+ * @param filename The file to read into memory.
+ * @throw CoreException The file can not be loaded.
*/
- std::string Contents();
+ void Load(const std::string& filename);
- /** Returns the entire size of the file as std::string
+ /** Retrieves the entire contents of the file cache as a single string.
*/
- unsigned long ContentSize();
+ std::string GetString();
- /** Returns true if the file exists
- * This function will return false if the file could not be opened.
+ /** Retrieves the entire contents of the file cache as a vector of strings.
*/
- bool Exists();
+ const std::vector<std::string>& GetVector() { return lines; }
- /** Retrieve one line from the file.
- * This method retrieves one line from the text file. If an empty non-NULL string is returned,
- * the index was out of bounds, or the line had no data on it.
- */
- std::string GetLine(int x);
-
- /** Returns the size of the file in lines.
- * This method returns the number of lines in the read file. If it is 0, no lines have been
- * read into memory, either because the file is empty or it does not exist, or cannot be
- * opened due to permission problems.
- */
- int FileSize();
+ unsigned long TotalSize() { return totalSize; }
};
/** A list of modules
#define COMMAND_INIT(c) MODULE_INIT(CommandModule<c>)
#endif
-
-#endif