*/
class CoreExport ModuleManager
{
+ public:
+ typedef std::vector<ServiceProvider*> ServiceList;
+
private:
/** Holds a string describing the last module error to occur
*/
/** Loads all core modules (cmd_*)
*/
- void LoadCoreModules();
+ void LoadCoreModules(std::map<std::string, ServiceList>& servicemap);
/** Calls the Prioritize() method in all loaded modules
* @return True if all went well, false if a dependency loop was detected
/** List of data services keyed by name */
std::multimap<std::string, ServiceProvider*> DataProviders;
+ /** A list of ServiceProviders waiting to be registered.
+ * Non-NULL when constructing a Module, NULL otherwise.
+ * When non-NULL ServiceProviders add themselves to this list on creation and the core
+ * automatically registers them (that is, call AddService()) after the Module is constructed,
+ * and before Module::init() is called.
+ * If a service is created after the construction of the Module (for example in init()) it
+ * has to be registered manually.
+ */
+ ServiceList* NewServices;
+
/** Simple, bog-standard, boring constructor.
*/
ModuleManager();
/** Unregister a service provided by a module */
void DelService(ServiceProvider&);
+ /** Register all services in a given ServiceList
+ * @param list The list containing the services to register
+ */
+ void AddServices(const ServiceList& list);
+
inline void AddServices(ServiceProvider** list, int count)
{
for(int i=0; i < count; i++)
{ \
return new y; \
} \
- extern "C" const char inspircd_src_version[] = VERSION " " REVISION;
+ extern "C" DllExport const char inspircd_src_version[] = VERSION " " REVISION;
#endif
#define COMMAND_INIT(c) MODULE_INIT(CommandModule<c>)