/*
* InspIRCd -- Internet Relay Chat Daemon
*
+ * Copyright (C) 2020 Matt Schatz <genius3000@g3k.solutions>
+ * Copyright (C) 2019 iwalkalone <iwalkalone69@gmail.com>
+ * Copyright (C) 2013 Adam <Adam@anope.org>
+ * Copyright (C) 2012-2016, 2018 Attila Molnar <attilamolnar@hush.com>
+ * Copyright (C) 2012-2013, 2017-2020 Sadie Powell <sadie@witchery.services>
+ * Copyright (C) 2012 Robby <robby@chatbelgie.be>
* Copyright (C) 2009-2010 Daniel De Graaf <danieldg@inspircd.org>
- * Copyright (C) 2006-2007, 2009 Dennis Friis <peavey@inspircd.org>
- * Copyright (C) 2003-2008 Craig Edwards <craigedwards@brainbox.cc>
+ * Copyright (C) 2009 Uli Schlachter <psychon@inspircd.org>
* Copyright (C) 2008 Thomas Stagner <aquanight@inspircd.org>
- * Copyright (C) 2007 Robin Burchell <robin+git@viroteck.net>
- * Copyright (C) 2006-2007 Oliver Lupton <oliverlupton@gmail.com>
- * Copyright (C) 2003 randomdan <???@???>
+ * Copyright (C) 2007-2009 Robin Burchell <robin+git@viroteck.net>
+ * Copyright (C) 2007-2008, 2010 Craig Edwards <brain@inspircd.org>
+ * Copyright (C) 2007 Oliver Lupton <om@inspircd.org>
+ * Copyright (C) 2007 Dennis Friis <peavey@inspircd.org>
*
* This file is part of InspIRCd. InspIRCd is free software: you can
* redistribute it and/or modify it under the terms of the GNU General Public
#pragma once
+#include "moduledefs.h"
#include "dynamic.h"
#include "base.h"
#include "ctables.h"
#include "inspsocket.h"
-#include <string>
-#include <deque>
-#include <sstream>
#include "timer.h"
#include "mode.h"
-/** Used to define a set of behavior bits for a module
- */
-enum ModuleFlags {
- VF_NONE = 0, // module is not special at all
- VF_STATIC = 1, // module is static, cannot be /unloadmodule'd
- VF_VENDOR = 2, // module is a vendor module (came in the original tarball, not 3rd party)
- VF_COMMON = 4, // module needs to be common on all servers in a network to link
- VF_OPTCOMMON = 8, // module should be common on all servers for unsurprising behavior
- VF_CORE = 16 // module is a core command, can be assumed loaded on all servers
-};
+/** Used to specify the behaviour of a module. */
+enum ModuleFlags
+{
+ /** The module has no special attributes. */
+ VF_NONE = 0,
-/** Used to represent an event type, for user, channel or server
- */
-enum TargetTypeFlags {
- TYPE_USER = 1,
- TYPE_CHANNEL,
- TYPE_SERVER,
- TYPE_OTHER
-};
+ /** The module is a coremod and can be assumed to be loaded on all servers. */
+ VF_CORE = 1,
-/** Used to represent wether a message was PRIVMSG or NOTICE
- */
-enum MessageType {
- MSG_PRIVMSG = 0,
- MSG_NOTICE = 1
+ /* The module is included with InspIRCd. */
+ VF_VENDOR = 2,
+
+ /** The module MUST be loaded on all servers on a network to link. */
+ VF_COMMON = 4,
+
+ /** The module SHOULD be loaded on all servers on a network for consistency. */
+ VF_OPTCOMMON = 8
};
+/** The event was explicitly allowed. */
#define MOD_RES_ALLOW (ModResult(1))
+
+/** The event was not explicitly allowed or denied. */
#define MOD_RES_PASSTHRU (ModResult(0))
+
+/** The event was explicitly denied. */
#define MOD_RES_DENY (ModResult(-1))
-/** Used to represent an allow/deny module result.
- * Not constructed as an enum because it reverses the value logic of some functions;
- * the compiler will inline accesses to have the same efficiency as integer operations.
- */
-struct ModResult {
- int res;
- ModResult() : res(0) {}
- explicit ModResult(int r) : res(r) {}
- inline bool operator==(const ModResult& r) const
+/** Represents the result of a module event. */
+class ModResult
+{
+ private:
+ /** The underlying result value. */
+ char result;
+
+ public:
+ /** Creates a new instance of the ModResult class which defaults to MOD_RES_PASSTHRU. */
+ ModResult()
+ : result(0)
{
- return res == r.res;
}
- inline bool operator!=(const ModResult& r) const
+
+ /** Creates a new instance of the ModResult class with the specified value. */
+ explicit ModResult(char res)
+ : result(res)
+ {
+ }
+
+ /** Determines whether this ModResult has.the same value as \p res */
+ inline bool operator==(const ModResult& res) const
{
- return res != r.res;
+ return result == res.result;
}
+
+ /** Determines whether this ModResult has.a different value to \p res */
+ inline bool operator!=(const ModResult& res) const
+ {
+ return result != res.result;
+ }
+
+ /** Determines whether a non-MOD_RES_PASSTHRU result has been set. */
inline bool operator!() const
{
- return !res;
+ return !result;
}
+
+ /** Checks whether the result is an MOD_RES_ALLOW or MOD_RES_PASSTHRU when the default is to allow. */
inline bool check(bool def) const
{
- return (res == 1 || (res == 0 && def));
+ return (result == 1 || (result == 0 && def));
}
- /**
- * Merges two results, preferring ALLOW to DENY
- */
- inline ModResult operator+(const ModResult& r) const
+
+ /* Merges two results preferring MOD_RES_ALLOW to MOD_RES_DENY. */
+ inline ModResult operator+(const ModResult& res) const
{
- if (res == r.res || r.res == 0)
+ // If the results are identical or the other result is MOD_RES_PASSTHRU
+ // then return this result.
+ if (result == res.result || res.result == 0)
return *this;
- if (res == 0)
- return r;
- // they are different, and neither is passthru
+
+ // If this result is MOD_RES_PASSTHRU then return the other result.
+ if (result == 0)
+ return res;
+
+ // Otherwise, they are different, and neither is MOD_RES_PASSTHRU.
return MOD_RES_ALLOW;
}
};
-/** InspIRCd major version.
- * 1.2 -> 102; 2.1 -> 201; 2.12 -> 212
- */
-#define INSPIRCD_VERSION_MAJ 202
-/** InspIRCd API version.
- * If you change any API elements, increment this value. This counter should be
- * reset whenever the major version is changed. Modules can use these two values
- * and numerical comparisons in preprocessor macros if they wish to support
- * multiple versions of InspIRCd in one file.
- */
-#define INSPIRCD_VERSION_API 1
-
/**
* This #define allows us to call a method in all
* loaded modules in a readable simple way, e.g.:
- * 'FOREACH_MOD(I_OnConnect,OnConnect(user));'
+ * 'FOREACH_MOD(OnConnect,(user));'
*/
#define FOREACH_MOD(y,x) do { \
- EventHandlerIter safei; \
- for (EventHandlerIter _i = ServerInstance->Modules->EventHandlers[y].begin(); _i != ServerInstance->Modules->EventHandlers[y].end(); ) \
+ const Module::List& _handlers = ServerInstance->Modules->EventHandlers[I_ ## y]; \
+ for (Module::List::const_reverse_iterator _i = _handlers.rbegin(), _next; _i != _handlers.rend(); _i = _next) \
{ \
- safei = _i; \
- ++safei; \
+ _next = _i+1; \
try \
{ \
- (*_i)->x ; \
+ if (!(*_i)->dying) \
+ (*_i)->y x ; \
} \
catch (CoreException& modexcept) \
{ \
- ServerInstance->Logs->Log("MODULE",LOG_DEFAULT,"Exception caught: %s",modexcept.GetReason()); \
+ ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, "Exception caught: " + modexcept.GetReason()); \
} \
- _i = safei; \
} \
} while (0);
*/
#define DO_EACH_HOOK(n,v,args) \
do { \
- EventHandlerIter iter_ ## n = ServerInstance->Modules->EventHandlers[I_ ## n].begin(); \
- while (iter_ ## n != ServerInstance->Modules->EventHandlers[I_ ## n].end()) \
+ const Module::List& _handlers = ServerInstance->Modules->EventHandlers[I_ ## n]; \
+ for (Module::List::const_reverse_iterator _i = _handlers.rbegin(), _next; _i != _handlers.rend(); _i = _next) \
{ \
- Module* mod_ ## n = *iter_ ## n; \
- iter_ ## n ++; \
+ _next = _i+1; \
try \
{ \
- v = (mod_ ## n)->n args;
+ if (!(*_i)->dying) \
+ v = (*_i)->n args;
#define WHILE_EACH_HOOK(n) \
} \
catch (CoreException& except_ ## n) \
{ \
- ServerInstance->Logs->Log("MODULE",LOG_DEFAULT,"Exception caught: %s", (except_ ## n).GetReason()); \
- (void) mod_ ## n; /* catch mismatched pairs */ \
+ ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, "Exception caught: " + (except_ ## n).GetReason()); \
} \
} \
} while(0)
/** Simple module version */
Version(const std::string &desc, int flags = VF_NONE);
- /** Complex version information, including linking compatability data */
+ /** Complex version information, including linking compatibility data */
Version(const std::string &desc, int flags, const std::string& linkdata);
-
- virtual ~Version() {}
-};
-
-/** The Request class is a unicast message directed at a given module.
- * When this class is properly instantiated it may be sent to a module
- * using the Send() method, which will call the given module's OnRequest
- * method with this class as its parameter.
- */
-class CoreExport Request : public classbase
-{
- public:
- /** This should be a null-terminated string identifying the type of request,
- * all modules should define this and use it to determine the nature of the
- * request before they attempt to cast the Request in any way.
- */
- const char* const id;
- /** This is a pointer to the sender of the message, which can be used to
- * directly trigger events, or to create a reply.
- */
- ModuleRef source;
- /** The single destination of the Request
- */
- ModuleRef dest;
-
- /** Create a new Request
- * This is for the 'new' way of defining a subclass
- * of Request and defining it in a common header,
- * passing an object of your Request subclass through
- * as a Request* and using the ID string to determine
- * what to cast it back to and the other end.
- */
- Request(Module* src, Module* dst, const char* idstr);
- /** Send the Request.
- */
- void Send();
-};
-
-
-/** The Event class is a unicast message directed at all modules.
- * When the class is properly instantiated it may be sent to all modules
- * using the Send() method, which will trigger the OnEvent method in
- * all modules passing the object as its parameter.
- */
-class CoreExport Event : public classbase
-{
- public:
- /** This is a pointer to the sender of the message, which can be used to
- * directly trigger events, or to create a reply.
- */
- ModuleRef source;
- /** The event identifier.
- * This is arbitary text which should be used to distinguish
- * one type of event from another.
- */
- const std::string id;
-
- /** Create a new Event
- */
- Event(Module* src, const std::string &eventid);
- /** Send the Event.
- * The return result of an Event::Send() will always be NULL as
- * no replies are expected.
- */
- void Send();
};
class CoreExport DataProvider : public ServiceProvider
: ServiceProvider(Creator, Name, SERVICE_DATA) {}
};
-class CoreExport dynamic_reference_base : public interfacebase
-{
- private:
- std::string name;
- void resolve();
- protected:
- ServiceProvider* value;
- public:
- ModuleRef creator;
- dynamic_reference_base(Module* Creator, const std::string& Name);
- ~dynamic_reference_base();
- inline const std::string& GetProvider() { return name; }
- void SetProvider(const std::string& newname);
- void check();
- operator bool() { return (value != NULL); }
- static void reset_all();
-};
-
-inline void dynamic_reference_base::check()
-{
- if (!value)
- throw ModuleException("Dynamic reference to '" + name + "' failed to resolve");
-}
-
-template<typename T>
-class dynamic_reference : public dynamic_reference_base
-{
- public:
- dynamic_reference(Module* Creator, const std::string& Name)
- : dynamic_reference_base(Creator, Name) {}
-
- inline T* operator->()
- {
- check();
- return static_cast<T*>(value);
- }
-
- T* operator*()
- {
- return operator->();
- }
-};
-
-template<typename T>
-class dynamic_reference_nocheck : public dynamic_reference_base
-{
- public:
- dynamic_reference_nocheck(Module* Creator, const std::string& Name)
- : dynamic_reference_base(Creator, Name) {}
-
- T* operator->()
- {
- return static_cast<T*>(value);
- }
-
- T* operator*()
- {
- return operator->();
- }
-};
-
-class ModeReference : public dynamic_reference_nocheck<ModeHandler>
-{
- public:
- ModeReference(Module* mod, const std::string& modename)
- : dynamic_reference_nocheck<ModeHandler>(mod, "mode/" + modename) {}
-};
-
/** Priority types which can be used by Module::Prioritize()
*/
enum Priority { PRIORITY_FIRST, PRIORITY_LAST, PRIORITY_BEFORE, PRIORITY_AFTER };
*/
enum Implementation
{
- I_BEGIN,
- I_OnUserConnect, I_OnUserQuit, I_OnUserDisconnect, I_OnUserJoin, I_OnUserPart, I_OnRehash,
- I_OnSendSnotice, I_OnUserPreJoin, I_OnUserPreKick, I_OnUserKick, I_OnOper, I_OnInfo, I_OnWhois,
+ I_OnUserConnect, I_OnUserPreQuit, I_OnUserQuit, I_OnUserDisconnect, I_OnUserJoin, I_OnUserPart,
+ I_OnSendSnotice, I_OnUserPreJoin, I_OnUserPreKick, I_OnUserKick, I_OnOper,
I_OnUserPreInvite, I_OnUserInvite, I_OnUserPreMessage, I_OnUserPreNick,
- I_OnUserMessage, I_OnMode, I_OnGetServerDescription, I_OnSyncUser,
- I_OnSyncChannel, I_OnDecodeMetaData, I_OnWallops, I_OnAcceptConnection, I_OnUserInit,
- I_OnChangeHost, I_OnChangeName, I_OnAddLine, I_OnDelLine, I_OnExpireLine,
- I_OnUserPostNick, I_OnPreMode, I_On005Numeric, I_OnKill, I_OnRemoteKill, I_OnLoadModule,
+ I_OnUserPostMessage, I_OnUserMessageBlocked, I_OnMode, I_OnShutdown,
+ I_OnDecodeMetaData, I_OnAcceptConnection, I_OnUserInit, I_OnUserPostInit,
+ I_OnChangeHost, I_OnChangeRealName, I_OnAddLine, I_OnDelLine, I_OnExpireLine,
+ I_OnUserPostNick, I_OnPreMode, I_On005Numeric, I_OnKill, I_OnLoadModule,
I_OnUnloadModule, I_OnBackgroundTimer, I_OnPreCommand, I_OnCheckReady, I_OnCheckInvite,
I_OnRawMode, I_OnCheckKey, I_OnCheckLimit, I_OnCheckBan, I_OnCheckChannelBan, I_OnExtBanCheck,
- I_OnStats, I_OnChangeLocalUserHost, I_OnPreTopicChange,
- I_OnPostTopicChange, I_OnEvent, I_OnGlobalOper, I_OnPostConnect,
- I_OnChangeLocalUserGECOS, I_OnUserRegister, I_OnChannelPreDelete, I_OnChannelDelete,
- I_OnPostOper, I_OnSyncNetwork, I_OnSetAway, I_OnPostCommand, I_OnPostJoin,
- I_OnWhoisLine, I_OnBuildNeighborList, I_OnGarbageCollect, I_OnSetConnectClass,
- I_OnText, I_OnPassCompare, I_OnRunTestSuite, I_OnNamesListItem, I_OnNumeric, I_OnHookIO,
- I_OnPreRehash, I_OnModuleRehash, I_OnSendWhoLine, I_OnChangeIdent, I_OnSetUserIP,
+ I_OnPreChangeHost, I_OnPreTopicChange, I_OnConnectionFail,
+ I_OnPostTopicChange, I_OnPostConnect, I_OnPostDeoper,
+ I_OnPreChangeRealName, I_OnUserRegister, I_OnChannelPreDelete, I_OnChannelDelete,
+ I_OnPostOper, I_OnPostCommand, I_OnCommandBlocked, I_OnPostJoin,
+ I_OnBuildNeighborList, I_OnGarbageCollect, I_OnSetConnectClass,
+ I_OnUserMessage, I_OnPassCompare, I_OnNumeric,
+ I_OnPreRehash, I_OnModuleRehash, I_OnChangeIdent, I_OnSetUserIP,
+ I_OnServiceAdd, I_OnServiceDel, I_OnUserWrite,
I_END
};
/** Base class for all InspIRCd modules
* This class is the base class for InspIRCd modules. All modules must inherit from this class,
* its methods will be called when irc server events occur. class inherited from module must be
- * instantiated by the ModuleFactory class (see relevent section) for the module to be initialised.
+ * instantiated by the ModuleFactory class (see relevant section) for the module to be initialised.
*/
class CoreExport Module : public classbase, public usecountbase
{
+ /** Detach an event from this module
+ * @param i Event type to detach
+ */
+ void DetachEvent(Implementation i);
+
public:
+ /** A list of modules. */
+ typedef std::vector<Module*> List;
+
/** File that this module was loaded from
*/
std::string ModuleSourceFile;
+
/** Reference to the dlopen() value
*/
DLLManager* ModuleDLLManager;
/** Module setup
* \exception ModuleException Throwing this class, or any class derived from ModuleException, causes loading of the module to abort.
*/
- virtual void init() {}
+ virtual void init() { }
/** Clean up prior to destruction
* If you override, you must call this AFTER your module's cleanup
*/
- virtual CullResult cull();
+ CullResult cull() CXX11_OVERRIDE;
/** Default destructor.
* destroys a module class
*/
virtual ~Module();
- virtual void Prioritize()
- {
- }
+ /** Called when the hooks provided by a module need to be prioritised. */
+ virtual void Prioritize() { }
+
+ /** This method is called when you should reload module specific configuration:
+ * on boot, on a /REHASH and on module load.
+ * @param status The current status, can be inspected for more information;
+ * also used for reporting configuration errors and warnings.
+ */
+ virtual void ReadConfig(ConfigStatus& status);
/** Returns the version number of a Module.
* The method should return a Version object with its version information assigned via
*/
virtual void OnUserConnect(LocalUser* user);
+ /** Called when before a user quits.
+ * The details of the exiting user are available to you in the parameter User *user
+ * This event is only called when the user is fully registered when they quit. To catch
+ * raw disconnections, use the OnUserDisconnect method.
+ * @param user The user who is quitting
+ * @param message The user's quit message (as seen by non-opers)
+ * @param oper_message The user's quit message (as seen by opers)
+ */
+ virtual ModResult OnUserPreQuit(LocalUser* user, std::string& message, std::string& oper_message);
+
/** Called when a user quits.
* The details of the exiting user are available to you in the parameter User *user
* This event is only called when the user is fully registered when they quit. To catch
/** Called on rehash.
* This method is called when a user initiates a module-specific rehash. This can be used to do
- * expensive operations (such as reloading SSL certificates) that are not executed on a normal
+ * expensive operations (such as reloading TLS (SSL) certificates) that are not executed on a normal
* rehash for efficiency. A rehash of this type does not reload the core configuration.
*
* @param user The user performing the rehash.
*/
virtual void OnModuleRehash(User* user, const std::string ¶meter);
- /** Called on rehash.
- * This method is called after a rehash has completed. You should use it to reload any module
- * configuration from the main configuration file.
- * @param user The user that performed the rehash, if it was initiated by a user and that user
- * is still connected.
- */
- virtual void OnRehash(User* user);
-
/** Called whenever a snotice is about to be sent to a snomask.
* snomask and type may both be modified; the message may not.
* @param snomask The snomask the message is going to (e.g. 'A')
/** Called after a user opers locally.
* This is identical to Module::OnOper(), except it is called after OnOper so that other modules
- * can be gauranteed to already have processed the oper-up, for example m_spanningtree has sent
+ * can be guaranteed to already have processed the oper-up, for example m_spanningtree has sent
* out the OPERTYPE, etc.
* @param user The user who is opering up
* @param opername The name of the oper that the user is opering up to. Only valid locally. Empty string otherwise.
*/
virtual void OnPostOper(User* user, const std::string &opername, const std::string &opertype);
- /** Called whenever a user types /INFO.
- * The User will contain the information of the user who typed the command. Modules may use this
- * method to output their own credits in /INFO (which is the ircd's version of an about box).
- * It is purposefully not possible to modify any info that has already been output, or halt the list.
- * You must write a 371 numeric to the user, containing your info in the following format:
- *
- * <nick> :information here
- *
- * @param user The user issuing /INFO
- */
- virtual void OnInfo(User* user);
-
- /** Called whenever a /WHOIS is performed on a local user.
- * The source parameter contains the details of the user who issued the WHOIS command, and
- * the dest parameter contains the information of the user they are whoising.
- * @param source The user issuing the WHOIS command
- * @param dest The user who is being WHOISed
+ /** Called after a user deopers locally.
+ * @param user The user who has deopered.
*/
- virtual void OnWhois(User* source, User* dest);
+ virtual void OnPostDeoper(User* user);
/** Called whenever a user is about to invite another user into a channel, before any processing is done.
* Returning 1 from this function stops the process immediately, causing no
virtual ModResult OnUserPreInvite(User* source,User* dest,Channel* channel, time_t timeout);
/** Called after a user has been successfully invited to a channel.
- * You cannot prevent the invite from occuring using this function, to do that,
+ * You cannot prevent the invite from occurring using this function, to do that,
* use OnUserPreInvite instead.
* @param source The user who is issuing the INVITE
* @param dest The user being invited
* @param channel The channel the user is being invited to
* @param timeout The time the invite will expire (0 == never)
+ * @param notifyrank Rank required to get an invite announcement (if enabled)
+ * @param notifyexcepts List of users to not send the default NOTICE invite announcement to
*/
- virtual void OnUserInvite(User* source,User* dest,Channel* channel, time_t timeout);
+ virtual void OnUserInvite(User* source, User* dest, Channel* channel, time_t timeout, unsigned int notifyrank, CUList& notifyexcepts);
- /** Called whenever a user is about to PRIVMSG A user or a channel, before any processing is done.
- * Returning any nonzero value from this function stops the process immediately, causing no
- * output to be sent to the user by the core. If you do this you must produce your own numerics,
- * notices etc. This is useful for modules which may want to filter or redirect messages.
- * target_type can be one of TYPE_USER or TYPE_CHANNEL. If the target_type value is a user,
- * you must cast dest to a User* otherwise you must cast it to a Channel*, this is the details
- * of where the message is destined to be sent.
- * @param user The user sending the message
- * @param dest The target of the message (Channel* or User*)
- * @param target_type The type of target (TYPE_USER or TYPE_CHANNEL)
- * @param text Changeable text being sent by the user
- * @param status The status being used, e.g. PRIVMSG @#chan has status== '@', 0 to send to everyone.
- * @param exempt_list A list of users not to send to. For channel messages, this will usually contain just the sender.
- * It will be ignored for private messages.
- * @param msgtype The message type, MSG_PRIVMSG for PRIVMSGs, MSG_NOTICE for NOTICEs
- * @return 1 to deny the message, 0 to allow it
- */
- virtual ModResult OnUserPreMessage(User* user,void* dest,int target_type, std::string &text,char status, CUList &exempt_list, MessageType msgtype);
+ /** Called before a user sends a message to a channel, a user, or a server glob mask.
+ * @param user The user sending the message.
+ * @param target The target of the message. This can either be a channel, a user, or a server
+ * glob mask.
+ * @param details Details about the message such as the message text and type. See the
+ * MessageDetails class for more information.
+ * @return MOD_RES_ALLOW to explicitly allow the message, MOD_RES_DENY to explicitly deny the
+ * message, or MOD_RES_PASSTHRU to let another module handle the event.
+ */
+ virtual ModResult OnUserPreMessage(User* user, const MessageTarget& target, MessageDetails& details);
/** Called when sending a message to all "neighbors" of a given user -
* that is, all users that share a common channel. This is used in
*
* Set exceptions[user] = true to include, exceptions[user] = false to exclude
*/
- virtual void OnBuildNeighborList(User* source, UserChanList &include_c, std::map<User*,bool> &exceptions);
+ virtual void OnBuildNeighborList(User* source, IncludeChanList& include_c, std::map<User*, bool>& exceptions);
- /** Called before any nickchange, local or remote. This can be used to implement Q-lines etc.
- * Please note that although you can see remote nickchanges through this function, you should
- * NOT make any changes to the User if the user is a remote user as this may cause a desnyc.
- * check user->server before taking any action (including returning nonzero from the method).
+ /** Called before local nickname changes. This can be used to implement Q-lines etc.
* If your method returns nonzero, the nickchange is silently forbidden, and it is down to your
* module to generate some meaninful output.
* @param user The username changing their nick
* @param newnick Their new nickname
* @return 1 to deny the change, 0 to allow
*/
- virtual ModResult OnUserPreNick(User* user, const std::string &newnick);
-
- /** Called after any PRIVMSG sent from a user.
- * The dest variable contains a User* if target_type is TYPE_USER and a Channel*
- * if target_type is TYPE_CHANNEL.
- * @param user The user sending the message
- * @param dest The target of the message
- * @param target_type The type of target (TYPE_USER or TYPE_CHANNEL)
- * @param text the text being sent by the user
- * @param status The status being used, e.g. PRIVMSG @#chan has status== '@', 0 to send to everyone.
- * @param exempt_list A list of users to not send to.
- * @param msgtype The message type, MSG_PRIVMSG for PRIVMSGs, MSG_NOTICE for NOTICEs
- */
- virtual void OnUserMessage(User* user, void* dest, int target_type, const std::string &text, char status, const CUList &exempt_list, MessageType msgtype);
-
- /** Called immediately before any NOTICE or PRIVMSG sent from a user, local or remote.
- * The dest variable contains a User* if target_type is TYPE_USER and a Channel*
- * if target_type is TYPE_CHANNEL.
- * The difference between this event and OnUserPreMessage is that delivery is gauranteed,
- * the message has already been vetted. In the case of the other two methods, a later module may stop your
- * message. This also differs from OnUserMessage which occurs AFTER the message has been sent.
- * @param user The user sending the message
- * @param dest The target of the message
- * @param target_type The type of target (TYPE_USER or TYPE_CHANNEL)
- * @param text the text being sent by the user
- * @param status The status being used, e.g. NOTICE @#chan has status== '@', 0 to send to everyone.
- * @param exempt_list A list of users not to send to. For channel messages, this will usually contain just the sender.
- */
- virtual void OnText(User* user, void* dest, int target_type, const std::string &text, char status, CUList &exempt_list);
+ virtual ModResult OnUserPreNick(LocalUser* user, const std::string& newnick);
- /** Called after every MODE command sent from a user
- * The dest variable contains a User* if target_type is TYPE_USER and a Channel*
- * if target_type is TYPE_CHANNEL. The text variable contains the remainder of the
- * mode string after the target, e.g. "+wsi" or "+ooo nick1 nick2 nick3".
- * @param user The user sending the MODEs
- * @param dest The target of the modes (User* or Channel*)
- * @param target_type The type of target (TYPE_USER or TYPE_CHANNEL)
- * @param text The actual modes and their parameters if any
- * @param translate The translation types of the mode parameters
- */
- virtual void OnMode(User* user, void* dest, int target_type, const std::vector<std::string> &text, const std::vector<TranslateType> &translate);
-
- /** Allows modules to alter or create server descriptions
- * Whenever a module requires a server description, for example for display in
- * WHOIS, this function is called in all modules. You may change or define the
- * description given in std::string &description. If you do, this description
- * will be shown in the WHOIS fields.
- * @param servername The servername being searched for
- * @param description Alterable server description for this server
- */
- virtual void OnGetServerDescription(const std::string &servername,std::string &description);
-
- /** Allows modules to synchronize data which relates to users during a netburst.
- * When this function is called, it will be called from the module which implements
- * the linking protocol. This currently is m_spanningtree.so. A pointer to this module
- * is given in Module* proto, so that you may call its methods such as ProtoSendMode
- * (see below). This function will be called for every user visible on your side
- * of the burst, allowing you to for example set modes, etc. Do not use this call to
- * synchronize data which you have stored using class Extensible -- There is a specialist
- * function OnSyncUserMetaData and OnSyncChannelMetaData for this!
- * @param user The user being syncronized
- * @param proto A pointer to the module handling network protocol
- * @param opaque An opaque pointer set by the protocol module, should not be modified!
- */
- virtual void OnSyncUser(User* user, Module* proto, void* opaque);
-
- /** Allows modules to synchronize data which relates to channels during a netburst.
- * When this function is called, it will be called from the module which implements
- * the linking protocol. This currently is m_spanningtree.so. A pointer to this module
- * is given in Module* proto, so that you may call its methods such as ProtoSendMode
- * (see below). This function will be called for every user visible on your side
- * of the burst, allowing you to for example set modes, etc.
- *
- * @param chan The channel being syncronized
- * @param proto A pointer to the module handling network protocol
- * @param opaque An opaque pointer set by the protocol module, should not be modified!
+ /** Called immediately after a user sends a message to a channel, a user, or a server glob mask.
+ * @param user The user sending the message.
+ * @param target The target of the message. This can either be a channel, a user, or a server
+ * glob mask.
+ * @param details Details about the message such as the message text and type. See the
+ * MessageDetails class for more information.
+ */
+ virtual void OnUserPostMessage(User* user, const MessageTarget& target, const MessageDetails& details);
+
+ /** Called immediately before a user sends a message to a channel, a user, or a server glob mask.
+ * @param user The user sending the message.
+ * @param target The target of the message. This can either be a channel, a user, or a server
+ * glob mask.
+ * @param details Details about the message such as the message text and type. See the
+ * MessageDetails class for more information.
+ */
+ virtual void OnUserMessage(User* user, const MessageTarget& target, const MessageDetails& details);
+
+ /** Called when a message sent by a user to a channel, a user, or a server glob mask is blocked.
+ * @param user The user sending the message.
+ * @param target The target of the message. This can either be a channel, a user, or a server
+ * glob mask.
+ * @param details Details about the message such as the message text and type. See the
+ * MessageDetails class for more information.
*/
- virtual void OnSyncChannel(Channel* chan, Module* proto, void* opaque);
+ virtual void OnUserMessageBlocked(User* user, const MessageTarget& target, const MessageDetails& details);
- /* Allows modules to syncronize metadata not related to users or channels, over the network during a netburst.
- * Whenever the linking module wants to send out data, but doesnt know what the data
- * represents (e.g. it is Extensible metadata, added to a User or Channel by a module) then
- * this method is called. You should use the ProtoSendMetaData function after you've
- * correctly decided how the data should be represented, to send the metadata on its way if
- * if it belongs to your module.
- * @param proto A pointer to the module handling network protocol
- * @param opaque An opaque pointer set by the protocol module, should not be modified!
- * @param displayable If this value is true, the data is going to be displayed to a user,
- * and not sent across the network. Use this to determine wether or not to show sensitive data.
+ /** Called after every MODE command sent from a user
+ * Either the usertarget or the chantarget variable contains the target of the modes,
+ * the actual target will have a non-NULL pointer.
+ * All changed modes are available in the changelist object.
+ * @param user The user sending the MODEs
+ * @param usertarget The target user of the modes, NULL if the target is a channel
+ * @param chantarget The target channel of the modes, NULL if the target is a user
+ * @param changelist The changed modes.
+ * @param processflags Flags passed to ModeParser::Process(), see ModeParser::ModeProcessFlags
+ * for the possible flags.
*/
- virtual void OnSyncNetwork(Module* proto, void* opaque);
+ virtual void OnMode(User* user, User* usertarget, Channel* chantarget, const Modes::ChangeList& changelist, ModeParser::ModeProcessFlag processflags);
/** Allows module data, sent via ProtoSendMetaData, to be decoded again by a receiving module.
* Please see src/modules/m_swhois.cpp for a working example of how to use this method call.
* @param target The Channel* or User* that data should be added to
* @param extname The extension name which is being sent
- * @param extdata The extension data, encoded at the other end by an identical module through OnSyncChannelMetaData or OnSyncUserMetaData
+ * @param extdata The extension data, encoded at the other end by an identical module
*/
virtual void OnDecodeMetaData(Extensible* target, const std::string &extname, const std::string &extdata);
- /** Implemented by modules which provide the ability to link servers.
- * These modules will implement this method, which allows transparent sending of servermodes
- * down the network link as a broadcast, without a module calling it having to know the format
- * of the MODE command before the actual mode string.
- *
- * @param opaque An opaque pointer set by the protocol module, should not be modified!
- * @param target_type The type of item to decode data for, TYPE_USER or TYPE_CHANNEL
- * @param target The Channel* or User* that modes should be sent for
- * @param modeline The modes and parameters to be sent
- * @param translate The translation types of the mode parameters
- */
- virtual void ProtoSendMode(void* opaque, TargetTypeFlags target_type, void* target, const std::vector<std::string> &modeline, const std::vector<TranslateType> &translate);
-
- /** Implemented by modules which provide the ability to link servers.
- * These modules will implement this method, which allows metadata (extra data added to
- * user and channel records using class Extensible, Extensible::Extend, etc) to be sent
- * to other servers on a netburst and decoded at the other end by the same module on a
- * different server.
- *
- * More documentation to follow soon. Please see src/modules/m_swhois.cpp for example of
- * how to use this function.
- * @param opaque An opaque pointer set by the protocol module, should not be modified!
- * @param target The Channel* or User* that metadata should be sent for
- * @param extname The extension name to send metadata for
- * @param extdata Encoded data for this extension name, which will be encoded at the oppsite end by an identical module using OnDecodeMetaData
- */
- virtual void ProtoSendMetaData(void* opaque, Extensible* target, const std::string &extname, const std::string &extdata);
-
- /** Called after every WALLOPS command.
- * @param user The user sending the WALLOPS
- * @param text The content of the WALLOPS message
- */
- virtual void OnWallops(User* user, const std::string &text);
-
/** Called whenever a user's hostname is changed.
* This event triggers after the host has been set.
* @param user The user whos host is being changed
*/
virtual void OnChangeHost(User* user, const std::string &newhost);
- /** Called whenever a user's GECOS (realname) is changed.
+ /** Called whenever a user's real name is changed.
* This event triggers after the name has been set.
- * @param user The user who's GECOS is being changed
- * @param gecos The new GECOS being set on the user
+ * @param user The user who's real name is being changed
+ * @param real The new real name being set on the user
*/
- virtual void OnChangeName(User* user, const std::string &gecos);
+ virtual void OnChangeRealName(User* user, const std::string& real);
/** Called whenever a user's IDENT is changed.
* This event triggers after the name has been set.
*/
virtual void OnExpireLine(XLine *line);
- /** Called before your module is unloaded to clean up Extensibles.
- * This method is called once for every user and channel on the network,
- * so that when your module unloads it may clear up any remaining data
- * in the form of Extensibles added using Extensible::Extend().
- * If the target_type variable is TYPE_USER, then void* item refers to
- * a User*, otherwise it refers to a Channel*.
- * @param target_type The type of item being cleaned
- * @param item A pointer to the item's class
+ /** Called before the module is unloaded to clean up extensibles.
+ * This method is called once for every channel, membership, and user.
+ * so that you can clear up any data relating to the specified extensible.
+ * @param type The type of extensible being cleaned up. If this is EXT_CHANNEL
+ * then item is a Channel*, EXT_MEMBERSHIP then item is a Membership*,
+ * and EXT_USER then item is a User*.
+ * @param item A pointer to the extensible which is being cleaned up.
*/
- virtual void OnCleanup(int target_type, void* item);
+ virtual void OnCleanup(ExtensionItem::ExtensibleType type, Extensible* item);
/** Called after any nickchange, local or remote. This can be used to track users after nickchanges
* have been applied. Please note that although you can see remote nickchanges through this function, you should
*/
virtual void OnUserPostNick(User* user, const std::string &oldnick);
- /** Called before any mode change, to allow a single access check for
+ /** Called before a mode change via the MODE command, to allow a single access check for
* a full mode change (use OnRawMode to check individual modes)
*
* Returning MOD_RES_ALLOW will skip prefix level checks, but can be overridden by
* @param source the user making the mode change
* @param dest the user destination of the umode change (NULL if a channel mode)
* @param channel the channel destination of the mode change
- * @param parameters raw mode parameters; parameters[0] is the user/channel being changed
+ * @param modes Modes being changed, can be edited
*/
- virtual ModResult OnPreMode(User* source, User* dest, Channel* channel, const std::vector<std::string>& parameters);
+ virtual ModResult OnPreMode(User* source, User* dest, Channel* channel, Modes::ChangeList& modes);
/** Called when a 005 numeric is about to be output.
* The module should modify the 005 numeric if needed to indicate its features.
- * @param output The 005 map to be modified if neccessary.
+ * @param tokens The 005 map to be modified if necessary.
*/
virtual void On005Numeric(std::map<std::string, std::string>& tokens);
*/
virtual ModResult OnKill(User* source, User* dest, const std::string &reason);
- /** Called when an oper wants to disconnect a remote user via KILL
- * @param source The user sending the KILL
- * @param dest The user being killed
- * @param reason The kill reason
- * @param operreason The oper kill reason
- */
- virtual void OnRemoteKill(User* source, User* dest, const std::string &reason, const std::string &operreason);
-
/** Called whenever a module is loaded.
* mod will contain a pointer to the module, and string will contain its name,
* for example m_widgets.so. This function is primary for dependency checking,
* for example loaded "m_killwidgets.so" with "m_makewidgets.so". It is highly
* recommended that modules do *NOT* bail if they cannot satisfy dependencies,
* but instead operate under reduced functionality, unless the dependency is
- * absolutely neccessary (e.g. a module that extends the features of another
+ * absolutely necessary (e.g. a module that extends the features of another
* module).
* @param mod A pointer to the new module
*/
* for example loaded "m_killwidgets.so" with "m_makewidgets.so". It is highly
* recommended that modules do *NOT* bail if they cannot satisfy dependencies,
* but instead operate under reduced functionality, unless the dependency is
- * absolutely neccessary (e.g. a module that extends the features of another
+ * absolutely necessary (e.g. a module that extends the features of another
* module).
* @param mod Pointer to the module being unloaded (still valid)
*/
/** Called once every five seconds for background processing.
* This timer can be used to control timed features. Its period is not accurate
- * enough to be used as a clock, but it is gauranteed to be called at least once in
+ * enough to be used as a clock, but it is guaranteed to be called at least once in
* any five second period, directly from the main loop of the server.
* @param curtime The current timer derived from time(2)
*/
virtual void OnBackgroundTimer(time_t curtime);
/** Called whenever any command is about to be executed.
- * This event occurs for all registered commands, wether they are registered in the core,
+ * This event occurs for all registered commands, whether they are registered in the core,
* or another module, and for invalid commands. Invalid commands may only be sent to this
* function when the value of validated is false. By returning 1 from this method you may prevent the
* command being executed. If you do this, no output is created by the core, and it is
- * down to your module to produce any output neccessary.
+ * down to your module to produce any output necessary.
* Note that unless you return 1, you should not destroy any structures (e.g. by using
* InspIRCd::QuitUser) otherwise when the command's handler function executes after your
* method returns, it will be passed an invalid pointer to the user object and crash!)
* @param user the user issuing the command
* @param validated True if the command has passed all checks, e.g. it is recognised, has enough parameters, the user has permission to execute it, etc.
* You should only change the parameter list and command string if validated == false (e.g. before the command lookup occurs).
- * @param original_line The entire original line as passed to the parser from the user
* @return 1 to block the command, 0 to allow
*/
- virtual ModResult OnPreCommand(std::string &command, std::vector<std::string>& parameters, LocalUser *user, bool validated, const std::string &original_line);
+ virtual ModResult OnPreCommand(std::string& command, CommandBase::Params& parameters, LocalUser* user, bool validated);
/** Called after any command has been executed.
- * This event occurs for all registered commands, wether they are registered in the core,
+ * This event occurs for all registered commands, whether they are registered in the core,
* or another module, but it will not occur for invalid commands (e.g. ones which do not
* exist within the command table). The result code returned by the command handler is
* provided.
* @param parameters An array of array of characters containing the parameters for the command
* @param user the user issuing the command
* @param result The return code given by the command handler, one of CMD_SUCCESS or CMD_FAILURE
- * @param original_line The entire original line as passed to the parser from the user
+ * @param loop Whether the command is being called from LoopCall or directly.
+ */
+ virtual void OnPostCommand(Command* command, const CommandBase::Params& parameters, LocalUser* user, CmdResult result, bool loop);
+
+ /** Called when a command was blocked before it could be executed.
+ * @param command The command being executed.
+ * @param parameters The parameters for the command.
+ * @param user The user issuing the command.
*/
- virtual void OnPostCommand(const std::string &command, const std::vector<std::string>& parameters, LocalUser *user, CmdResult result, const std::string &original_line);
+ virtual void OnCommandBlocked(const std::string& command, const CommandBase::Params& parameters, LocalUser* user);
- /** Called when a user is first connecting, prior to starting DNS lookups, checking initial
- * connect class, or accepting any commands.
+ /** Called after a user object is initialised and added to the user list.
+ * When this is called the user has not had their I/O hooks checked or had their initial
+ * connect class assigned and may not yet have a serialiser. You probably want to use
+ * the OnUserPostInit or OnUserSetIP hooks instead of this one.
+ * @param user The connecting user.
*/
virtual void OnUserInit(LocalUser* user);
+ /** Called after a user object has had their I/O hooks checked, their initial connection
+ * class assigned, and had a serialiser set.
+ * @param user The connecting user.
+ */
+ virtual void OnUserPostInit(LocalUser* user);
+
/** Called to check if a user who is connecting can now be allowed to register
* If any modules return false for this function, the user is held in the waiting
* state until all modules return true. For example a module which implements ident
virtual ModResult OnUserRegister(LocalUser* user);
/** Called whenever a user joins a channel, to determine if invite checks should go ahead or not.
- * This method will always be called for each join, wether or not the channel is actually +i, and
+ * This method will always be called for each join, whether or not the channel is actually +i, and
* determines the outcome of an if statement around the whole section of invite checking code.
* return 1 to explicitly allow the join to go ahead or 0 to ignore the event.
* @param user The user joining the channel
* Return 1 from this function to block the mode character from being processed entirely.
* @param user The user who is sending the mode
* @param chan The channel the mode is being sent to (or NULL if a usermode)
- * @param mode The mode character being set
+ * @param mh The mode handler for the mode being changed
* @param param The parameter for the mode or an empty string
* @param adding true of the mode is being added, false if it is being removed
- * @param pcnt The parameter count for the mode (0 or 1)
* @return ACR_DENY to deny the mode, ACR_DEFAULT to do standard mode checking, and ACR_ALLOW
* to skip all permission checking. Please note that for remote mode changes, your return value
* will be ignored!
*/
- virtual ModResult OnRawMode(User* user, Channel* chan, const char mode, const std::string ¶m, bool adding, int pcnt);
+ virtual ModResult OnRawMode(User* user, Channel* chan, ModeHandler* mh, const std::string& param, bool adding);
/** Called whenever a user joins a channel, to determine if key checks should go ahead or not.
- * This method will always be called for each join, wether or not the channel is actually +k, and
+ * This method will always be called for each join, whether or not the channel is actually +k, and
* determines the outcome of an if statement around the whole section of key checking code.
* if the user specified no key, the keygiven string will be a valid but empty value.
* return 1 to explicitly allow the join to go ahead or 0 to ignore the event.
virtual ModResult OnCheckKey(User* user, Channel* chan, const std::string &keygiven);
/** Called whenever a user joins a channel, to determine if channel limit checks should go ahead or not.
- * This method will always be called for each join, wether or not the channel is actually +l, and
+ * This method will always be called for each join, whether or not the channel is actually +l, and
* determines the outcome of an if statement around the whole section of channel limit checking code.
* return 1 to explicitly allow the join to go ahead or 0 to ignore the event.
* @param user The user joining the channel
*/
virtual ModResult OnExtBanCheck(User* user, Channel* chan, char type);
- /** Called on all /STATS commands
- * This method is triggered for all /STATS use, including stats symbols handled by the core.
- * @param symbol the symbol provided to /STATS
- * @param user the user issuing the /STATS command
- * @param results A string_list to append results into. You should put all your results
- * into this string_list, rather than displaying them directly, so that your handler will
- * work when remote STATS queries are received.
- * @return 1 to block the /STATS from being processed by the core, 0 to allow it
- */
- virtual ModResult OnStats(char symbol, User* user, string_list &results);
-
/** Called whenever a change of a local users displayed host is attempted.
* Return 1 to deny the host change, or 0 to allow it.
* @param user The user whos host will be changed
* @param newhost The new hostname
* @return 1 to deny the host change, 0 to allow
*/
- virtual ModResult OnChangeLocalUserHost(LocalUser* user, const std::string &newhost);
+ virtual ModResult OnPreChangeHost(LocalUser* user, const std::string &newhost);
- /** Called whenever a change of a local users GECOS (fullname field) is attempted.
- * return 1 to deny the name change, or 0 to allow it.
- * @param user The user whos GECOS will be changed
- * @param newhost The new GECOS
- * @return 1 to deny the GECOS change, 0 to allow
+ /** Called whenever a change of a local users real name is attempted.
+ * return MOD_RES_DENY to deny the name change, or MOD_RES_ALLOW to allow it.
+ * @param user The user whos real name will be changed
+ * @param newhost The new real name.
+ * @return MOD_RES_DENY to deny the real name change, MOD_RES_ALLOW to allow
*/
- virtual ModResult OnChangeLocalUserGECOS(LocalUser* user, const std::string &newhost);
+ virtual ModResult OnPreChangeRealName(LocalUser* user, const std::string &newhost);
/** Called before a topic is changed.
* Return 1 to deny the topic change, 0 to check details on the change, -1 to let it through with no checks
*/
virtual void OnPostTopicChange(User* user, Channel* chan, const std::string &topic);
- /** Called whenever an Event class is sent to all modules by another module.
- * You should *always* check the value of Event::id to determine the event type.
- * @param event The Event class being received
- */
- virtual void OnEvent(Event& event);
-
- /** Called whenever a Request class is sent to your module by another module.
- * The value of Request::id should be used to determine the type of request.
- * @param request The Request class being received
- */
- virtual void OnRequest(Request& request);
-
/** Called whenever a password check is to be made. Replaces the old OldOperCompare API.
* The password field (from the config file) is in 'password' and is to be compared against
* 'input'. This method allows for encryption of passwords (oper, connect:allow, die/restart, etc).
*/
virtual ModResult OnPassCompare(Extensible* ex, const std::string &password, const std::string &input, const std::string& hashtype);
- /** Called whenever a user is given usermode +o, anywhere on the network.
- * You cannot override this and prevent it from happening as it is already happened and
- * such a task must be performed by another server. You can however bounce modes by sending
- * servermodes out to reverse mode changes.
- * @param user The user who is opering
- */
- virtual void OnGlobalOper(User* user);
-
/** Called after a user has fully connected and all modules have executed OnUserConnect
* This event is informational only. You should not change any user information in this
* event. To do so, use the OnUserConnect method to change the state of local users.
*/
virtual void OnPostConnect(User* user);
- /** Called to install an I/O hook on an event handler
- * @param user The socket to possibly install the I/O hook on
- * @param via The port that the user connected on
- */
- virtual void OnHookIO(StreamSocket* user, ListenSocket* via);
-
/** Called when a port accepts a connection
* Return MOD_RES_ACCEPT if you have used the file descriptor.
* @param fd The file descriptor returned from accept()
*/
virtual ModResult OnAcceptConnection(int fd, ListenSocket* sock, irc::sockets::sockaddrs* client, irc::sockets::sockaddrs* server);
- /** Called immediately after any connection is accepted. This is intended for raw socket
- * processing (e.g. modules which wrap the tcp connection within another library) and provides
- * no information relating to a user record as the connection has not been assigned yet.
- * There are no return values from this call as all modules get an opportunity if required to
- * process the connection.
- * @param sock The socket in question
- * @param client The client IP address and port
- * @param server The server IP address and port
- */
- virtual void OnStreamSocketAccept(StreamSocket* sock, irc::sockets::sockaddrs* client, irc::sockets::sockaddrs* server);
-
- /**
- * Called when a hooked stream has data to write, or when the socket
- * engine returns it as writable
- * @param sock The socket in question
- * @param sendq Data to send to the socket
- * @return 1 if the sendq has been completely emptied, 0 if there is
- * still data to send, and -1 if there was an error
- */
- virtual int OnStreamSocketWrite(StreamSocket* sock, std::string& sendq);
-
- /** Called immediately before any socket is closed. When this event is called, shutdown()
- * has not yet been called on the socket.
- * @param sock The socket in question
- */
- virtual void OnStreamSocketClose(StreamSocket* sock);
-
- /** Called immediately upon connection of an outbound BufferedSocket which has been hooked
- * by a module.
- * @param sock The socket in question
- */
- virtual void OnStreamSocketConnect(StreamSocket* sock);
-
- /**
- * Called when the stream socket has data to read
- * @param sock The socket that is ready
- * @param recvq The receive queue that new data should be appended to
- * @return 1 if new data has been read, 0 if no new data is ready (but the
- * socket is still connected), -1 if there was an error or close
- */
- virtual int OnStreamSocketRead(StreamSocket* sock, std::string& recvq);
-
- /** Called whenever a user sets away or returns from being away.
- * The away message is available as a parameter, but should not be modified.
- * At this stage, it has already been copied into the user record.
- * If awaymsg is empty, the user is returning from away.
- * @param user The user setting away
- * @param awaymsg The away message of the user, or empty if returning from away
- * @return nonzero if the away message should be blocked - should ONLY be nonzero for LOCAL users (IS_LOCAL) (no output is returned by core)
- */
- virtual ModResult OnSetAway(User* user, const std::string &awaymsg);
-
- /** Called whenever a line of WHOIS output is sent to a user.
- * You may change the numeric and the text of the output by changing
- * the values numeric and text, but you cannot change the user the
- * numeric is sent to. You may however change the user's User values.
- * @param user The user the numeric is being sent to
- * @param dest The user being WHOISed
- * @param numeric The numeric of the line being sent
- * @param text The text of the numeric, including any parameters
- * @return nonzero to drop the line completely so that the user does not
- * receive it, or zero to allow the line to be sent.
- */
- virtual ModResult OnWhoisLine(User* user, User* dest, int &numeric, std::string &text);
-
/** Called at intervals for modules to garbage-collect any hashes etc.
* Certain data types such as hash_map 'leak' buckets, which must be
* tidied up and freed by copying into a new item every so often. This
*/
virtual ModResult OnSetConnectClass(LocalUser* user, ConnectClass* myclass);
- /** Add test suite hooks here. These are used for testing functionality of a module
- * via the --testsuite debugging parameter.
- */
- virtual void OnRunTestSuite();
-
- /** Called for every item in a NAMES list, so that modules may reformat portions of it as they see fit.
- * For example NAMESX, channel mode +u and +I, and UHNAMES. If the nick is set to an empty string by any
- * module, then this will cause the nickname not to be displayed at all.
- */
- virtual void OnNamesListItem(User* issuer, Membership* item, std::string &prefixes, std::string &nick);
-
- virtual ModResult OnNumeric(User* user, unsigned int numeric, const std::string &text);
-
- /** Called whenever a result from /WHO is about to be returned
- * @param source The user running the /WHO query
- * @param params The parameters to the /WHO query
- * @param user The user that this line of the query is about
- * @param line The raw line to send; modifiable, if empty no line will be returned.
- */
- virtual void OnSendWhoLine(User* source, const std::vector<std::string>& params, User* user, std::string& line);
+ virtual ModResult OnNumeric(User* user, const Numeric::Numeric& numeric);
/** Called whenever a local user's IP is set for the first time, or when a local user's IP changes due to
* a module like m_cgiirc changing it.
* @param user The user whose IP is being set
*/
virtual void OnSetUserIP(LocalUser* user);
-};
-
-/** Caches a text file into memory and can be used to retrieve lines from it.
- * This class contains methods for read-only manipulation of a text file in memory.
- * Either use the constructor type with one parameter to load a file into memory
- * at construction, or use the LoadFile method to load a file.
- */
-class CoreExport FileReader : public classbase
-{
- /** The file contents
- */
- std::vector<std::string> fc;
-
- /** Content size in bytes
- */
- unsigned long contentsize;
-
- /** Calculate content size in bytes
- */
- void CalcSize();
-
- public:
- /** Default constructor.
- * This method does not load any file into memory, you must use the LoadFile method
- * after constructing the class this way.
- */
- FileReader();
- /** Secondary constructor.
- * This method initialises the class with a file loaded into it ready for GetLine and
- * and other methods to be called. If the file could not be loaded, FileReader::FileSize
- * returns 0.
+ /** Called whenever a ServiceProvider is registered.
+ * @param service ServiceProvider being registered.
*/
- FileReader(const std::string &filename);
+ virtual void OnServiceAdd(ServiceProvider& service);
- /** Default destructor.
- * This deletes the memory allocated to the file.
- */
- ~FileReader();
-
- /** Used to load a file.
- * This method loads a file into the class ready for GetLine and
- * and other methods to be called. If the file could not be loaded, FileReader::FileSize
- * returns 0.
- */
- void LoadFile(const std::string &filename);
-
- /** Returns the whole content of the file as std::string
- */
- std::string Contents();
-
- /** Returns the entire size of the file as std::string
+ /** Called whenever a ServiceProvider is unregistered.
+ * @param service ServiceProvider being unregistered.
*/
- unsigned long ContentSize();
+ virtual void OnServiceDel(ServiceProvider& service);
- /** Returns true if the file exists
- * This function will return false if the file could not be opened.
+ /** Called whenever a message is about to be written to a user.
+ * @param user The user who is having a message sent to them.
+ * @param msg The message which is being written to the user.
+ * @return MOD_RES_ALLOW to explicitly allow the message to be sent, MOD_RES_DENY to explicitly
+ * deny the message from being sent, or MOD_RES_PASSTHRU to let another module handle the event.
*/
- bool Exists();
+ virtual ModResult OnUserWrite(LocalUser* user, ClientProtocol::Message& msg);
- /** Retrieve one line from the file.
- * This method retrieves one line from the text file. If an empty non-NULL string is returned,
- * the index was out of bounds, or the line had no data on it.
+ /** Called when a user connection has been unexpectedly disconnected.
+ * @param user The user who has been unexpectedly disconnected.
+ * @param error The type of error which caused this connection failure.
+ * @return MOD_RES_ALLOW to explicitly retain the user as a zombie, MOD_RES_DENY to explicitly
+ * disconnect the user, or MOD_RES_PASSTHRU to let another module handle the event.
*/
- std::string GetLine(int x);
+ virtual ModResult OnConnectionFail(LocalUser* user, BufferedSocketError error);
- /** Returns the size of the file in lines.
- * This method returns the number of lines in the read file. If it is 0, no lines have been
- * read into memory, either because the file is empty or it does not exist, or cannot be
- * opened due to permission problems.
+ /** Called before a server shuts down.
+ * @param reason The reason the server is shutting down.
*/
- int FileSize();
+ virtual void OnShutdown(const std::string& reason);
};
-/** A list of modules
- */
-typedef std::vector<Module*> IntModuleList;
-
-/** An event handler iterator
- */
-typedef IntModuleList::iterator EventHandlerIter;
-
/** ModuleManager takes care of all things module-related
* in the core.
*/
-class CoreExport ModuleManager
+class CoreExport ModuleManager : public fakederef<ModuleManager>
{
+ public:
+ typedef std::vector<ServiceProvider*> ServiceList;
+
private:
/** Holds a string describing the last module error to occur
*/
std::string LastModuleError;
- /** Total number of modules loaded into the ircd
- */
- int ModCount;
-
/** List of loaded modules and shared object/dll handles
* keyed by module name
*/
PRIO_STATE_LAST
} prioritizationState;
- /** Internal unload module hook */
- bool CanUnload(Module*);
+ /** Loads all core modules (core_*)
+ */
+ void LoadCoreModules(std::map<std::string, ServiceList>& servicemap);
+
+ /** Calls the Prioritize() method in all loaded modules
+ * @return True if all went well, false if a dependency loop was detected
+ */
+ bool PrioritizeHooks();
+
+ /** Unregister all user modes or all channel modes owned by a module
+ * @param mod Module whose modes to unregister
+ * @param modetype MODETYPE_USER to unregister user modes, MODETYPE_CHANNEL to unregister channel modes
+ */
+ void UnregisterModes(Module* mod, ModeType modetype);
+
public:
+ typedef std::map<std::string, Module*> ModuleMap;
/** Event handler hooks.
* This needs to be public to be used by FOREACH_MOD and friends.
*/
- IntModuleList EventHandlers[I_END];
+ Module::List EventHandlers[I_END];
/** List of data services keyed by name */
- std::multimap<std::string, ServiceProvider*> DataProviders;
+ std::multimap<std::string, ServiceProvider*, irc::insensitive_swo> DataProviders;
+
+ /** A list of ServiceProviders waiting to be registered.
+ * Non-NULL when constructing a Module, NULL otherwise.
+ * When non-NULL ServiceProviders add themselves to this list on creation and the core
+ * automatically registers them (that is, call AddService()) after the Module is constructed,
+ * and before Module::init() is called.
+ * If a service is created after the construction of the Module (for example in init()) it
+ * has to be registered manually.
+ */
+ ServiceList* NewServices;
+
+ /** Expands the name of a module by prepending "m_" and appending ".so".
+ * No-op if the name already has the ".so" extension.
+ * @param modname Module name to expand
+ * @return Module name starting with "m_" and ending with ".so"
+ */
+ static std::string ExpandModName(const std::string& modname);
/** Simple, bog-standard, boring constructor.
*/
*/
bool SetPriority(Module* mod, Implementation i, Priority s, Module* which = NULL);
- /** Backwards compat interface */
- inline bool SetPriority(Module* mod, Implementation i, Priority s, Module** dptr)
- {
- return SetPriority(mod, i, s, *dptr);
- }
-
/** Change the priority of all events in a module.
* @param mod The module to set the priority of
* @param s The priority of all events in the module.
* SetPriority method for this, where you may specify other modules to
* be prioritized against.
*/
- bool SetPriority(Module* mod, Priority s);
+ void SetPriority(Module* mod, Priority s);
/** Attach an event to a module.
- * You may later detatch the event with ModuleManager::Detach().
- * If your module is unloaded, all events are automatically detatched.
+ * You may later detach the event with ModuleManager::Detach().
+ * If your module is unloaded, all events are automatically detached.
* @param i Event type to attach
* @param mod Module to attach event to
* @return True if the event was attached
*/
bool Attach(Implementation i, Module* mod);
- /** Detatch an event from a module.
+ /** Detach an event from a module.
* This is not required when your module unloads, as the core will
- * automatically detatch your module from all events it is attached to.
+ * automatically detach your module from all events it is attached to.
* @param i Event type to detach
* @param mod Module to detach event from
* @return True if the event was detached
*/
void DetachAll(Module* mod);
+ /** Attach all events to a module (used on module load)
+ * @param mod Module to attach to all events
+ */
+ void AttachAll(Module* mod);
+
/** Returns text describing the last module error
* @return The last error message to occur
*/
*/
bool Unload(Module* module);
- /** Run an asynchronous reload of the given module. When the reload is
- * complete, the callback will be run with true if the reload succeeded
- * and false if it did not.
- */
- void Reload(Module* module, HandlerBase1<void, bool>* callback);
-
/** Called by the InspIRCd constructor to load all modules from the config file.
*/
void LoadAll();
void UnloadAll();
void DoSafeUnload(Module*);
- /** Get the total number of currently loaded modules
- * @return The number of loaded modules
+ /** Check if a module can be unloaded and if yes, prepare it for unload
+ * @param mod Module to be unloaded
+ * @return True if the module is unloadable, false otherwise.
+ * If true the module must be unloaded in the current main loop iteration.
*/
- int GetCount()
- {
- return this->ModCount;
- }
+ bool CanUnload(Module* mod);
/** Find a module by name, and return a Module* to it.
* This is preferred over iterating the module lists yourself.
/** Unregister a service provided by a module */
void DelService(ServiceProvider&);
+ /** Register all services in a given ServiceList
+ * @param list The list containing the services to register
+ */
+ void AddServices(const ServiceList& list);
+
inline void AddServices(ServiceProvider** list, int count)
{
for(int i=0; i < count; i++)
return static_cast<T*>(FindService(SERVICE_DATA, name));
}
- /** Return a list of all modules matching the given filter
- * @param filter This int is a bitmask of flags set in Module::Flags,
- * such as VF_VENDOR or VF_STATIC. If you wish to receive a list of
- * all modules with no filtering, set this to 0.
- * @return The list of module names
+ /** Get a map of all loaded modules keyed by their name
+ * @return A ModuleMap containing all loaded modules
*/
- const std::vector<std::string> GetAllModuleNames(int filter);
-};
-
-/** Do not mess with these functions unless you know the C preprocessor
- * well enough to explain why they are needed. The order is important.
- */
-#define MODULE_INIT_STR MODULE_INIT_STR_FN_2(MODULE_INIT_SYM)
-#define MODULE_INIT_STR_FN_2(x) MODULE_INIT_STR_FN_1(x)
-#define MODULE_INIT_STR_FN_1(x) #x
-#define MODULE_INIT_SYM MODULE_INIT_SYM_FN_2(INSPIRCD_VERSION_MAJ, INSPIRCD_VERSION_API)
-#define MODULE_INIT_SYM_FN_2(x,y) MODULE_INIT_SYM_FN_1(x,y)
-#define MODULE_INIT_SYM_FN_1(x,y) inspircd_module_ ## x ## _ ## y
-
-#ifdef PURE_STATIC
-
-struct AllCommandList {
- typedef Command* (*fn)(Module*);
- AllCommandList(fn cmd);
-};
-#define COMMAND_INIT(x) static Command* MK_ ## x(Module* m) { return new x(m); } \
- static const AllCommandList PREP_ ## x(&MK_ ## x);
-
-struct AllModuleList {
- typedef Module* (*fn)();
- fn init;
- std::string name;
- AllModuleList(fn mod, const std::string& Name);
-};
-
-#define MODULE_INIT(x) static Module* MK_ ## x() { return new x; } \
- static const AllModuleList PREP_ ## x(&MK_ ## x, MODNAMESTR);
-
-#define MODNAMESTR MODNAMESTR_FN_2(MODNAME)
-#define MODNAMESTR_FN_2(x) MODNAMESTR_FN_1(x)
-#define MODNAMESTR_FN_1(x) #x
-
-#else
-
-/** This definition is used as shorthand for the various classes
- * and functions needed to make a module loadable by the OS.
- * It defines the class factory and external init_module function.
- */
-#ifdef _WIN32
-
-#define MODULE_INIT(y) \
- extern "C" DllExport Module * MODULE_INIT_SYM() \
- { \
- return new y; \
- } \
- BOOLEAN WINAPI DllMain(HINSTANCE hDllHandle, DWORD nReason, LPVOID Reserved) \
- { \
- switch ( nReason ) \
- { \
- case DLL_PROCESS_ATTACH: \
- case DLL_PROCESS_DETACH: \
- break; \
- } \
- return TRUE; \
- }
+ const ModuleMap& GetModules() const { return Modules; }
-#else
-
-#define MODULE_INIT(y) \
- extern "C" DllExport Module * MODULE_INIT_SYM() \
- { \
- return new y; \
- } \
- extern "C" const char inspircd_src_version[] = VERSION " r" REVISION;
-#endif
-
-#define COMMAND_INIT(c) MODULE_INIT(CommandModule<c>)
+ /** Make a service referenceable by dynamic_references
+ * @param name Name that will be used by dynamic_references to find the object
+ * @param service Service to make referenceable by dynamic_references
+ */
+ void AddReferent(const std::string& name, ServiceProvider* service);
-#endif
+ /** Make a service no longer referenceable by dynamic_references
+ * @param service Service to make no longer referenceable by dynamic_references
+ */
+ void DelReferent(ServiceProvider* service);
+};