-/* +------------------------------------+\r * | Inspire Internet Relay Chat Daemon |\r * +------------------------------------+\r *\r * InspIRCd: (C) 2002-2007 InspIRCd Development Team\r * See: http://www.inspircd.org/wiki/index.php/Credits\r *\r * This program is free but copyrighted software; see\r * the file COPYING for details.\r *\r * ---------------------------------------------------\r */\r\r#ifndef __MODULES_H\r#define __MODULES_H\r\r/** Used with OnAccessCheck() method of modules\r */\renum AccessControlType {\r ACR_DEFAULT, // Do default action (act as if the module isnt even loaded)\r ACR_DENY, // deny the action\r ACR_ALLOW, // allow the action\r AC_KICK, // a user is being kicked\r AC_DEOP, // a user is being deopped\r AC_OP, // a user is being opped\r AC_VOICE, // a user is being voiced\r AC_DEVOICE, // a user is being devoiced\r AC_HALFOP, // a user is being halfopped\r AC_DEHALFOP, // a user is being dehalfopped\r AC_INVITE, // a user is being invited\r AC_GENERAL_MODE // a channel mode is being changed\r};\r\r/** Used to define a set of behavior bits for a module\r */\renum ModuleFlags {\r VF_STATIC = 1, // module is static, cannot be /unloadmodule'd\r VF_VENDOR = 2, // module is a vendor module (came in the original tarball, not 3rd party)\r VF_SERVICEPROVIDER = 4, // module provides a service to other modules (can be a dependency)\r VF_COMMON = 8 // module needs to be common on all servers in a network to link\r};\r\r/** Used with SendToMode()\r */\renum WriteModeFlags {\r WM_AND = 1,\r WM_OR = 2\r};\r\r/** Used to represent an event type, for user, channel or server\r */\renum TargetTypeFlags {\r TYPE_USER = 1,\r TYPE_CHANNEL,\r TYPE_SERVER,\r TYPE_OTHER\r};\r\r/** Used to represent wether a message was PRIVMSG or NOTICE\r */\renum MessageType {\r MSG_PRIVMSG = 0,\r MSG_NOTICE = 1\r};\r\r#include "globals.h"\r#include "dynamic.h"\r#include "base.h"\r#include "ctables.h"\r#include "inspsocket.h"\r#include <string>\r#include <deque>\r#include <sstream>\r#include "timer.h"\r#include "mode.h"\r#include "dns.h"\r\r/** If you change the module API, change this value.\r * If you have enabled ipv6, the sizes of structs is\r * different, and modules will be incompatible with\r * ipv4 servers, so this value will be ten times as\r * high on ipv6 servers.\r */\r#define NATIVE_API_VERSION 11025\r#ifdef IPV6\r#define API_VERSION (NATIVE_API_VERSION * 10)\r#else\r#define API_VERSION (NATIVE_API_VERSION * 1)\r#endif\r\rclass ServerConfig;\r\r/* Forward-delacare module for ModuleMessage etc\r */\rclass Module;\r\r/** Low level definition of a FileReader classes file cache area -\r * a text file seperated into lines.\r */\rtypedef std::deque<std::string> file_cache;\r\r/** A set of strings.\r */\rtypedef file_cache string_list;\r\r/** Holds a list of 'published features' for modules.\r */\rtypedef std::map<std::string,Module*> featurelist;\r\r/** Holds a list of modules which implement an interface\r */\rtypedef std::deque<Module*> modulelist;\r\r/** Holds a list of all modules which implement interfaces, by interface name\r */\rtypedef std::map<std::string, std::pair<int, modulelist> > interfacelist;\r\r/**\r * This #define allows us to call a method in all\r * loaded modules in a readable simple way, e.g.:\r * 'FOREACH_MOD(I_OnConnect,OnConnect(user));'\r */\r#define FOREACH_MOD(y,x) if (ServerInstance->Config->global_implementation[y] > 0) { \\r for (int _i = 0; _i <= ServerInstance->GetModuleCount(); _i++) { \\r if (ServerInstance->Config->implement_lists[_i][y]) \\r try \\r { \\r ServerInstance->modules[_i]->x ; \\r } \\r catch (CoreException& modexcept) \\r { \\r ServerInstance->Log(DEFAULT,"Exception cought: %s",modexcept.GetReason()); \\r } \\r } \\r }\r\r/**\r * This #define allows us to call a method in all\r * loaded modules in a readable simple way and pass\r * an instance pointer to the macro. e.g.:\r * 'FOREACH_MOD_I(Instance, OnConnect, OnConnect(user));'\r */\r#define FOREACH_MOD_I(z,y,x) if (z->Config->global_implementation[y] > 0) { \\r for (int _i = 0; _i <= z->GetModuleCount(); _i++) { \\r if (z->Config->implement_lists[_i][y]) \\r try \\r { \\r z->modules[_i]->x ; \\r } \\r catch (CoreException& modexcept) \\r { \\r z->Log(DEFAULT,"Exception cought: %s",modexcept.GetReason()); \\r } \\r } \\r}\r/**\r * This define is similar to the one above but returns a result in MOD_RESULT.\r * The first module to return a nonzero result is the value to be accepted,\r * and any modules after are ignored.\r */\r#define FOREACH_RESULT(y,x) { if (ServerInstance->Config->global_implementation[y] > 0) { \\r MOD_RESULT = 0; \\r for (int _i = 0; _i <= ServerInstance->GetModuleCount(); _i++) { \\r if (ServerInstance->Config->implement_lists[_i][y]) { \\r try \\r { \\r int res = ServerInstance->modules[_i]->x ; \\r if (res != 0) { \\r MOD_RESULT = res; \\r break; \\r } \\r } \\r catch (CoreException& modexcept) \\r { \\r ServerInstance->Log(DEFAULT,"Exception cought: %s",modexcept.GetReason()); \\r } \\r } \\r } \\r } \\r }\r\r/**\r * This define is similar to the one above but returns a result in MOD_RESULT.\r * The first module to return a nonzero result is the value to be accepted,\r * and any modules after are ignored.\r */\r#define FOREACH_RESULT_I(z,y,x) { if (z->Config->global_implementation[y] > 0) { \\r MOD_RESULT = 0; \\r for (int _i = 0; _i <= z->GetModuleCount(); _i++) { \\r if (z->Config->implement_lists[_i][y]) { \\r try \\r { \\r int res = z->modules[_i]->x ; \\r if (res != 0) { \\r MOD_RESULT = res; \\r break; \\r } \\r } \\r catch (CoreException& modexcept) \\r { \\r z->Log(DEBUG,"Exception cought: %s",modexcept.GetReason()); \\r } \\r } \\r } \\r } \\r}\r\r/** Represents a non-local user.\r * (in fact, any FD less than -1 does)\r */\r#define FD_MAGIC_NUMBER -42\r\r/* Useful macros */\r#ifdef WINDOWS\r/** Is a local user */\r#define IS_LOCAL(x) ((x->GetFd() > -1))\r#else\r/** Is a local user */\r#define IS_LOCAL(x) ((x->GetFd() > -1) && (x->GetFd() <= MAX_DESCRIPTORS))\r#endif\r/** Is a remote user */\r#define IS_REMOTE(x) (x->GetFd() < 0)\r/** Is a module created user */\r#define IS_MODULE_CREATED(x) (x->GetFd() == FD_MAGIC_NUMBER)\r/** Is an oper */\r#define IS_OPER(x) (*x->oper)\r/** Is away */\r#define IS_AWAY(x) (*x->awaymsg)\r\r/** Holds a module's Version information.\r * The four members (set by the constructor only) indicate details as to the version number\r * of a module. A class of type Version is returned by the GetVersion method of the Module class.\r * The flags and API values represent the module flags and API version of the module.\r * The API version of a module must match the API version of the core exactly for the module to\r * load successfully.\r */\rclass CoreExport Version : public classbase\r{\r public:\r /** Version numbers, build number, flags and API version\r */\r const int Major, Minor, Revision, Build, Flags, API;\r\r /** Initialize version class\r */\r Version(int major, int minor, int revision, int build, int flags, int api_ver);\r};\r\r/** The ModuleMessage class is the base class of Request and Event\r * This class is used to represent a basic data structure which is passed\r * between modules for safe inter-module communications.\r */\rclass CoreExport ModuleMessage : public Extensible\r{\r public:\r /** Destructor\r */\r virtual ~ModuleMessage() {};\r};\r\r/** The Request class is a unicast message directed at a given module.\r * When this class is properly instantiated it may be sent to a module\r * using the Send() method, which will call the given module's OnRequest\r * method with this class as its parameter.\r */\rclass CoreExport Request : public ModuleMessage\r{\r protected:\r /** This member holds a pointer to arbitary data set by the emitter of the message\r */\r char* data;\r /** This should be a null-terminated string identifying the type of request,\r * all modules should define this and use it to determine the nature of the\r * request before they attempt to cast the Request in any way.\r */\r const char* id;\r /** This is a pointer to the sender of the message, which can be used to\r * directly trigger events, or to create a reply.\r */\r Module* source;\r /** The single destination of the Request\r */\r Module* dest;\r public:\r /** Create a new Request\r * This is for the 'old' way of casting whatever the data is\r * to char* and hoping you get the right thing at the other end.\r * This is slowly being depreciated in favor of the 'new' way.\r */\r Request(char* anydata, Module* src, Module* dst);\r /** Create a new Request\r * This is for the 'new' way of defining a subclass\r * of Request and defining it in a common header,\r * passing an object of your Request subclass through\r * as a Request* and using the ID string to determine\r * what to cast it back to and the other end. This is\r * much safer as there are no casts not confirmed by\r * the ID string, and all casts are child->parent and\r * can be checked at runtime with dynamic_cast<>()\r */\r Request(Module* src, Module* dst, const char* idstr);\r /** Fetch the Request data\r */\r char* GetData();\r /** Fetch the ID string\r */\r const char* GetId();\r /** Fetch the request source\r */\r Module* GetSource();\r /** Fetch the request destination (should be 'this' in the receiving module)\r */\r Module* GetDest();\r /** Send the Request.\r * Upon returning the result will be arbitary data returned by the module you\r * sent the request to. It is up to your module to know what this data is and\r * how to deal with it.\r */\r char* Send();\r};\r\r\r/** The Event class is a unicast message directed at all modules.\r * When the class is properly instantiated it may be sent to all modules\r * using the Send() method, which will trigger the OnEvent method in\r * all modules passing the object as its parameter.\r */\rclass CoreExport Event : public ModuleMessage\r{\r protected:\r /** This member holds a pointer to arbitary data set by the emitter of the message\r */\r char* data;\r /** This is a pointer to the sender of the message, which can be used to\r * directly trigger events, or to create a reply.\r */\r Module* source;\r /** The event identifier.\r * This is arbitary text which should be used to distinguish\r * one type of event from another.\r */\r std::string id;\r public:\r /** Create a new Event\r */\r Event(char* anydata, Module* src, const std::string &eventid);\r /** Get the Event data\r */\r char* GetData();\r /** Get the event Source\r */\r Module* GetSource();\r /** Get the event ID.\r * Use this to determine the event type for safe casting of the data\r */\r std::string GetEventID();\r /** Send the Event.\r * The return result of an Event::Send() will always be NULL as\r * no replies are expected.\r */\r char* Send(InspIRCd* ServerInstance);\r};\r\r/** This class can be used on its own to represent an exception, or derived to represent a module-specific exception.\r * When a module whishes to abort, e.g. within a constructor, it should throw an exception using ModuleException or\r * a class derived from ModuleException. If a module throws an exception during its constructor, the module will not\r * be loaded. If this happens, the error message returned by ModuleException::GetReason will be displayed to the user\r * attempting to load the module, or dumped to the console if the ircd is currently loading for the first time.\r */\rclass CoreExport CoreException : public std::exception\r{\r protected:\r /** Holds the error message to be displayed\r */\r const std::string err;\r /** Source of the exception\r */\r const std::string source;\r public:\r /** Default constructor, just uses the error mesage 'Core threw an exception'.\r */\r CoreException() : err("Core threw an exception"), source("The core") {}\r /** This constructor can be used to specify an error message before throwing.\r */\r CoreException(const std::string &message) : err(message), source("The core") {}\r /** This constructor can be used to specify an error message before throwing,\r * and to specify the source of the exception.\r */\r CoreException(const std::string &message, const std::string &src) : err(message), source(src) {}\r /** This destructor solves world hunger, cancels the world debt, and causes the world to end.\r * Actually no, it does nothing. Never mind.\r * @throws Nothing!\r */\r virtual ~CoreException() throw() {};\r /** Returns the reason for the exception.\r * The module should probably put something informative here as the user will see this upon failure.\r */\r virtual const char* GetReason()\r {\r return err.c_str();\r }\r\r virtual const char* GetSource()\r {\r return source.c_str();\r }\r};\r\rclass CoreExport ModuleException : public CoreException\r{\r public:\r /** Default constructor, just uses the error mesage 'Module threw an exception'.\r */\r ModuleException() : CoreException("Module threw an exception", "A Module") {}\r\r /** This constructor can be used to specify an error message before throwing.\r */\r ModuleException(const std::string &message) : CoreException(message, "A Module") {}\r /** This destructor solves world hunger, cancels the world debt, and causes the world to end.\r * Actually no, it does nothing. Never mind.\r * @throws Nothing!\r */\r virtual ~ModuleException() throw() {};\r};\r\r/** Priority types which can be returned from Module::Prioritize()\r */\renum Priority { PRIORITY_FIRST, PRIORITY_DONTCARE, PRIORITY_LAST, PRIORITY_BEFORE, PRIORITY_AFTER };\r\r/** Implementation-specific flags which may be set in Module::Implements()\r */\renum Implementation { I_OnUserConnect, I_OnUserQuit, I_OnUserDisconnect, I_OnUserJoin, I_OnUserPart, I_OnRehash, I_OnServerRaw, \r I_OnUserPreJoin, I_OnUserPreKick, I_OnUserKick, I_OnOper, I_OnInfo, I_OnWhois, I_OnUserPreInvite,\r I_OnUserInvite, I_OnUserPreMessage, I_OnUserPreNotice, I_OnUserPreNick, I_OnUserMessage, I_OnUserNotice, I_OnMode,\r I_OnGetServerDescription, I_OnSyncUser, I_OnSyncChannel, I_OnSyncChannelMetaData, I_OnSyncUserMetaData,\r I_OnDecodeMetaData, I_ProtoSendMode, I_ProtoSendMetaData, I_OnWallops, I_OnChangeHost, I_OnChangeName, I_OnAddGLine,\r I_OnAddZLine, I_OnAddQLine, I_OnAddKLine, I_OnAddELine, I_OnDelGLine, I_OnDelZLine, I_OnDelKLine, I_OnDelELine, I_OnDelQLine,\r I_OnCleanup, I_OnUserPostNick, I_OnAccessCheck, I_On005Numeric, I_OnKill, I_OnRemoteKill, I_OnLoadModule, I_OnUnloadModule,\r I_OnBackgroundTimer, I_OnPreCommand, I_OnCheckReady, I_OnUserRrgister, I_OnCheckInvite,\r I_OnCheckKey, I_OnCheckLimit, I_OnCheckBan, I_OnStats, I_OnChangeLocalUserHost, I_OnChangeLocalUserGecos, I_OnLocalTopicChange,\r I_OnPostLocalTopicChange, I_OnEvent, I_OnRequest, I_OnOperCompre, I_OnGlobalOper, I_OnPostConnect, I_OnAddBan, I_OnDelBan,\r I_OnRawSocketAccept, I_OnRawSocketClose, I_OnRawSocketWrite, I_OnRawSocketRead, I_OnChangeLocalUserGECOS, I_OnUserRegister,\r I_OnOperCompare, I_OnChannelDelete, I_OnPostOper, I_OnSyncOtherMetaData, I_OnSetAway, I_OnCancelAway, I_OnUserList,\r I_OnPostCommand, I_OnPostJoin, I_OnWhoisLine, I_OnBuildExemptList, I_OnRawSocketConnect, I_OnGarbageCollect, I_OnBufferFlushed };\r\r/** Base class for all InspIRCd modules\r * This class is the base class for InspIRCd modules. All modules must inherit from this class,\r * its methods will be called when irc server events occur. class inherited from module must be\r * instantiated by the ModuleFactory class (see relevent section) for the module to be initialised.\r */\rclass CoreExport Module : public Extensible\r{\r protected:\r /** Creator/owner pointer\r */\r InspIRCd* ServerInstance;\r public:\r\r /** Default constructor.\r * Creates a module class.\r * @param Me An instance of the InspIRCd class which will be saved into ServerInstance for your use\r * \exception ModuleException Throwing this class, or any class derived from ModuleException, causes loading of the module to abort.\r */\r Module(InspIRCd* Me);\r\r /** Default destructor.\r * destroys a module class\r */\r virtual ~Module();\r\r /** Returns the version number of a Module.\r * The method should return a Version object with its version information assigned via\r * Version::Version\r */\r virtual Version GetVersion();\r\r /** The Implements function specifies which methods a module should receive events for.\r * The char* parameter passed to this function contains a set of true or false values\r * (1 or 0) which indicate wether each function is implemented. You must use the Iimplementation\r * enum (documented elsewhere on this page) to mark functions as active. For example, to\r * receive events for OnUserJoin():\r *\r * Implements[I_OnUserJoin] = 1;\r *\r * @param The implement list\r */\r virtual void Implements(char* Implements);\r\r /** Used to set the 'priority' of a module (e.g. when it is called in relation to other modules.\r * Some modules prefer to be called before other modules, due to their design. For example, a\r * module which is expected to operate on complete information would expect to be placed last, so\r * that any other modules which wish to adjust that information would execute before it, to be sure\r * its information is correct. You can change your module's priority by returning one of:\r *\r * PRIORITY_FIRST - To place your module first in the list\r * \r * PRIORITY_LAST - To place your module last in the list\r *\r * PRIORITY_DONTCARE - To leave your module as it is (this is the default value, if you do not implement this function)\r *\r * The result of InspIRCd::PriorityBefore() - To move your module before another named module\r *\r * The result of InspIRCd::PriorityLast() - To move your module after another named module\r *\r * For a good working example of this method call, please see src/modules/m_spanningtree.cpp\r * and src/modules/m_hostchange.so which make use of it. It is highly recommended that unless\r * your module has a real need to reorder its priority, it should not implement this function,\r * as many modules changing their priorities can make the system redundant.\r */\r virtual Priority Prioritize();\r\r /** Called when a user connects.\r * The details of the connecting user are available to you in the parameter userrec *user\r * @param user The user who is connecting\r */\r virtual void OnUserConnect(userrec* user);\r\r /** Called when a user quits.\r * The details of the exiting user are available to you in the parameter userrec *user\r * This event is only called when the user is fully registered when they quit. To catch\r * raw disconnections, use the OnUserDisconnect method.\r * @param user The user who is quitting\r * @param message The user's quit message (as seen by non-opers)\r * @param oper_message The user's quit message (as seen by opers)\r */\r virtual void OnUserQuit(userrec* user, const std::string &message, const std::string &oper_message);\r\r /** Called whenever a user's socket is closed.\r * The details of the exiting user are available to you in the parameter userrec *user\r * This event is called for all users, registered or not, as a cleanup method for modules\r * which might assign resources to user, such as dns lookups, objects and sockets.\r * @param user The user who is disconnecting\r */\r virtual void OnUserDisconnect(userrec* user);\r\r /** Called whenever a channel is deleted, either by QUIT, KICK or PART.\r * @param chan The channel being deleted\r */\r virtual void OnChannelDelete(chanrec* chan);\r\r /** Called when a user joins a channel.\r * The details of the joining user are available to you in the parameter userrec *user,\r * and the details of the channel they have joined is available in the variable chanrec *channel\r * @param user The user who is joining\r * @param channel The channel being joined\r * @param silent Change this to true if you want to conceal the JOIN command from the other users\r * of the channel (useful for modules such as auditorium)\r */\r virtual void OnUserJoin(userrec* user, chanrec* channel, bool &silent);\r\r /** Called after a user joins a channel\r * Identical to OnUserJoin, but called immediately afterwards, when any linking module has\r * seen the join.\r * @param user The user who is joining\r * @param channel The channel being joined\r */\r virtual void OnPostJoin(userrec* user, chanrec* channel);\r\r /** Called when a user parts a channel.\r * The details of the leaving user are available to you in the parameter userrec *user,\r * and the details of the channel they have left is available in the variable chanrec *channel\r * @param user The user who is parting\r * @param channel The channel being parted\r * @param partmessage The part message, or an empty string\r * @param silent Change this to true if you want to conceal the PART command from the other users\r * of the channel (useful for modules such as auditorium)\r */\r virtual void OnUserPart(userrec* user, chanrec* channel, const std::string &partmessage, bool &silent);\r\r /** Called on rehash.\r * This method is called prior to a /REHASH or when a SIGHUP is received from the operating\r * system. You should use it to reload any files so that your module keeps in step with the\r * rest of the application. If a parameter is given, the core has done nothing. The module\r * receiving the event can decide if this parameter has any relevence to it.\r * @param user The user performing the rehash, if any -- if this is server initiated, the\r * value of this variable will be NULL.\r * @param parameter The (optional) parameter given to REHASH from the user.\r */\r virtual void OnRehash(userrec* user, const std::string ¶meter);\r\r /** Called when a raw command is transmitted or received.\r * This method is the lowest level of handler available to a module. It will be called with raw\r * data which is passing through a connected socket. If you wish, you may munge this data by changing\r * the string parameter "raw". If you do this, after your function exits it will immediately be\r * cut down to 510 characters plus a carriage return and linefeed. For INBOUND messages only (where\r * inbound is set to true) the value of user will be the userrec of the connection sending the\r * data. This is not possible for outbound data because the data may be being routed to multiple targets.\r * @param raw The raw string in RFC1459 format\r * @param inbound A flag to indicate wether the data is coming into the daemon or going out to the user\r * @param user The user record sending the text, when inbound == true.\r */\r virtual void OnServerRaw(std::string &raw, bool inbound, userrec* user);\r\r /** Called whenever a user is about to join a channel, before any processing is done.\r * Returning a value of 1 from this function stops the process immediately, causing no\r * output to be sent to the user by the core. If you do this you must produce your own numerics,\r * notices etc. This is useful for modules which may want to mimic +b, +k, +l etc. Returning -1 from\r * this function forces the join to be allowed, bypassing restrictions such as banlists, invite, keys etc.\r *\r * IMPORTANT NOTE!\r *\r * If the user joins a NEW channel which does not exist yet, OnUserPreJoin will be called BEFORE the channel\r * record is created. This will cause chanrec* chan to be NULL. There is very little you can do in form of\r * processing on the actual channel record at this point, however the channel NAME will still be passed in\r * char* cname, so that you could for example implement a channel blacklist or whitelist, etc.\r * @param user The user joining the channel\r * @param chan If the channel is a new channel, this will be NULL, otherwise it will be a pointer to the channel being joined\r * @param cname The channel name being joined. For new channels this is valid where chan is not.\r * @param privs A string containing the users privilages when joining the channel. For new channels this will contain "@".\r * You may alter this string to alter the user's modes on the channel.\r * @return 1 To prevent the join, 0 to allow it.\r */\r virtual int OnUserPreJoin(userrec* user, chanrec* chan, const char* cname, std::string &privs);\r \r /** Called whenever a user is about to be kicked.\r * Returning a value of 1 from this function stops the process immediately, causing no\r * output to be sent to the user by the core. If you do this you must produce your own numerics,\r * notices etc.\r * @param source The user issuing the kick\r * @param user The user being kicked\r * @param chan The channel the user is being kicked from\r * @param reason The kick reason\r * @return 1 to prevent the kick, 0 to continue normally, -1 to explicitly allow the kick regardless of normal operation\r */\r virtual int OnUserPreKick(userrec* source, userrec* user, chanrec* chan, const std::string &reason);\r\r /** Called whenever a user is kicked.\r * If this method is called, the kick is already underway and cannot be prevented, so\r * to prevent a kick, please use Module::OnUserPreKick instead of this method.\r * @param source The user issuing the kick\r * @param user The user being kicked\r * @param chan The channel the user is being kicked from\r * @param reason The kick reason\r * @param silent Change this to true if you want to conceal the PART command from the other users\r * of the channel (useful for modules such as auditorium)\r */\r virtual void OnUserKick(userrec* source, userrec* user, chanrec* chan, const std::string &reason, bool &silent);\r\r /** Called whenever a user opers locally.\r * The userrec will contain the oper mode 'o' as this function is called after any modifications\r * are made to the user's structure by the core.\r * @param user The user who is opering up\r * @param opertype The opers type name\r */\r virtual void OnOper(userrec* user, const std::string &opertype);\r\r /** Called after a user opers locally.\r * This is identical to Module::OnOper(), except it is called after OnOper so that other modules\r * can be gauranteed to already have processed the oper-up, for example m_spanningtree has sent\r * out the OPERTYPE, etc.\r * @param user The user who is opering up\r * @param opertype The opers type name\r */\r virtual void OnPostOper(userrec* user, const std::string &opertype);\r \r /** Called whenever a user types /INFO.\r * The userrec will contain the information of the user who typed the command. Modules may use this\r * method to output their own credits in /INFO (which is the ircd's version of an about box).\r * It is purposefully not possible to modify any info that has already been output, or halt the list.\r * You must write a 371 numeric to the user, containing your info in the following format:\r *\r * <nick> :information here\r *\r * @param user The user issuing /INFO\r */\r virtual void OnInfo(userrec* user);\r \r /** Called whenever a /WHOIS is performed on a local user.\r * The source parameter contains the details of the user who issued the WHOIS command, and\r * the dest parameter contains the information of the user they are whoising.\r * @param source The user issuing the WHOIS command\r * @param dest The user who is being WHOISed\r */\r virtual void OnWhois(userrec* source, userrec* dest);\r \r /** Called whenever a user is about to invite another user into a channel, before any processing is done.\r * Returning 1 from this function stops the process immediately, causing no\r * output to be sent to the user by the core. If you do this you must produce your own numerics,\r * notices etc. This is useful for modules which may want to filter invites to channels.\r * @param source The user who is issuing the INVITE\r * @param dest The user being invited\r * @param channel The channel the user is being invited to\r * @return 1 to deny the invite, 0 to allow\r */\r virtual int OnUserPreInvite(userrec* source,userrec* dest,chanrec* channel);\r \r /** Called after a user has been successfully invited to a channel.\r * You cannot prevent the invite from occuring using this function, to do that,\r * use OnUserPreInvite instead.\r * @param source The user who is issuing the INVITE\r * @param dest The user being invited\r * @param channel The channel the user is being invited to\r */\r virtual void OnUserInvite(userrec* source,userrec* dest,chanrec* channel);\r \r /** Called whenever a user is about to PRIVMSG A user or a channel, before any processing is done.\r * Returning any nonzero value from this function stops the process immediately, causing no\r * output to be sent to the user by the core. If you do this you must produce your own numerics,\r * notices etc. This is useful for modules which may want to filter or redirect messages.\r * target_type can be one of TYPE_USER or TYPE_CHANNEL. If the target_type value is a user,\r * you must cast dest to a userrec* otherwise you must cast it to a chanrec*, this is the details\r * of where the message is destined to be sent.\r * @param user The user sending the message\r * @param dest The target of the message (chanrec* or userrec*)\r * @param target_type The type of target (TYPE_USER or TYPE_CHANNEL)\r * @param text Changeable text being sent by the user\r * @param status The status being used, e.g. PRIVMSG @#chan has status== '@', 0 to send to everyone.\r * @param exempt_list A list of users not to send to. For channel messages, this will usually contain just the sender.\r * It will be ignored for private messages.\r * @return 1 to deny the NOTICE, 0 to allow it\r */\r virtual int OnUserPreMessage(userrec* user,void* dest,int target_type, std::string &text,char status, CUList &exempt_list);\r\r /** Called whenever a user is about to NOTICE A user or a channel, before any processing is done.\r * Returning any nonzero value from this function stops the process immediately, causing no\r * output to be sent to the user by the core. If you do this you must produce your own numerics,\r * notices etc. This is useful for modules which may want to filter or redirect messages.\r * target_type can be one of TYPE_USER or TYPE_CHANNEL. If the target_type value is a user,\r * you must cast dest to a userrec* otherwise you must cast it to a chanrec*, this is the details\r * of where the message is destined to be sent.\r * You may alter the message text as you wish before relinquishing control to the next module\r * in the chain, and if no other modules block the text this altered form of the text will be sent out\r * to the user and possibly to other servers.\r * @param user The user sending the message\r * @param dest The target of the message (chanrec* or userrec*)\r * @param target_type The type of target (TYPE_USER or TYPE_CHANNEL)\r * @param text Changeable text being sent by the user\r * @param status The status being used, e.g. PRIVMSG @#chan has status== '@', 0 to send to everyone.\r * @param exempt_list A list of users not to send to. For channel notices, this will usually contain just the sender.\r * It will be ignored for private notices.\r * @return 1 to deny the NOTICE, 0 to allow it\r */\r virtual int OnUserPreNotice(userrec* user,void* dest,int target_type, std::string &text,char status, CUList &exempt_list);\r\r /** Called whenever the server wants to build the exemption list for a channel, but is not directly doing a PRIVMSG or NOTICE.\r * For example, the spanningtree protocol will call this event when passing a privmsg on (but not processing it directly).\r * @param message_type The message type, either MSG_PRIVMSG or MSG_NOTICE\r * @param chan The channel to build the exempt list of\r * @param sender The original sender of the PRIVMSG or NOTICE\r * @param status The status char to be used for the channel list\r * @param exempt_list The exempt list to be populated\r */\r virtual void OnBuildExemptList(MessageType message_type, chanrec* chan, userrec* sender, char status, CUList &exempt_list);\r \r /** Called before any nickchange, local or remote. This can be used to implement Q-lines etc.\r * Please note that although you can see remote nickchanges through this function, you should\r * NOT make any changes to the userrec if the user is a remote user as this may cause a desnyc.\r * check user->server before taking any action (including returning nonzero from the method).\r * If your method returns nonzero, the nickchange is silently forbidden, and it is down to your\r * module to generate some meaninful output.\r * @param user The username changing their nick\r * @param newnick Their new nickname\r * @return 1 to deny the change, 0 to allow\r */\r virtual int OnUserPreNick(userrec* user, const std::string &newnick);\r\r /** Called after any PRIVMSG sent from a user.\r * The dest variable contains a userrec* if target_type is TYPE_USER and a chanrec*\r * if target_type is TYPE_CHANNEL.\r * @param user The user sending the message\r * @param dest The target of the message\r * @param target_type The type of target (TYPE_USER or TYPE_CHANNEL)\r * @param text the text being sent by the user\r * @param status The status being used, e.g. PRIVMSG @#chan has status== '@', 0 to send to everyone.\r */\r virtual void OnUserMessage(userrec* user, void* dest, int target_type, const std::string &text, char status, const CUList &exempt_list);\r\r /** Called after any NOTICE sent from a user.\r * The dest variable contains a userrec* if target_type is TYPE_USER and a chanrec*\r * if target_type is TYPE_CHANNEL.\r * @param user The user sending the message\r * @param dest The target of the message\r * @param target_type The type of target (TYPE_USER or TYPE_CHANNEL)\r * @param text the text being sent by the user\r * @param status The status being used, e.g. NOTICE @#chan has status== '@', 0 to send to everyone.\r */\r virtual void OnUserNotice(userrec* user, void* dest, int target_type, const std::string &text, char status, const CUList &exempt_list);\r\r /** Called after every MODE command sent from a user\r * The dest variable contains a userrec* if target_type is TYPE_USER and a chanrec*\r * if target_type is TYPE_CHANNEL. The text variable contains the remainder of the\r * mode string after the target, e.g. "+wsi" or "+ooo nick1 nick2 nick3".\r * @param user The user sending the MODEs\r * @param dest The target of the modes (userrec* or chanrec*)\r * @param target_type The type of target (TYPE_USER or TYPE_CHANNEL)\r * @param text The actual modes and their parameters if any\r */\r virtual void OnMode(userrec* user, void* dest, int target_type, const std::string &text);\r\r /** Allows modules to alter or create server descriptions\r * Whenever a module requires a server description, for example for display in\r * WHOIS, this function is called in all modules. You may change or define the\r * description given in std::string &description. If you do, this description\r * will be shown in the WHOIS fields.\r * @param servername The servername being searched for\r * @param description Alterable server description for this server\r */\r virtual void OnGetServerDescription(const std::string &servername,std::string &description);\r\r /** Allows modules to synchronize data which relates to users during a netburst.\r * When this function is called, it will be called from the module which implements\r * the linking protocol. This currently is m_spanningtree.so. A pointer to this module\r * is given in Module* proto, so that you may call its methods such as ProtoSendMode\r * (see below). This function will be called for every user visible on your side\r * of the burst, allowing you to for example set modes, etc. Do not use this call to\r * synchronize data which you have stored using class Extensible -- There is a specialist\r * function OnSyncUserMetaData and OnSyncChannelMetaData for this!\r * @param user The user being syncronized\r * @param proto A pointer to the module handling network protocol\r * @param opaque An opaque pointer set by the protocol module, should not be modified!\r */\r virtual void OnSyncUser(userrec* user, Module* proto, void* opaque);\r\r /** Allows modules to synchronize data which relates to channels during a netburst.\r * When this function is called, it will be called from the module which implements\r * the linking protocol. This currently is m_spanningtree.so. A pointer to this module\r * is given in Module* proto, so that you may call its methods such as ProtoSendMode\r * (see below). This function will be called for every user visible on your side\r * of the burst, allowing you to for example set modes, etc. Do not use this call to\r * synchronize data which you have stored using class Extensible -- There is a specialist\r * function OnSyncUserMetaData and OnSyncChannelMetaData for this!\r *\r * For a good example of how to use this function, please see src/modules/m_chanprotect.cpp\r *\r * @param chan The channel being syncronized\r * @param proto A pointer to the module handling network protocol\r * @param opaque An opaque pointer set by the protocol module, should not be modified!\r */\r virtual void OnSyncChannel(chanrec* chan, Module* proto, void* opaque);\r\r /* Allows modules to syncronize metadata related to channels over the network during a netburst.\r * Whenever the linking module wants to send out data, but doesnt know what the data\r * represents (e.g. it is Extensible metadata, added to a userrec or chanrec by a module) then\r * this method is called.You should use the ProtoSendMetaData function after you've\r * correctly decided how the data should be represented, to send the metadata on its way if it belongs\r * to your module. For a good example of how to use this method, see src/modules/m_swhois.cpp.\r * @param chan The channel whos metadata is being syncronized\r * @param proto A pointer to the module handling network protocol\r * @param opaque An opaque pointer set by the protocol module, should not be modified!\r * @param extname The extensions name which is being searched for\r * @param displayable If this value is true, the data is going to be displayed to a user,\r * and not sent across the network. Use this to determine wether or not to show sensitive data.\r */\r virtual void OnSyncChannelMetaData(chanrec* chan, Module* proto,void* opaque, const std::string &extname, bool displayable = false);\r\r /* Allows modules to syncronize metadata related to users over the network during a netburst.\r * Whenever the linking module wants to send out data, but doesnt know what the data\r * represents (e.g. it is Extensible metadata, added to a userrec or chanrec by a module) then\r * this method is called. You should use the ProtoSendMetaData function after you've\r * correctly decided how the data should be represented, to send the metadata on its way if\r * if it belongs to your module.\r * @param user The user whos metadata is being syncronized\r * @param proto A pointer to the module handling network protocol\r * @param opaque An opaque pointer set by the protocol module, should not be modified!\r * @param extname The extensions name which is being searched for\r * @param displayable If this value is true, the data is going to be displayed to a user,\r * and not sent across the network. Use this to determine wether or not to show sensitive data.\r */\r virtual void OnSyncUserMetaData(userrec* user, Module* proto,void* opaque, const std::string &extname, bool displayable = false);\r\r /* Allows modules to syncronize metadata not related to users or channels, over the network during a netburst.\r * Whenever the linking module wants to send out data, but doesnt know what the data\r * represents (e.g. it is Extensible metadata, added to a userrec or chanrec by a module) then\r * this method is called. You should use the ProtoSendMetaData function after you've\r * correctly decided how the data should be represented, to send the metadata on its way if\r * if it belongs to your module.\r * @param proto A pointer to the module handling network protocol\r * @param opaque An opaque pointer set by the protocol module, should not be modified!\r * @param displayable If this value is true, the data is going to be displayed to a user,\r * and not sent across the network. Use this to determine wether or not to show sensitive data.\r */\r virtual void OnSyncOtherMetaData(Module* proto, void* opaque, bool displayable = false);\r\r /** Allows module data, sent via ProtoSendMetaData, to be decoded again by a receiving module.\r * Please see src/modules/m_swhois.cpp for a working example of how to use this method call.\r * @param target_type The type of item to decode data for, TYPE_USER or TYPE_CHANNEL\r * @param target The chanrec* or userrec* that data should be added to\r * @param extname The extension name which is being sent\r * @param extdata The extension data, encoded at the other end by an identical module through OnSyncChannelMetaData or OnSyncUserMetaData\r */\r virtual void OnDecodeMetaData(int target_type, void* target, const std::string &extname, const std::string &extdata);\r\r /** Implemented by modules which provide the ability to link servers.\r * These modules will implement this method, which allows transparent sending of servermodes\r * down the network link as a broadcast, without a module calling it having to know the format\r * of the MODE command before the actual mode string.\r *\r * More documentation to follow soon. Please see src/modules/m_chanprotect.cpp for examples\r * of how to use this function.\r *\r * @param opaque An opaque pointer set by the protocol module, should not be modified!\r * @param target_type The type of item to decode data for, TYPE_USER or TYPE_CHANNEL\r * @param target The chanrec* or userrec* that modes should be sent for\r * @param modeline The modes and parameters to be sent\r */\r virtual void ProtoSendMode(void* opaque, int target_type, void* target, const std::string &modeline);\r\r /** Implemented by modules which provide the ability to link servers.\r * These modules will implement this method, which allows metadata (extra data added to\r * user and channel records using class Extensible, Extensible::Extend, etc) to be sent\r * to other servers on a netburst and decoded at the other end by the same module on a\r * different server.\r *\r * More documentation to follow soon. Please see src/modules/m_swhois.cpp for example of\r * how to use this function.\r * @param opaque An opaque pointer set by the protocol module, should not be modified!\r * @param target_type The type of item to decode data for, TYPE_USER or TYPE_CHANNEL\r * @param target The chanrec* or userrec* that metadata should be sent for\r * @param extname The extension name to send metadata for\r * @param extdata Encoded data for this extension name, which will be encoded at the oppsite end by an identical module using OnDecodeMetaData\r */\r virtual void ProtoSendMetaData(void* opaque, int target_type, void* target, const std::string &extname, const std::string &extdata);\r \r /** Called after every WALLOPS command.\r * @param user The user sending the WALLOPS\r * @param text The content of the WALLOPS message\r */\r virtual void OnWallops(userrec* user, const std::string &text);\r\r /** Called whenever a user's hostname is changed.\r * This event triggers after the host has been set.\r * @param user The user whos host is being changed\r * @param newhost The new hostname being set\r */\r virtual void OnChangeHost(userrec* user, const std::string &newhost);\r\r /** Called whenever a user's GECOS (realname) is changed.\r * This event triggers after the name has been set.\r * @param user The user who's GECOS is being changed\r * @param gecos The new GECOS being set on the user\r */\r virtual void OnChangeName(userrec* user, const std::string &gecos);\r\r /** Called whenever a gline is added by a local user.\r * This method is triggered after the line is added.\r * @param duration The duration of the line in seconds\r * @param source The sender of the line\r * @param reason The reason text to be displayed\r * @param hostmask The hostmask to add\r */\r virtual void OnAddGLine(long duration, userrec* source, const std::string &reason, const std::string &hostmask);\r\r /** Called whenever a zline is added by a local user.\r * This method is triggered after the line is added.\r * @param duration The duration of the line in seconds\r * @param source The sender of the line\r * @param reason The reason text to be displayed\r * @param ipmask The hostmask to add\r */\r virtual void OnAddZLine(long duration, userrec* source, const std::string &reason, const std::string &ipmask);\r\r /** Called whenever a kline is added by a local user.\r * This method is triggered after the line is added.\r * @param duration The duration of the line in seconds\r * @param source The sender of the line\r * @param reason The reason text to be displayed\r * @param hostmask The hostmask to add\r */\r virtual void OnAddKLine(long duration, userrec* source, const std::string &reason, const std::string &hostmask);\r\r /** Called whenever a qline is added by a local user.\r * This method is triggered after the line is added.\r * @param duration The duration of the line in seconds\r * @param source The sender of the line\r * @param reason The reason text to be displayed\r * @param nickmask The hostmask to add\r */\r virtual void OnAddQLine(long duration, userrec* source, const std::string &reason, const std::string &nickmask);\r\r /** Called whenever a eline is added by a local user.\r * This method is triggered after the line is added.\r * @param duration The duration of the line in seconds\r * @param source The sender of the line\r * @param reason The reason text to be displayed\r * @param hostmask The hostmask to add\r */\r virtual void OnAddELine(long duration, userrec* source, const std::string &reason, const std::string &hostmask);\r\r /** Called whenever a gline is deleted.\r * This method is triggered after the line is deleted.\r * @param source The user removing the line\r * @param hostmask The hostmask to delete\r */\r virtual void OnDelGLine(userrec* source, const std::string &hostmask);\r\r /** Called whenever a zline is deleted.\r * This method is triggered after the line is deleted.\r * @param source The user removing the line\r * @param hostmask The hostmask to delete\r */\r virtual void OnDelZLine(userrec* source, const std::string &ipmask);\r\r /** Called whenever a kline is deleted.\r * This method is triggered after the line is deleted.\r * @param source The user removing the line\r * @param hostmask The hostmask to delete\r */\r virtual void OnDelKLine(userrec* source, const std::string &hostmask);\r \r /** Called whenever a qline is deleted.\r * This method is triggered after the line is deleted.\r * @param source The user removing the line\r * @param hostmask The hostmask to delete\r */\r virtual void OnDelQLine(userrec* source, const std::string &nickmask);\r\r /** Called whenever a eline is deleted.\r * This method is triggered after the line is deleted.\r * @param source The user removing the line\r * @param hostmask The hostmask to delete\r */\r virtual void OnDelELine(userrec* source, const std::string &hostmask);\r\r /** Called before your module is unloaded to clean up Extensibles.\r * This method is called once for every user and channel on the network,\r * so that when your module unloads it may clear up any remaining data\r * in the form of Extensibles added using Extensible::Extend().\r * If the target_type variable is TYPE_USER, then void* item refers to\r * a userrec*, otherwise it refers to a chanrec*.\r * @param target_type The type of item being cleaned\r * @param item A pointer to the item's class\r */\r virtual void OnCleanup(int target_type, void* item);\r\r /** Called after any nickchange, local or remote. This can be used to track users after nickchanges\r * have been applied. Please note that although you can see remote nickchanges through this function, you should\r * NOT make any changes to the userrec if the user is a remote user as this may cause a desnyc.\r * check user->server before taking any action (including returning nonzero from the method).\r * Because this method is called after the nickchange is taken place, no return values are possible\r * to indicate forbidding of the nick change. Use OnUserPreNick for this.\r * @param user The user changing their nick\r * @param oldnick The old nickname of the user before the nickchange\r */\r virtual void OnUserPostNick(userrec* user, const std::string &oldnick);\r\r /** Called before an action which requires a channel privilage check.\r * This function is called before many functions which check a users status on a channel, for example\r * before opping a user, deopping a user, kicking a user, etc.\r * There are several values for access_type which indicate for what reason access is being checked.\r * These are:<br><br>\r * AC_KICK (0) - A user is being kicked<br>\r * AC_DEOP (1) - a user is being deopped<br>\r * AC_OP (2) - a user is being opped<br>\r * AC_VOICE (3) - a user is being voiced<br>\r * AC_DEVOICE (4) - a user is being devoiced<br>\r * AC_HALFOP (5) - a user is being halfopped<br>\r * AC_DEHALFOP (6) - a user is being dehalfopped<br>\r * AC_INVITE () - a user is being invited<br>\r * AC_GENERAL_MODE (8) - a user channel mode is being changed<br><br>\r * Upon returning from your function you must return either ACR_DEFAULT, to indicate the module wishes\r * to do nothing, or ACR_DENY where approprate to deny the action, and ACR_ALLOW where appropriate to allow\r * the action. Please note that in the case of some access checks (such as AC_GENERAL_MODE) access may be\r * denied 'upstream' causing other checks such as AC_DEOP to not be reached. Be very careful with use of the\r * AC_GENERAL_MODE type, as it may inadvertently override the behaviour of other modules. When the access_type\r * is AC_GENERAL_MODE, the destination of the mode will be NULL (as it has not yet been determined).\r * @param source The source of the access check\r * @param dest The destination of the access check\r * @param channel The channel which is being checked\r * @param access_type See above\r */\r virtual int OnAccessCheck(userrec* source,userrec* dest,chanrec* channel,int access_type);\r\r /** Called when a 005 numeric is about to be output.\r * The module should modify the 005 numeric if needed to indicate its features.\r * @param output The 005 string to be modified if neccessary.\r */\r virtual void On005Numeric(std::string &output);\r\r /** Called when a client is disconnected by KILL.\r * If a client is killed by a server, e.g. a nickname collision or protocol error,\r * source is NULL.\r * Return 1 from this function to prevent the kill, and 0 from this function to allow\r * it as normal. If you prevent the kill no output will be sent to the client, it is\r * down to your module to generate this information.\r * NOTE: It is NOT advisable to stop kills which originate from servers or remote users.\r * If you do so youre risking race conditions, desyncs and worse!\r * @param source The user sending the KILL\r * @param dest The user being killed\r * @param reason The kill reason\r * @return 1 to prevent the kill, 0 to allow\r */\r virtual int OnKill(userrec* source, userrec* dest, const std::string &reason);\r\r /** Called when an oper wants to disconnect a remote user via KILL\r * @param source The user sending the KILL\r * @param dest The user being killed\r * @param reason The kill reason\r */\r virtual void OnRemoteKill(userrec* source, userrec* dest, const std::string &reason, const std::string &operreason);\r\r /** Called whenever a module is loaded.\r * mod will contain a pointer to the module, and string will contain its name,\r * for example m_widgets.so. This function is primary for dependency checking,\r * your module may decide to enable some extra features if it sees that you have\r * for example loaded "m_killwidgets.so" with "m_makewidgets.so". It is highly\r * recommended that modules do *NOT* bail if they cannot satisfy dependencies,\r * but instead operate under reduced functionality, unless the dependency is\r * absolutely neccessary (e.g. a module that extends the features of another\r * module).\r * @param mod A pointer to the new module\r * @param name The new module's filename\r */\r virtual void OnLoadModule(Module* mod,const std::string &name);\r\r /** Called whenever a module is unloaded.\r * mod will contain a pointer to the module, and string will contain its name,\r * for example m_widgets.so. This function is primary for dependency checking,\r * your module may decide to enable some extra features if it sees that you have\r * for example loaded "m_killwidgets.so" with "m_makewidgets.so". It is highly\r * recommended that modules do *NOT* bail if they cannot satisfy dependencies,\r * but instead operate under reduced functionality, unless the dependency is\r * absolutely neccessary (e.g. a module that extends the features of another\r * module).\r * @param mod Pointer to the module being unloaded (still valid)\r * @param name The filename of the module being unloaded\r */\r virtual void OnUnloadModule(Module* mod,const std::string &name);\r\r /** Called once every five seconds for background processing.\r * This timer can be used to control timed features. Its period is not accurate\r * enough to be used as a clock, but it is gauranteed to be called at least once in\r * any five second period, directly from the main loop of the server.\r * @param curtime The current timer derived from time(2)\r */\r virtual void OnBackgroundTimer(time_t curtime);\r\r /** Called whenever any command is about to be executed.\r * This event occurs for all registered commands, wether they are registered in the core,\r * or another module, and for invalid commands. Invalid commands may only be sent to this\r * function when the value of validated is false. By returning 1 from this method you may prevent the\r * command being executed. If you do this, no output is created by the core, and it is\r * down to your module to produce any output neccessary.\r * Note that unless you return 1, you should not destroy any structures (e.g. by using\r * InspIRCd::QuitUser) otherwise when the command's handler function executes after your\r * method returns, it will be passed an invalid pointer to the user object and crash!)\r * @param command The command being executed\r * @param parameters An array of array of characters containing the parameters for the command\r * @param pcnt The nuimber of parameters passed to the command\r * @param user the user issuing the command\r * @param validated True if the command has passed all checks, e.g. it is recognised, has enough parameters, the user has permission to execute it, etc.\r * @param original_line The entire original line as passed to the parser from the user\r * @return 1 to block the command, 0 to allow\r */\r virtual int OnPreCommand(const std::string &command, const char** parameters, int pcnt, userrec *user, bool validated, const std::string &original_line);\r\r /** Called after any command has been executed.\r * This event occurs for all registered commands, wether they are registered in the core,\r * or another module, but it will not occur for invalid commands (e.g. ones which do not\r * exist within the command table). The result code returned by the command handler is\r * provided.\r * @param command The command being executed\r * @param parameters An array of array of characters containing the parameters for the command\r * @param pcnt The nuimber of parameters passed to the command\r * @param user the user issuing the command\r * @param result The return code given by the command handler, one of CMD_SUCCESS or CMD_FAILURE\r * @param original_line The entire original line as passed to the parser from the user\r */\r virtual void OnPostCommand(const std::string &command, const char** parameters, int pcnt, userrec *user, CmdResult result, const std::string &original_line);\r\r /** Called to check if a user who is connecting can now be allowed to register\r * If any modules return false for this function, the user is held in the waiting\r * state until all modules return true. For example a module which implements ident\r * lookups will continue to return false for a user until their ident lookup is completed.\r * Note that the registration timeout for a user overrides these checks, if the registration\r * timeout is reached, the user is disconnected even if modules report that the user is\r * not ready to connect.\r * @param user The user to check\r * @return true to indicate readiness, false if otherwise\r */\r virtual bool OnCheckReady(userrec* user);\r\r /** Called whenever a user is about to register their connection (e.g. before the user\r * is sent the MOTD etc). Modules can use this method if they are performing a function\r * which must be done before the actual connection is completed (e.g. ident lookups,\r * dnsbl lookups, etc).\r * Note that you should NOT delete the user record here by causing a disconnection!\r * Use OnUserConnect for that instead.\r * @param user The user registering\r * @return 1 to indicate user quit, 0 to continue\r */\r virtual int OnUserRegister(userrec* user);\r\r /** Called whenever a user joins a channel, to determine if invite checks should go ahead or not.\r * This method will always be called for each join, wether or not the channel is actually +i, and\r * determines the outcome of an if statement around the whole section of invite checking code.\r * return 1 to explicitly allow the join to go ahead or 0 to ignore the event.\r * @param user The user joining the channel\r * @param chan The channel being joined\r * @return 1 to explicitly allow the join, 0 to proceed as normal\r */\r virtual int OnCheckInvite(userrec* user, chanrec* chan);\r\r /** Called whenever a user joins a channel, to determine if key checks should go ahead or not.\r * This method will always be called for each join, wether or not the channel is actually +k, and\r * determines the outcome of an if statement around the whole section of key checking code.\r * if the user specified no key, the keygiven string will be a valid but empty value.\r * return 1 to explicitly allow the join to go ahead or 0 to ignore the event.\r * @param user The user joining the channel\r * @param chan The channel being joined\r * @return 1 to explicitly allow the join, 0 to proceed as normal\r */\r virtual int OnCheckKey(userrec* user, chanrec* chan, const std::string &keygiven);\r\r /** Called whenever a user joins a channel, to determine if channel limit checks should go ahead or not.\r * This method will always be called for each join, wether or not the channel is actually +l, and\r * determines the outcome of an if statement around the whole section of channel limit checking code.\r * return 1 to explicitly allow the join to go ahead or 0 to ignore the event.\r * @param user The user joining the channel\r * @param chan The channel being joined\r * @return 1 to explicitly allow the join, 0 to proceed as normal\r */\r virtual int OnCheckLimit(userrec* user, chanrec* chan);\r\r /** Called whenever a user joins a channel, to determine if banlist checks should go ahead or not.\r * This method will always be called for each join, wether or not the user actually matches a channel ban, and\r * determines the outcome of an if statement around the whole section of ban checking code.\r * return 1 to explicitly allow the join to go ahead or 0 to ignore the event.\r * @param user The user joining the channel\r * @param chan The channel being joined\r * @return 1 to explicitly allow the join, 0 to proceed as normal\r */\r virtual int OnCheckBan(userrec* user, chanrec* chan);\r\r /** Called on all /STATS commands\r * This method is triggered for all /STATS use, including stats symbols handled by the core.\r * @param symbol the symbol provided to /STATS\r * @param user the user issuing the /STATS command\r * @param results A string_list to append results into. You should put all your results\r * into this string_list, rather than displaying them directly, so that your handler will\r * work when remote STATS queries are received.\r * @return 1 to block the /STATS from being processed by the core, 0 to allow it\r */\r virtual int OnStats(char symbol, userrec* user, string_list &results);\r\r /** Called whenever a change of a local users displayed host is attempted.\r * Return 1 to deny the host change, or 0 to allow it.\r * @param user The user whos host will be changed\r * @param newhost The new hostname\r * @return 1 to deny the host change, 0 to allow\r */\r virtual int OnChangeLocalUserHost(userrec* user, const std::string &newhost);\r\r /** Called whenever a change of a local users GECOS (fullname field) is attempted.\r * return 1 to deny the name change, or 0 to allow it.\r * @param user The user whos GECOS will be changed\r * @param newhost The new GECOS\r * @return 1 to deny the GECOS change, 0 to allow\r */\r virtual int OnChangeLocalUserGECOS(userrec* user, const std::string &newhost); \r\r /** Called whenever a topic is changed by a local user.\r * Return 1 to deny the topic change, or 0 to allow it.\r * @param user The user changing the topic\r * @param chan The channels who's topic is being changed\r * @param topic The actual topic text\r * @param 1 to block the topic change, 0 to allow\r */\r virtual int OnLocalTopicChange(userrec* user, chanrec* chan, const std::string &topic);\r\r /** Called whenever a local topic has been changed.\r * To block topic changes you must use OnLocalTopicChange instead.\r * @param user The user changing the topic\r * @param chan The channels who's topic is being changed\r * @param topic The actual topic text\r */\r virtual void OnPostLocalTopicChange(userrec* user, chanrec* chan, const std::string &topic);\r\r /** Called whenever an Event class is sent to all module by another module.\r * Please see the documentation of Event::Send() for further information. The Event sent can\r * always be assumed to be non-NULL, you should *always* check the value of Event::GetEventID()\r * before doing anything to the event data, and you should *not* change the event data in any way!\r * @param event The Event class being received\r */\r virtual void OnEvent(Event* event);\r\r /** Called whenever a Request class is sent to your module by another module.\r * Please see the documentation of Request::Send() for further information. The Request sent\r * can always be assumed to be non-NULL, you should not change the request object or its data.\r * Your method may return arbitary data in the char* result which the requesting module\r * may be able to use for pre-determined purposes (e.g. the results of an SQL query, etc).\r * @param request The Request class being received\r */\r virtual char* OnRequest(Request* request);\r\r /** Called whenever an oper password is to be compared to what a user has input.\r * The password field (from the config file) is in 'password' and is to be compared against\r * 'input'. This method allows for encryption of oper passwords and much more besides.\r * You should return a nonzero value if you want to allow the comparison or zero if you wish\r * to do nothing.\r * @param password The oper's password\r * @param input The password entered\r * @param tagnumber The tag number (from the configuration file) of this oper's tag\r * @return 1 to match the passwords, 0 to do nothing. -1 to not match, and not continue.\r */\r virtual int OnOperCompare(const std::string &password, const std::string &input, int tagnumber);\r\r /** Called whenever a user is given usermode +o, anywhere on the network.\r * You cannot override this and prevent it from happening as it is already happened and\r * such a task must be performed by another server. You can however bounce modes by sending\r * servermodes out to reverse mode changes.\r * @param user The user who is opering\r */\r virtual void OnGlobalOper(userrec* user);\r\r /** Called after a user has fully connected and all modules have executed OnUserConnect\r * This event is informational only. You should not change any user information in this\r * event. To do so, use the OnUserConnect method to change the state of local users.\r * This is called for both local and remote users.\r * @param user The user who is connecting\r */\r virtual void OnPostConnect(userrec* user);\r\r /** Called whenever a ban is added to a channel's list.\r * Return a non-zero value to 'eat' the mode change and prevent the ban from being added.\r * @param source The user adding the ban\r * @param channel The channel the ban is being added to\r * @param banmask The ban mask being added\r * @return 1 to block the ban, 0 to continue as normal\r */\r virtual int OnAddBan(userrec* source, chanrec* channel,const std::string &banmask);\r\r /** Called whenever a ban is removed from a channel's list.\r * Return a non-zero value to 'eat' the mode change and prevent the ban from being removed.\r * @param source The user deleting the ban\r * @param channel The channel the ban is being deleted from\r * @param banmask The ban mask being deleted\r * @return 1 to block the unban, 0 to continue as normal\r */\r virtual int OnDelBan(userrec* source, chanrec* channel,const std::string &banmask);\r\r /** Called immediately after any connection is accepted. This is intended for raw socket\r * processing (e.g. modules which wrap the tcp connection within another library) and provides\r * no information relating to a user record as the connection has not been assigned yet.\r * There are no return values from this call as all modules get an opportunity if required to\r * process the connection.\r * @param fd The file descriptor returned from accept()\r * @param ip The IP address of the connecting user\r * @param localport The local port number the user connected to\r */\r virtual void OnRawSocketAccept(int fd, const std::string &ip, int localport);\r\r /** Called immediately before any write() operation on a user's socket in the core. Because\r * this event is a low level event no user information is associated with it. It is intended\r * for use by modules which may wrap connections within another API such as SSL for example.\r * return a non-zero result if you have handled the write operation, in which case the core\r * will not call write().\r * @param fd The file descriptor of the socket\r * @param buffer A char* buffer being written\r * @param Number of characters to write\r * @return Number of characters actually written or 0 if you didn't handle the operation\r */\r virtual int OnRawSocketWrite(int fd, const char* buffer, int count);\r\r /** Called immediately before any socket is closed. When this event is called, shutdown()\r * has not yet been called on the socket.\r * @param fd The file descriptor of the socket prior to close()\r */\r virtual void OnRawSocketClose(int fd);\r\r /** Called immediately upon connection of an outbound InspSocket which has been hooked\r * by a module.\r * @param fd The file descriptor of the socket immediately after connect()\r */\r virtual void OnRawSocketConnect(int fd);\r\r /** Called immediately before any read() operation on a client socket in the core.\r * This occurs AFTER the select() or poll() so there is always data waiting to be read\r * when this event occurs.\r * Your event should return 1 if it has handled the reading itself, which prevents the core\r * just using read(). You should place any data read into buffer, up to but NOT GREATER THAN\r * the value of count. The value of readresult must be identical to an actual result that might\r * be returned from the read() system call, for example, number of bytes read upon success,\r * 0 upon EOF or closed socket, and -1 for error. If your function returns a nonzero value,\r * you MUST set readresult.\r * @param fd The file descriptor of the socket\r * @param buffer A char* buffer being read to\r * @param count The size of the buffer\r * @param readresult The amount of characters read, or 0\r * @return nonzero if the event was handled, in which case readresult must be valid on exit\r */\r virtual int OnRawSocketRead(int fd, char* buffer, unsigned int count, int &readresult);\r\r /** Called whenever a user sets away.\r * This method has no parameter for the away message, as it is available in the\r * user record as userrec::awaymsg.\r * @param user The user setting away\r */\r virtual void OnSetAway(userrec* user);\r\r /** Called when a user cancels their away state.\r * @param user The user returning from away\r */\r virtual void OnCancelAway(userrec* user);\r\r /** Called whenever a NAMES list is requested.\r * You can produce the nameslist yourself, overriding the current list,\r * and if you do you must return 1. If you do not handle the names list,\r * return 0.\r * @param The user requesting the NAMES list\r * @param Ptr The channel the NAMES list is requested for\r * @param userlist The user list for the channel (you may change this pointer.\r * If you want to change the values, take a copy first, and change the copy, then\r * point the pointer at your copy)\r * @return 1 to prevent the user list being sent to the client, 0 to allow it\r */\r virtual int OnUserList(userrec* user, chanrec* Ptr, CUList* &userlist);\r\r /** Called whenever a line of WHOIS output is sent to a user.\r * You may change the numeric and the text of the output by changing\r * the values numeric and text, but you cannot change the user the\r * numeric is sent to. You may however change the user's userrec values.\r * @param user The user the numeric is being sent to\r * @param dest The user being WHOISed\r * @param numeric The numeric of the line being sent\r * @param text The text of the numeric, including any parameters\r * @return nonzero to drop the line completely so that the user does not\r * receive it, or zero to allow the line to be sent.\r */\r virtual int OnWhoisLine(userrec* user, userrec* dest, int &numeric, std::string &text);\r\r /** Called at intervals for modules to garbage-collect any hashes etc.\r * Certain data types such as hash_map 'leak' buckets, which must be\r * tidied up and freed by copying into a new item every so often. This\r * method is called when it is time to do that.\r */\r virtual void OnGarbageCollect();\r\r /** Called whenever a user's write buffer has been completely sent.\r * This is called when the user's write buffer is completely empty, and\r * there are no more pending bytes to be written and no pending write events\r * in the socket engine's queue. This may be used to refill the buffer with\r * data which is being spooled in a controlled manner, e.g. LIST lines.\r * @param user The user who's buffer is now empty.\r */\r virtual void OnBufferFlushed(userrec* user);\r};\r\r\r#define CONF_NOT_A_NUMBER 0x000010\r#define CONF_NOT_UNSIGNED 0x000080\r#define CONF_VALUE_NOT_FOUND 0x000100\r#define CONF_FILE_NOT_FOUND 0x000200\r\r\r/** Allows reading of values from configuration files\r * This class allows a module to read from either the main configuration file (inspircd.conf) or from\r * a module-specified configuration file. It may either be instantiated with one parameter or none.\r * Constructing the class using one parameter allows you to specify a path to your own configuration\r * file, otherwise, inspircd.conf is read.\r */\rclass CoreExport ConfigReader : public classbase\r{\r protected:\r InspIRCd* ServerInstance;\r /** The contents of the configuration file\r * This protected member should never be accessed by a module (and cannot be accessed unless the\r * core is changed). It will contain a pointer to the configuration file data with unneeded data\r * (such as comments) stripped from it.\r */\r ConfigDataHash* data;\r /** Used to store errors\r */\r std::ostringstream* errorlog;\r /** If we're using our own config data hash or not\r */\r bool privatehash;\r /** True if an error occured reading the config file\r */\r bool readerror;\r /** Error code\r */\r long error;\r \r public:\r /** Default constructor.\r * This constructor initialises the ConfigReader class to read the inspircd.conf file\r * as specified when running ./configure.\r */\r ConfigReader(InspIRCd* Instance);\r /** Overloaded constructor.\r * This constructor initialises the ConfigReader class to read a user-specified config file\r */\r ConfigReader(InspIRCd* Instance, const std::string &filename);\r /** Default destructor.\r * This method destroys the ConfigReader class.\r */\r ~ConfigReader();\r\r /** Retrieves a value from the config file.\r * This method retrieves a value from the config file. Where multiple copies of the tag\r * exist in the config file, index indicates which of the values to retrieve.\r */\r std::string ReadValue(const std::string &tag, const std::string &name, int index, bool allow_linefeeds = false);\r /** Retrieves a value from the config file.\r * This method retrieves a value from the config file. Where multiple copies of the tag\r * exist in the config file, index indicates which of the values to retrieve. If the\r * tag is not found the default value is returned instead.\r */\r std::string ReadValue(const std::string &tag, const std::string &name, const std::string &default_value, int index, bool allow_linefeeds = false);\r\r /** Retrieves a boolean value from the config file.\r * This method retrieves a boolean value from the config file. Where multiple copies of the tag\r * exist in the config file, index indicates which of the values to retrieve. The values "1", "yes"\r * and "true" in the config file count as true to ReadFlag, and any other value counts as false.\r */\r bool ReadFlag(const std::string &tag, const std::string &name, int index);\r /** Retrieves a boolean value from the config file.\r * This method retrieves a boolean value from the config file. Where multiple copies of the tag\r * exist in the config file, index indicates which of the values to retrieve. The values "1", "yes"\r * and "true" in the config file count as true to ReadFlag, and any other value counts as false.\r * If the tag is not found, the default value is used instead.\r */\r bool ReadFlag(const std::string &tag, const std::string &name, const std::string &default_value, int index);\r\r /** Retrieves an integer value from the config file.\r * This method retrieves an integer value from the config file. Where multiple copies of the tag\r * exist in the config file, index indicates which of the values to retrieve. Any invalid integer\r * values in the tag will cause the objects error value to be set, and any call to GetError() will\r * return CONF_INVALID_NUMBER to be returned. needs_unsigned is set if the number must be unsigned.\r * If a signed number is placed into a tag which is specified unsigned, 0 will be returned and GetError()\r * will return CONF_NOT_UNSIGNED\r */\r long ReadInteger(const std::string &tag, const std::string &name, int index, bool needs_unsigned);\r /** Retrieves an integer value from the config file.\r * This method retrieves an integer value from the config file. Where multiple copies of the tag\r * exist in the config file, index indicates which of the values to retrieve. Any invalid integer\r * values in the tag will cause the objects error value to be set, and any call to GetError() will\r * return CONF_INVALID_NUMBER to be returned. needs_unsigned is set if the number must be unsigned.\r * If a signed number is placed into a tag which is specified unsigned, 0 will be returned and GetError()\r * will return CONF_NOT_UNSIGNED. If the tag is not found, the default value is used instead.\r */\r long ReadInteger(const std::string &tag, const std::string &name, const std::string &default_value, int index, bool needs_unsigned);\r\r /** Returns the last error to occur.\r * Valid errors can be found by looking in modules.h. Any nonzero value indicates an error condition.\r * A call to GetError() resets the error flag back to 0.\r */\r long GetError();\r /** Counts the number of times a given tag appears in the config file.\r * This method counts the number of times a tag appears in a config file, for use where\r * there are several tags of the same kind, e.g. with opers and connect types. It can be\r * used with the index value of ConfigReader::ReadValue to loop through all copies of a\r * multiple instance tag.\r */\r int Enumerate(const std::string &tag);\r /** Returns true if a config file is valid.\r * This method is partially implemented and will only return false if the config\r * file does not exist or could not be opened.\r */\r bool Verify();\r /** Dumps the list of errors in a config file to an output location. If bail is true,\r * then the program will abort. If bail is false and user points to a valid user\r * record, the error report will be spooled to the given user by means of NOTICE.\r * if bool is false AND user is false, the error report will be spooled to all opers\r * by means of a NOTICE to all opers.\r */\r void DumpErrors(bool bail,userrec* user);\r\r /** Returns the number of items within a tag.\r * For example if the tag was <test tag="blah" data="foo"> then this\r * function would return 2. Spaces and newlines both qualify as valid seperators\r * between values.\r */\r int EnumerateValues(const std::string &tag, int index);\r};\r\r\r\r/** Caches a text file into memory and can be used to retrieve lines from it.\r * This class contains methods for read-only manipulation of a text file in memory.\r * Either use the constructor type with one parameter to load a file into memory\r * at construction, or use the LoadFile method to load a file.\r */\rclass CoreExport FileReader : public classbase\r{\r InspIRCd* ServerInstance;\r /** The file contents\r */\r file_cache fc;\r\r /** Content size in bytes\r */\r unsigned long contentsize;\r\r /** Calculate content size in bytes\r */\r void CalcSize();\r\r public:\r /** Default constructor.\r * This method does not load any file into memory, you must use the LoadFile method\r * after constructing the class this way.\r */\r FileReader(InspIRCd* Instance);\r\r /** Secondary constructor.\r * This method initialises the class with a file loaded into it ready for GetLine and\r * and other methods to be called. If the file could not be loaded, FileReader::FileSize\r * returns 0.\r */\r FileReader(InspIRCd* Instance, const std::string &filename);\r\r /** Default destructor.\r * This deletes the memory allocated to the file.\r */\r ~FileReader();\r\r /** Used to load a file.\r * This method loads a file into the class ready for GetLine and\r * and other methods to be called. If the file could not be loaded, FileReader::FileSize\r * returns 0.\r */\r void LoadFile(const std::string &filename);\r\r /** Returns the whole content of the file as std::string\r */\r std::string Contents();\r\r /** Returns the entire size of the file as std::string\r */\r unsigned long ContentSize();\r\r /** Returns true if the file exists\r * This function will return false if the file could not be opened.\r */\r bool Exists();\r \r /** Retrieve one line from the file.\r * This method retrieves one line from the text file. If an empty non-NULL string is returned,\r * the index was out of bounds, or the line had no data on it.\r */\r std::string GetLine(int x);\r\r /** Returns the size of the file in lines.\r * This method returns the number of lines in the read file. If it is 0, no lines have been\r * read into memory, either because the file is empty or it does not exist, or cannot be\r * opened due to permission problems.\r */\r int FileSize();\r};\r\r\r/** Instantiates classes inherited from Module.\r * This class creates a class inherited from type Module, using new. This is to allow for modules\r * to create many different variants of Module, dependent on architecture, configuration, etc.\r * In most cases, the simple class shown in the example module m_foobar.so will suffice for most\r * modules.\r */\rclass CoreExport ModuleFactory : public classbase\r{\r public:\r /** The default constructor does nothing.\r */\r ModuleFactory() { }\r /** The default destructor does nothing\r */\r virtual ~ModuleFactory() { }\r /** Creates a new module.\r * Your inherited class of ModuleFactory must return a pointer to your Module class\r * using this method.\r */\r virtual Module * CreateModule(InspIRCd* Me) = 0;\r};\r\r/** A DLLFactory (designed to load shared objects) containing a ModuleFactory.\r */\rtypedef DLLFactory<ModuleFactory> ircd_module;\r\r/** A list of loaded Modules\r */\rtypedef std::vector<Module*> ModuleList;\r\r/** A list of loaded ModuleFactories\r */\rtypedef std::vector<ircd_module*> FactoryList;\r\r/** This definition is used as shorthand for the various classes\r * and functions needed to make a module loadable by the OS.\r * It defines the class factory and external init_module function.\r */\r#define MODULE_INIT(y) \\r class Factory : public ModuleFactory \\r { \\r public: \\r virtual Module * CreateModule(InspIRCd* Me) \\r { \\r return new y(Me); \\r } \\r }; \\r extern "C" DllExport void * init_module(void) \\r { \\r return new Factory; \\r }\r\r#endif\r\r
\ No newline at end of file
+/* +------------------------------------+
+ * | Inspire Internet Relay Chat Daemon |
+ * +------------------------------------+
+ *
+ * InspIRCd: (C) 2002-2008 InspIRCd Development Team
+ * See: http://www.inspircd.org/wiki/index.php/Credits
+ *
+ * This program is free but copyrighted software; see
+ * the file COPYING for details.
+ *
+ * ---------------------------------------------------
+ */
+
+#ifndef __MODULES_H
+#define __MODULES_H
+
+#include "globals.h"
+#include "dynamic.h"
+#include "base.h"
+#include "ctables.h"
+#include "inspsocket.h"
+#include <string>
+#include <deque>
+#include <sstream>
+#include "timer.h"
+#include "mode.h"
+#include "dns.h"
+
+class XLine;
+
+/** Used with OnAccessCheck() method of modules
+ */
+enum AccessControlType {
+ ACR_DEFAULT, // Do default action (act as if the module isnt even loaded)
+ ACR_DENY, // deny the action
+ ACR_ALLOW, // allow the action
+ AC_KICK, // a user is being kicked
+ AC_DEOP, // a user is being deopped
+ AC_OP, // a user is being opped
+ AC_VOICE, // a user is being voiced
+ AC_DEVOICE, // a user is being devoiced
+ AC_HALFOP, // a user is being halfopped
+ AC_DEHALFOP, // a user is being dehalfopped
+ AC_INVITE, // a user is being invited
+ AC_GENERAL_MODE // a channel mode is being changed
+};
+
+/** Used to define a set of behavior bits for a module
+ */
+enum ModuleFlags {
+ VF_STATIC = 1, // module is static, cannot be /unloadmodule'd
+ VF_VENDOR = 2, // module is a vendor module (came in the original tarball, not 3rd party)
+ VF_SERVICEPROVIDER = 4, // module provides a service to other modules (can be a dependency)
+ VF_COMMON = 8 // module needs to be common on all servers in a network to link
+};
+
+/** Used with SendToMode()
+ */
+enum WriteModeFlags {
+ WM_AND = 1,
+ WM_OR = 2
+};
+
+/** Used to represent an event type, for user, channel or server
+ */
+enum TargetTypeFlags {
+ TYPE_USER = 1,
+ TYPE_CHANNEL,
+ TYPE_SERVER,
+ TYPE_OTHER
+};
+
+/** Used to represent wether a message was PRIVMSG or NOTICE
+ */
+enum MessageType {
+ MSG_PRIVMSG = 0,
+ MSG_NOTICE = 1
+};
+
+/** If you change the module API, change this value.
+ * If you have enabled ipv6, the sizes of structs is
+ * different, and modules will be incompatible with
+ * ipv4 servers, so this value will be ten times as
+ * high on ipv6 servers.
+ */
+#define NATIVE_API_VERSION 12000
+#ifdef IPV6
+#define API_VERSION (NATIVE_API_VERSION * 10)
+#else
+#define API_VERSION (NATIVE_API_VERSION * 1)
+#endif
+
+class ServerConfig;
+
+/* Forward-delacare module for ModuleMessage etc
+ */
+class Module;
+class InspIRCd;
+
+/** Low level definition of a FileReader classes file cache area -
+ * a text file seperated into lines.
+ */
+typedef std::deque<std::string> file_cache;
+
+/** A set of strings.
+ */
+typedef file_cache string_list;
+
+/** Holds a list of 'published features' for modules.
+ */
+typedef std::map<std::string,Module*> featurelist;
+
+/** Holds a list of modules which implement an interface
+ */
+typedef std::deque<Module*> modulelist;
+
+/** Holds a list of all modules which implement interfaces, by interface name
+ */
+typedef std::map<std::string, std::pair<int, modulelist> > interfacelist;
+
+/**
+ * This #define allows us to call a method in all
+ * loaded modules in a readable simple way, e.g.:
+ * 'FOREACH_MOD(I_OnConnect,OnConnect(user));'
+ */
+#define FOREACH_MOD(y,x) do { \
+ EventHandlerIter safei; \
+ for (EventHandlerIter _i = ServerInstance->Modules->EventHandlers[y].begin(); _i != ServerInstance->Modules->EventHandlers[y].end(); ) \
+ { \
+ safei = _i; \
+ ++safei; \
+ try \
+ { \
+ (*_i)->x ; \
+ } \
+ catch (CoreException& modexcept) \
+ { \
+ ServerInstance->Logs->Log("MODULE",DEFAULT,"Exception caught: %s",modexcept.GetReason()); \
+ } \
+ _i = safei; \
+ } \
+} while (0);
+
+/**
+ * This #define allows us to call a method in all
+ * loaded modules in a readable simple way and pass
+ * an instance pointer to the macro. e.g.:
+ * 'FOREACH_MOD_I(Instance, OnConnect, OnConnect(user));'
+ */
+#define FOREACH_MOD_I(z,y,x) do { \
+ EventHandlerIter safei; \
+ for (EventHandlerIter _i = z->Modules->EventHandlers[y].begin(); _i != z->Modules->EventHandlers[y].end(); ) \
+ { \
+ safei = _i; \
+ ++safei; \
+ try \
+ { \
+ (*_i)->x ; \
+ } \
+ catch (CoreException& modexcept) \
+ { \
+ z->Logs->Log("MODULE",DEFAULT,"Exception caught: %s",modexcept.GetReason()); \
+ } \
+ _i = safei; \
+ } \
+} while (0);
+
+/**
+ * This define is similar to the one above but returns a result in MOD_RESULT.
+ * The first module to return a nonzero result is the value to be accepted,
+ * and any modules after are ignored.
+ */
+#define FOREACH_RESULT(y,x) \
+do { \
+ EventHandlerIter safei; \
+ MOD_RESULT = 0; \
+ for (EventHandlerIter _i = ServerInstance->Modules->EventHandlers[y].begin(); _i != ServerInstance->Modules->EventHandlers[y].end(); ) \
+ { \
+ safei = _i; \
+ ++safei; \
+ try \
+ { \
+ int res = (*_i)->x ; \
+ if (res != 0) { \
+ MOD_RESULT = res; \
+ break; \
+ } \
+ } \
+ catch (CoreException& modexcept) \
+ { \
+ ServerInstance->Logs->Log("MODULE",DEFAULT,"Exception caught: %s",modexcept.GetReason()); \
+ } \
+ _i = safei; \
+ } \
+} while(0);
+
+
+/**
+ * This define is similar to the one above but returns a result in MOD_RESULT.
+ * The first module to return a nonzero result is the value to be accepted,
+ * and any modules after are ignored.
+ */
+#define FOREACH_RESULT_I(z,y,x) \
+do { \
+ EventHandlerIter safei; \
+ MOD_RESULT = 0; \
+ for (EventHandlerIter _i = z->Modules->EventHandlers[y].begin(); _i != z->Modules->EventHandlers[y].end(); ) \
+ { \
+ safei = _i; \
+ ++safei; \
+ try \
+ { \
+ int res = (*_i)->x ; \
+ if (res != 0) { \
+ MOD_RESULT = res; \
+ break; \
+ } \
+ } \
+ catch (CoreException& modexcept) \
+ { \
+ z->Logs->Log("MODULE",DEBUG,"Exception caught: %s",modexcept.GetReason()); \
+ } \
+ _i = safei; \
+ } \
+} while (0);
+
+/** Represents a non-local user.
+ * (in fact, any FD less than -1 does)
+ */
+#define FD_MAGIC_NUMBER -42
+
+/* Useful macros */
+
+/** Is a local user */
+#define IS_LOCAL(x) ((x->GetFd() > -1))
+/** Is a remote user */
+#define IS_REMOTE(x) (x->GetFd() < 0)
+/** Is a module created user */
+#define IS_MODULE_CREATED(x) (x->GetFd() == FD_MAGIC_NUMBER)
+/** Is an oper */
+#define IS_OPER(x) (*x->oper)
+/** Is away */
+#define IS_AWAY(x) (*x->awaymsg)
+
+/** Holds a module's Version information.
+ * The four members (set by the constructor only) indicate details as to the version number
+ * of a module. A class of type Version is returned by the GetVersion method of the Module class.
+ * The flags and API values represent the module flags and API version of the module.
+ * The API version of a module must match the API version of the core exactly for the module to
+ * load successfully.
+ */
+class CoreExport Version : public classbase
+{
+ public:
+ /** Version numbers, build number, flags and API version
+ */
+ const int Major, Minor, Revision, Build, Flags, API;
+
+ /** Initialize version class
+ */
+ Version(int major, int minor, int revision, int build, int flags, int api_ver);
+};
+
+/** The ModuleMessage class is the base class of Request and Event
+ * This class is used to represent a basic data structure which is passed
+ * between modules for safe inter-module communications.
+ */
+class CoreExport ModuleMessage : public Extensible
+{
+ public:
+ /** Destructor
+ */
+ virtual ~ModuleMessage() {};
+};
+
+/** The Request class is a unicast message directed at a given module.
+ * When this class is properly instantiated it may be sent to a module
+ * using the Send() method, which will call the given module's OnRequest
+ * method with this class as its parameter.
+ */
+class CoreExport Request : public ModuleMessage
+{
+ protected:
+ /** This member holds a pointer to arbitary data set by the emitter of the message
+ */
+ char* data;
+ /** This should be a null-terminated string identifying the type of request,
+ * all modules should define this and use it to determine the nature of the
+ * request before they attempt to cast the Request in any way.
+ */
+ const char* id;
+ /** This is a pointer to the sender of the message, which can be used to
+ * directly trigger events, or to create a reply.
+ */
+ Module* source;
+ /** The single destination of the Request
+ */
+ Module* dest;
+ public:
+ /** Create a new Request
+ * This is for the 'old' way of casting whatever the data is
+ * to char* and hoping you get the right thing at the other end.
+ * This is slowly being depreciated in favor of the 'new' way.
+ */
+ Request(char* anydata, Module* src, Module* dst);
+ /** Create a new Request
+ * This is for the 'new' way of defining a subclass
+ * of Request and defining it in a common header,
+ * passing an object of your Request subclass through
+ * as a Request* and using the ID string to determine
+ * what to cast it back to and the other end. This is
+ * much safer as there are no casts not confirmed by
+ * the ID string, and all casts are child->parent and
+ * can be checked at runtime with dynamic_cast<>()
+ */
+ Request(Module* src, Module* dst, const char* idstr);
+ /** Fetch the Request data
+ */
+ char* GetData();
+ /** Fetch the ID string
+ */
+ const char* GetId();
+ /** Fetch the request source
+ */
+ Module* GetSource();
+ /** Fetch the request destination (should be 'this' in the receiving module)
+ */
+ Module* GetDest();
+ /** Send the Request.
+ * Upon returning the result will be arbitary data returned by the module you
+ * sent the request to. It is up to your module to know what this data is and
+ * how to deal with it.
+ */
+ const char* Send();
+};
+
+
+/** The Event class is a unicast message directed at all modules.
+ * When the class is properly instantiated it may be sent to all modules
+ * using the Send() method, which will trigger the OnEvent method in
+ * all modules passing the object as its parameter.
+ */
+class CoreExport Event : public ModuleMessage
+{
+ protected:
+ /** This member holds a pointer to arbitary data set by the emitter of the message
+ */
+ char* data;
+ /** This is a pointer to the sender of the message, which can be used to
+ * directly trigger events, or to create a reply.
+ */
+ Module* source;
+ /** The event identifier.
+ * This is arbitary text which should be used to distinguish
+ * one type of event from another.
+ */
+ std::string id;
+ public:
+ /** Create a new Event
+ */
+ Event(char* anydata, Module* src, const std::string &eventid);
+ /** Get the Event data
+ */
+ char* GetData();
+ /** Get the event Source
+ */
+ Module* GetSource();
+ /** Get the event ID.
+ * Use this to determine the event type for safe casting of the data
+ */
+ std::string GetEventID();
+ /** Send the Event.
+ * The return result of an Event::Send() will always be NULL as
+ * no replies are expected.
+ */
+ char* Send(InspIRCd* ServerInstance);
+};
+
+/** Priority types which can be returned from Module::Prioritize()
+ */
+enum Priority { PRIORITY_FIRST, PRIORITY_DONTCARE, PRIORITY_LAST, PRIORITY_BEFORE, PRIORITY_AFTER };
+
+/** Implementation-specific flags which may be set in Module::Implements()
+ */
+enum Implementation
+{
+ I_BEGIN,
+ I_OnUserConnect, I_OnUserQuit, I_OnUserDisconnect, I_OnUserJoin, I_OnUserPart, I_OnRehash, I_OnServerRaw,
+ I_OnUserPreJoin, I_OnUserPreKick, I_OnUserKick, I_OnOper, I_OnInfo, I_OnWhois, I_OnUserPreInvite,
+ I_OnUserInvite, I_OnUserPreMessage, I_OnUserPreNotice, I_OnUserPreNick, I_OnUserMessage, I_OnUserNotice, I_OnMode,
+ I_OnGetServerDescription, I_OnSyncUser, I_OnSyncChannel, I_OnSyncChannelMetaData, I_OnSyncUserMetaData,
+ I_OnDecodeMetaData, I_ProtoSendMode, I_ProtoSendMetaData, I_OnWallops, I_OnChangeHost, I_OnChangeName, I_OnAddLine,
+ I_OnDelLine, I_OnExpireLine, I_OnCleanup, I_OnUserPostNick, I_OnAccessCheck, I_On005Numeric, I_OnKill, I_OnRemoteKill, I_OnLoadModule, I_OnUnloadModule,
+ I_OnBackgroundTimer, I_OnPreCommand, I_OnCheckReady, I_OnCheckInvite, I_OnRawMode,
+ I_OnCheckKey, I_OnCheckLimit, I_OnCheckBan, I_OnStats, I_OnChangeLocalUserHost, I_OnChangeLocalUserGecos, I_OnLocalTopicChange,
+ I_OnPostLocalTopicChange, I_OnEvent, I_OnRequest, I_OnGlobalOper, I_OnPostConnect, I_OnAddBan, I_OnDelBan,
+ I_OnRawSocketAccept, I_OnRawSocketClose, I_OnRawSocketWrite, I_OnRawSocketRead, I_OnChangeLocalUserGECOS, I_OnUserRegister,
+ I_OnChannelPreDelete, I_OnChannelDelete, I_OnPostOper, I_OnSyncOtherMetaData, I_OnSetAway, I_OnUserList,
+ I_OnPostCommand, I_OnPostJoin, I_OnWhoisLine, I_OnBuildExemptList, I_OnRawSocketConnect, I_OnGarbageCollect, I_OnBufferFlushed,
+ I_OnText, I_OnPassCompare, I_OnRunTestSuite, I_OnNamesListItem, I_OnNumeric, I_OnHookUserIO,
+ I_END
+};
+
+class ConfigReader;
+
+/** Base class for all InspIRCd modules
+ * This class is the base class for InspIRCd modules. All modules must inherit from this class,
+ * its methods will be called when irc server events occur. class inherited from module must be
+ * instantiated by the ModuleFactory class (see relevent section) for the module to be initialised.
+ */
+class CoreExport Module : public Extensible
+{
+ protected:
+ /** Creator/owner pointer
+ */
+ InspIRCd* ServerInstance;
+ public:
+
+ /** Default constructor.
+ * Creates a module class.
+ * @param Me An instance of the InspIRCd class which will be saved into ServerInstance for your use
+ * \exception ModuleException Throwing this class, or any class derived from ModuleException, causes loading of the module to abort.
+ */
+ Module(InspIRCd* Me);
+
+ /** Default destructor.
+ * destroys a module class
+ */
+ virtual ~Module();
+
+ virtual void Prioritize()
+ {
+ }
+
+ /** Returns the version number of a Module.
+ * The method should return a Version object with its version information assigned via
+ * Version::Version
+ */
+ virtual Version GetVersion();
+
+ /** Called when a user connects.
+ * The details of the connecting user are available to you in the parameter User *user
+ * @param user The user who is connecting
+ */
+ virtual void OnUserConnect(User* user);
+
+ /** Called when a user quits.
+ * The details of the exiting user are available to you in the parameter User *user
+ * This event is only called when the user is fully registered when they quit. To catch
+ * raw disconnections, use the OnUserDisconnect method.
+ * @param user The user who is quitting
+ * @param message The user's quit message (as seen by non-opers)
+ * @param oper_message The user's quit message (as seen by opers)
+ */
+ virtual void OnUserQuit(User* user, const std::string &message, const std::string &oper_message);
+
+ /** Called whenever a user's socket is closed.
+ * The details of the exiting user are available to you in the parameter User *user
+ * This event is called for all users, registered or not, as a cleanup method for modules
+ * which might assign resources to user, such as dns lookups, objects and sockets.
+ * @param user The user who is disconnecting
+ */
+ virtual void OnUserDisconnect(User* user);
+
+ /** Called whenever a channel is about to be deleted
+ * @param chan The channel being deleted
+ * @return An integer specifying whether or not the channel may be deleted. 0 for yes, 1 for no.
+ */
+ virtual int OnChannelPreDelete(Channel *chan);
+
+ /** Called whenever a channel is deleted, either by QUIT, KICK or PART.
+ * @param chan The channel being deleted
+ */
+ virtual void OnChannelDelete(Channel* chan);
+
+ /** Called when a user joins a channel.
+ * The details of the joining user are available to you in the parameter User *user,
+ * and the details of the channel they have joined is available in the variable Channel *channel
+ * @param user The user who is joining
+ * @param channel The channel being joined
+ * @param silent Change this to true if you want to conceal the JOIN command from the other users
+ * of the channel (useful for modules such as auditorium)
+ * @param sync This is set to true if the JOIN is the result of a network sync and the remote user is being introduced
+ * to a channel due to the network sync.
+ */
+ virtual void OnUserJoin(User* user, Channel* channel, bool sync, bool &silent);
+
+ /** Called after a user joins a channel
+ * Identical to OnUserJoin, but called immediately afterwards, when any linking module has
+ * seen the join.
+ * @param user The user who is joining
+ * @param channel The channel being joined
+ */
+ virtual void OnPostJoin(User* user, Channel* channel);
+
+ /** Called when a user parts a channel.
+ * The details of the leaving user are available to you in the parameter User *user,
+ * and the details of the channel they have left is available in the variable Channel *channel
+ * @param user The user who is parting
+ * @param channel The channel being parted
+ * @param partmessage The part message, or an empty string
+ * @param silent Change this to true if you want to conceal the PART command from the other users
+ * of the channel (useful for modules such as auditorium)
+ */
+ virtual void OnUserPart(User* user, Channel* channel, const std::string &partmessage, bool &silent);
+
+ /** Called on rehash.
+ * This method is called prior to a /REHASH or when a SIGHUP is received from the operating
+ * system. You should use it to reload any files so that your module keeps in step with the
+ * rest of the application. If a parameter is given, the core has done nothing. The module
+ * receiving the event can decide if this parameter has any relevence to it.
+ * @param user The user performing the rehash, if any -- if this is server initiated, the
+ * value of this variable will be NULL.
+ * @param parameter The (optional) parameter given to REHASH from the user.
+ */
+ virtual void OnRehash(User* user, const std::string ¶meter);
+
+ /** Called when a raw command is transmitted or received.
+ * This method is the lowest level of handler available to a module. It will be called with raw
+ * data which is passing through a connected socket. If you wish, you may munge this data by changing
+ * the string parameter "raw". If you do this, after your function exits it will immediately be
+ * cut down to 510 characters plus a carriage return and linefeed. For INBOUND messages only (where
+ * inbound is set to true) the value of user will be the User of the connection sending the
+ * data. This is not possible for outbound data because the data may be being routed to multiple targets.
+ * @param raw The raw string in RFC1459 format
+ * @param inbound A flag to indicate wether the data is coming into the daemon or going out to the user
+ * @param user The user record sending the text, when inbound == true.
+ */
+ virtual void OnServerRaw(std::string &raw, bool inbound, User* user);
+
+ /** Called whenever a user is about to join a channel, before any processing is done.
+ * Returning a value of 1 from this function stops the process immediately, causing no
+ * output to be sent to the user by the core. If you do this you must produce your own numerics,
+ * notices etc. This is useful for modules which may want to mimic +b, +k, +l etc. Returning -1 from
+ * this function forces the join to be allowed, bypassing restrictions such as banlists, invite, keys etc.
+ *
+ * IMPORTANT NOTE!
+ *
+ * If the user joins a NEW channel which does not exist yet, OnUserPreJoin will be called BEFORE the channel
+ * record is created. This will cause Channel* chan to be NULL. There is very little you can do in form of
+ * processing on the actual channel record at this point, however the channel NAME will still be passed in
+ * char* cname, so that you could for example implement a channel blacklist or whitelist, etc.
+ * @param user The user joining the channel
+ * @param chan If the channel is a new channel, this will be NULL, otherwise it will be a pointer to the channel being joined
+ * @param cname The channel name being joined. For new channels this is valid where chan is not.
+ * @param privs A string containing the users privilages when joining the channel. For new channels this will contain "@".
+ * You may alter this string to alter the user's modes on the channel.
+ * @return 1 To prevent the join, 0 to allow it.
+ */
+ virtual int OnUserPreJoin(User* user, Channel* chan, const char* cname, std::string &privs);
+
+ /** Called whenever a user is about to be kicked.
+ * Returning a value of 1 from this function stops the process immediately, causing no
+ * output to be sent to the user by the core. If you do this you must produce your own numerics,
+ * notices etc.
+ * @param source The user issuing the kick
+ * @param user The user being kicked
+ * @param chan The channel the user is being kicked from
+ * @param reason The kick reason
+ * @return 1 to prevent the kick, 0 to continue normally, -1 to explicitly allow the kick regardless of normal operation
+ */
+ virtual int OnUserPreKick(User* source, User* user, Channel* chan, const std::string &reason);
+
+ /** Called whenever a user is kicked.
+ * If this method is called, the kick is already underway and cannot be prevented, so
+ * to prevent a kick, please use Module::OnUserPreKick instead of this method.
+ * @param source The user issuing the kick
+ * @param user The user being kicked
+ * @param chan The channel the user is being kicked from
+ * @param reason The kick reason
+ * @param silent Change this to true if you want to conceal the PART command from the other users
+ * of the channel (useful for modules such as auditorium)
+ */
+ virtual void OnUserKick(User* source, User* user, Channel* chan, const std::string &reason, bool &silent);
+
+ /** Called whenever a user opers locally.
+ * The User will contain the oper mode 'o' as this function is called after any modifications
+ * are made to the user's structure by the core.
+ * @param user The user who is opering up
+ * @param opertype The opers type name
+ */
+ virtual void OnOper(User* user, const std::string &opertype);
+
+ /** Called after a user opers locally.
+ * This is identical to Module::OnOper(), except it is called after OnOper so that other modules
+ * can be gauranteed to already have processed the oper-up, for example m_spanningtree has sent
+ * out the OPERTYPE, etc.
+ * @param user The user who is opering up
+ * @param opername The name of the oper that the user is opering up to. Only valid locally. Empty string otherwise.
+ * @param opertype The opers type name
+ */
+ virtual void OnPostOper(User* user, const std::string &opername, const std::string &opertype);
+
+ /** Called whenever a user types /INFO.
+ * The User will contain the information of the user who typed the command. Modules may use this
+ * method to output their own credits in /INFO (which is the ircd's version of an about box).
+ * It is purposefully not possible to modify any info that has already been output, or halt the list.
+ * You must write a 371 numeric to the user, containing your info in the following format:
+ *
+ * <nick> :information here
+ *
+ * @param user The user issuing /INFO
+ */
+ virtual void OnInfo(User* user);
+
+ /** Called whenever a /WHOIS is performed on a local user.
+ * The source parameter contains the details of the user who issued the WHOIS command, and
+ * the dest parameter contains the information of the user they are whoising.
+ * @param source The user issuing the WHOIS command
+ * @param dest The user who is being WHOISed
+ */
+ virtual void OnWhois(User* source, User* dest);
+
+ /** Called whenever a user is about to invite another user into a channel, before any processing is done.
+ * Returning 1 from this function stops the process immediately, causing no
+ * output to be sent to the user by the core. If you do this you must produce your own numerics,
+ * notices etc. This is useful for modules which may want to filter invites to channels.
+ * @param source The user who is issuing the INVITE
+ * @param dest The user being invited
+ * @param channel The channel the user is being invited to
+ * @param timeout The time the invite will expire (0 == never)
+ * @return 1 to deny the invite, 0 to allow
+ */
+ virtual int OnUserPreInvite(User* source,User* dest,Channel* channel, time_t timeout);
+
+ /** Called after a user has been successfully invited to a channel.
+ * You cannot prevent the invite from occuring using this function, to do that,
+ * use OnUserPreInvite instead.
+ * @param source The user who is issuing the INVITE
+ * @param dest The user being invited
+ * @param channel The channel the user is being invited to
+ * @param timeout The time the invite will expire (0 == never)
+ */
+ virtual void OnUserInvite(User* source,User* dest,Channel* channel, time_t timeout);
+
+ /** Called whenever a user is about to PRIVMSG A user or a channel, before any processing is done.
+ * Returning any nonzero value from this function stops the process immediately, causing no
+ * output to be sent to the user by the core. If you do this you must produce your own numerics,
+ * notices etc. This is useful for modules which may want to filter or redirect messages.
+ * target_type can be one of TYPE_USER or TYPE_CHANNEL. If the target_type value is a user,
+ * you must cast dest to a User* otherwise you must cast it to a Channel*, this is the details
+ * of where the message is destined to be sent.
+ * @param user The user sending the message
+ * @param dest The target of the message (Channel* or User*)
+ * @param target_type The type of target (TYPE_USER or TYPE_CHANNEL)
+ * @param text Changeable text being sent by the user
+ * @param status The status being used, e.g. PRIVMSG @#chan has status== '@', 0 to send to everyone.
+ * @param exempt_list A list of users not to send to. For channel messages, this will usually contain just the sender.
+ * It will be ignored for private messages.
+ * @return 1 to deny the NOTICE, 0 to allow it
+ */
+ virtual int OnUserPreMessage(User* user,void* dest,int target_type, std::string &text,char status, CUList &exempt_list);
+
+ /** Called whenever a user is about to NOTICE A user or a channel, before any processing is done.
+ * Returning any nonzero value from this function stops the process immediately, causing no
+ * output to be sent to the user by the core. If you do this you must produce your own numerics,
+ * notices etc. This is useful for modules which may want to filter or redirect messages.
+ * target_type can be one of TYPE_USER or TYPE_CHANNEL. If the target_type value is a user,
+ * you must cast dest to a User* otherwise you must cast it to a Channel*, this is the details
+ * of where the message is destined to be sent.
+ * You may alter the message text as you wish before relinquishing control to the next module
+ * in the chain, and if no other modules block the text this altered form of the text will be sent out
+ * to the user and possibly to other servers.
+ * @param user The user sending the message
+ * @param dest The target of the message (Channel* or User*)
+ * @param target_type The type of target (TYPE_USER or TYPE_CHANNEL)
+ * @param text Changeable text being sent by the user
+ * @param status The status being used, e.g. PRIVMSG @#chan has status== '@', 0 to send to everyone.
+ * @param exempt_list A list of users not to send to. For channel notices, this will usually contain just the sender.
+ * It will be ignored for private notices.
+ * @return 1 to deny the NOTICE, 0 to allow it
+ */
+ virtual int OnUserPreNotice(User* user,void* dest,int target_type, std::string &text,char status, CUList &exempt_list);
+
+ /** Called whenever the server wants to build the exemption list for a channel, but is not directly doing a PRIVMSG or NOTICE.
+ * For example, the spanningtree protocol will call this event when passing a privmsg on (but not processing it directly).
+ * @param message_type The message type, either MSG_PRIVMSG or MSG_NOTICE
+ * @param chan The channel to build the exempt list of
+ * @param sender The original sender of the PRIVMSG or NOTICE
+ * @param status The status char to be used for the channel list
+ * @param exempt_list The exempt list to be populated
+ * @param text The original message text causing the exempt list to be built
+ */
+ virtual void OnBuildExemptList(MessageType message_type, Channel* chan, User* sender, char status, CUList &exempt_list, const std::string &text);
+
+ /** Called before any nickchange, local or remote. This can be used to implement Q-lines etc.
+ * Please note that although you can see remote nickchanges through this function, you should
+ * NOT make any changes to the User if the user is a remote user as this may cause a desnyc.
+ * check user->server before taking any action (including returning nonzero from the method).
+ * If your method returns nonzero, the nickchange is silently forbidden, and it is down to your
+ * module to generate some meaninful output.
+ * @param user The username changing their nick
+ * @param newnick Their new nickname
+ * @return 1 to deny the change, 0 to allow
+ */
+ virtual int OnUserPreNick(User* user, const std::string &newnick);
+
+ /** Called after any PRIVMSG sent from a user.
+ * The dest variable contains a User* if target_type is TYPE_USER and a Channel*
+ * if target_type is TYPE_CHANNEL.
+ * @param user The user sending the message
+ * @param dest The target of the message
+ * @param target_type The type of target (TYPE_USER or TYPE_CHANNEL)
+ * @param text the text being sent by the user
+ * @param status The status being used, e.g. PRIVMSG @#chan has status== '@', 0 to send to everyone.
+ */
+ virtual void OnUserMessage(User* user, void* dest, int target_type, const std::string &text, char status, const CUList &exempt_list);
+
+ /** Called after any NOTICE sent from a user.
+ * The dest variable contains a User* if target_type is TYPE_USER and a Channel*
+ * if target_type is TYPE_CHANNEL.
+ * @param user The user sending the message
+ * @param dest The target of the message
+ * @param target_type The type of target (TYPE_USER or TYPE_CHANNEL)
+ * @param text the text being sent by the user
+ * @param status The status being used, e.g. NOTICE @#chan has status== '@', 0 to send to everyone.
+ */
+ virtual void OnUserNotice(User* user, void* dest, int target_type, const std::string &text, char status, const CUList &exempt_list);
+
+ /** Called immediately before any NOTICE or PRIVMSG sent from a user, local or remote.
+ * The dest variable contains a User* if target_type is TYPE_USER and a Channel*
+ * if target_type is TYPE_CHANNEL.
+ * The difference between this event and OnUserPreNotice/OnUserPreMessage is that delivery is gauranteed,
+ * the message has already been vetted. In the case of the other two methods, a later module may stop your
+ * message. This also differs from OnUserMessage which occurs AFTER the message has been sent.
+ * @param user The user sending the message
+ * @param dest The target of the message
+ * @param target_type The type of target (TYPE_USER or TYPE_CHANNEL)
+ * @param text the text being sent by the user
+ * @param status The status being used, e.g. NOTICE @#chan has status== '@', 0 to send to everyone.
+ */
+ virtual void OnText(User* user, void* dest, int target_type, const std::string &text, char status, CUList &exempt_list);
+
+ /** Called after every MODE command sent from a user
+ * The dest variable contains a User* if target_type is TYPE_USER and a Channel*
+ * if target_type is TYPE_CHANNEL. The text variable contains the remainder of the
+ * mode string after the target, e.g. "+wsi" or "+ooo nick1 nick2 nick3".
+ * @param user The user sending the MODEs
+ * @param dest The target of the modes (User* or Channel*)
+ * @param target_type The type of target (TYPE_USER or TYPE_CHANNEL)
+ * @param text The actual modes and their parameters if any
+ */
+ virtual void OnMode(User* user, void* dest, int target_type, const std::string &text);
+
+ /** Allows modules to alter or create server descriptions
+ * Whenever a module requires a server description, for example for display in
+ * WHOIS, this function is called in all modules. You may change or define the
+ * description given in std::string &description. If you do, this description
+ * will be shown in the WHOIS fields.
+ * @param servername The servername being searched for
+ * @param description Alterable server description for this server
+ */
+ virtual void OnGetServerDescription(const std::string &servername,std::string &description);
+
+ /** Allows modules to synchronize data which relates to users during a netburst.
+ * When this function is called, it will be called from the module which implements
+ * the linking protocol. This currently is m_spanningtree.so. A pointer to this module
+ * is given in Module* proto, so that you may call its methods such as ProtoSendMode
+ * (see below). This function will be called for every user visible on your side
+ * of the burst, allowing you to for example set modes, etc. Do not use this call to
+ * synchronize data which you have stored using class Extensible -- There is a specialist
+ * function OnSyncUserMetaData and OnSyncChannelMetaData for this!
+ * @param user The user being syncronized
+ * @param proto A pointer to the module handling network protocol
+ * @param opaque An opaque pointer set by the protocol module, should not be modified!
+ */
+ virtual void OnSyncUser(User* user, Module* proto, void* opaque);
+
+ /** Allows modules to synchronize data which relates to channels during a netburst.
+ * When this function is called, it will be called from the module which implements
+ * the linking protocol. This currently is m_spanningtree.so. A pointer to this module
+ * is given in Module* proto, so that you may call its methods such as ProtoSendMode
+ * (see below). This function will be called for every user visible on your side
+ * of the burst, allowing you to for example set modes, etc. Do not use this call to
+ * synchronize data which you have stored using class Extensible -- There is a specialist
+ * function OnSyncUserMetaData and OnSyncChannelMetaData for this!
+ *
+ * For a good example of how to use this function, please see src/modules/m_chanprotect.cpp
+ *
+ * @param chan The channel being syncronized
+ * @param proto A pointer to the module handling network protocol
+ * @param opaque An opaque pointer set by the protocol module, should not be modified!
+ */
+ virtual void OnSyncChannel(Channel* chan, Module* proto, void* opaque);
+
+ /* Allows modules to syncronize metadata related to channels over the network during a netburst.
+ * Whenever the linking module wants to send out data, but doesnt know what the data
+ * represents (e.g. it is Extensible metadata, added to a User or Channel by a module) then
+ * this method is called.You should use the ProtoSendMetaData function after you've
+ * correctly decided how the data should be represented, to send the metadata on its way if it belongs
+ * to your module. For a good example of how to use this method, see src/modules/m_swhois.cpp.
+ * @param chan The channel whos metadata is being syncronized
+ * @param proto A pointer to the module handling network protocol
+ * @param opaque An opaque pointer set by the protocol module, should not be modified!
+ * @param extname The extensions name which is being searched for
+ * @param displayable If this value is true, the data is going to be displayed to a user,
+ * and not sent across the network. Use this to determine wether or not to show sensitive data.
+ */
+ virtual void OnSyncChannelMetaData(Channel* chan, Module* proto,void* opaque, const std::string &extname, bool displayable = false);
+
+ /* Allows modules to syncronize metadata related to users over the network during a netburst.
+ * Whenever the linking module wants to send out data, but doesnt know what the data
+ * represents (e.g. it is Extensible metadata, added to a User or Channel by a module) then
+ * this method is called. You should use the ProtoSendMetaData function after you've
+ * correctly decided how the data should be represented, to send the metadata on its way if
+ * if it belongs to your module.
+ * @param user The user whos metadata is being syncronized
+ * @param proto A pointer to the module handling network protocol
+ * @param opaque An opaque pointer set by the protocol module, should not be modified!
+ * @param extname The extensions name which is being searched for
+ * @param displayable If this value is true, the data is going to be displayed to a user,
+ * and not sent across the network. Use this to determine wether or not to show sensitive data.
+ */
+ virtual void OnSyncUserMetaData(User* user, Module* proto,void* opaque, const std::string &extname, bool displayable = false);
+
+ /* Allows modules to syncronize metadata not related to users or channels, over the network during a netburst.
+ * Whenever the linking module wants to send out data, but doesnt know what the data
+ * represents (e.g. it is Extensible metadata, added to a User or Channel by a module) then
+ * this method is called. You should use the ProtoSendMetaData function after you've
+ * correctly decided how the data should be represented, to send the metadata on its way if
+ * if it belongs to your module.
+ * @param proto A pointer to the module handling network protocol
+ * @param opaque An opaque pointer set by the protocol module, should not be modified!
+ * @param displayable If this value is true, the data is going to be displayed to a user,
+ * and not sent across the network. Use this to determine wether or not to show sensitive data.
+ */
+ virtual void OnSyncOtherMetaData(Module* proto, void* opaque, bool displayable = false);
+
+ /** Allows module data, sent via ProtoSendMetaData, to be decoded again by a receiving module.
+ * Please see src/modules/m_swhois.cpp for a working example of how to use this method call.
+ * @param target_type The type of item to decode data for, TYPE_USER or TYPE_CHANNEL
+ * @param target The Channel* or User* that data should be added to
+ * @param extname The extension name which is being sent
+ * @param extdata The extension data, encoded at the other end by an identical module through OnSyncChannelMetaData or OnSyncUserMetaData
+ */
+ virtual void OnDecodeMetaData(int target_type, void* target, const std::string &extname, const std::string &extdata);
+
+ /** Implemented by modules which provide the ability to link servers.
+ * These modules will implement this method, which allows transparent sending of servermodes
+ * down the network link as a broadcast, without a module calling it having to know the format
+ * of the MODE command before the actual mode string.
+ *
+ * More documentation to follow soon. Please see src/modules/m_chanprotect.cpp for examples
+ * of how to use this function.
+ *
+ * @param opaque An opaque pointer set by the protocol module, should not be modified!
+ * @param target_type The type of item to decode data for, TYPE_USER or TYPE_CHANNEL
+ * @param target The Channel* or User* that modes should be sent for
+ * @param modeline The modes and parameters to be sent
+ */
+ virtual void ProtoSendMode(void* opaque, int target_type, void* target, const std::string &modeline);
+
+ /** Implemented by modules which provide the ability to link servers.
+ * These modules will implement this method, which allows metadata (extra data added to
+ * user and channel records using class Extensible, Extensible::Extend, etc) to be sent
+ * to other servers on a netburst and decoded at the other end by the same module on a
+ * different server.
+ *
+ * More documentation to follow soon. Please see src/modules/m_swhois.cpp for example of
+ * how to use this function.
+ * @param opaque An opaque pointer set by the protocol module, should not be modified!
+ * @param target_type The type of item to decode data for, TYPE_USER or TYPE_CHANNEL
+ * @param target The Channel* or User* that metadata should be sent for
+ * @param extname The extension name to send metadata for
+ * @param extdata Encoded data for this extension name, which will be encoded at the oppsite end by an identical module using OnDecodeMetaData
+ */
+ virtual void ProtoSendMetaData(void* opaque, int target_type, void* target, const std::string &extname, const std::string &extdata);
+
+ /** Called after every WALLOPS command.
+ * @param user The user sending the WALLOPS
+ * @param text The content of the WALLOPS message
+ */
+ virtual void OnWallops(User* user, const std::string &text);
+
+ /** Called whenever a user's hostname is changed.
+ * This event triggers after the host has been set.
+ * @param user The user whos host is being changed
+ * @param newhost The new hostname being set
+ */
+ virtual void OnChangeHost(User* user, const std::string &newhost);
+
+ /** Called whenever a user's GECOS (realname) is changed.
+ * This event triggers after the name has been set.
+ * @param user The user who's GECOS is being changed
+ * @param gecos The new GECOS being set on the user
+ */
+ virtual void OnChangeName(User* user, const std::string &gecos);
+
+ /** Called whenever an xline is added by a local user.
+ * This method is triggered after the line is added.
+ * @param source The sender of the line or NULL for local server
+ * @param line The xline being added
+ */
+ virtual void OnAddLine(User* source, XLine* line);
+
+ /** Called whenever an xline is deleted MANUALLY. See OnExpireLine for expiry.
+ * This method is triggered after the line is deleted.
+ * @param source The user removing the line or NULL for local server
+ * @param line the line being deleted
+ */
+ virtual void OnDelLine(User* source, XLine* line);
+
+ /** Called whenever an xline expires.
+ * This method is triggered after the line is deleted.
+ * @param line The line being deleted.
+ */
+ virtual void OnExpireLine(XLine *line);
+
+ /** Called before your module is unloaded to clean up Extensibles.
+ * This method is called once for every user and channel on the network,
+ * so that when your module unloads it may clear up any remaining data
+ * in the form of Extensibles added using Extensible::Extend().
+ * If the target_type variable is TYPE_USER, then void* item refers to
+ * a User*, otherwise it refers to a Channel*.
+ * @param target_type The type of item being cleaned
+ * @param item A pointer to the item's class
+ */
+ virtual void OnCleanup(int target_type, void* item);
+
+ /** Called after any nickchange, local or remote. This can be used to track users after nickchanges
+ * have been applied. Please note that although you can see remote nickchanges through this function, you should
+ * NOT make any changes to the User if the user is a remote user as this may cause a desnyc.
+ * check user->server before taking any action (including returning nonzero from the method).
+ * Because this method is called after the nickchange is taken place, no return values are possible
+ * to indicate forbidding of the nick change. Use OnUserPreNick for this.
+ * @param user The user changing their nick
+ * @param oldnick The old nickname of the user before the nickchange
+ */
+ virtual void OnUserPostNick(User* user, const std::string &oldnick);
+
+ /** Called before an action which requires a channel privilage check.
+ * This function is called before many functions which check a users status on a channel, for example
+ * before opping a user, deopping a user, kicking a user, etc.
+ * There are several values for access_type which indicate for what reason access is being checked.
+ * These are:<br><br>
+ * AC_KICK (0) - A user is being kicked<br>
+ * AC_DEOP (1) - a user is being deopped<br>
+ * AC_OP (2) - a user is being opped<br>
+ * AC_VOICE (3) - a user is being voiced<br>
+ * AC_DEVOICE (4) - a user is being devoiced<br>
+ * AC_HALFOP (5) - a user is being halfopped<br>
+ * AC_DEHALFOP (6) - a user is being dehalfopped<br>
+ * AC_INVITE () - a user is being invited<br>
+ * AC_GENERAL_MODE (8) - a user channel mode is being changed<br><br>
+ * Upon returning from your function you must return either ACR_DEFAULT, to indicate the module wishes
+ * to do nothing, or ACR_DENY where approprate to deny the action, and ACR_ALLOW where appropriate to allow
+ * the action. Please note that in the case of some access checks (such as AC_GENERAL_MODE) access may be
+ * denied 'upstream' causing other checks such as AC_DEOP to not be reached. Be very careful with use of the
+ * AC_GENERAL_MODE type, as it may inadvertently override the behaviour of other modules. When the access_type
+ * is AC_GENERAL_MODE, the destination of the mode will be NULL (as it has not yet been determined).
+ * @param source The source of the access check
+ * @param dest The destination of the access check
+ * @param channel The channel which is being checked
+ * @param access_type See above
+ */
+ virtual int OnAccessCheck(User* source,User* dest,Channel* channel,int access_type);
+
+ /** Called when a 005 numeric is about to be output.
+ * The module should modify the 005 numeric if needed to indicate its features.
+ * @param output The 005 string to be modified if neccessary.
+ */
+ virtual void On005Numeric(std::string &output);
+
+ /** Called when a client is disconnected by KILL.
+ * If a client is killed by a server, e.g. a nickname collision or protocol error,
+ * source is NULL.
+ * Return 1 from this function to prevent the kill, and 0 from this function to allow
+ * it as normal. If you prevent the kill no output will be sent to the client, it is
+ * down to your module to generate this information.
+ * NOTE: It is NOT advisable to stop kills which originate from servers or remote users.
+ * If you do so youre risking race conditions, desyncs and worse!
+ * @param source The user sending the KILL
+ * @param dest The user being killed
+ * @param reason The kill reason
+ * @return 1 to prevent the kill, 0 to allow
+ */
+ virtual int OnKill(User* source, User* dest, const std::string &reason);
+
+ /** Called when an oper wants to disconnect a remote user via KILL
+ * @param source The user sending the KILL
+ * @param dest The user being killed
+ * @param reason The kill reason
+ */
+ virtual void OnRemoteKill(User* source, User* dest, const std::string &reason, const std::string &operreason);
+
+ /** Called whenever a module is loaded.
+ * mod will contain a pointer to the module, and string will contain its name,
+ * for example m_widgets.so. This function is primary for dependency checking,
+ * your module may decide to enable some extra features if it sees that you have
+ * for example loaded "m_killwidgets.so" with "m_makewidgets.so". It is highly
+ * recommended that modules do *NOT* bail if they cannot satisfy dependencies,
+ * but instead operate under reduced functionality, unless the dependency is
+ * absolutely neccessary (e.g. a module that extends the features of another
+ * module).
+ * @param mod A pointer to the new module
+ * @param name The new module's filename
+ */
+ virtual void OnLoadModule(Module* mod,const std::string &name);
+
+ /** Called whenever a module is unloaded.
+ * mod will contain a pointer to the module, and string will contain its name,
+ * for example m_widgets.so. This function is primary for dependency checking,
+ * your module may decide to enable some extra features if it sees that you have
+ * for example loaded "m_killwidgets.so" with "m_makewidgets.so". It is highly
+ * recommended that modules do *NOT* bail if they cannot satisfy dependencies,
+ * but instead operate under reduced functionality, unless the dependency is
+ * absolutely neccessary (e.g. a module that extends the features of another
+ * module).
+ * @param mod Pointer to the module being unloaded (still valid)
+ * @param name The filename of the module being unloaded
+ */
+ virtual void OnUnloadModule(Module* mod,const std::string &name);
+
+ /** Called once every five seconds for background processing.
+ * This timer can be used to control timed features. Its period is not accurate
+ * enough to be used as a clock, but it is gauranteed to be called at least once in
+ * any five second period, directly from the main loop of the server.
+ * @param curtime The current timer derived from time(2)
+ */
+ virtual void OnBackgroundTimer(time_t curtime);
+
+ /** Called whenever any command is about to be executed.
+ * This event occurs for all registered commands, wether they are registered in the core,
+ * or another module, and for invalid commands. Invalid commands may only be sent to this
+ * function when the value of validated is false. By returning 1 from this method you may prevent the
+ * command being executed. If you do this, no output is created by the core, and it is
+ * down to your module to produce any output neccessary.
+ * Note that unless you return 1, you should not destroy any structures (e.g. by using
+ * InspIRCd::QuitUser) otherwise when the command's handler function executes after your
+ * method returns, it will be passed an invalid pointer to the user object and crash!)
+ * @param command The command being executed
+ * @param parameters An array of array of characters containing the parameters for the command
+ * @param pcnt The nuimber of parameters passed to the command
+ * @param user the user issuing the command
+ * @param validated True if the command has passed all checks, e.g. it is recognised, has enough parameters, the user has permission to execute it, etc.
+ * @param original_line The entire original line as passed to the parser from the user
+ * @return 1 to block the command, 0 to allow
+ */
+ virtual int OnPreCommand(const std::string &command, const char* const* parameters, int pcnt, User *user, bool validated, const std::string &original_line);
+
+ /** Called after any command has been executed.
+ * This event occurs for all registered commands, wether they are registered in the core,
+ * or another module, but it will not occur for invalid commands (e.g. ones which do not
+ * exist within the command table). The result code returned by the command handler is
+ * provided.
+ * @param command The command being executed
+ * @param parameters An array of array of characters containing the parameters for the command
+ * @param pcnt The nuimber of parameters passed to the command
+ * @param user the user issuing the command
+ * @param result The return code given by the command handler, one of CMD_SUCCESS or CMD_FAILURE
+ * @param original_line The entire original line as passed to the parser from the user
+ */
+ virtual void OnPostCommand(const std::string &command, const char* const* parameters, int pcnt, User *user, CmdResult result, const std::string &original_line);
+
+ /** Called to check if a user who is connecting can now be allowed to register
+ * If any modules return false for this function, the user is held in the waiting
+ * state until all modules return true. For example a module which implements ident
+ * lookups will continue to return false for a user until their ident lookup is completed.
+ * Note that the registration timeout for a user overrides these checks, if the registration
+ * timeout is reached, the user is disconnected even if modules report that the user is
+ * not ready to connect.
+ * @param user The user to check
+ * @return true to indicate readiness, false if otherwise
+ */
+ virtual bool OnCheckReady(User* user);
+
+ /** Called whenever a user is about to register their connection (e.g. before the user
+ * is sent the MOTD etc). Modules can use this method if they are performing a function
+ * which must be done before the actual connection is completed (e.g. ident lookups,
+ * dnsbl lookups, etc).
+ * Note that you should NOT delete the user record here by causing a disconnection!
+ * Use OnUserConnect for that instead.
+ * @param user The user registering
+ * @return 1 to indicate user quit, 0 to continue
+ */
+ virtual int OnUserRegister(User* user);
+
+ /** Called whenever a user joins a channel, to determine if invite checks should go ahead or not.
+ * This method will always be called for each join, wether or not the channel is actually +i, and
+ * determines the outcome of an if statement around the whole section of invite checking code.
+ * return 1 to explicitly allow the join to go ahead or 0 to ignore the event.
+ * @param user The user joining the channel
+ * @param chan The channel being joined
+ * @return 1 to explicitly allow the join, 0 to proceed as normal
+ */
+ virtual int OnCheckInvite(User* user, Channel* chan);
+
+ /** Called whenever a mode character is processed.
+ * Return 1 from this function to block the mode character from being processed entirely.
+ * @param user The user who is sending the mode
+ * @param chan The channel the mode is being sent to (or NULL if a usermode)
+ * @param mode The mode character being set
+ * @param param The parameter for the mode or an empty string
+ * @param adding true of the mode is being added, false if it is being removed
+ * @param pcnt The parameter count for the mode (0 or 1)
+ * @return ACR_DENY to deny the mode, ACR_DEFAULT to do standard mode checking, and ACR_ALLOW
+ * to skip all permission checking. Please note that for remote mode changes, your return value
+ * will be ignored!
+ */
+ virtual int OnRawMode(User* user, Channel* chan, const char mode, const std::string ¶m, bool adding, int pcnt, bool servermode = true);
+
+ /** Called whenever a user joins a channel, to determine if key checks should go ahead or not.
+ * This method will always be called for each join, wether or not the channel is actually +k, and
+ * determines the outcome of an if statement around the whole section of key checking code.
+ * if the user specified no key, the keygiven string will be a valid but empty value.
+ * return 1 to explicitly allow the join to go ahead or 0 to ignore the event.
+ * @param user The user joining the channel
+ * @param chan The channel being joined
+ * @return 1 to explicitly allow the join, 0 to proceed as normal
+ */
+ virtual int OnCheckKey(User* user, Channel* chan, const std::string &keygiven);
+
+ /** Called whenever a user joins a channel, to determine if channel limit checks should go ahead or not.
+ * This method will always be called for each join, wether or not the channel is actually +l, and
+ * determines the outcome of an if statement around the whole section of channel limit checking code.
+ * return 1 to explicitly allow the join to go ahead or 0 to ignore the event.
+ * @param user The user joining the channel
+ * @param chan The channel being joined
+ * @return 1 to explicitly allow the join, 0 to proceed as normal
+ */
+ virtual int OnCheckLimit(User* user, Channel* chan);
+
+ /** Called whenever a user joins a channel, to determine if banlist checks should go ahead or not.
+ * This method will always be called for each join, wether or not the user actually matches a channel ban, and
+ * determines the outcome of an if statement around the whole section of ban checking code.
+ * return 1 to explicitly allow the join to go ahead or 0 to ignore the event.
+ * @param user The user joining the channel
+ * @param chan The channel being joined
+ * @return 1 to explicitly allow the join, 0 to proceed as normal
+ */
+ virtual int OnCheckBan(User* user, Channel* chan);
+
+ /** Called on all /STATS commands
+ * This method is triggered for all /STATS use, including stats symbols handled by the core.
+ * @param symbol the symbol provided to /STATS
+ * @param user the user issuing the /STATS command
+ * @param results A string_list to append results into. You should put all your results
+ * into this string_list, rather than displaying them directly, so that your handler will
+ * work when remote STATS queries are received.
+ * @return 1 to block the /STATS from being processed by the core, 0 to allow it
+ */
+ virtual int OnStats(char symbol, User* user, string_list &results);
+
+ /** Called whenever a change of a local users displayed host is attempted.
+ * Return 1 to deny the host change, or 0 to allow it.
+ * @param user The user whos host will be changed
+ * @param newhost The new hostname
+ * @return 1 to deny the host change, 0 to allow
+ */
+ virtual int OnChangeLocalUserHost(User* user, const std::string &newhost);
+
+ /** Called whenever a change of a local users GECOS (fullname field) is attempted.
+ * return 1 to deny the name change, or 0 to allow it.
+ * @param user The user whos GECOS will be changed
+ * @param newhost The new GECOS
+ * @return 1 to deny the GECOS change, 0 to allow
+ */
+ virtual int OnChangeLocalUserGECOS(User* user, const std::string &newhost);
+
+ /** Called whenever a topic is changed by a local user.
+ * Return 1 to deny the topic change, or 0 to allow it.
+ * @param user The user changing the topic
+ * @param chan The channels who's topic is being changed
+ * @param topic The actual topic text
+ * @param 1 to block the topic change, 0 to allow
+ */
+ virtual int OnLocalTopicChange(User* user, Channel* chan, const std::string &topic);
+
+ /** Called whenever a local topic has been changed.
+ * To block topic changes you must use OnLocalTopicChange instead.
+ * @param user The user changing the topic
+ * @param chan The channels who's topic is being changed
+ * @param topic The actual topic text
+ */
+ virtual void OnPostLocalTopicChange(User* user, Channel* chan, const std::string &topic);
+
+ /** Called whenever an Event class is sent to all module by another module.
+ * Please see the documentation of Event::Send() for further information. The Event sent can
+ * always be assumed to be non-NULL, you should *always* check the value of Event::GetEventID()
+ * before doing anything to the event data, and you should *not* change the event data in any way!
+ * @param event The Event class being received
+ */
+ virtual void OnEvent(Event* event);
+
+ /** Called whenever a Request class is sent to your module by another module.
+ * Please see the documentation of Request::Send() for further information. The Request sent
+ * can always be assumed to be non-NULL, you should not change the request object or its data.
+ * Your method may return arbitary data in the char* result which the requesting module
+ * may be able to use for pre-determined purposes (e.g. the results of an SQL query, etc).
+ * @param request The Request class being received
+ */
+ virtual const char* OnRequest(Request* request);
+
+ /** Called whenever a password check is to be made. Replaces the old OldOperCompare API.
+ * The password field (from the config file) is in 'password' and is to be compared against
+ * 'input'. This method allows for encryption of passwords (oper, connect:allow, die/restart, etc).
+ * You should return a nonzero value to override the normal comparison, or zero to pass it on.
+ * @param ex The object that's causing the authentication (User* for <oper> <connect:allow> etc, Server* for <link>).
+ * @param password The password from the configuration file (the password="" value).
+ * @param input The password entered by the user or whoever.
+ * @param hashtype The hash value from the config
+ * @return 0 to do nothing (pass on to next module/default), 1 == password is OK, -1 == password is not OK
+ */
+ virtual int OnPassCompare(Extensible* ex, const std::string &password, const std::string &input, const std::string& hashtype);
+
+ /** Called whenever a user is given usermode +o, anywhere on the network.
+ * You cannot override this and prevent it from happening as it is already happened and
+ * such a task must be performed by another server. You can however bounce modes by sending
+ * servermodes out to reverse mode changes.
+ * @param user The user who is opering
+ */
+ virtual void OnGlobalOper(User* user);
+
+ /** Called after a user has fully connected and all modules have executed OnUserConnect
+ * This event is informational only. You should not change any user information in this
+ * event. To do so, use the OnUserConnect method to change the state of local users.
+ * This is called for both local and remote users.
+ * @param user The user who is connecting
+ */
+ virtual void OnPostConnect(User* user);
+
+ /** Called whenever a ban is added to a channel's list.
+ * Return a non-zero value to 'eat' the mode change and prevent the ban from being added.
+ * @param source The user adding the ban
+ * @param channel The channel the ban is being added to
+ * @param banmask The ban mask being added
+ * @return 1 to block the ban, 0 to continue as normal
+ */
+ virtual int OnAddBan(User* source, Channel* channel,const std::string &banmask);
+
+ /** Called whenever a ban is removed from a channel's list.
+ * Return a non-zero value to 'eat' the mode change and prevent the ban from being removed.
+ * @param source The user deleting the ban
+ * @param channel The channel the ban is being deleted from
+ * @param banmask The ban mask being deleted
+ * @return 1 to block the unban, 0 to continue as normal
+ */
+ virtual int OnDelBan(User* source, Channel* channel,const std::string &banmask);
+
+ virtual void OnHookUserIO(User* user, const std::string &targetip);
+
+ /** Called immediately after any connection is accepted. This is intended for raw socket
+ * processing (e.g. modules which wrap the tcp connection within another library) and provides
+ * no information relating to a user record as the connection has not been assigned yet.
+ * There are no return values from this call as all modules get an opportunity if required to
+ * process the connection.
+ * @param fd The file descriptor returned from accept()
+ * @param ip The IP address of the connecting user
+ * @param localport The local port number the user connected to
+ */
+ virtual void OnRawSocketAccept(int fd, const std::string &ip, int localport);
+
+ /** Called immediately before any write() operation on a user's socket in the core. Because
+ * this event is a low level event no user information is associated with it. It is intended
+ * for use by modules which may wrap connections within another API such as SSL for example.
+ * return a non-zero result if you have handled the write operation, in which case the core
+ * will not call write().
+ * @param fd The file descriptor of the socket
+ * @param buffer A char* buffer being written
+ * @param Number of characters to write
+ * @return Number of characters actually written or 0 if you didn't handle the operation
+ */
+ virtual int OnRawSocketWrite(int fd, const char* buffer, int count);
+
+ /** Called immediately before any socket is closed. When this event is called, shutdown()
+ * has not yet been called on the socket.
+ * @param fd The file descriptor of the socket prior to close()
+ */
+ virtual void OnRawSocketClose(int fd);
+
+ /** Called immediately upon connection of an outbound BufferedSocket which has been hooked
+ * by a module.
+ * @param fd The file descriptor of the socket immediately after connect()
+ */
+ virtual void OnRawSocketConnect(int fd);
+
+ /** Called immediately before any read() operation on a client socket in the core.
+ * This occurs AFTER the select() or poll() so there is always data waiting to be read
+ * when this event occurs.
+ * Your event should return 1 if it has handled the reading itself, which prevents the core
+ * just using read(). You should place any data read into buffer, up to but NOT GREATER THAN
+ * the value of count. The value of readresult must be identical to an actual result that might
+ * be returned from the read() system call, for example, number of bytes read upon success,
+ * 0 upon EOF or closed socket, and -1 for error. If your function returns a nonzero value,
+ * you MUST set readresult.
+ * @param fd The file descriptor of the socket
+ * @param buffer A char* buffer being read to
+ * @param count The size of the buffer
+ * @param readresult The amount of characters read, or 0
+ * @return nonzero if the event was handled, in which case readresult must be valid on exit
+ */
+ virtual int OnRawSocketRead(int fd, char* buffer, unsigned int count, int &readresult);
+
+ /** Called whenever a user sets away or returns from being away.
+ * The away message is available as a parameter, but should not be modified.
+ * At this stage, it has already been copied into the user record.
+ * If awaymsg is empty, the user is returning from away.
+ * @param user The user setting away
+ * @param awaymsg The away message of the user, or empty if returning from away
+ * @return nonzero if the away message should be blocked - should ONLY be nonzero for LOCAL users (IS_LOCAL) (no output is returned by core)
+ */
+ virtual int OnSetAway(User* user, const std::string &awaymsg);
+
+ /** Called whenever a NAMES list is requested.
+ * You can produce the nameslist yourself, overriding the current list,
+ * and if you do you must return 1. If you do not handle the names list,
+ * return 0.
+ * @param The user requesting the NAMES list
+ * @param Ptr The channel the NAMES list is requested for
+ * @param userlist The user list for the channel (you may change this pointer.
+ * If you want to change the values, take a copy first, and change the copy, then
+ * point the pointer at your copy)
+ * @return 1 to prevent the user list being sent to the client, 0 to allow it.
+ * Returning -1 allows the names list, but bypasses any checks which check for
+ * channel membership before sending the names list.
+ */
+ virtual int OnUserList(User* user, Channel* Ptr, CUList* &userlist);
+
+ /** Called whenever a line of WHOIS output is sent to a user.
+ * You may change the numeric and the text of the output by changing
+ * the values numeric and text, but you cannot change the user the
+ * numeric is sent to. You may however change the user's User values.
+ * @param user The user the numeric is being sent to
+ * @param dest The user being WHOISed
+ * @param numeric The numeric of the line being sent
+ * @param text The text of the numeric, including any parameters
+ * @return nonzero to drop the line completely so that the user does not
+ * receive it, or zero to allow the line to be sent.
+ */
+ virtual int OnWhoisLine(User* user, User* dest, int &numeric, std::string &text);
+
+ /** Called at intervals for modules to garbage-collect any hashes etc.
+ * Certain data types such as hash_map 'leak' buckets, which must be
+ * tidied up and freed by copying into a new item every so often. This
+ * method is called when it is time to do that.
+ */
+ virtual void OnGarbageCollect();
+
+ /** Called whenever a user's write buffer has been completely sent.
+ * This is called when the user's write buffer is completely empty, and
+ * there are no more pending bytes to be written and no pending write events
+ * in the socket engine's queue. This may be used to refill the buffer with
+ * data which is being spooled in a controlled manner, e.g. LIST lines.
+ * @param user The user who's buffer is now empty.
+ */
+ virtual void OnBufferFlushed(User* user);
+
+ /** Add test suite hooks here. These are used for testing functionality of a module
+ * via the --testsuite debugging parameter.
+ */
+ virtual void OnRunTestSuite();
+
+ /** Called for every item in a NAMES list, so that modules may reformat portions of it as they see fit.
+ * For example NAMESX, channel mode +u and +I, and UHNAMES. If the nick is set to an empty string by any
+ * module, then this will cause the nickname not to be displayed at all.
+ */
+ virtual void OnNamesListItem(User* issuer, User* user, Channel* channel, std::string &prefixes, std::string &nick);
+
+ virtual int OnNumeric(User* user, unsigned int numeric, const std::string &text);
+};
+
+
+#define CONF_NO_ERROR 0x000000
+#define CONF_NOT_A_NUMBER 0x000010
+#define CONF_INT_NEGATIVE 0x000080
+#define CONF_VALUE_NOT_FOUND 0x000100
+#define CONF_FILE_NOT_FOUND 0x000200
+
+
+/** Allows reading of values from configuration files
+ * This class allows a module to read from either the main configuration file (inspircd.conf) or from
+ * a module-specified configuration file. It may either be instantiated with one parameter or none.
+ * Constructing the class using one parameter allows you to specify a path to your own configuration
+ * file, otherwise, inspircd.conf is read.
+ */
+class CoreExport ConfigReader : public classbase
+{
+ protected:
+ InspIRCd* ServerInstance;
+ /** The contents of the configuration file
+ * This protected member should never be accessed by a module (and cannot be accessed unless the
+ * core is changed). It will contain a pointer to the configuration file data with unneeded data
+ * (such as comments) stripped from it.
+ */
+ ConfigDataHash* data;
+ /** Used to store errors
+ */
+ std::ostringstream* errorlog;
+ /** If we're using our own config data hash or not
+ */
+ bool privatehash;
+ /** True if an error occured reading the config file
+ */
+ bool readerror;
+ /** Error code
+ */
+ long error;
+
+ public:
+ /** Default constructor.
+ * This constructor initialises the ConfigReader class to read the inspircd.conf file
+ * as specified when running ./configure.
+ */
+ ConfigReader(InspIRCd* Instance);
+ /** Overloaded constructor.
+ * This constructor initialises the ConfigReader class to read a user-specified config file
+ */
+ ConfigReader(InspIRCd* Instance, const std::string &filename);
+ /** Default destructor.
+ * This method destroys the ConfigReader class.
+ */
+ ~ConfigReader();
+
+ /** Retrieves a value from the config file.
+ * This method retrieves a value from the config file. Where multiple copies of the tag
+ * exist in the config file, index indicates which of the values to retrieve.
+ */
+ std::string ReadValue(const std::string &tag, const std::string &name, int index, bool allow_linefeeds = false);
+ /** Retrieves a value from the config file.
+ * This method retrieves a value from the config file. Where multiple copies of the tag
+ * exist in the config file, index indicates which of the values to retrieve. If the
+ * tag is not found the default value is returned instead.
+ */
+ std::string ReadValue(const std::string &tag, const std::string &name, const std::string &default_value, int index, bool allow_linefeeds = false);
+
+ /** Retrieves a boolean value from the config file.
+ * This method retrieves a boolean value from the config file. Where multiple copies of the tag
+ * exist in the config file, index indicates which of the values to retrieve. The values "1", "yes"
+ * and "true" in the config file count as true to ReadFlag, and any other value counts as false.
+ */
+ bool ReadFlag(const std::string &tag, const std::string &name, int index);
+ /** Retrieves a boolean value from the config file.
+ * This method retrieves a boolean value from the config file. Where multiple copies of the tag
+ * exist in the config file, index indicates which of the values to retrieve. The values "1", "yes"
+ * and "true" in the config file count as true to ReadFlag, and any other value counts as false.
+ * If the tag is not found, the default value is used instead.
+ */
+ bool ReadFlag(const std::string &tag, const std::string &name, const std::string &default_value, int index);
+
+ /** Retrieves an integer value from the config file.
+ * This method retrieves an integer value from the config file. Where multiple copies of the tag
+ * exist in the config file, index indicates which of the values to retrieve. Any invalid integer
+ * values in the tag will cause the objects error value to be set, and any call to GetError() will
+ * return CONF_INVALID_NUMBER to be returned. need_positive is set if the number must be non-negative.
+ * If a negative number is placed into a tag which is specified positive, 0 will be returned and GetError()
+ * will return CONF_INT_NEGATIVE. Note that need_positive is not suitable to get an unsigned int - you
+ * should cast the result to achieve that effect.
+ */
+ int ReadInteger(const std::string &tag, const std::string &name, int index, bool need_positive);
+ /** Retrieves an integer value from the config file.
+ * This method retrieves an integer value from the config file. Where multiple copies of the tag
+ * exist in the config file, index indicates which of the values to retrieve. Any invalid integer
+ * values in the tag will cause the objects error value to be set, and any call to GetError() will
+ * return CONF_INVALID_NUMBER to be returned. needs_unsigned is set if the number must be unsigned.
+ * If a signed number is placed into a tag which is specified unsigned, 0 will be returned and GetError()
+ * will return CONF_NOT_UNSIGNED. If the tag is not found, the default value is used instead.
+ */
+ int ReadInteger(const std::string &tag, const std::string &name, const std::string &default_value, int index, bool need_positive);
+
+ /** Returns the last error to occur.
+ * Valid errors can be found by looking in modules.h. Any nonzero value indicates an error condition.
+ * A call to GetError() resets the error flag back to 0.
+ */
+ long GetError();
+ /** Counts the number of times a given tag appears in the config file.
+ * This method counts the number of times a tag appears in a config file, for use where
+ * there are several tags of the same kind, e.g. with opers and connect types. It can be
+ * used with the index value of ConfigReader::ReadValue to loop through all copies of a
+ * multiple instance tag.
+ */
+ int Enumerate(const std::string &tag);
+ /** Returns true if a config file is valid.
+ * This method is partially implemented and will only return false if the config
+ * file does not exist or could not be opened.
+ */
+ bool Verify();
+ /** Dumps the list of errors in a config file to an output location. If bail is true,
+ * then the program will abort. If bail is false and user points to a valid user
+ * record, the error report will be spooled to the given user by means of NOTICE.
+ * if bool is false AND user is false, the error report will be spooled to all opers
+ * by means of a NOTICE to all opers.
+ */
+ void DumpErrors(bool bail,User* user);
+
+ /** Returns the number of items within a tag.
+ * For example if the tag was <test tag="blah" data="foo"> then this
+ * function would return 2. Spaces and newlines both qualify as valid seperators
+ * between values.
+ */
+ int EnumerateValues(const std::string &tag, int index);
+};
+
+
+
+/** Caches a text file into memory and can be used to retrieve lines from it.
+ * This class contains methods for read-only manipulation of a text file in memory.
+ * Either use the constructor type with one parameter to load a file into memory
+ * at construction, or use the LoadFile method to load a file.
+ */
+class CoreExport FileReader : public classbase
+{
+ InspIRCd* ServerInstance;
+ /** The file contents
+ */
+ file_cache fc;
+
+ /** Content size in bytes
+ */
+ unsigned long contentsize;
+
+ /** Calculate content size in bytes
+ */
+ void CalcSize();
+
+ public:
+ /** Default constructor.
+ * This method does not load any file into memory, you must use the LoadFile method
+ * after constructing the class this way.
+ */
+ FileReader(InspIRCd* Instance);
+
+ /** Secondary constructor.
+ * This method initialises the class with a file loaded into it ready for GetLine and
+ * and other methods to be called. If the file could not be loaded, FileReader::FileSize
+ * returns 0.
+ */
+ FileReader(InspIRCd* Instance, const std::string &filename);
+
+ /** Default destructor.
+ * This deletes the memory allocated to the file.
+ */
+ ~FileReader();
+
+ /** Used to load a file.
+ * This method loads a file into the class ready for GetLine and
+ * and other methods to be called. If the file could not be loaded, FileReader::FileSize
+ * returns 0.
+ */
+ void LoadFile(const std::string &filename);
+
+ /** Returns the whole content of the file as std::string
+ */
+ std::string Contents();
+
+ /** Returns the entire size of the file as std::string
+ */
+ unsigned long ContentSize();
+
+ /** Returns true if the file exists
+ * This function will return false if the file could not be opened.
+ */
+ bool Exists();
+
+ /** Retrieve one line from the file.
+ * This method retrieves one line from the text file. If an empty non-NULL string is returned,
+ * the index was out of bounds, or the line had no data on it.
+ */
+ std::string GetLine(int x);
+
+ /** Returns the size of the file in lines.
+ * This method returns the number of lines in the read file. If it is 0, no lines have been
+ * read into memory, either because the file is empty or it does not exist, or cannot be
+ * opened due to permission problems.
+ */
+ int FileSize();
+};
+
+/** A DLLFactory (designed to load shared objects) containing a
+ * handle to a module's init_module() function. Unfortunately,
+ * due to the design of shared object systems we must keep this
+ * hanging around, as if we remove this handle, we remove the
+ * shared object file from memory (!)
+ */
+typedef DLLFactory<Module> ircd_module;
+
+/** A list of modules
+ */
+typedef std::vector<Module*> IntModuleList;
+
+/** An event handler iterator
+ */
+typedef IntModuleList::iterator EventHandlerIter;
+
+/** Module priority states
+ */
+enum PriorityState
+{
+ PRIO_DONTCARE,
+ PRIO_FIRST,
+ PRIO_LAST,
+ PRIO_AFTER,
+ PRIO_BEFORE
+};
+
+/** ModuleManager takes care of all things module-related
+ * in the core.
+ */
+class CoreExport ModuleManager : public classbase
+{
+ private:
+ /** Holds a string describing the last module error to occur
+ */
+ std::string LastModuleError;
+
+ /** The feature names published by various modules
+ */
+ featurelist Features;
+
+ /** The interface names published by various modules
+ */
+ interfacelist Interfaces;
+
+ /** Total number of modules loaded into the ircd
+ */
+ int ModCount;
+
+ /** Our pointer to the main insp instance
+ */
+ InspIRCd* Instance;
+
+ /** List of loaded modules and shared object/dll handles
+ * keyed by module name
+ */
+ std::map<std::string, std::pair<ircd_module*, Module*> > Modules;
+
+ public:
+
+ /** Event handler hooks.
+ * This needs to be public to be used by FOREACH_MOD and friends.
+ */
+ IntModuleList EventHandlers[I_END];
+
+ /** Simple, bog-standard, boring constructor.
+ */
+ ModuleManager(InspIRCd* Ins);
+
+ /** Destructor
+ */
+ ~ModuleManager();
+
+ /** Change the priority of one event in a module.
+ * Each module event has a list of modules which are attached to that event type.
+ * If you wish to be called before or after other specific modules, you may use this
+ * method (usually within void Module::Prioritize()) to set your events priority.
+ * You may use this call in other methods too, however, this is not supported behaviour
+ * for a module.
+ * @param mod The module to change the priority of
+ * @param i The event to change the priority of
+ * @param s The state you wish to use for this event. Use one of
+ * PRIO_FIRST to set the event to be first called, PRIO_LAST to
+ * set it to be the last called, or PRIO_BEFORE and PRIO_AFTER
+ * to set it to be before or after one or more other modules.
+ * @param modules If PRIO_BEFORE or PRIO_AFTER is set in parameter 's',
+ * then this contains a list of one or more modules your module must be
+ * placed before or after. Your module will be placed before the highest
+ * priority module in this list for PRIO_BEFORE, or after the lowest
+ * priority module in this list for PRIO_AFTER.
+ * @param sz The number of modules being passed for PRIO_BEFORE and PRIO_AFTER.
+ * Defaults to 1, as most of the time you will only want to prioritize your module
+ * to be before or after one other module.
+ */
+ bool SetPriority(Module* mod, Implementation i, PriorityState s, Module** modules = NULL, size_t sz = 1);
+
+ /** Change the priority of all events in a module.
+ * @param mod The module to set the priority of
+ * @param s The priority of all events in the module.
+ * Note that with this method, it is not possible to effectively use
+ * PRIO_BEFORE or PRIO_AFTER, you should use the more fine tuned
+ * SetPriority method for this, where you may specify other modules to
+ * be prioritized against.
+ */
+ bool SetPriority(Module* mod, PriorityState s);
+
+ /** Attach an event to a module.
+ * You may later detatch the event with ModuleManager::Detach().
+ * If your module is unloaded, all events are automatically detatched.
+ * @param i Event type to attach
+ * @param mod Module to attach event to
+ * @return True if the event was attached
+ */
+ bool Attach(Implementation i, Module* mod);
+
+ /** Detatch an event from a module.
+ * This is not required when your module unloads, as the core will
+ * automatically detatch your module from all events it is attached to.
+ * @param i Event type to detach
+ * @param mod Module to detach event from
+ * @param Detach true if the event was detached
+ */
+ bool Detach(Implementation i, Module* mod);
+
+ /** Attach an array of events to a module
+ * @param i Event types (array) to attach
+ * @param mod Module to attach events to
+ */
+ void Attach(Implementation* i, Module* mod, size_t sz);
+
+ /** Detach all events from a module (used on unload)
+ * @param mod Module to detach from
+ */
+ void DetachAll(Module* mod);
+
+ /** Returns text describing the last module error
+ * @return The last error message to occur
+ */
+ std::string& LastError();
+
+ /** Load a given module file
+ * @param filename The file to load
+ * @return True if the module was found and loaded
+ */
+ bool Load(const char* filename);
+
+ /** Unload a given module file
+ * @param filename The file to unload
+ * @return True if the module was unloaded
+ */
+ bool Unload(const char* filename);
+
+ /** Called by the InspIRCd constructor to load all modules from the config file.
+ */
+ void LoadAll();
+
+ /** Get the total number of currently loaded modules
+ * @return The number of loaded modules
+ */
+ int GetCount()
+ {
+ return this->ModCount;
+ }
+
+ /** Find a module by name, and return a Module* to it.
+ * This is preferred over iterating the module lists yourself.
+ * @param name The module name to look up
+ * @return A pointer to the module, or NULL if the module cannot be found
+ */
+ Module* Find(const std::string &name);
+
+ /** Publish a 'feature'.
+ * There are two ways for a module to find another module it depends on.
+ * Either by name, using InspIRCd::FindModule, or by feature, using this
+ * function. A feature is an arbitary string which identifies something this
+ * module can do. For example, if your module provides SSL support, but other
+ * modules provide SSL support too, all the modules supporting SSL should
+ * publish an identical 'SSL' feature. This way, any module requiring use
+ * of SSL functions can just look up the 'SSL' feature using FindFeature,
+ * then use the module pointer they are given.
+ * @param FeatureName The case sensitive feature name to make available
+ * @param Mod a pointer to your module class
+ * @returns True on success, false if the feature is already published by
+ * another module.
+ */
+ bool PublishFeature(const std::string &FeatureName, Module* Mod);
+
+ /** Publish a module to an 'interface'.
+ * Modules which implement the same interface (the same way of communicating
+ * with other modules) can publish themselves to an interface, using this
+ * method. When they do so, they become part of a list of related or
+ * compatible modules, and a third module may then query for that list
+ * and know that all modules within that list offer the same API.
+ * A prime example of this is the hashing modules, which all accept the
+ * same types of Request class. Consider this to be similar to PublishFeature,
+ * except for that multiple modules may publish the same 'feature'.
+ * @param InterfaceName The case sensitive interface name to make available
+ * @param Mod a pointer to your module class
+ * @returns True on success, false on failure (there are currently no failure
+ * cases)
+ */
+ bool PublishInterface(const std::string &InterfaceName, Module* Mod);
+
+ /** Return a pair saying how many other modules are currently using the
+ * interfaces provided by module m.
+ * @param m The module to count usage for
+ * @return A pair, where the first value is the number of uses of the interface,
+ * and the second value is the interface name being used.
+ */
+ std::pair<int,std::string> GetInterfaceInstanceCount(Module* m);
+
+ /** Mark your module as using an interface.
+ * If you mark your module as using an interface, then that interface
+ * module may not unload until your module has unloaded first.
+ * This can be used to prevent crashes by ensuring code you depend on
+ * is always in memory while your module is active.
+ * @param InterfaceName The interface to use
+ */
+ void UseInterface(const std::string &InterfaceName);
+
+ /** Mark your module as finished with an interface.
+ * If you used UseInterface() above, you should use this method when
+ * your module is finished with the interface (usually in its destructor)
+ * to allow the modules which implement the given interface to be unloaded.
+ * @param InterfaceName The interface you are finished with using.
+ */
+ void DoneWithInterface(const std::string &InterfaceName);
+
+ /** Unpublish a 'feature'.
+ * When your module exits, it must call this method for every feature it
+ * is providing so that the feature table is cleaned up.
+ * @param FeatureName the feature to remove
+ */
+ bool UnpublishFeature(const std::string &FeatureName);
+
+ /** Unpublish your module from an interface
+ * When your module exits, it must call this method for every interface
+ * it is part of so that the interfaces table is cleaned up. Only when
+ * the last item is deleted from an interface does the interface get
+ * removed.
+ * @param InterfaceName the interface to be removed from
+ * @param Mod The module to remove from the interface list
+ */
+ bool UnpublishInterface(const std::string &InterfaceName, Module* Mod);
+
+ /** Find a 'feature'.
+ * There are two ways for a module to find another module it depends on.
+ * Either by name, using InspIRCd::FindModule, or by feature, using the
+ * InspIRCd::PublishFeature method. A feature is an arbitary string which
+ * identifies something this module can do. For example, if your module
+ * provides SSL support, but other modules provide SSL support too, all
+ * the modules supporting SSL should publish an identical 'SSL' feature.
+ * To find a module capable of providing the feature you want, simply
+ * call this method with the feature name you are looking for.
+ * @param FeatureName The feature name you wish to obtain the module for
+ * @returns A pointer to a valid module class on success, NULL on failure.
+ */
+ Module* FindFeature(const std::string &FeatureName);
+
+ /** Find an 'interface'.
+ * An interface is a list of modules which all implement the same API.
+ * @param InterfaceName The Interface you wish to obtain the module
+ * list of.
+ * @return A pointer to a deque of Module*, or NULL if the interface
+ * does not exist.
+ */
+ modulelist* FindInterface(const std::string &InterfaceName);
+
+ /** Determine if a module has published the named interface.
+ * This could be used in, for example, OnLoadModule to pick up other modules that can be used.
+ * @param mod The module to check.
+ * @param InterfaceName the interface you want to check for
+ * @return True if the module provides the interface, false otherwise.
+ */
+ bool ModuleHasInterface(Module* mod, const std::string& InterfaceName);
+
+ /** Given a pointer to a Module, return its filename
+ * @param m The module pointer to identify
+ * @return The module name or an empty string
+ */
+ const std::string& GetModuleName(Module* m);
+
+ /** Return a list of all modules matching the given filter
+ * @param filter This int is a bitmask of flags set in Module::Flags,
+ * such as VF_VENDOR or VF_STATIC. If you wish to receive a list of
+ * all modules with no filtering, set this to 0.
+ * @return The list of module names
+ */
+ const std::vector<std::string> GetAllModuleNames(int filter);
+};
+
+/** This definition is used as shorthand for the various classes
+ * and functions needed to make a module loadable by the OS.
+ * It defines the class factory and external init_module function.
+ */
+#define MODULE_INIT(y) \
+ extern "C" DllExport Module * init_module(InspIRCd* Me) \
+ { \
+ return new y(Me); \
+ }
+
+#endif