-/* +------------------------------------+
- * | Inspire Internet Relay Chat Daemon |
- * +------------------------------------+
+/*
+ * InspIRCd -- Internet Relay Chat Daemon
*
- * InspIRCd: (C) 2002-2007 InspIRCd Development Team
- * See: http://www.inspircd.org/wiki/index.php/Credits
+ * Copyright (C) 2009-2010 Daniel De Graaf <danieldg@inspircd.org>
+ * Copyright (C) 2006-2007, 2009 Dennis Friis <peavey@inspircd.org>
+ * Copyright (C) 2003-2008 Craig Edwards <craigedwards@brainbox.cc>
+ * Copyright (C) 2008 Thomas Stagner <aquanight@inspircd.org>
+ * Copyright (C) 2007 Robin Burchell <robin+git@viroteck.net>
+ * Copyright (C) 2006-2007 Oliver Lupton <oliverlupton@gmail.com>
+ * Copyright (C) 2003 randomdan <???@???>
*
- * This program is free but copyrighted software; see
- * the file COPYING for details.
+ * This file is part of InspIRCd. InspIRCd is free software: you can
+ * redistribute it and/or modify it under the terms of the GNU General Public
+ * License as published by the Free Software Foundation, version 2.
*
- * ---------------------------------------------------
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#ifndef __MODULES_H
-#define __MODULES_H
-class XLine;
+#ifndef MODULES_H
+#define MODULES_H
-/** Used with OnAccessCheck() method of modules
- */
-enum AccessControlType {
- ACR_DEFAULT, // Do default action (act as if the module isnt even loaded)
- ACR_DENY, // deny the action
- ACR_ALLOW, // allow the action
- AC_KICK, // a user is being kicked
- AC_DEOP, // a user is being deopped
- AC_OP, // a user is being opped
- AC_VOICE, // a user is being voiced
- AC_DEVOICE, // a user is being devoiced
- AC_HALFOP, // a user is being halfopped
- AC_DEHALFOP, // a user is being dehalfopped
- AC_INVITE, // a user is being invited
- AC_GENERAL_MODE // a channel mode is being changed
-};
+#include "dynamic.h"
+#include "base.h"
+#include "ctables.h"
+#include "inspsocket.h"
+#include <string>
+#include <deque>
+#include <sstream>
+#include "timer.h"
+#include "mode.h"
+#include "dns.h"
/** Used to define a set of behavior bits for a module
*/
enum ModuleFlags {
+ VF_NONE = 0, // module is not special at all
VF_STATIC = 1, // module is static, cannot be /unloadmodule'd
VF_VENDOR = 2, // module is a vendor module (came in the original tarball, not 3rd party)
- VF_SERVICEPROVIDER = 4, // module provides a service to other modules (can be a dependency)
- VF_COMMON = 8 // module needs to be common on all servers in a network to link
-};
-
-/** Used with SendToMode()
- */
-enum WriteModeFlags {
- WM_AND = 1,
- WM_OR = 2
+ VF_COMMON = 4, // module needs to be common on all servers in a network to link
+ VF_OPTCOMMON = 8, // module should be common on all servers for unsurprising behavior
+ VF_CORE = 16 // module is a core command, can be assumed loaded on all servers
};
/** Used to represent an event type, for user, channel or server
MSG_NOTICE = 1
};
-#include "globals.h"
-#include "dynamic.h"
-#include "base.h"
-#include "ctables.h"
-#include "inspsocket.h"
-#include <string>
-#include <deque>
-#include <sstream>
-#include "timer.h"
-#include "mode.h"
-#include "dns.h"
-
-/** If you change the module API, change this value.
- * If you have enabled ipv6, the sizes of structs is
- * different, and modules will be incompatible with
- * ipv4 servers, so this value will be ten times as
- * high on ipv6 servers.
- */
-#define NATIVE_API_VERSION 12000
-#ifdef IPV6
-#define API_VERSION (NATIVE_API_VERSION * 10)
-#else
-#define API_VERSION (NATIVE_API_VERSION * 1)
-#endif
-
-class ServerConfig;
-
-/* Forward-delacare module for ModuleMessage etc
- */
-class Module;
-class InspIRCd;
-
-/** Low level definition of a FileReader classes file cache area -
- * a text file seperated into lines.
- */
-typedef std::deque<std::string> file_cache;
-
-/** A set of strings.
- */
-typedef file_cache string_list;
+#define MOD_RES_ALLOW (ModResult(1))
+#define MOD_RES_PASSTHRU (ModResult(0))
+#define MOD_RES_DENY (ModResult(-1))
-/** Holds a list of 'published features' for modules.
+/** Used to represent an allow/deny module result.
+ * Not constructed as an enum because it reverses the value logic of some functions;
+ * the compiler will inline accesses to have the same efficiency as integer operations.
*/
-typedef std::map<std::string,Module*> featurelist;
+struct ModResult {
+ int res;
+ ModResult() : res(0) {}
+ explicit ModResult(int r) : res(r) {}
+ inline bool operator==(const ModResult& r) const
+ {
+ return res == r.res;
+ }
+ inline bool operator!=(const ModResult& r) const
+ {
+ return res != r.res;
+ }
+ inline bool operator!() const
+ {
+ return !res;
+ }
+ inline bool check(bool def) const
+ {
+ return (res == 1 || (res == 0 && def));
+ }
+ /**
+ * Merges two results, preferring ALLOW to DENY
+ */
+ inline ModResult operator+(const ModResult& r) const
+ {
+ if (res == r.res || r.res == 0)
+ return *this;
+ if (res == 0)
+ return r;
+ // they are different, and neither is passthru
+ return MOD_RES_ALLOW;
+ }
+};
-/** Holds a list of modules which implement an interface
+/** InspIRCd major version.
+ * 1.2 -> 102; 2.1 -> 201; 2.12 -> 212
*/
-typedef std::deque<Module*> modulelist;
-
-/** Holds a list of all modules which implement interfaces, by interface name
+#define INSPIRCD_VERSION_MAJ 200
+/** InspIRCd API version.
+ * If you change any API elements, increment this value. This counter should be
+ * reset whenever the major version is changed. Modules can use these two values
+ * and numerical comparisons in preprocessor macros if they wish to support
+ * multiple versions of InspIRCd in one file.
*/
-typedef std::map<std::string, std::pair<int, modulelist> > interfacelist;
+#define INSPIRCD_VERSION_API 4
/**
* This #define allows us to call a method in all
* loaded modules in a readable simple way, e.g.:
* 'FOREACH_MOD(I_OnConnect,OnConnect(user));'
*/
-#define FOREACH_MOD(y,x) if (ServerInstance->Config->global_implementation[y] > 0) { \
- for (int _i = 0; _i <= ServerInstance->Modules->GetCount(); _i++) { \
- if (ServerInstance->Config->implement_lists[_i][y]) \
+#define FOREACH_MOD(y,x) do { \
+ EventHandlerIter safei; \
+ for (EventHandlerIter _i = ServerInstance->Modules->EventHandlers[y].begin(); _i != ServerInstance->Modules->EventHandlers[y].end(); ) \
+ { \
+ safei = _i; \
+ ++safei; \
try \
{ \
- ServerInstance->Modules->modules[_i]->x ; \
+ (*_i)->x ; \
} \
catch (CoreException& modexcept) \
{ \
- ServerInstance->Log(DEFAULT,"Exception caught: %s",modexcept.GetReason()); \
+ ServerInstance->Logs->Log("MODULE",DEFAULT,"Exception caught: %s",modexcept.GetReason()); \
} \
+ _i = safei; \
} \
- }
+} while (0);
/**
- * This #define allows us to call a method in all
- * loaded modules in a readable simple way and pass
- * an instance pointer to the macro. e.g.:
- * 'FOREACH_MOD_I(Instance, OnConnect, OnConnect(user));'
+ * Custom module result handling loop. This is a paired macro, and should only
+ * be used with while_each_hook.
+ *
+ * See src/channels.cpp for an example of use.
*/
-#define FOREACH_MOD_I(z,y,x) if (z->Config->global_implementation[y] > 0) { \
- for (int _i = 0; _i <= z->Modules->GetCount(); _i++) { \
- if (z->Config->implement_lists[_i][y]) \
+#define DO_EACH_HOOK(n,v,args) \
+do { \
+ EventHandlerIter iter_ ## n = ServerInstance->Modules->EventHandlers[I_ ## n].begin(); \
+ while (iter_ ## n != ServerInstance->Modules->EventHandlers[I_ ## n].end()) \
+ { \
+ Module* mod_ ## n = *iter_ ## n; \
+ iter_ ## n ++; \
try \
{ \
- z->Modules->modules[_i]->x ; \
+ v = (mod_ ## n)->n args;
+
+#define WHILE_EACH_HOOK(n) \
} \
- catch (CoreException& modexcept) \
+ catch (CoreException& except_ ## n) \
{ \
- z->Log(DEFAULT,"Exception caught: %s",modexcept.GetReason()); \
+ ServerInstance->Logs->Log("MODULE",DEFAULT,"Exception caught: %s", (except_ ## n).GetReason()); \
+ (void) mod_ ## n; /* catch mismatched pairs */ \
} \
} \
-}
-/**
- * This define is similar to the one above but returns a result in MOD_RESULT.
- * The first module to return a nonzero result is the value to be accepted,
- * and any modules after are ignored.
- */
-#define FOREACH_RESULT(y,x) { if (ServerInstance->Config->global_implementation[y] > 0) { \
- MOD_RESULT = 0; \
- for (int _i = 0; _i <= ServerInstance->Modules->GetCount(); _i++) { \
- if (ServerInstance->Config->implement_lists[_i][y]) { \
- try \
- { \
- int res = ServerInstance->Modules->modules[_i]->x ; \
- if (res != 0) { \
- MOD_RESULT = res; \
- break; \
- } \
- } \
- catch (CoreException& modexcept) \
- { \
- ServerInstance->Log(DEFAULT,"Exception caught: %s",modexcept.GetReason()); \
- } \
- } \
- } \
- } \
- }
+} while(0)
/**
- * This define is similar to the one above but returns a result in MOD_RESULT.
- * The first module to return a nonzero result is the value to be accepted,
- * and any modules after are ignored.
+ * Module result iterator
+ * Runs the given hook until some module returns a useful result.
+ *
+ * Example: ModResult result;
+ * FIRST_MOD_RESULT(OnUserPreNick, result, (user, newnick))
*/
-#define FOREACH_RESULT_I(z,y,x) { if (z->Config->global_implementation[y] > 0) { \
- MOD_RESULT = 0; \
- for (int _i = 0; _i <= z->Modules->GetCount(); _i++) { \
- if (z->Config->implement_lists[_i][y]) { \
- try \
- { \
- int res = z->Modules->modules[_i]->x ; \
- if (res != 0) { \
- MOD_RESULT = res; \
- break; \
- } \
- } \
- catch (CoreException& modexcept) \
- { \
- z->Log(DEBUG,"Exception caught: %s",modexcept.GetReason()); \
- } \
- } \
- } \
+#define FIRST_MOD_RESULT(n,v,args) do { \
+ v = MOD_RES_PASSTHRU; \
+ DO_EACH_HOOK(n,v,args) \
+ { \
+ if (v != MOD_RES_PASSTHRU) \
+ break; \
} \
-}
-
-/** Represents a non-local user.
- * (in fact, any FD less than -1 does)
- */
-#define FD_MAGIC_NUMBER -42
-
-/* Useful macros */
-#ifdef WINDOWS
-/** Is a local user */
-#define IS_LOCAL(x) ((x->GetFd() > -1))
-#else
-/** Is a local user */
-#define IS_LOCAL(x) ((x->GetFd() > -1) && (x->GetFd() <= MAX_DESCRIPTORS))
-#endif
-/** Is a remote user */
-#define IS_REMOTE(x) (x->GetFd() < 0)
-/** Is a module created user */
-#define IS_MODULE_CREATED(x) (x->GetFd() == FD_MAGIC_NUMBER)
-/** Is an oper */
-#define IS_OPER(x) (*x->oper)
-/** Is away */
-#define IS_AWAY(x) (*x->awaymsg)
+ WHILE_EACH_HOOK(n); \
+} while (0)
/** Holds a module's Version information.
- * The four members (set by the constructor only) indicate details as to the version number
- * of a module. A class of type Version is returned by the GetVersion method of the Module class.
- * The flags and API values represent the module flags and API version of the module.
- * The API version of a module must match the API version of the core exactly for the module to
- * load successfully.
+ * The members (set by the constructor only) indicate details as to the version number
+ * of a module. A class of type Version is returned by the GetVersion method of the Module class.
*/
-class CoreExport Version : public classbase
+class CoreExport Version
{
public:
- /** Version numbers, build number, flags and API version
- */
- const int Major, Minor, Revision, Build, Flags, API;
-
- /** Initialize version class
- */
- Version(int major, int minor, int revision, int build, int flags, int api_ver);
-};
+ /** Module description
+ */
+ const std::string description;
-/** The ModuleMessage class is the base class of Request and Event
- * This class is used to represent a basic data structure which is passed
- * between modules for safe inter-module communications.
- */
-class CoreExport ModuleMessage : public Extensible
-{
- public:
- /** Destructor
+ /** Flags
*/
- virtual ~ModuleMessage() {};
+ const int Flags;
+
+ /** Server linking description string */
+ const std::string link_data;
+
+ /** Simple module version */
+ Version(const std::string &desc, int flags = VF_NONE);
+
+ /** Complex version information, including linking compatability data */
+ Version(const std::string &desc, int flags, const std::string& linkdata);
+
+ virtual ~Version() {}
};
/** The Request class is a unicast message directed at a given module.
* using the Send() method, which will call the given module's OnRequest
* method with this class as its parameter.
*/
-class CoreExport Request : public ModuleMessage
+class CoreExport Request : public classbase
{
- protected:
- /** This member holds a pointer to arbitary data set by the emitter of the message
- */
- char* data;
- /** This should be a null-terminated string identifying the type of request,
- * all modules should define this and use it to determine the nature of the
- * request before they attempt to cast the Request in any way.
- */
- const char* id;
+ public:
+ /** This should be a null-terminated string identifying the type of request,
+ * all modules should define this and use it to determine the nature of the
+ * request before they attempt to cast the Request in any way.
+ */
+ const char* const id;
/** This is a pointer to the sender of the message, which can be used to
* directly trigger events, or to create a reply.
*/
- Module* source;
+ ModuleRef source;
/** The single destination of the Request
*/
- Module* dest;
- public:
+ ModuleRef dest;
+
/** Create a new Request
- * This is for the 'old' way of casting whatever the data is
- * to char* and hoping you get the right thing at the other end.
- * This is slowly being depreciated in favor of the 'new' way.
- */
- Request(char* anydata, Module* src, Module* dst);
- /** Create a new Request
- * This is for the 'new' way of defining a subclass
- * of Request and defining it in a common header,
+ * This is for the 'new' way of defining a subclass
+ * of Request and defining it in a common header,
* passing an object of your Request subclass through
- * as a Request* and using the ID string to determine
- * what to cast it back to and the other end. This is
- * much safer as there are no casts not confirmed by
- * the ID string, and all casts are child->parent and
- * can be checked at runtime with dynamic_cast<>()
- */
- Request(Module* src, Module* dst, const char* idstr);
- /** Fetch the Request data
+ * as a Request* and using the ID string to determine
+ * what to cast it back to and the other end.
*/
- char* GetData();
- /** Fetch the ID string
- */
- const char* GetId();
- /** Fetch the request source
- */
- Module* GetSource();
- /** Fetch the request destination (should be 'this' in the receiving module)
- */
- Module* GetDest();
+ Request(Module* src, Module* dst, const char* idstr);
/** Send the Request.
- * Upon returning the result will be arbitary data returned by the module you
- * sent the request to. It is up to your module to know what this data is and
- * how to deal with it.
*/
- char* Send();
+ void Send();
};
* using the Send() method, which will trigger the OnEvent method in
* all modules passing the object as its parameter.
*/
-class CoreExport Event : public ModuleMessage
+class CoreExport Event : public classbase
{
- protected:
- /** This member holds a pointer to arbitary data set by the emitter of the message
- */
- char* data;
+ public:
/** This is a pointer to the sender of the message, which can be used to
* directly trigger events, or to create a reply.
*/
- Module* source;
+ ModuleRef source;
/** The event identifier.
* This is arbitary text which should be used to distinguish
* one type of event from another.
*/
- std::string id;
- public:
+ const std::string id;
+
/** Create a new Event
*/
- Event(char* anydata, Module* src, const std::string &eventid);
- /** Get the Event data
- */
- char* GetData();
- /** Get the event Source
- */
- Module* GetSource();
- /** Get the event ID.
- * Use this to determine the event type for safe casting of the data
- */
- std::string GetEventID();
+ Event(Module* src, const std::string &eventid);
/** Send the Event.
* The return result of an Event::Send() will always be NULL as
* no replies are expected.
*/
- char* Send(InspIRCd* ServerInstance);
+ void Send();
+};
+
+class CoreExport DataProvider : public ServiceProvider
+{
+ public:
+ DataProvider(Module* Creator, const std::string& Name)
+ : ServiceProvider(Creator, Name, SERVICE_DATA) {}
+};
+
+class CoreExport dynamic_reference_base : public interfacebase
+{
+ private:
+ std::string name;
+ protected:
+ DataProvider* value;
+ public:
+ ModuleRef creator;
+ dynamic_reference_base(Module* Creator, const std::string& Name);
+ ~dynamic_reference_base();
+ inline void ClearCache() { value = NULL; }
+ inline const std::string& GetProvider() { return name; }
+ void SetProvider(const std::string& newname);
+ void lookup();
+ operator bool();
+ static void reset_all();
+};
+
+template<typename T>
+class dynamic_reference : public dynamic_reference_base
+{
+ public:
+ dynamic_reference(Module* Creator, const std::string& Name)
+ : dynamic_reference_base(Creator, Name) {}
+ inline T* operator->()
+ {
+ if (!value)
+ lookup();
+ return static_cast<T*>(value);
+ }
};
-/** Priority types which can be returned from Module::Prioritize()
+/** Priority types which can be used by Module::Prioritize()
*/
-enum Priority { PRIORITY_FIRST, PRIORITY_DONTCARE, PRIORITY_LAST, PRIORITY_BEFORE, PRIORITY_AFTER };
+enum Priority { PRIORITY_FIRST, PRIORITY_LAST, PRIORITY_BEFORE, PRIORITY_AFTER };
/** Implementation-specific flags which may be set in Module::Implements()
*/
-enum Implementation { I_OnUserConnect, I_OnUserQuit, I_OnUserDisconnect, I_OnUserJoin, I_OnUserPart, I_OnRehash, I_OnServerRaw,
- I_OnUserPreJoin, I_OnUserPreKick, I_OnUserKick, I_OnOper, I_OnInfo, I_OnWhois, I_OnUserPreInvite,
- I_OnUserInvite, I_OnUserPreMessage, I_OnUserPreNotice, I_OnUserPreNick, I_OnUserMessage, I_OnUserNotice, I_OnMode,
- I_OnGetServerDescription, I_OnSyncUser, I_OnSyncChannel, I_OnSyncChannelMetaData, I_OnSyncUserMetaData,
- I_OnDecodeMetaData, I_ProtoSendMode, I_ProtoSendMetaData, I_OnWallops, I_OnChangeHost, I_OnChangeName, I_OnAddLine,
- I_OnDelLine, I_OnCleanup, I_OnUserPostNick, I_OnAccessCheck, I_On005Numeric, I_OnKill, I_OnRemoteKill, I_OnLoadModule, I_OnUnloadModule,
- I_OnBackgroundTimer, I_OnPreCommand, I_OnCheckReady, I_OnUserRrgister, I_OnCheckInvite,
- I_OnCheckKey, I_OnCheckLimit, I_OnCheckBan, I_OnStats, I_OnChangeLocalUserHost, I_OnChangeLocalUserGecos, I_OnLocalTopicChange,
- I_OnPostLocalTopicChange, I_OnEvent, I_OnRequest, I_OnOperCompre, I_OnGlobalOper, I_OnPostConnect, I_OnAddBan, I_OnDelBan,
- I_OnRawSocketAccept, I_OnRawSocketClose, I_OnRawSocketWrite, I_OnRawSocketRead, I_OnChangeLocalUserGECOS, I_OnUserRegister,
- I_OnOperCompare, I_OnChannelDelete, I_OnPostOper, I_OnSyncOtherMetaData, I_OnSetAway, I_OnCancelAway, I_OnUserList,
- I_OnPostCommand, I_OnPostJoin, I_OnWhoisLine, I_OnBuildExemptList, I_OnRawSocketConnect, I_OnGarbageCollect, I_OnBufferFlushed,
- I_OnText };
+enum Implementation
+{
+ I_BEGIN,
+ I_OnUserConnect, I_OnUserQuit, I_OnUserDisconnect, I_OnUserJoin, I_OnUserPart, I_OnRehash,
+ I_OnSendSnotice, I_OnUserPreJoin, I_OnUserPreKick, I_OnUserKick, I_OnOper, I_OnInfo, I_OnWhois,
+ I_OnUserPreInvite, I_OnUserInvite, I_OnUserPreMessage, I_OnUserPreNotice, I_OnUserPreNick,
+ I_OnUserMessage, I_OnUserNotice, I_OnMode, I_OnGetServerDescription, I_OnSyncUser,
+ I_OnSyncChannel, I_OnDecodeMetaData, I_OnWallops, I_OnAcceptConnection, I_OnUserInit,
+ I_OnChangeHost, I_OnChangeName, I_OnAddLine, I_OnDelLine, I_OnExpireLine,
+ I_OnUserPostNick, I_OnPreMode, I_On005Numeric, I_OnKill, I_OnRemoteKill, I_OnLoadModule,
+ I_OnUnloadModule, I_OnBackgroundTimer, I_OnPreCommand, I_OnCheckReady, I_OnCheckInvite,
+ I_OnRawMode, I_OnCheckKey, I_OnCheckLimit, I_OnCheckBan, I_OnCheckChannelBan, I_OnExtBanCheck,
+ I_OnStats, I_OnChangeLocalUserHost, I_OnPreTopicChange,
+ I_OnPostTopicChange, I_OnEvent, I_OnGlobalOper, I_OnPostConnect, I_OnAddBan,
+ I_OnDelBan, I_OnChangeLocalUserGECOS, I_OnUserRegister, I_OnChannelPreDelete, I_OnChannelDelete,
+ I_OnPostOper, I_OnSyncNetwork, I_OnSetAway, I_OnPostCommand, I_OnPostJoin,
+ I_OnWhoisLine, I_OnBuildNeighborList, I_OnGarbageCollect, I_OnSetConnectClass,
+ I_OnText, I_OnPassCompare, I_OnRunTestSuite, I_OnNamesListItem, I_OnNumeric, I_OnHookIO,
+ I_OnPreRehash, I_OnModuleRehash, I_OnSendWhoLine, I_OnChangeIdent, I_OnSetUserIP,
+ I_END
+};
/** Base class for all InspIRCd modules
* This class is the base class for InspIRCd modules. All modules must inherit from this class,
* its methods will be called when irc server events occur. class inherited from module must be
* instantiated by the ModuleFactory class (see relevent section) for the module to be initialised.
*/
-class CoreExport Module : public Extensible
+class CoreExport Module : public classbase, public usecountbase
{
- protected:
- /** Creator/owner pointer
- */
- InspIRCd* ServerInstance;
public:
+ /** File that this module was loaded from
+ */
+ std::string ModuleSourceFile;
+ /** Reference to the dlopen() value
+ */
+ DLLManager* ModuleDLLManager;
/** Default constructor.
- * Creates a module class.
- * @param Me An instance of the InspIRCd class which will be saved into ServerInstance for your use
+ * Creates a module class. Don't do any type of hook registration or checks
+ * for other modules here; do that in init().
+ */
+ Module();
+
+ /** Module setup
* \exception ModuleException Throwing this class, or any class derived from ModuleException, causes loading of the module to abort.
*/
- Module(InspIRCd* Me);
+ virtual void init() {}
+
+ /** Clean up prior to destruction
+ * If you override, you must call this AFTER your module's cleanup
+ */
+ virtual CullResult cull();
/** Default destructor.
* destroys a module class
*/
virtual ~Module();
+ virtual void Prioritize()
+ {
+ }
+
/** Returns the version number of a Module.
* The method should return a Version object with its version information assigned via
* Version::Version
*/
- virtual Version GetVersion();
-
- /** The Implements function specifies which methods a module should receive events for.
- * The char* parameter passed to this function contains a set of true or false values
- * (1 or 0) which indicate wether each function is implemented. You must use the Iimplementation
- * enum (documented elsewhere on this page) to mark functions as active. For example, to
- * receive events for OnUserJoin():
- *
- * Implements[I_OnUserJoin] = 1;
- *
- * @param The implement list
- */
- virtual void Implements(char* Implements);
-
- /** Used to set the 'priority' of a module (e.g. when it is called in relation to other modules.
- * Some modules prefer to be called before other modules, due to their design. For example, a
- * module which is expected to operate on complete information would expect to be placed last, so
- * that any other modules which wish to adjust that information would execute before it, to be sure
- * its information is correct. You can change your module's priority by returning one of:
- *
- * PRIORITY_FIRST - To place your module first in the list
- *
- * PRIORITY_LAST - To place your module last in the list
- *
- * PRIORITY_DONTCARE - To leave your module as it is (this is the default value, if you do not implement this function)
- *
- * The result of InspIRCd::PriorityBefore() - To move your module before another named module
- *
- * The result of InspIRCd::PriorityLast() - To move your module after another named module
- *
- * For a good working example of this method call, please see src/modules/m_spanningtree.cpp
- * and src/modules/m_hostchange.so which make use of it. It is highly recommended that unless
- * your module has a real need to reorder its priority, it should not implement this function,
- * as many modules changing their priorities can make the system redundant.
- */
- virtual Priority Prioritize();
+ virtual Version GetVersion() = 0;
/** Called when a user connects.
* The details of the connecting user are available to you in the parameter User *user
* @param user The user who is connecting
*/
- virtual void OnUserConnect(User* user);
+ virtual void OnUserConnect(LocalUser* user);
/** Called when a user quits.
* The details of the exiting user are available to you in the parameter User *user
* which might assign resources to user, such as dns lookups, objects and sockets.
* @param user The user who is disconnecting
*/
- virtual void OnUserDisconnect(User* user);
+ virtual void OnUserDisconnect(LocalUser* user);
+
+ /** Called whenever a channel is about to be deleted
+ * @param chan The channel being deleted
+ * @return An integer specifying whether or not the channel may be deleted. 0 for yes, 1 for no.
+ */
+ virtual ModResult OnChannelPreDelete(Channel *chan);
/** Called whenever a channel is deleted, either by QUIT, KICK or PART.
* @param chan The channel being deleted
/** Called when a user joins a channel.
* The details of the joining user are available to you in the parameter User *user,
* and the details of the channel they have joined is available in the variable Channel *channel
- * @param user The user who is joining
- * @param channel The channel being joined
- * @param silent Change this to true if you want to conceal the JOIN command from the other users
- * of the channel (useful for modules such as auditorium)
+ * @param memb The channel membership being created
+ * @param sync This is set to true if the JOIN is the result of a network sync and the remote user is being introduced
+ * to a channel due to the network sync.
+ * @param created This is true if the join created the channel
+ * @param except_list A list of users not to send to.
*/
- virtual void OnUserJoin(User* user, Channel* channel, bool &silent);
+ virtual void OnUserJoin(Membership* memb, bool sync, bool created, CUList& except_list);
/** Called after a user joins a channel
* Identical to OnUserJoin, but called immediately afterwards, when any linking module has
* seen the join.
- * @param user The user who is joining
- * @param channel The channel being joined
+ * @param memb The channel membership created
*/
- virtual void OnPostJoin(User* user, Channel* channel);
+ virtual void OnPostJoin(Membership* memb);
/** Called when a user parts a channel.
* The details of the leaving user are available to you in the parameter User *user,
* and the details of the channel they have left is available in the variable Channel *channel
- * @param user The user who is parting
- * @param channel The channel being parted
- * @param partmessage The part message, or an empty string
- * @param silent Change this to true if you want to conceal the PART command from the other users
- * of the channel (useful for modules such as auditorium)
+ * @param memb The channel membership being destroyed
+ * @param partmessage The part message, or an empty string (may be modified)
+ * @param except_list A list of users to not send to.
*/
- virtual void OnUserPart(User* user, Channel* channel, const std::string &partmessage, bool &silent);
+ virtual void OnUserPart(Membership* memb, std::string &partmessage, CUList& except_list);
/** Called on rehash.
* This method is called prior to a /REHASH or when a SIGHUP is received from the operating
- * system. You should use it to reload any files so that your module keeps in step with the
- * rest of the application. If a parameter is given, the core has done nothing. The module
- * receiving the event can decide if this parameter has any relevence to it.
- * @param user The user performing the rehash, if any -- if this is server initiated, the
- * value of this variable will be NULL.
- * @param parameter The (optional) parameter given to REHASH from the user.
- */
- virtual void OnRehash(User* user, const std::string ¶meter);
-
- /** Called when a raw command is transmitted or received.
- * This method is the lowest level of handler available to a module. It will be called with raw
- * data which is passing through a connected socket. If you wish, you may munge this data by changing
- * the string parameter "raw". If you do this, after your function exits it will immediately be
- * cut down to 510 characters plus a carriage return and linefeed. For INBOUND messages only (where
- * inbound is set to true) the value of user will be the User of the connection sending the
- * data. This is not possible for outbound data because the data may be being routed to multiple targets.
- * @param raw The raw string in RFC1459 format
- * @param inbound A flag to indicate wether the data is coming into the daemon or going out to the user
- * @param user The user record sending the text, when inbound == true.
- */
- virtual void OnServerRaw(std::string &raw, bool inbound, User* user);
+ * system. This is called in all cases -- including when this server will not execute the
+ * rehash because it is directed at a remote server.
+ *
+ * @param user The user performing the rehash, if any. If this is server initiated, the value of
+ * this variable will be NULL.
+ * @param parameter The (optional) parameter given to REHASH from the user. Empty when server
+ * initiated.
+ */
+ virtual void OnPreRehash(User* user, const std::string ¶meter);
+
+ /** Called on rehash.
+ * This method is called when a user initiates a module-specific rehash. This can be used to do
+ * expensive operations (such as reloading SSL certificates) that are not executed on a normal
+ * rehash for efficiency. A rehash of this type does not reload the core configuration.
+ *
+ * @param user The user performing the rehash.
+ * @param parameter The parameter given to REHASH
+ */
+ virtual void OnModuleRehash(User* user, const std::string ¶meter);
+
+ /** Called on rehash.
+ * This method is called after a rehash has completed. You should use it to reload any module
+ * configuration from the main configuration file.
+ * @param user The user that performed the rehash, if it was initiated by a user and that user
+ * is still connected.
+ */
+ virtual void OnRehash(User* user);
+
+ /** Called whenever a snotice is about to be sent to a snomask.
+ * snomask and type may both be modified; the message may not.
+ * @param snomask The snomask the message is going to (e.g. 'A')
+ * @param type The textual description the snomask will go to (e.g. 'OPER')
+ * @param message The text message to be sent via snotice
+ * @return 1 to block the snotice from being sent entirely, 0 else.
+ */
+ virtual ModResult OnSendSnotice(char &snomask, std::string &type, const std::string &message);
/** Called whenever a user is about to join a channel, before any processing is done.
* Returning a value of 1 from this function stops the process immediately, causing no
* @param user The user joining the channel
* @param chan If the channel is a new channel, this will be NULL, otherwise it will be a pointer to the channel being joined
* @param cname The channel name being joined. For new channels this is valid where chan is not.
- * @param privs A string containing the users privilages when joining the channel. For new channels this will contain "@".
+ * @param privs A string containing the users privilages when joining the channel. For new channels this will contain "o".
* You may alter this string to alter the user's modes on the channel.
+ * @param keygiven The key given to join the channel, or an empty string if none was provided
* @return 1 To prevent the join, 0 to allow it.
*/
- virtual int OnUserPreJoin(User* user, Channel* chan, const char* cname, std::string &privs);
-
+ virtual ModResult OnUserPreJoin(User* user, Channel* chan, const char* cname, std::string &privs, const std::string &keygiven);
+
/** Called whenever a user is about to be kicked.
* Returning a value of 1 from this function stops the process immediately, causing no
* output to be sent to the user by the core. If you do this you must produce your own numerics,
* notices etc.
* @param source The user issuing the kick
- * @param user The user being kicked
- * @param chan The channel the user is being kicked from
+ * @param memb The channel membership of the user who is being kicked.
* @param reason The kick reason
* @return 1 to prevent the kick, 0 to continue normally, -1 to explicitly allow the kick regardless of normal operation
*/
- virtual int OnUserPreKick(User* source, User* user, Channel* chan, const std::string &reason);
+ virtual ModResult OnUserPreKick(User* source, Membership* memb, const std::string &reason);
/** Called whenever a user is kicked.
* If this method is called, the kick is already underway and cannot be prevented, so
* to prevent a kick, please use Module::OnUserPreKick instead of this method.
* @param source The user issuing the kick
- * @param user The user being kicked
- * @param chan The channel the user is being kicked from
+ * @param memb The channel membership of the user who was kicked.
* @param reason The kick reason
- * @param silent Change this to true if you want to conceal the PART command from the other users
- * of the channel (useful for modules such as auditorium)
+ * @param except_list A list of users to not send to.
*/
- virtual void OnUserKick(User* source, User* user, Channel* chan, const std::string &reason, bool &silent);
+ virtual void OnUserKick(User* source, Membership* memb, const std::string &reason, CUList& except_list);
/** Called whenever a user opers locally.
* The User will contain the oper mode 'o' as this function is called after any modifications
* can be gauranteed to already have processed the oper-up, for example m_spanningtree has sent
* out the OPERTYPE, etc.
* @param user The user who is opering up
+ * @param opername The name of the oper that the user is opering up to. Only valid locally. Empty string otherwise.
* @param opertype The opers type name
*/
- virtual void OnPostOper(User* user, const std::string &opertype);
-
+ virtual void OnPostOper(User* user, const std::string &opername, const std::string &opertype);
+
/** Called whenever a user types /INFO.
* The User will contain the information of the user who typed the command. Modules may use this
* method to output their own credits in /INFO (which is the ircd's version of an about box).
* @param user The user issuing /INFO
*/
virtual void OnInfo(User* user);
-
+
/** Called whenever a /WHOIS is performed on a local user.
* The source parameter contains the details of the user who issued the WHOIS command, and
* the dest parameter contains the information of the user they are whoising.
* @param dest The user who is being WHOISed
*/
virtual void OnWhois(User* source, User* dest);
-
+
/** Called whenever a user is about to invite another user into a channel, before any processing is done.
* Returning 1 from this function stops the process immediately, causing no
* output to be sent to the user by the core. If you do this you must produce your own numerics,
* @param source The user who is issuing the INVITE
* @param dest The user being invited
* @param channel The channel the user is being invited to
- * @return 1 to deny the invite, 0 to allow
+ * @param timeout The time the invite will expire (0 == never)
+ * @return 1 to deny the invite, 0 to check whether or not the user has permission to invite, -1 to explicitly allow the invite
*/
- virtual int OnUserPreInvite(User* source,User* dest,Channel* channel);
-
+ virtual ModResult OnUserPreInvite(User* source,User* dest,Channel* channel, time_t timeout);
+
/** Called after a user has been successfully invited to a channel.
* You cannot prevent the invite from occuring using this function, to do that,
* use OnUserPreInvite instead.
* @param source The user who is issuing the INVITE
* @param dest The user being invited
* @param channel The channel the user is being invited to
+ * @param timeout The time the invite will expire (0 == never)
*/
- virtual void OnUserInvite(User* source,User* dest,Channel* channel);
-
+ virtual void OnUserInvite(User* source,User* dest,Channel* channel, time_t timeout);
+
/** Called whenever a user is about to PRIVMSG A user or a channel, before any processing is done.
* Returning any nonzero value from this function stops the process immediately, causing no
* output to be sent to the user by the core. If you do this you must produce your own numerics,
* @param status The status being used, e.g. PRIVMSG @#chan has status== '@', 0 to send to everyone.
* @param exempt_list A list of users not to send to. For channel messages, this will usually contain just the sender.
* It will be ignored for private messages.
- * @return 1 to deny the NOTICE, 0 to allow it
+ * @return 1 to deny the message, 0 to allow it
*/
- virtual int OnUserPreMessage(User* user,void* dest,int target_type, std::string &text,char status, CUList &exempt_list);
+ virtual ModResult OnUserPreMessage(User* user,void* dest,int target_type, std::string &text,char status, CUList &exempt_list);
/** Called whenever a user is about to NOTICE A user or a channel, before any processing is done.
* Returning any nonzero value from this function stops the process immediately, causing no
* It will be ignored for private notices.
* @return 1 to deny the NOTICE, 0 to allow it
*/
- virtual int OnUserPreNotice(User* user,void* dest,int target_type, std::string &text,char status, CUList &exempt_list);
+ virtual ModResult OnUserPreNotice(User* user,void* dest,int target_type, std::string &text,char status, CUList &exempt_list);
- /** Called whenever the server wants to build the exemption list for a channel, but is not directly doing a PRIVMSG or NOTICE.
- * For example, the spanningtree protocol will call this event when passing a privmsg on (but not processing it directly).
- * @param message_type The message type, either MSG_PRIVMSG or MSG_NOTICE
- * @param chan The channel to build the exempt list of
- * @param sender The original sender of the PRIVMSG or NOTICE
- * @param status The status char to be used for the channel list
- * @param exempt_list The exempt list to be populated
- * @param text The original message text causing the exempt list to be built
+ /** Called when sending a message to all "neighbors" of a given user -
+ * that is, all users that share a common channel. This is used in
+ * commands such as NICK, QUIT, etc.
+ * @param source The source of the message
+ * @param include_c Channels to scan for users to include
+ * @param exceptions Map of user->bool that overrides the inclusion decision
+ *
+ * Set exceptions[user] = true to include, exceptions[user] = false to exclude
*/
- virtual void OnBuildExemptList(MessageType message_type, Channel* chan, User* sender, char status, CUList &exempt_list, const std::string &text);
-
+ virtual void OnBuildNeighborList(User* source, UserChanList &include_c, std::map<User*,bool> &exceptions);
+
/** Called before any nickchange, local or remote. This can be used to implement Q-lines etc.
* Please note that although you can see remote nickchanges through this function, you should
* NOT make any changes to the User if the user is a remote user as this may cause a desnyc.
* @param newnick Their new nickname
* @return 1 to deny the change, 0 to allow
*/
- virtual int OnUserPreNick(User* user, const std::string &newnick);
+ virtual ModResult OnUserPreNick(User* user, const std::string &newnick);
/** Called after any PRIVMSG sent from a user.
* The dest variable contains a User* if target_type is TYPE_USER and a Channel*
* @param target_type The type of target (TYPE_USER or TYPE_CHANNEL)
* @param text the text being sent by the user
* @param status The status being used, e.g. PRIVMSG @#chan has status== '@', 0 to send to everyone.
+ * @param exempt_list A list of users to not send to.
*/
virtual void OnUserMessage(User* user, void* dest, int target_type, const std::string &text, char status, const CUList &exempt_list);
* @param target_type The type of target (TYPE_USER or TYPE_CHANNEL)
* @param text the text being sent by the user
* @param status The status being used, e.g. NOTICE @#chan has status== '@', 0 to send to everyone.
+ * @param exempt_list A list of users to not send to.
*/
virtual void OnUserNotice(User* user, void* dest, int target_type, const std::string &text, char status, const CUList &exempt_list);
* @param target_type The type of target (TYPE_USER or TYPE_CHANNEL)
* @param text the text being sent by the user
* @param status The status being used, e.g. NOTICE @#chan has status== '@', 0 to send to everyone.
+ * @param exempt_list A list of users not to send to. For channel messages, this will usually contain just the sender.
*/
virtual void OnText(User* user, void* dest, int target_type, const std::string &text, char status, CUList &exempt_list);
* @param dest The target of the modes (User* or Channel*)
* @param target_type The type of target (TYPE_USER or TYPE_CHANNEL)
* @param text The actual modes and their parameters if any
+ * @param translate The translation types of the mode parameters
*/
- virtual void OnMode(User* user, void* dest, int target_type, const std::string &text);
+ virtual void OnMode(User* user, void* dest, int target_type, const std::vector<std::string> &text, const std::vector<TranslateType> &translate);
/** Allows modules to alter or create server descriptions
* Whenever a module requires a server description, for example for display in
* the linking protocol. This currently is m_spanningtree.so. A pointer to this module
* is given in Module* proto, so that you may call its methods such as ProtoSendMode
* (see below). This function will be called for every user visible on your side
- * of the burst, allowing you to for example set modes, etc. Do not use this call to
- * synchronize data which you have stored using class Extensible -- There is a specialist
- * function OnSyncUserMetaData and OnSyncChannelMetaData for this!
+ * of the burst, allowing you to for example set modes, etc.
*
* For a good example of how to use this function, please see src/modules/m_chanprotect.cpp
*
*/
virtual void OnSyncChannel(Channel* chan, Module* proto, void* opaque);
- /* Allows modules to syncronize metadata related to channels over the network during a netburst.
- * Whenever the linking module wants to send out data, but doesnt know what the data
- * represents (e.g. it is Extensible metadata, added to a User or Channel by a module) then
- * this method is called.You should use the ProtoSendMetaData function after you've
- * correctly decided how the data should be represented, to send the metadata on its way if it belongs
- * to your module. For a good example of how to use this method, see src/modules/m_swhois.cpp.
- * @param chan The channel whos metadata is being syncronized
- * @param proto A pointer to the module handling network protocol
- * @param opaque An opaque pointer set by the protocol module, should not be modified!
- * @param extname The extensions name which is being searched for
- * @param displayable If this value is true, the data is going to be displayed to a user,
- * and not sent across the network. Use this to determine wether or not to show sensitive data.
- */
- virtual void OnSyncChannelMetaData(Channel* chan, Module* proto,void* opaque, const std::string &extname, bool displayable = false);
-
- /* Allows modules to syncronize metadata related to users over the network during a netburst.
- * Whenever the linking module wants to send out data, but doesnt know what the data
- * represents (e.g. it is Extensible metadata, added to a User or Channel by a module) then
- * this method is called. You should use the ProtoSendMetaData function after you've
- * correctly decided how the data should be represented, to send the metadata on its way if
- * if it belongs to your module.
- * @param user The user whos metadata is being syncronized
- * @param proto A pointer to the module handling network protocol
- * @param opaque An opaque pointer set by the protocol module, should not be modified!
- * @param extname The extensions name which is being searched for
- * @param displayable If this value is true, the data is going to be displayed to a user,
- * and not sent across the network. Use this to determine wether or not to show sensitive data.
- */
- virtual void OnSyncUserMetaData(User* user, Module* proto,void* opaque, const std::string &extname, bool displayable = false);
-
/* Allows modules to syncronize metadata not related to users or channels, over the network during a netburst.
* Whenever the linking module wants to send out data, but doesnt know what the data
* represents (e.g. it is Extensible metadata, added to a User or Channel by a module) then
* @param displayable If this value is true, the data is going to be displayed to a user,
* and not sent across the network. Use this to determine wether or not to show sensitive data.
*/
- virtual void OnSyncOtherMetaData(Module* proto, void* opaque, bool displayable = false);
+ virtual void OnSyncNetwork(Module* proto, void* opaque);
/** Allows module data, sent via ProtoSendMetaData, to be decoded again by a receiving module.
* Please see src/modules/m_swhois.cpp for a working example of how to use this method call.
- * @param target_type The type of item to decode data for, TYPE_USER or TYPE_CHANNEL
* @param target The Channel* or User* that data should be added to
* @param extname The extension name which is being sent
* @param extdata The extension data, encoded at the other end by an identical module through OnSyncChannelMetaData or OnSyncUserMetaData
*/
- virtual void OnDecodeMetaData(int target_type, void* target, const std::string &extname, const std::string &extdata);
+ virtual void OnDecodeMetaData(Extensible* target, const std::string &extname, const std::string &extdata);
/** Implemented by modules which provide the ability to link servers.
* These modules will implement this method, which allows transparent sending of servermodes
* @param target_type The type of item to decode data for, TYPE_USER or TYPE_CHANNEL
* @param target The Channel* or User* that modes should be sent for
* @param modeline The modes and parameters to be sent
+ * @param translate The translation types of the mode parameters
*/
- virtual void ProtoSendMode(void* opaque, int target_type, void* target, const std::string &modeline);
+ virtual void ProtoSendMode(void* opaque, TargetTypeFlags target_type, void* target, const std::vector<std::string> &modeline, const std::vector<TranslateType> &translate);
/** Implemented by modules which provide the ability to link servers.
* These modules will implement this method, which allows metadata (extra data added to
* More documentation to follow soon. Please see src/modules/m_swhois.cpp for example of
* how to use this function.
* @param opaque An opaque pointer set by the protocol module, should not be modified!
- * @param target_type The type of item to decode data for, TYPE_USER or TYPE_CHANNEL
* @param target The Channel* or User* that metadata should be sent for
* @param extname The extension name to send metadata for
* @param extdata Encoded data for this extension name, which will be encoded at the oppsite end by an identical module using OnDecodeMetaData
*/
- virtual void ProtoSendMetaData(void* opaque, int target_type, void* target, const std::string &extname, const std::string &extdata);
-
+ virtual void ProtoSendMetaData(void* opaque, Extensible* target, const std::string &extname, const std::string &extdata);
+
/** Called after every WALLOPS command.
* @param user The user sending the WALLOPS
* @param text The content of the WALLOPS message
*/
virtual void OnChangeName(User* user, const std::string &gecos);
+ /** Called whenever a user's IDENT is changed.
+ * This event triggers after the name has been set.
+ * @param user The user who's IDENT is being changed
+ * @param ident The new IDENT being set on the user
+ */
+ virtual void OnChangeIdent(User* user, const std::string &ident);
+
/** Called whenever an xline is added by a local user.
* This method is triggered after the line is added.
* @param source The sender of the line or NULL for local server
*/
virtual void OnAddLine(User* source, XLine* line);
- /** Called whenever an xline is deleted.
+ /** Called whenever an xline is deleted MANUALLY. See OnExpireLine for expiry.
* This method is triggered after the line is deleted.
* @param source The user removing the line or NULL for local server
* @param line the line being deleted
*/
virtual void OnDelLine(User* source, XLine* line);
- /** Called whenever a zline is deleted.
+ /** Called whenever an xline expires.
* This method is triggered after the line is deleted.
- * @param source The user removing the line
- * @param hostmask The hostmask to delete
+ * @param line The line being deleted.
*/
+ virtual void OnExpireLine(XLine *line);
/** Called before your module is unloaded to clean up Extensibles.
* This method is called once for every user and channel on the network,
*/
virtual void OnUserPostNick(User* user, const std::string &oldnick);
- /** Called before an action which requires a channel privilage check.
- * This function is called before many functions which check a users status on a channel, for example
- * before opping a user, deopping a user, kicking a user, etc.
- * There are several values for access_type which indicate for what reason access is being checked.
- * These are:<br><br>
- * AC_KICK (0) - A user is being kicked<br>
- * AC_DEOP (1) - a user is being deopped<br>
- * AC_OP (2) - a user is being opped<br>
- * AC_VOICE (3) - a user is being voiced<br>
- * AC_DEVOICE (4) - a user is being devoiced<br>
- * AC_HALFOP (5) - a user is being halfopped<br>
- * AC_DEHALFOP (6) - a user is being dehalfopped<br>
- * AC_INVITE () - a user is being invited<br>
- * AC_GENERAL_MODE (8) - a user channel mode is being changed<br><br>
- * Upon returning from your function you must return either ACR_DEFAULT, to indicate the module wishes
- * to do nothing, or ACR_DENY where approprate to deny the action, and ACR_ALLOW where appropriate to allow
- * the action. Please note that in the case of some access checks (such as AC_GENERAL_MODE) access may be
- * denied 'upstream' causing other checks such as AC_DEOP to not be reached. Be very careful with use of the
- * AC_GENERAL_MODE type, as it may inadvertently override the behaviour of other modules. When the access_type
- * is AC_GENERAL_MODE, the destination of the mode will be NULL (as it has not yet been determined).
- * @param source The source of the access check
- * @param dest The destination of the access check
- * @param channel The channel which is being checked
- * @param access_type See above
- */
- virtual int OnAccessCheck(User* source,User* dest,Channel* channel,int access_type);
+ /** Called before any mode change, to allow a single access check for
+ * a full mode change (use OnRawMode to check individual modes)
+ *
+ * Returning MOD_RES_ALLOW will skip prefix level checks, but can be overridden by
+ * OnRawMode for each individual mode
+ *
+ * @param source the user making the mode change
+ * @param dest the user destination of the umode change (NULL if a channel mode)
+ * @param channel the channel destination of the mode change
+ * @param parameters raw mode parameters; parameters[0] is the user/channel being changed
+ */
+ virtual ModResult OnPreMode(User* source, User* dest, Channel* channel, const std::vector<std::string>& parameters);
/** Called when a 005 numeric is about to be output.
* The module should modify the 005 numeric if needed to indicate its features.
* @param reason The kill reason
* @return 1 to prevent the kill, 0 to allow
*/
- virtual int OnKill(User* source, User* dest, const std::string &reason);
+ virtual ModResult OnKill(User* source, User* dest, const std::string &reason);
/** Called when an oper wants to disconnect a remote user via KILL
* @param source The user sending the KILL
* @param dest The user being killed
* @param reason The kill reason
+ * @param operreason The oper kill reason
*/
virtual void OnRemoteKill(User* source, User* dest, const std::string &reason, const std::string &operreason);
* absolutely neccessary (e.g. a module that extends the features of another
* module).
* @param mod A pointer to the new module
- * @param name The new module's filename
*/
- virtual void OnLoadModule(Module* mod,const std::string &name);
+ virtual void OnLoadModule(Module* mod);
/** Called whenever a module is unloaded.
* mod will contain a pointer to the module, and string will contain its name,
* absolutely neccessary (e.g. a module that extends the features of another
* module).
* @param mod Pointer to the module being unloaded (still valid)
- * @param name The filename of the module being unloaded
*/
- virtual void OnUnloadModule(Module* mod,const std::string &name);
+ virtual void OnUnloadModule(Module* mod);
/** Called once every five seconds for background processing.
* This timer can be used to control timed features. Its period is not accurate
* method returns, it will be passed an invalid pointer to the user object and crash!)
* @param command The command being executed
* @param parameters An array of array of characters containing the parameters for the command
- * @param pcnt The nuimber of parameters passed to the command
* @param user the user issuing the command
* @param validated True if the command has passed all checks, e.g. it is recognised, has enough parameters, the user has permission to execute it, etc.
+ * You should only change the parameter list and command string if validated == false (e.g. before the command lookup occurs).
* @param original_line The entire original line as passed to the parser from the user
* @return 1 to block the command, 0 to allow
*/
- virtual int OnPreCommand(const std::string &command, const char** parameters, int pcnt, User *user, bool validated, const std::string &original_line);
+ virtual ModResult OnPreCommand(std::string &command, std::vector<std::string>& parameters, LocalUser *user, bool validated, const std::string &original_line);
/** Called after any command has been executed.
* This event occurs for all registered commands, wether they are registered in the core,
* provided.
* @param command The command being executed
* @param parameters An array of array of characters containing the parameters for the command
- * @param pcnt The nuimber of parameters passed to the command
* @param user the user issuing the command
* @param result The return code given by the command handler, one of CMD_SUCCESS or CMD_FAILURE
* @param original_line The entire original line as passed to the parser from the user
*/
- virtual void OnPostCommand(const std::string &command, const char** parameters, int pcnt, User *user, CmdResult result, const std::string &original_line);
+ virtual void OnPostCommand(const std::string &command, const std::vector<std::string>& parameters, LocalUser *user, CmdResult result, const std::string &original_line);
+
+ /** Called when a user is first connecting, prior to starting DNS lookups, checking initial
+ * connect class, or accepting any commands.
+ */
+ virtual void OnUserInit(LocalUser* user);
/** Called to check if a user who is connecting can now be allowed to register
* If any modules return false for this function, the user is held in the waiting
* @param user The user to check
* @return true to indicate readiness, false if otherwise
*/
- virtual bool OnCheckReady(User* user);
+ virtual ModResult OnCheckReady(LocalUser* user);
/** Called whenever a user is about to register their connection (e.g. before the user
* is sent the MOTD etc). Modules can use this method if they are performing a function
* @param user The user registering
* @return 1 to indicate user quit, 0 to continue
*/
- virtual int OnUserRegister(User* user);
+ virtual ModResult OnUserRegister(LocalUser* user);
/** Called whenever a user joins a channel, to determine if invite checks should go ahead or not.
* This method will always be called for each join, wether or not the channel is actually +i, and
* @param chan The channel being joined
* @return 1 to explicitly allow the join, 0 to proceed as normal
*/
- virtual int OnCheckInvite(User* user, Channel* chan);
+ virtual ModResult OnCheckInvite(User* user, Channel* chan);
+
+ /** Called whenever a mode character is processed.
+ * Return 1 from this function to block the mode character from being processed entirely.
+ * @param user The user who is sending the mode
+ * @param chan The channel the mode is being sent to (or NULL if a usermode)
+ * @param mode The mode character being set
+ * @param param The parameter for the mode or an empty string
+ * @param adding true of the mode is being added, false if it is being removed
+ * @param pcnt The parameter count for the mode (0 or 1)
+ * @return ACR_DENY to deny the mode, ACR_DEFAULT to do standard mode checking, and ACR_ALLOW
+ * to skip all permission checking. Please note that for remote mode changes, your return value
+ * will be ignored!
+ */
+ virtual ModResult OnRawMode(User* user, Channel* chan, const char mode, const std::string ¶m, bool adding, int pcnt);
/** Called whenever a user joins a channel, to determine if key checks should go ahead or not.
* This method will always be called for each join, wether or not the channel is actually +k, and
* return 1 to explicitly allow the join to go ahead or 0 to ignore the event.
* @param user The user joining the channel
* @param chan The channel being joined
+ * @param keygiven The key given on joining the channel.
* @return 1 to explicitly allow the join, 0 to proceed as normal
*/
- virtual int OnCheckKey(User* user, Channel* chan, const std::string &keygiven);
+ virtual ModResult OnCheckKey(User* user, Channel* chan, const std::string &keygiven);
/** Called whenever a user joins a channel, to determine if channel limit checks should go ahead or not.
* This method will always be called for each join, wether or not the channel is actually +l, and
* @param chan The channel being joined
* @return 1 to explicitly allow the join, 0 to proceed as normal
*/
- virtual int OnCheckLimit(User* user, Channel* chan);
+ virtual ModResult OnCheckLimit(User* user, Channel* chan);
- /** Called whenever a user joins a channel, to determine if banlist checks should go ahead or not.
- * This method will always be called for each join, wether or not the user actually matches a channel ban, and
- * determines the outcome of an if statement around the whole section of ban checking code.
- * return 1 to explicitly allow the join to go ahead or 0 to ignore the event.
- * @param user The user joining the channel
- * @param chan The channel being joined
- * @return 1 to explicitly allow the join, 0 to proceed as normal
+ /**
+ * Checks for a user's ban from the channel
+ * @param user The user to check
+ * @param chan The channel to check in
+ * @return MOD_RES_DENY to mark as banned, MOD_RES_ALLOW to skip the
+ * ban check, or MOD_RES_PASSTHRU to check bans normally
*/
- virtual int OnCheckBan(User* user, Channel* chan);
+ virtual ModResult OnCheckChannelBan(User* user, Channel* chan);
+
+ /**
+ * Checks for a user's match of a single ban
+ * @param user The user to check for match
+ * @param chan The channel on which the match is being checked
+ * @param mask The mask being checked
+ * @return MOD_RES_DENY to mark as banned, MOD_RES_ALLOW to skip the
+ * ban check, or MOD_RES_PASSTHRU to check bans normally
+ */
+ virtual ModResult OnCheckBan(User* user, Channel* chan, const std::string& mask);
+
+ /** Checks for a match on a given extban type
+ * @return MOD_RES_DENY to mark as banned, MOD_RES_ALLOW to skip the
+ * ban check, or MOD_RES_PASSTHRU to check bans normally
+ */
+ virtual ModResult OnExtBanCheck(User* user, Channel* chan, char type);
/** Called on all /STATS commands
* This method is triggered for all /STATS use, including stats symbols handled by the core.
* work when remote STATS queries are received.
* @return 1 to block the /STATS from being processed by the core, 0 to allow it
*/
- virtual int OnStats(char symbol, User* user, string_list &results);
+ virtual ModResult OnStats(char symbol, User* user, string_list &results);
/** Called whenever a change of a local users displayed host is attempted.
* Return 1 to deny the host change, or 0 to allow it.
* @param newhost The new hostname
* @return 1 to deny the host change, 0 to allow
*/
- virtual int OnChangeLocalUserHost(User* user, const std::string &newhost);
+ virtual ModResult OnChangeLocalUserHost(LocalUser* user, const std::string &newhost);
/** Called whenever a change of a local users GECOS (fullname field) is attempted.
* return 1 to deny the name change, or 0 to allow it.
* @param newhost The new GECOS
* @return 1 to deny the GECOS change, 0 to allow
*/
- virtual int OnChangeLocalUserGECOS(User* user, const std::string &newhost);
+ virtual ModResult OnChangeLocalUserGECOS(LocalUser* user, const std::string &newhost);
- /** Called whenever a topic is changed by a local user.
- * Return 1 to deny the topic change, or 0 to allow it.
+ /** Called before a topic is changed.
+ * Return 1 to deny the topic change, 0 to check details on the change, -1 to let it through with no checks
+ * As with other 'pre' events, you should only ever block a local event.
* @param user The user changing the topic
* @param chan The channels who's topic is being changed
* @param topic The actual topic text
- * @param 1 to block the topic change, 0 to allow
+ * @return 1 to block the topic change, 0 to allow
*/
- virtual int OnLocalTopicChange(User* user, Channel* chan, const std::string &topic);
+ virtual ModResult OnPreTopicChange(User* user, Channel* chan, const std::string &topic);
- /** Called whenever a local topic has been changed.
- * To block topic changes you must use OnLocalTopicChange instead.
+ /** Called whenever a topic has been changed.
+ * To block topic changes you must use OnPreTopicChange instead.
* @param user The user changing the topic
* @param chan The channels who's topic is being changed
* @param topic The actual topic text
*/
- virtual void OnPostLocalTopicChange(User* user, Channel* chan, const std::string &topic);
+ virtual void OnPostTopicChange(User* user, Channel* chan, const std::string &topic);
- /** Called whenever an Event class is sent to all module by another module.
- * Please see the documentation of Event::Send() for further information. The Event sent can
- * always be assumed to be non-NULL, you should *always* check the value of Event::GetEventID()
- * before doing anything to the event data, and you should *not* change the event data in any way!
+ /** Called whenever an Event class is sent to all modules by another module.
+ * You should *always* check the value of Event::id to determine the event type.
* @param event The Event class being received
*/
- virtual void OnEvent(Event* event);
+ virtual void OnEvent(Event& event);
/** Called whenever a Request class is sent to your module by another module.
- * Please see the documentation of Request::Send() for further information. The Request sent
- * can always be assumed to be non-NULL, you should not change the request object or its data.
- * Your method may return arbitary data in the char* result which the requesting module
- * may be able to use for pre-determined purposes (e.g. the results of an SQL query, etc).
+ * The value of Request::id should be used to determine the type of request.
* @param request The Request class being received
*/
- virtual char* OnRequest(Request* request);
+ virtual void OnRequest(Request& request);
- /** Called whenever an oper password is to be compared to what a user has input.
+ /** Called whenever a password check is to be made. Replaces the old OldOperCompare API.
* The password field (from the config file) is in 'password' and is to be compared against
- * 'input'. This method allows for encryption of oper passwords and much more besides.
- * You should return a nonzero value if you want to allow the comparison or zero if you wish
- * to do nothing.
- * @param password The oper's password
- * @param input The password entered
- * @param tagnumber The tag number (from the configuration file) of this oper's tag
- * @return 1 to match the passwords, 0 to do nothing. -1 to not match, and not continue.
+ * 'input'. This method allows for encryption of passwords (oper, connect:allow, die/restart, etc).
+ * You should return a nonzero value to override the normal comparison, or zero to pass it on.
+ * @param ex The object that's causing the authentication (User* for \<oper> \<connect:allow> etc, Server* for \<link>).
+ * @param password The password from the configuration file (the password="" value).
+ * @param input The password entered by the user or whoever.
+ * @param hashtype The hash value from the config
+ * @return 0 to do nothing (pass on to next module/default), 1 == password is OK, -1 == password is not OK
*/
- virtual int OnOperCompare(const std::string &password, const std::string &input, int tagnumber);
+ virtual ModResult OnPassCompare(Extensible* ex, const std::string &password, const std::string &input, const std::string& hashtype);
/** Called whenever a user is given usermode +o, anywhere on the network.
* You cannot override this and prevent it from happening as it is already happened and
* @param banmask The ban mask being added
* @return 1 to block the ban, 0 to continue as normal
*/
- virtual int OnAddBan(User* source, Channel* channel,const std::string &banmask);
+ virtual ModResult OnAddBan(User* source, Channel* channel,const std::string &banmask);
/** Called whenever a ban is removed from a channel's list.
* Return a non-zero value to 'eat' the mode change and prevent the ban from being removed.
* @param banmask The ban mask being deleted
* @return 1 to block the unban, 0 to continue as normal
*/
- virtual int OnDelBan(User* source, Channel* channel,const std::string &banmask);
+ virtual ModResult OnDelBan(User* source, Channel* channel,const std::string &banmask);
- /** Called immediately after any connection is accepted. This is intended for raw socket
+ /** Called to install an I/O hook on an event handler
+ * @param user The socket to possibly install the I/O hook on
+ * @param via The port that the user connected on
+ */
+ virtual void OnHookIO(StreamSocket* user, ListenSocket* via);
+
+ /** Called when a port accepts a connection
+ * Return MOD_RES_ACCEPT if you have used the file descriptor.
+ * @param fd The file descriptor returned from accept()
+ * @param sock The socket connection for the new user
+ * @param client The client IP address and port
+ * @param server The server IP address and port
+ */
+ virtual ModResult OnAcceptConnection(int fd, ListenSocket* sock, irc::sockets::sockaddrs* client, irc::sockets::sockaddrs* server);
+
+ /** Called immediately after any connection is accepted. This is intended for raw socket
* processing (e.g. modules which wrap the tcp connection within another library) and provides
* no information relating to a user record as the connection has not been assigned yet.
* There are no return values from this call as all modules get an opportunity if required to
* process the connection.
- * @param fd The file descriptor returned from accept()
- * @param ip The IP address of the connecting user
- * @param localport The local port number the user connected to
+ * @param sock The socket in question
+ * @param client The client IP address and port
+ * @param server The server IP address and port
*/
- virtual void OnRawSocketAccept(int fd, const std::string &ip, int localport);
+ virtual void OnStreamSocketAccept(StreamSocket* sock, irc::sockets::sockaddrs* client, irc::sockets::sockaddrs* server);
- /** Called immediately before any write() operation on a user's socket in the core. Because
- * this event is a low level event no user information is associated with it. It is intended
- * for use by modules which may wrap connections within another API such as SSL for example.
- * return a non-zero result if you have handled the write operation, in which case the core
- * will not call write().
- * @param fd The file descriptor of the socket
- * @param buffer A char* buffer being written
- * @param Number of characters to write
- * @return Number of characters actually written or 0 if you didn't handle the operation
+ /**
+ * Called when a hooked stream has data to write, or when the socket
+ * engine returns it as writable
+ * @param sock The socket in question
+ * @param sendq Data to send to the socket
+ * @return 1 if the sendq has been completely emptied, 0 if there is
+ * still data to send, and -1 if there was an error
*/
- virtual int OnRawSocketWrite(int fd, const char* buffer, int count);
+ virtual int OnStreamSocketWrite(StreamSocket* sock, std::string& sendq);
/** Called immediately before any socket is closed. When this event is called, shutdown()
* has not yet been called on the socket.
- * @param fd The file descriptor of the socket prior to close()
+ * @param sock The socket in question
*/
- virtual void OnRawSocketClose(int fd);
+ virtual void OnStreamSocketClose(StreamSocket* sock);
/** Called immediately upon connection of an outbound BufferedSocket which has been hooked
* by a module.
- * @param fd The file descriptor of the socket immediately after connect()
- */
- virtual void OnRawSocketConnect(int fd);
-
- /** Called immediately before any read() operation on a client socket in the core.
- * This occurs AFTER the select() or poll() so there is always data waiting to be read
- * when this event occurs.
- * Your event should return 1 if it has handled the reading itself, which prevents the core
- * just using read(). You should place any data read into buffer, up to but NOT GREATER THAN
- * the value of count. The value of readresult must be identical to an actual result that might
- * be returned from the read() system call, for example, number of bytes read upon success,
- * 0 upon EOF or closed socket, and -1 for error. If your function returns a nonzero value,
- * you MUST set readresult.
- * @param fd The file descriptor of the socket
- * @param buffer A char* buffer being read to
- * @param count The size of the buffer
- * @param readresult The amount of characters read, or 0
- * @return nonzero if the event was handled, in which case readresult must be valid on exit
- */
- virtual int OnRawSocketRead(int fd, char* buffer, unsigned int count, int &readresult);
-
- /** Called whenever a user sets away.
- * This method has no parameter for the away message, as it is available in the
- * user record as User::awaymsg.
- * @param user The user setting away
+ * @param sock The socket in question
*/
- virtual void OnSetAway(User* user);
+ virtual void OnStreamSocketConnect(StreamSocket* sock);
- /** Called when a user cancels their away state.
- * @param user The user returning from away
+ /**
+ * Called when the stream socket has data to read
+ * @param sock The socket that is ready
+ * @param recvq The receive queue that new data should be appended to
+ * @return 1 if new data has been read, 0 if no new data is ready (but the
+ * socket is still connected), -1 if there was an error or close
*/
- virtual void OnCancelAway(User* user);
+ virtual int OnStreamSocketRead(StreamSocket* sock, std::string& recvq);
- /** Called whenever a NAMES list is requested.
- * You can produce the nameslist yourself, overriding the current list,
- * and if you do you must return 1. If you do not handle the names list,
- * return 0.
- * @param The user requesting the NAMES list
- * @param Ptr The channel the NAMES list is requested for
- * @param userlist The user list for the channel (you may change this pointer.
- * If you want to change the values, take a copy first, and change the copy, then
- * point the pointer at your copy)
- * @return 1 to prevent the user list being sent to the client, 0 to allow it
+ /** Called whenever a user sets away or returns from being away.
+ * The away message is available as a parameter, but should not be modified.
+ * At this stage, it has already been copied into the user record.
+ * If awaymsg is empty, the user is returning from away.
+ * @param user The user setting away
+ * @param awaymsg The away message of the user, or empty if returning from away
+ * @return nonzero if the away message should be blocked - should ONLY be nonzero for LOCAL users (IS_LOCAL) (no output is returned by core)
*/
- virtual int OnUserList(User* user, Channel* Ptr, CUList* &userlist);
+ virtual ModResult OnSetAway(User* user, const std::string &awaymsg);
/** Called whenever a line of WHOIS output is sent to a user.
* You may change the numeric and the text of the output by changing
* @return nonzero to drop the line completely so that the user does not
* receive it, or zero to allow the line to be sent.
*/
- virtual int OnWhoisLine(User* user, User* dest, int &numeric, std::string &text);
+ virtual ModResult OnWhoisLine(User* user, User* dest, int &numeric, std::string &text);
/** Called at intervals for modules to garbage-collect any hashes etc.
* Certain data types such as hash_map 'leak' buckets, which must be
*/
virtual void OnGarbageCollect();
- /** Called whenever a user's write buffer has been completely sent.
- * This is called when the user's write buffer is completely empty, and
- * there are no more pending bytes to be written and no pending write events
- * in the socket engine's queue. This may be used to refill the buffer with
- * data which is being spooled in a controlled manner, e.g. LIST lines.
- * @param user The user who's buffer is now empty.
+ /** Called when a user's connect class is being matched
+ * @return MOD_RES_ALLOW to force the class to match, MOD_RES_DENY to forbid it, or
+ * MOD_RES_PASSTHRU to allow normal matching (by host/port).
+ */
+ virtual ModResult OnSetConnectClass(LocalUser* user, ConnectClass* myclass);
+
+ /** Add test suite hooks here. These are used for testing functionality of a module
+ * via the --testsuite debugging parameter.
*/
- virtual void OnBufferFlushed(User* user);
+ virtual void OnRunTestSuite();
+
+ /** Called for every item in a NAMES list, so that modules may reformat portions of it as they see fit.
+ * For example NAMESX, channel mode +u and +I, and UHNAMES. If the nick is set to an empty string by any
+ * module, then this will cause the nickname not to be displayed at all.
+ */
+ virtual void OnNamesListItem(User* issuer, Membership* item, std::string &prefixes, std::string &nick);
+
+ virtual ModResult OnNumeric(User* user, unsigned int numeric, const std::string &text);
+
+ /** Called whenever a result from /WHO is about to be returned
+ * @param source The user running the /WHO query
+ * @param params The parameters to the /WHO query
+ * @param user The user that this line of the query is about
+ * @param line The raw line to send; modifiable, if empty no line will be returned.
+ */
+ virtual void OnSendWhoLine(User* source, const std::vector<std::string>& params, User* user, std::string& line);
+
+ /** Called whenever a local user's IP is set for the first time, or when a local user's IP changes due to
+ * a module like m_cgiirc changing it.
+ * @param user The user whose IP is being set
+ */
+ virtual void OnSetUserIP(LocalUser* user);
};
* Constructing the class using one parameter allows you to specify a path to your own configuration
* file, otherwise, inspircd.conf is read.
*/
-class CoreExport ConfigReader : public classbase
+class CoreExport ConfigReader : public interfacebase
{
protected:
- InspIRCd* ServerInstance;
- /** The contents of the configuration file
- * This protected member should never be accessed by a module (and cannot be accessed unless the
- * core is changed). It will contain a pointer to the configuration file data with unneeded data
- * (such as comments) stripped from it.
- */
- ConfigDataHash* data;
- /** Used to store errors
- */
- std::ostringstream* errorlog;
- /** If we're using our own config data hash or not
- */
- bool privatehash;
- /** True if an error occured reading the config file
- */
- bool readerror;
/** Error code
*/
long error;
-
+
public:
/** Default constructor.
* This constructor initialises the ConfigReader class to read the inspircd.conf file
* as specified when running ./configure.
*/
- ConfigReader(InspIRCd* Instance);
- /** Overloaded constructor.
- * This constructor initialises the ConfigReader class to read a user-specified config file
- */
- ConfigReader(InspIRCd* Instance, const std::string &filename);
+ ConfigReader();
/** Default destructor.
* This method destroys the ConfigReader class.
*/
* A call to GetError() resets the error flag back to 0.
*/
long GetError();
+
/** Counts the number of times a given tag appears in the config file.
* This method counts the number of times a tag appears in a config file, for use where
* there are several tags of the same kind, e.g. with opers and connect types. It can be
* multiple instance tag.
*/
int Enumerate(const std::string &tag);
- /** Returns true if a config file is valid.
- * This method is partially implemented and will only return false if the config
- * file does not exist or could not be opened.
- */
- bool Verify();
- /** Dumps the list of errors in a config file to an output location. If bail is true,
- * then the program will abort. If bail is false and user points to a valid user
- * record, the error report will be spooled to the given user by means of NOTICE.
- * if bool is false AND user is false, the error report will be spooled to all opers
- * by means of a NOTICE to all opers.
- */
- void DumpErrors(bool bail,User* user);
-
- /** Returns the number of items within a tag.
- * For example if the tag was <test tag="blah" data="foo"> then this
- * function would return 2. Spaces and newlines both qualify as valid seperators
- * between values.
- */
- int EnumerateValues(const std::string &tag, int index);
};
*/
class CoreExport FileReader : public classbase
{
- InspIRCd* ServerInstance;
/** The file contents
*/
- file_cache fc;
+ std::vector<std::string> fc;
/** Content size in bytes
*/
* This method does not load any file into memory, you must use the LoadFile method
* after constructing the class this way.
*/
- FileReader(InspIRCd* Instance);
+ FileReader();
/** Secondary constructor.
* This method initialises the class with a file loaded into it ready for GetLine and
* and other methods to be called. If the file could not be loaded, FileReader::FileSize
* returns 0.
*/
- FileReader(InspIRCd* Instance, const std::string &filename);
+ FileReader(const std::string &filename);
/** Default destructor.
* This deletes the memory allocated to the file.
* This function will return false if the file could not be opened.
*/
bool Exists();
-
+
/** Retrieve one line from the file.
* This method retrieves one line from the text file. If an empty non-NULL string is returned,
* the index was out of bounds, or the line had no data on it.
int FileSize();
};
-/** A DLLFactory (designed to load shared objects) containing a
- * handle to a module's init_module() function.
+/** A list of modules
*/
-typedef DLLFactory<Module> ircd_module;
+typedef std::vector<Module*> IntModuleList;
-/** A list of loaded Modules
+/** An event handler iterator
*/
-typedef std::vector<Module*> ModuleList;
-
-/** A list of loaded module handles (ircd_module)
- */
-typedef std::vector<ircd_module*> ModuleHandleList;
+typedef IntModuleList::iterator EventHandlerIter;
/** ModuleManager takes care of all things module-related
* in the core.
*/
-class CoreExport ModuleManager : public classbase
+class CoreExport ModuleManager
{
private:
/** Holds a string describing the last module error to occur
*/
- char MODERR[MAXBUF];
-
- /** The feature names published by various modules
+ std::string LastModuleError;
+
+ /** Total number of modules loaded into the ircd
*/
- featurelist Features;
+ int ModCount;
- /** The interface names published by various modules
+ /** List of loaded modules and shared object/dll handles
+ * keyed by module name
*/
- interfacelist Interfaces;
-
- /** Total number of modules loaded into the ircd, minus one
+ std::map<std::string, Module*> Modules;
+
+ enum {
+ PRIO_STATE_FIRST,
+ PRIO_STATE_AGAIN,
+ PRIO_STATE_LAST
+ } prioritizationState;
+
+ /** Internal unload module hook */
+ bool CanUnload(Module*);
+ public:
+
+ /** Event handler hooks.
+ * This needs to be public to be used by FOREACH_MOD and friends.
*/
- int ModCount;
-
- /** Our pointer to the main insp instance
+ IntModuleList EventHandlers[I_END];
+
+ /** List of data services keyed by name */
+ std::multimap<std::string, ServiceProvider*> DataProviders;
+
+ /** Simple, bog-standard, boring constructor.
*/
- InspIRCd* Instance;
+ ModuleManager();
- public:
- /** A list of ircd_module* module handles
- * Note that this list is always exactly 255 in size.
- * The actual number of loaded modules is available from GetModuleCount()
+ /** Destructor
*/
- ModuleHandleList handles;
-
- /** A list of Module* module classes
- * Note that this list is always exactly 255 in size.
- * The actual number of loaded modules is available from GetModuleCount()
+ ~ModuleManager();
+
+ /** Change the priority of one event in a module.
+ * Each module event has a list of modules which are attached to that event type.
+ * If you wish to be called before or after other specific modules, you may use this
+ * method (usually within void Module::Prioritize()) to set your events priority.
+ * You may use this call in other methods too, however, this is not supported behaviour
+ * for a module.
+ * @param mod The module to change the priority of
+ * @param i The event to change the priority of
+ * @param s The state you wish to use for this event. Use one of
+ * PRIO_FIRST to set the event to be first called, PRIO_LAST to
+ * set it to be the last called, or PRIO_BEFORE and PRIORITY_AFTER
+ * to set it to be before or after one or more other modules.
+ * @param which If PRIO_BEFORE or PRIORITY_AFTER is set in parameter 's',
+ * then this contains a the module that your module must be placed before
+ * or after.
+ */
+ bool SetPriority(Module* mod, Implementation i, Priority s, Module* which = NULL);
+
+ /** Backwards compat interface */
+ inline bool SetPriority(Module* mod, Implementation i, Priority s, Module** dptr)
+ {
+ return SetPriority(mod, i, s, *dptr);
+ }
+
+ /** Change the priority of all events in a module.
+ * @param mod The module to set the priority of
+ * @param s The priority of all events in the module.
+ * Note that with this method, it is not possible to effectively use
+ * PRIO_BEFORE or PRIORITY_AFTER, you should use the more fine tuned
+ * SetPriority method for this, where you may specify other modules to
+ * be prioritized against.
*/
- ModuleList modules;
+ bool SetPriority(Module* mod, Priority s);
- /** Simple, bog-standard, boring constructor.
+ /** Attach an event to a module.
+ * You may later detatch the event with ModuleManager::Detach().
+ * If your module is unloaded, all events are automatically detatched.
+ * @param i Event type to attach
+ * @param mod Module to attach event to
+ * @return True if the event was attached
+ */
+ bool Attach(Implementation i, Module* mod);
+
+ /** Detatch an event from a module.
+ * This is not required when your module unloads, as the core will
+ * automatically detatch your module from all events it is attached to.
+ * @param i Event type to detach
+ * @param mod Module to detach event from
+ * @return True if the event was detached
*/
- ModuleManager(InspIRCd* Ins);
+ bool Detach(Implementation i, Module* mod);
+
+ /** Attach an array of events to a module
+ * @param i Event types (array) to attach
+ * @param mod Module to attach events to
+ * @param sz The size of the implementation array
+ */
+ void Attach(Implementation* i, Module* mod, size_t sz);
+
+ /** Detach all events from a module (used on unload)
+ * @param mod Module to detach from
+ */
+ void DetachAll(Module* mod);
- ~ModuleManager();
-
/** Returns text describing the last module error
* @return The last error message to occur
*/
- const char* LastError();
+ std::string& LastError();
/** Load a given module file
* @param filename The file to load
+ * @param defer Defer module init (loading many modules)
* @return True if the module was found and loaded
*/
- bool Load(const char* filename);
+ bool Load(const std::string& filename, bool defer = false);
- /** Unload a given module file
- * @param filename The file to unload
- * @return True if the module was unloaded
+ /** Unload a given module file. Note that the module will not be
+ * completely gone until the cull list has finished processing.
+ *
+ * @return true on success; if false, LastError will give a reason
*/
- bool Unload(const char* filename);
-
+ bool Unload(Module* module);
+
+ /** Run an asynchronous reload of the given module. When the reload is
+ * complete, the callback will be run with true if the reload succeeded
+ * and false if it did not.
+ */
+ void Reload(Module* module, HandlerBase1<void, bool>* callback);
+
/** Called by the InspIRCd constructor to load all modules from the config file.
*/
void LoadAll();
-
+ void UnloadAll();
+ void DoSafeUnload(Module*);
+
/** Get the total number of currently loaded modules
* @return The number of loaded modules
*/
{
return this->ModCount;
}
-
+
/** Find a module by name, and return a Module* to it.
* This is preferred over iterating the module lists yourself.
* @param name The module name to look up
* @return A pointer to the module, or NULL if the module cannot be found
*/
Module* Find(const std::string &name);
-
- /** Remove a module handle pointer
- * @param j Index number of the module handle to remove
- * @return True if a handle existed at the given index, false otherwise
- */
- bool EraseHandle(unsigned int j);
-
- /** Remove a Module pointer
- * @param j Index number of the Module to remove
- * @return True if a handle existed at the given index, false otherwise
- */
- bool EraseModule(unsigned int j);
-
- /** Move a given module to a specific slot in the list
- * @param modulename The module name to relocate
- * @param slot The slot to move the module into
- */
- void MoveTo(std::string modulename,int slot);
-
- /** Moves the given module to the last slot in the list
- * @param modulename The module name to relocate
- */
- void MoveToLast(std::string modulename);
-
- /** Moves the given module to the first slot in the list
- * @param modulename The module name to relocate
- */
- void MoveToFirst(std::string modulename);
-
- /** Moves one module to be placed after another in the list
- * @param modulename The module name to relocate
- * @param after The module name to place the module after
- */
- void MoveAfter(std::string modulename, std::string after);
-
- /** Moves one module to be placed before another in the list
- * @param modulename The module name to relocate
- * @param after The module name to place the module before
- */
- void MoveBefore(std::string modulename, std::string before);
-
- /** For use with Module::Prioritize().
- * When the return value of this function is returned from
- * Module::Prioritize(), this specifies that the module wishes
- * to be ordered exactly BEFORE 'modulename'. For more information
- * please see Module::Prioritize().
- * @param modulename The module your module wants to be before in the call list
- * @returns a priority ID which the core uses to relocate the module in the list
- */
- long PriorityBefore(const std::string &modulename);
-
- /** For use with Module::Prioritize().
- * When the return value of this function is returned from
- * Module::Prioritize(), this specifies that the module wishes
- * to be ordered exactly AFTER 'modulename'. For more information please
- * see Module::Prioritize().
- * @param modulename The module your module wants to be after in the call list
- * @returns a priority ID which the core uses to relocate the module in the list
- */
- long PriorityAfter(const std::string &modulename);
-
- /** Publish a 'feature'.
- * There are two ways for a module to find another module it depends on.
- * Either by name, using InspIRCd::FindModule, or by feature, using this
- * function. A feature is an arbitary string which identifies something this
- * module can do. For example, if your module provides SSL support, but other
- * modules provide SSL support too, all the modules supporting SSL should
- * publish an identical 'SSL' feature. This way, any module requiring use
- * of SSL functions can just look up the 'SSL' feature using FindFeature,
- * then use the module pointer they are given.
- * @param FeatureName The case sensitive feature name to make available
- * @param Mod a pointer to your module class
- * @returns True on success, false if the feature is already published by
- * another module.
- */
- bool PublishFeature(const std::string &FeatureName, Module* Mod);
-
- /** Publish a module to an 'interface'.
- * Modules which implement the same interface (the same way of communicating
- * with other modules) can publish themselves to an interface, using this
- * method. When they do so, they become part of a list of related or
- * compatible modules, and a third module may then query for that list
- * and know that all modules within that list offer the same API.
- * A prime example of this is the hashing modules, which all accept the
- * same types of Request class. Consider this to be similar to PublishFeature,
- * except for that multiple modules may publish the same 'feature'.
- * @param InterfaceName The case sensitive interface name to make available
- * @param Mod a pointer to your module class
- * @returns True on success, false on failure (there are currently no failure
- * cases)
- */
- bool PublishInterface(const std::string &InterfaceName, Module* Mod);
-
- /** Return a pair saying how many other modules are currently using the
- * interfaces provided by module m.
- * @param m The module to count usage for
- * @return A pair, where the first value is the number of uses of the interface,
- * and the second value is the interface name being used.
- */
- std::pair<int,std::string> GetInterfaceInstanceCount(Module* m);
-
- /** Mark your module as using an interface.
- * If you mark your module as using an interface, then that interface
- * module may not unload until your module has unloaded first.
- * This can be used to prevent crashes by ensuring code you depend on
- * is always in memory while your module is active.
- * @param InterfaceName The interface to use
- */
- void UseInterface(const std::string &InterfaceName);
-
- /** Mark your module as finished with an interface.
- * If you used UseInterface() above, you should use this method when
- * your module is finished with the interface (usually in its destructor)
- * to allow the modules which implement the given interface to be unloaded.
- * @param InterfaceName The interface you are finished with using.
- */
- void DoneWithInterface(const std::string &InterfaceName);
-
- /** Unpublish a 'feature'.
- * When your module exits, it must call this method for every feature it
- * is providing so that the feature table is cleaned up.
- * @param FeatureName the feature to remove
- */
- bool UnpublishFeature(const std::string &FeatureName);
-
- /** Unpublish your module from an interface
- * When your module exits, it must call this method for every interface
- * it is part of so that the interfaces table is cleaned up. Only when
- * the last item is deleted from an interface does the interface get
- * removed.
- * @param InterfaceName the interface to be removed from
- * @param Mod The module to remove from the interface list
- */
- bool UnpublishInterface(const std::string &InterfaceName, Module* Mod);
-
- /** Find a 'feature'.
- * There are two ways for a module to find another module it depends on.
- * Either by name, using InspIRCd::FindModule, or by feature, using the
- * InspIRCd::PublishFeature method. A feature is an arbitary string which
- * identifies something this module can do. For example, if your module
- * provides SSL support, but other modules provide SSL support too, all
- * the modules supporting SSL should publish an identical 'SSL' feature.
- * To find a module capable of providing the feature you want, simply
- * call this method with the feature name you are looking for.
- * @param FeatureName The feature name you wish to obtain the module for
- * @returns A pointer to a valid module class on success, NULL on failure.
- */
- Module* FindFeature(const std::string &FeatureName);
-
- /** Find an 'interface'.
- * An interface is a list of modules which all implement the same API.
- * @param InterfaceName The Interface you wish to obtain the module
- * list of.
- * @return A pointer to a deque of Module*, or NULL if the interface
- * does not exist.
- */
- modulelist* FindInterface(const std::string &InterfaceName);
-
- /** Given a pointer to a Module, return its filename
- * @param m The module pointer to identify
- * @return The module name or an empty string
- */
- const std::string& GetModuleName(Module* m);
+
+ /** Register a service provided by a module */
+ void AddService(ServiceProvider&);
+
+ /** Unregister a service provided by a module */
+ void DelService(ServiceProvider&);
+
+ inline void AddServices(ServiceProvider** list, int count)
+ {
+ for(int i=0; i < count; i++)
+ AddService(*list[i]);
+ }
+
+ /** Find a service by name.
+ * If multiple modules provide a given service, the first one loaded will be chosen.
+ */
+ ServiceProvider* FindService(ServiceType Type, const std::string& name);
+
+ template<typename T> inline T* FindDataService(const std::string& name)
+ {
+ return static_cast<T*>(FindService(SERVICE_DATA, name));
+ }
+
+ /** Return a list of all modules matching the given filter
+ * @param filter This int is a bitmask of flags set in Module::Flags,
+ * such as VF_VENDOR or VF_STATIC. If you wish to receive a list of
+ * all modules with no filtering, set this to 0.
+ * @return The list of module names
+ */
+ const std::vector<std::string> GetAllModuleNames(int filter);
};
+/** Do not mess with these functions unless you know the C preprocessor
+ * well enough to explain why they are needed. The order is important.
+ */
+#define MODULE_INIT_STR MODULE_INIT_STR_FN_2(MODULE_INIT_SYM)
+#define MODULE_INIT_STR_FN_2(x) MODULE_INIT_STR_FN_1(x)
+#define MODULE_INIT_STR_FN_1(x) #x
+#define MODULE_INIT_SYM MODULE_INIT_SYM_FN_2(INSPIRCD_VERSION_MAJ, INSPIRCD_VERSION_API)
+#define MODULE_INIT_SYM_FN_2(x,y) MODULE_INIT_SYM_FN_1(x,y)
+#define MODULE_INIT_SYM_FN_1(x,y) inspircd_module_ ## x ## _ ## y
+
+#ifdef PURE_STATIC
+
+struct AllCommandList {
+ typedef Command* (*fn)(Module*);
+ AllCommandList(fn cmd);
+};
+#define COMMAND_INIT(x) static Command* MK_ ## x(Module* m) { return new x(m); } \
+ static const AllCommandList PREP_ ## x(&MK_ ## x);
+
+struct AllModuleList {
+ typedef Module* (*fn)();
+ fn init;
+ std::string name;
+ AllModuleList(fn mod, const std::string& Name);
+};
+
+#define MODULE_INIT(x) static Module* MK_ ## x() { return new x; } \
+ static const AllModuleList PREP_ ## x(&MK_ ## x, MODNAMESTR);
+
+#define MODNAMESTR MODNAMESTR_FN_2(MODNAME)
+#define MODNAMESTR_FN_2(x) MODNAMESTR_FN_1(x)
+#define MODNAMESTR_FN_1(x) #x
+
+#else
+
/** This definition is used as shorthand for the various classes
* and functions needed to make a module loadable by the OS.
* It defines the class factory and external init_module function.
*/
+#ifdef _WIN32
+
#define MODULE_INIT(y) \
- extern "C" DllExport Module * init_module(InspIRCd* Me) \
+ extern "C" DllExport Module * MODULE_INIT_SYM() \
{ \
- return new y(Me); \
+ return new y; \
+ } \
+ BOOLEAN WINAPI DllMain(HINSTANCE hDllHandle, DWORD nReason, LPVOID Reserved) \
+ { \
+ switch ( nReason ) \
+ { \
+ case DLL_PROCESS_ATTACH: \
+ case DLL_PROCESS_DETACH: \
+ break; \
+ } \
+ return TRUE; \
}
+#else
+
+#define MODULE_INIT(y) \
+ extern "C" DllExport Module * MODULE_INIT_SYM() \
+ { \
+ return new y; \
+ } \
+ extern "C" const char inspircd_src_version[] = VERSION " r" REVISION;
+#endif
+
+#define COMMAND_INIT(c) MODULE_INIT(CommandModule<c>)
+
+#endif
+
#endif