#define AC_INVITE 7 // a user is being invited
#define AC_GENERAL_MODE 8 // a user channel mode is being changed
+// used to define a set of behavior bits for a module
+
+#define VF_STATIC 1 // module is static, cannot be /unloadmodule'd
+#define VF_VENDOR 2 // module is a vendor module (came in the original tarball, not 3rd party)
+#define VF_SERVICEPROVIDER 4 // module provides a service to other modules (can be a dependency)
+#define VF_COMMON 8 // module needs to be common on all servers in a mesh to link
+
#include "dynamic.h"
#include "base.h"
#include "ctables.h"
* check user->server before taking any action (including returning nonzero from the method).
* If your method returns nonzero, the nickchange is silently forbidden, and it is down to your
* module to generate some meaninful output.
- * You may alter the message text as you wish before relinquishing control to the next module
- * in the chain, and if no other modules block the text this altered form of the text will be sent out
- * to the user and possibly to other servers.
*/
virtual int OnUserPreNick(userrec* user, std::string newnick);
+ /** Called after any nickchange, local or remote. This can be used to track users after nickchanges
+ * have been applied. Please note that although you can see remote nickchanges through this function, you should
+ * NOT make any changes to the userrec if the user is a remote user as this may cause a desnyc.
+ * check user->server before taking any action (including returning nonzero from the method).
+ * Because this method is called after the nickchange is taken place, no return values are possible
+ * to indicate forbidding of the nick change. Use OnUserPreNick for this.
+ */
+ virtual void OnUserPostNick(userrec* user, std::string oldnick);
+
/** Called before an action which requires a channel privilage check.
* This function is called before many functions which check a users status on a channel, for example
* before opping a user, deopping a user, kicking a user, etc.
* multiple commands in the string_list.
*/
virtual string_list OnChannelSync(chanrec* chan);
+
+ /** Called when a 005 numeric is about to be output.
+ * The module should modify the 005 numeric if needed to indicate its features.
+ */
+ virtual void On005Numeric(std::string &output);
+
+ /** Called when a client is disconnected by KILL.
+ * If a client is killed by a server, e.g. a nickname collision or protocol error,
+ * source is NULL.
+ * Return 1 from this function to prevent the kill, and 0 from this function to allow
+ * it as normal. If you prevent the kill no output will be sent to the client, it is
+ * down to your module to generate this information.
+ * NOTE: It is NOT advisable to stop kills which originate from servers. If you do
+ * so youre risking race conditions, desyncs and worse!
+ */
+ virtual int OnKill(userrec* source, userrec* dest, std::string reason);
+
+ /** Called whenever a module is loaded.
+ * mod will contain a pointer to the module, and string will contain its name,
+ * for example m_widgets.so. This function is primary for dependency checking,
+ * your module may decide to enable some extra features if it sees that you have
+ * for example loaded "m_killwidgets.so" with "m_makewidgets.so". It is highly
+ * recommended that modules do *NOT* bail if they cannot satisfy dependencies,
+ * but instead operate under reduced functionality, unless the dependency is
+ * absolutely neccessary (e.g. a module that extends the features of another
+ * module).
+ */
+ virtual void OnLoadModule(Module* mod,std::string name);
};
* (such as comments) stripped from it.
*/
std::stringstream *cache;
+ std::stringstream *errorlog;
/** Used to store errors
*/
bool readerror;
* file does not exist or could not be opened.
*/
bool Verify();
+ /** Dumps the list of errors in a config file to an output location. If bail is true,
+ * then the program will abort. If bail is false and user points to a valid user
+ * record, the error report will be spooled to the given user by means of NOTICE.
+ * if bool is false AND user is false, the error report will be spooled to all opers
+ * by means of a NOTICE to all opers.
+ */
+ void DumpErrors(bool bail,userrec* user);
/** Returns the number of items within a tag.
* For example if the tag was <test tag="blah" data="foo"> then this