* @param dest The target of the modes (User* or Channel*)
* @param target_type The type of target (TYPE_USER or TYPE_CHANNEL)
* @param text The actual modes and their parameters if any
+ * @param translate The translation types of the mode parameters
*/
- virtual void OnMode(User* user, void* dest, int target_type, const std::string &text);
+ virtual void OnMode(User* user, void* dest, int target_type, const std::deque<std::string> &text, const std::deque<TranslateType> &translate);
/** Allows modules to alter or create server descriptions
* Whenever a module requires a server description, for example for display in
* @param target_type The type of item to decode data for, TYPE_USER or TYPE_CHANNEL
* @param target The Channel* or User* that modes should be sent for
* @param modeline The modes and parameters to be sent
+ * @param translate The translation types of the mode parameters
*/
- virtual void ProtoSendMode(void* opaque, TargetTypeFlags target_type, void* target, const std::string &modeline);
+ virtual void ProtoSendMode(void* opaque, TargetTypeFlags target_type, void* target, const std::deque<std::string> &modeline, const std::deque<TranslateType> &translate);
/** Implemented by modules which provide the ability to link servers.
* These modules will implement this method, which allows metadata (extra data added to