MSG_NOTICE = 1
};
-/** If you change the module API, change this value.
- * If you have enabled ipv6, the sizes of structs is
- * different, and modules will be incompatible with
- * ipv4 servers, so this value will be ten times as
- * high on ipv6 servers.
+/** Used to represent an allow/deny module result.
+ * Not constructed as an enum because it reverses the value logic of some functions;
+ * the compiler will inline accesses to have the same efficiency as integer operations.
*/
-#define NATIVE_API_VERSION 12000
-#ifdef IPV6
-#define API_VERSION (NATIVE_API_VERSION * 10)
-#else
-#define API_VERSION (NATIVE_API_VERSION * 1)
-#endif
+struct ModResult {
+ int res;
+ explicit ModResult(int r) : res(r) {}
+ bool operator==(const ModResult& r) const
+ {
+ return res == r.res;
+ }
+ bool operator!=(const ModResult& r) const
+ {
+ return res != r.res;
+ }
+ bool operator!() const
+ {
+ return !res;
+ }
+};
+
+#define MOD_RES_ALLOW (ModResult(1))
+#define MOD_RES_PASSTHRU (ModResult(0))
+#define MOD_RES_DENY (ModResult(-1))
+
+/** If you change the module API, change this value. */
+#define API_VERSION 13000
class ServerConfig;
} \
} while (0);
-#define FOREACH_RESULT_MAP(y,x,f) \
+/**
+ * Custom module result handling loop. This is a paired macro, and should only
+ * be used with while_each_hook.
+ *
+ * See src/channels.cpp for an example of use.
+ */
+#define DO_EACH_HOOK(z,n,v,args) \
do { \
- EventHandlerIter safei; \
- for (EventHandlerIter _i = ServerInstance->Modules->EventHandlers[y].begin(); _i != ServerInstance->Modules->EventHandlers[y].end(); ) \
+ EventHandlerIter iter_ ## n = z->Modules->EventHandlers[I_ ## n].begin(); \
+ while (iter_ ## n != z->Modules->EventHandlers[I_ ## n].end()) \
{ \
- safei = _i; \
- ++safei; \
+ Module* mod_ ## n = *iter_ ## n; \
+ iter_ ## n ++; \
try \
{ \
- int MOD_RESULT = (*_i)->x ; \
- f; \
+ v = (mod_ ## n)->n args;
+
+#define WHILE_EACH_HOOK(z,n) \
} \
- catch (CoreException& modexcept) \
+ catch (CoreException& except_ ## n) \
{ \
- ServerInstance->Logs->Log("MODULE",DEFAULT,"Exception caught: %s",modexcept.GetReason()); \
+ z->Logs->Log("MODULE",DEFAULT,"Exception caught: %s", (except_ ## n).GetReason()); \
+ (void) mod_ ## n; /* catch mismatched pairs */ \
} \
- _i = safei; \
} \
-} while(0);
+} while(0)
+
+#define FIRST_MOD_RESULT(z,n,v,args) do { \
+ v = MOD_RES_PASSTHRU; \
+ DO_EACH_HOOK(z,n,v,args) \
+ { \
+ if (v != MOD_RES_PASSTHRU) \
+ break; \
+ } \
+ WHILE_EACH_HOOK(z,n); \
+} while (0)
/** Represents a non-local user.
* (in fact, any FD less than -1 does)
enum Implementation
{
I_BEGIN,
- I_OnUserConnect, I_OnUserQuit, I_OnUserDisconnect, I_OnUserJoin, I_OnUserPart, I_OnRehash, I_OnSendSnotice,
- I_OnUserPreJoin, I_OnUserPreKick, I_OnUserKick, I_OnOper, I_OnInfo, I_OnWhois, I_OnUserPreInvite,
- I_OnUserInvite, I_OnUserPreMessage, I_OnUserPreNotice, I_OnUserPreNick, I_OnUserMessage, I_OnUserNotice, I_OnMode,
- I_OnGetServerDescription, I_OnSyncUser, I_OnSyncChannel, I_OnSyncChannelMetaData, I_OnSyncUserMetaData,
- I_OnDecodeMetaData, I_ProtoSendMode, I_ProtoSendMetaData, I_OnWallops, I_OnChangeHost, I_OnChangeName, I_OnAddLine,
- I_OnDelLine, I_OnExpireLine, I_OnCleanup, I_OnUserPostNick, I_OnAccessCheck, I_On005Numeric, I_OnKill, I_OnRemoteKill,
- I_OnLoadModule, I_OnUnloadModule, I_OnBackgroundTimer, I_OnPreCommand, I_OnCheckReady, I_OnCheckInvite, I_OnRawMode,
- I_OnCheckKey, I_OnCheckLimit, I_OnCheckBan, I_OnCheckExtBan, I_OnCheckStringExtBan, I_OnStats, I_OnChangeLocalUserHost, I_OnChangeLocalUserGecos,
- I_OnLocalTopicChange, I_OnPostLocalTopicChange, I_OnEvent, I_OnRequest, I_OnGlobalOper, I_OnPostConnect, I_OnAddBan, I_OnDelBan,
- I_OnRawSocketAccept, I_OnRawSocketClose, I_OnRawSocketWrite, I_OnRawSocketRead, I_OnChangeLocalUserGECOS, I_OnUserRegister,
- I_OnChannelPreDelete, I_OnChannelDelete, I_OnPostOper, I_OnSyncOtherMetaData, I_OnSetAway, I_OnUserList,
- I_OnPostCommand, I_OnPostJoin, I_OnWhoisLine, I_OnBuildExemptList, I_OnRawSocketConnect, I_OnGarbageCollect, I_OnBufferFlushed,
- I_OnText, I_OnPassCompare, I_OnRunTestSuite, I_OnNamesListItem, I_OnNumeric, I_OnHookUserIO, I_OnHostCycle,
- I_OnPreRehash, I_OnModuleRehash,
+ I_OnUserConnect, I_OnUserQuit, I_OnUserDisconnect, I_OnUserJoin, I_OnUserPart, I_OnRehash,
+ I_OnSendSnotice, I_OnUserPreJoin, I_OnUserPreKick, I_OnUserKick, I_OnOper, I_OnInfo, I_OnWhois,
+ I_OnUserPreInvite, I_OnUserInvite, I_OnUserPreMessage, I_OnUserPreNotice, I_OnUserPreNick,
+ I_OnUserMessage, I_OnUserNotice, I_OnMode, I_OnGetServerDescription, I_OnSyncUser,
+ I_OnSyncChannel, I_OnDecodeMetaData, I_OnWallops,
+ I_OnChangeHost, I_OnChangeName, I_OnAddLine, I_OnDelLine, I_OnExpireLine, I_OnCleanup,
+ I_OnUserPostNick, I_OnAccessCheck, I_On005Numeric, I_OnKill, I_OnRemoteKill, I_OnLoadModule,
+ I_OnUnloadModule, I_OnBackgroundTimer, I_OnPreCommand, I_OnCheckReady, I_OnCheckInvite,
+ I_OnRawMode, I_OnCheckKey, I_OnCheckLimit, I_OnCheckBan, I_OnCheckExtBan, I_OnCheckStringExtBan,
+ I_OnStats, I_OnChangeLocalUserHost, I_OnChangeLocalUserGecos, I_OnLocalTopicChange,
+ I_OnPostLocalTopicChange, I_OnEvent, I_OnRequest, I_OnGlobalOper, I_OnPostConnect, I_OnAddBan,
+ I_OnDelBan, I_OnRawSocketAccept, I_OnRawSocketClose, I_OnRawSocketWrite, I_OnRawSocketRead,
+ I_OnChangeLocalUserGECOS, I_OnUserRegister, I_OnChannelPreDelete, I_OnChannelDelete,
+ I_OnPostOper, I_OnSyncNetwork, I_OnSetAway, I_OnUserList, I_OnPostCommand, I_OnPostJoin,
+ I_OnWhoisLine, I_OnBuildExemptList, I_OnRawSocketConnect, I_OnGarbageCollect, I_OnBufferFlushed,
+ I_OnText, I_OnPassCompare, I_OnRunTestSuite, I_OnNamesListItem, I_OnNumeric, I_OnHookUserIO,
+ I_OnHostCycle, I_OnPreRehash, I_OnModuleRehash,
I_END
};
* of the channel (useful for modules such as auditorium)
* @param sync This is set to true if the JOIN is the result of a network sync and the remote user is being introduced
* to a channel due to the network sync.
+ * @param created This is true if the join created the channel
*/
- virtual void OnUserJoin(User* user, Channel* channel, bool sync, bool &silent);
+ virtual void OnUserJoin(User* user, Channel* channel, bool sync, bool &silent, bool created);
/** Called after a user joins a channel
* Identical to OnUserJoin, but called immediately afterwards, when any linking module has
* @param text The actual modes and their parameters if any
* @param translate The translation types of the mode parameters
*/
- virtual void OnMode(User* user, void* dest, int target_type, const std::deque<std::string> &text, const std::deque<TranslateType> &translate);
+ virtual void OnMode(User* user, void* dest, int target_type, const std::vector<std::string> &text, const std::vector<TranslateType> &translate);
/** Allows modules to alter or create server descriptions
* Whenever a module requires a server description, for example for display in
* the linking protocol. This currently is m_spanningtree.so. A pointer to this module
* is given in Module* proto, so that you may call its methods such as ProtoSendMode
* (see below). This function will be called for every user visible on your side
- * of the burst, allowing you to for example set modes, etc. Do not use this call to
- * synchronize data which you have stored using class Extensible -- There is a specialist
- * function OnSyncUserMetaData and OnSyncChannelMetaData for this!
+ * of the burst, allowing you to for example set modes, etc.
*
* For a good example of how to use this function, please see src/modules/m_chanprotect.cpp
*
*/
virtual void OnSyncChannel(Channel* chan, Module* proto, void* opaque);
- /* Allows modules to syncronize metadata related to channels over the network during a netburst.
- * Whenever the linking module wants to send out data, but doesnt know what the data
- * represents (e.g. it is Extensible metadata, added to a User or Channel by a module) then
- * this method is called.You should use the ProtoSendMetaData function after you've
- * correctly decided how the data should be represented, to send the metadata on its way if it belongs
- * to your module. For a good example of how to use this method, see src/modules/m_swhois.cpp.
- * @param chan The channel whos metadata is being syncronized
- * @param proto A pointer to the module handling network protocol
- * @param opaque An opaque pointer set by the protocol module, should not be modified!
- * @param extname The extensions name which is being searched for
- * @param displayable If this value is true, the data is going to be displayed to a user,
- * and not sent across the network. Use this to determine wether or not to show sensitive data.
- */
- virtual void OnSyncChannelMetaData(Channel* chan, Module* proto,void* opaque, const std::string &extname, bool displayable = false);
-
- /* Allows modules to syncronize metadata related to users over the network during a netburst.
- * Whenever the linking module wants to send out data, but doesnt know what the data
- * represents (e.g. it is Extensible metadata, added to a User or Channel by a module) then
- * this method is called. You should use the ProtoSendMetaData function after you've
- * correctly decided how the data should be represented, to send the metadata on its way if
- * if it belongs to your module.
- * @param user The user whos metadata is being syncronized
- * @param proto A pointer to the module handling network protocol
- * @param opaque An opaque pointer set by the protocol module, should not be modified!
- * @param extname The extensions name which is being searched for
- * @param displayable If this value is true, the data is going to be displayed to a user,
- * and not sent across the network. Use this to determine wether or not to show sensitive data.
- */
- virtual void OnSyncUserMetaData(User* user, Module* proto,void* opaque, const std::string &extname, bool displayable = false);
-
/* Allows modules to syncronize metadata not related to users or channels, over the network during a netburst.
* Whenever the linking module wants to send out data, but doesnt know what the data
* represents (e.g. it is Extensible metadata, added to a User or Channel by a module) then
* @param displayable If this value is true, the data is going to be displayed to a user,
* and not sent across the network. Use this to determine wether or not to show sensitive data.
*/
- virtual void OnSyncOtherMetaData(Module* proto, void* opaque, bool displayable = false);
+ virtual void OnSyncNetwork(Module* proto, void* opaque);
/** Allows module data, sent via ProtoSendMetaData, to be decoded again by a receiving module.
* Please see src/modules/m_swhois.cpp for a working example of how to use this method call.
* @param extname The extension name which is being sent
* @param extdata The extension data, encoded at the other end by an identical module through OnSyncChannelMetaData or OnSyncUserMetaData
*/
- virtual void OnDecodeMetaData(int target_type, void* target, const std::string &extname, const std::string &extdata);
+ virtual void OnDecodeMetaData(Extensible* target, const std::string &extname, const std::string &extdata);
/** Implemented by modules which provide the ability to link servers.
* These modules will implement this method, which allows transparent sending of servermodes
* @param modeline The modes and parameters to be sent
* @param translate The translation types of the mode parameters
*/
- virtual void ProtoSendMode(void* opaque, TargetTypeFlags target_type, void* target, const std::deque<std::string> &modeline, const std::deque<TranslateType> &translate);
+ virtual void ProtoSendMode(void* opaque, TargetTypeFlags target_type, void* target, const std::vector<std::string> &modeline, const std::vector<TranslateType> &translate);
/** Implemented by modules which provide the ability to link servers.
* These modules will implement this method, which allows metadata (extra data added to
* @param extname The extension name to send metadata for
* @param extdata Encoded data for this extension name, which will be encoded at the oppsite end by an identical module using OnDecodeMetaData
*/
- virtual void ProtoSendMetaData(void* opaque, TargetTypeFlags target_type, void* target, const std::string &extname, const std::string &extdata);
+ virtual void ProtoSendMetaData(void* opaque, Extensible* target, const std::string &extname, const std::string &extdata);
+
+ /**
+ * Implemented by all modules that implement ProtoSendMetaData.
+ * Translates the item into a string format suitable for sending to other servers.
+ * Currently, this just translates nicks to their UID and channels to their name
+ */
+ virtual std::string ProtoTranslate(Extensible* item);
/** Called after every WALLOPS command.
* @param user The user sending the WALLOPS
*/
virtual int OnDelBan(User* source, Channel* channel,const std::string &banmask);
- virtual void OnHookUserIO(User* user, const std::string &targetip);
+ virtual void OnHookUserIO(User* user);
/** Called immediately after any connection is accepted. This is intended for raw socket
* processing (e.g. modules which wrap the tcp connection within another library) and provides
* There are no return values from this call as all modules get an opportunity if required to
* process the connection.
* @param fd The file descriptor returned from accept()
- * @param ip The IP address of the connecting user
+ * @param client The client IP address and port
+ * @param server The server IP address and port
* @param localport The local port number the user connected to
*/
- virtual void OnRawSocketAccept(int fd, const std::string &ip, int localport);
+ virtual void OnRawSocketAccept(int fd, irc::sockets::sockaddrs* client, irc::sockets::sockaddrs* server);
/** Called immediately before any write() operation on a user's socket in the core. Because
* this event is a low level event no user information is associated with it. It is intended
*/
std::map<std::string, std::pair<ircd_module*, Module*> > Modules;
+ enum {
+ PRIO_STATE_FIRST,
+ PRIO_STATE_AGAIN,
+ PRIO_STATE_LAST
+ } prioritizationState;
public:
/** Event handler hooks.
* @param i The event to change the priority of
* @param s The state you wish to use for this event. Use one of
* PRIO_FIRST to set the event to be first called, PRIO_LAST to
- * set it to be the last called, or PRIO_BEFORE and PRIO_AFTER
+ * set it to be the last called, or PRIO_BEFORE and PRIORITY_AFTER
* to set it to be before or after one or more other modules.
- * @param modules If PRIO_BEFORE or PRIO_AFTER is set in parameter 's',
+ * @param modules If PRIO_BEFORE or PRIORITY_AFTER is set in parameter 's',
* then this contains a list of one or more modules your module must be
* placed before or after. Your module will be placed before the highest
* priority module in this list for PRIO_BEFORE, or after the lowest
- * priority module in this list for PRIO_AFTER.
- * @param sz The number of modules being passed for PRIO_BEFORE and PRIO_AFTER.
+ * priority module in this list for PRIORITY_AFTER.
+ * @param sz The number of modules being passed for PRIO_BEFORE and PRIORITY_AFTER.
* Defaults to 1, as most of the time you will only want to prioritize your module
* to be before or after one other module.
*/
* @param mod The module to set the priority of
* @param s The priority of all events in the module.
* Note that with this method, it is not possible to effectively use
- * PRIO_BEFORE or PRIO_AFTER, you should use the more fine tuned
+ * PRIO_BEFORE or PRIORITY_AFTER, you should use the more fine tuned
* SetPriority method for this, where you may specify other modules to
* be prioritized against.
*/