* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
- * InspIRCd: (C) 2002-2007 InspIRCd Development Team
+ * InspIRCd: (C) 2002-2008 InspIRCd Development Team
* See: http://www.inspircd.org/wiki/index.php/Credits
*
* This program is free but copyrighted software; see
#ifndef __MODULES_H
#define __MODULES_H
+#include "globals.h"
+#include "dynamic.h"
+#include "base.h"
+#include "ctables.h"
+#include "inspsocket.h"
+#include <string>
+#include <deque>
+#include <sstream>
+#include "timer.h"
+#include "mode.h"
+#include "dns.h"
+
class XLine;
/** Used with OnAccessCheck() method of modules
MSG_NOTICE = 1
};
-#include "globals.h"
-#include "dynamic.h"
-#include "base.h"
-#include "ctables.h"
-#include "inspsocket.h"
-#include <string>
-#include <deque>
-#include <sstream>
-#include "timer.h"
-#include "mode.h"
-#include "dns.h"
-
/** If you change the module API, change this value.
* If you have enabled ipv6, the sizes of structs is
* different, and modules will be incompatible with
* loaded modules in a readable simple way, e.g.:
* 'FOREACH_MOD(I_OnConnect,OnConnect(user));'
*/
-#define FOREACH_MOD(y,x) if (!ServerInstance->Modules->EventHandlers[y].empty()) \
-{ \
- for (EventHandlerIter _i = ServerInstance->Modules->EventHandlers[y].begin(); _i != ServerInstance->Modules->EventHandlers[y].end(); ++_i) \
+#define FOREACH_MOD(y,x) do { \
+ EventHandlerIter safei; \
+ for (EventHandlerIter _i = ServerInstance->Modules->EventHandlers[y].begin(); _i != ServerInstance->Modules->EventHandlers[y].end(); ) \
{ \
+ safei = _i; \
+ ++safei; \
try \
{ \
(*_i)->x ; \
} \
catch (CoreException& modexcept) \
{ \
- ServerInstance->Log(DEFAULT,"Exception caught: %s",modexcept.GetReason()); \
+ ServerInstance->Logs->Log("MODULE",DEFAULT,"Exception caught: %s",modexcept.GetReason()); \
} \
+ _i = safei; \
} \
-}
+} while (0);
/**
* This #define allows us to call a method in all
* an instance pointer to the macro. e.g.:
* 'FOREACH_MOD_I(Instance, OnConnect, OnConnect(user));'
*/
-#define FOREACH_MOD_I(z,y,x) if (!z->Modules->EventHandlers[y].empty()) \
-{ \
- for (EventHandlerIter _i = z->Modules->EventHandlers[y].begin(); _i != z->Modules->EventHandlers[y].end(); ++_i) \
+#define FOREACH_MOD_I(z,y,x) do { \
+ EventHandlerIter safei; \
+ for (EventHandlerIter _i = z->Modules->EventHandlers[y].begin(); _i != z->Modules->EventHandlers[y].end(); ) \
{ \
+ safei = _i; \
+ ++safei; \
try \
{ \
(*_i)->x ; \
} \
catch (CoreException& modexcept) \
{ \
- z->Log(DEFAULT,"Exception caught: %s",modexcept.GetReason()); \
+ z->Logs->Log("MODULE",DEFAULT,"Exception caught: %s",modexcept.GetReason()); \
} \
+ _i = safei; \
} \
-}
+} while (0);
/**
* This define is similar to the one above but returns a result in MOD_RESULT.
* The first module to return a nonzero result is the value to be accepted,
* and any modules after are ignored.
*/
-#define FOREACH_RESULT(y,x) if (!ServerInstance->Modules->EventHandlers[y].empty()) \
-{ \
+#define FOREACH_RESULT(y,x) \
+do { \
+ EventHandlerIter safei; \
MOD_RESULT = 0; \
- for (EventHandlerIter _i = ServerInstance->Modules->EventHandlers[y].begin(); _i != ServerInstance->Modules->EventHandlers[y].end(); ++_i) \
+ for (EventHandlerIter _i = ServerInstance->Modules->EventHandlers[y].begin(); _i != ServerInstance->Modules->EventHandlers[y].end(); ) \
{ \
+ safei = _i; \
+ ++safei; \
try \
{ \
int res = (*_i)->x ; \
} \
catch (CoreException& modexcept) \
{ \
- ServerInstance->Log(DEFAULT,"Exception caught: %s",modexcept.GetReason()); \
+ ServerInstance->Logs->Log("MODULE",DEFAULT,"Exception caught: %s",modexcept.GetReason()); \
} \
+ _i = safei; \
} \
-}
+} while(0);
/**
* The first module to return a nonzero result is the value to be accepted,
* and any modules after are ignored.
*/
-#define FOREACH_RESULT_I(z,y,x) if (!z->Modules->EventHandlers[y].empty()) \
-{ \
+#define FOREACH_RESULT_I(z,y,x) \
+do { \
+ EventHandlerIter safei; \
MOD_RESULT = 0; \
- for (EventHandlerIter _i = z->Modules->EventHandlers[y].begin(); _i != z->Modules->EventHandlers[y].end(); ++_i) \
+ for (EventHandlerIter _i = z->Modules->EventHandlers[y].begin(); _i != z->Modules->EventHandlers[y].end(); ) \
{ \
+ safei = _i; \
+ ++safei; \
try \
{ \
int res = (*_i)->x ; \
} \
catch (CoreException& modexcept) \
{ \
- z->Log(DEBUG,"Exception caught: %s",modexcept.GetReason()); \
+ z->Logs->Log("MODULE",DEBUG,"Exception caught: %s",modexcept.GetReason()); \
} \
+ _i = safei; \
} \
-}
+} while (0);
/** Represents a non-local user.
* (in fact, any FD less than -1 does)
#define FD_MAGIC_NUMBER -42
/* Useful macros */
-#ifdef WINDOWS
+
/** Is a local user */
#define IS_LOCAL(x) ((x->GetFd() > -1))
-#else
-/** Is a local user */
-#define IS_LOCAL(x) ((x->GetFd() > -1) && (x->GetFd() <= MAX_DESCRIPTORS))
-#endif
/** Is a remote user */
#define IS_REMOTE(x) (x->GetFd() < 0)
/** Is a module created user */
* sent the request to. It is up to your module to know what this data is and
* how to deal with it.
*/
- char* Send();
+ const char* Send();
};
I_OnUserInvite, I_OnUserPreMessage, I_OnUserPreNotice, I_OnUserPreNick, I_OnUserMessage, I_OnUserNotice, I_OnMode,
I_OnGetServerDescription, I_OnSyncUser, I_OnSyncChannel, I_OnSyncChannelMetaData, I_OnSyncUserMetaData,
I_OnDecodeMetaData, I_ProtoSendMode, I_ProtoSendMetaData, I_OnWallops, I_OnChangeHost, I_OnChangeName, I_OnAddLine,
- I_OnDelLine, I_OnCleanup, I_OnUserPostNick, I_OnAccessCheck, I_On005Numeric, I_OnKill, I_OnRemoteKill, I_OnLoadModule, I_OnUnloadModule,
- I_OnBackgroundTimer, I_OnPreCommand, I_OnCheckReady, I_OnUserRrgister, I_OnCheckInvite,
+ I_OnDelLine, I_OnExpireLine, I_OnCleanup, I_OnUserPostNick, I_OnAccessCheck, I_On005Numeric, I_OnKill, I_OnRemoteKill, I_OnLoadModule, I_OnUnloadModule,
+ I_OnBackgroundTimer, I_OnPreCommand, I_OnCheckReady, I_OnCheckInvite, I_OnRawMode,
I_OnCheckKey, I_OnCheckLimit, I_OnCheckBan, I_OnStats, I_OnChangeLocalUserHost, I_OnChangeLocalUserGecos, I_OnLocalTopicChange,
- I_OnPostLocalTopicChange, I_OnEvent, I_OnRequest, I_OnOperCompre, I_OnGlobalOper, I_OnPostConnect, I_OnAddBan, I_OnDelBan,
+ I_OnPostLocalTopicChange, I_OnEvent, I_OnRequest, I_OnGlobalOper, I_OnPostConnect, I_OnAddBan, I_OnDelBan,
I_OnRawSocketAccept, I_OnRawSocketClose, I_OnRawSocketWrite, I_OnRawSocketRead, I_OnChangeLocalUserGECOS, I_OnUserRegister,
- I_OnOperCompare, I_OnChannelDelete, I_OnPostOper, I_OnSyncOtherMetaData, I_OnSetAway, I_OnCancelAway, I_OnUserList,
+ I_OnChannelPreDelete, I_OnChannelDelete, I_OnPostOper, I_OnSyncOtherMetaData, I_OnSetAway, I_OnUserList,
I_OnPostCommand, I_OnPostJoin, I_OnWhoisLine, I_OnBuildExemptList, I_OnRawSocketConnect, I_OnGarbageCollect, I_OnBufferFlushed,
- I_OnText,
+ I_OnText, I_OnPassCompare, I_OnRunTestSuite, I_OnNamesListItem, I_OnNumeric, I_OnHookUserIO,
I_END
};
+class ConfigReader;
+
/** Base class for all InspIRCd modules
* This class is the base class for InspIRCd modules. All modules must inherit from this class,
* its methods will be called when irc server events occur. class inherited from module must be
*/
virtual void OnUserDisconnect(User* user);
+ /** Called whenever a channel is about to be deleted
+ * @param chan The channel being deleted
+ * @return An integer specifying whether or not the channel may be deleted. 0 for yes, 1 for no.
+ */
+ virtual int OnChannelPreDelete(Channel *chan);
+
/** Called whenever a channel is deleted, either by QUIT, KICK or PART.
* @param chan The channel being deleted
*/
* @param channel The channel being joined
* @param silent Change this to true if you want to conceal the JOIN command from the other users
* of the channel (useful for modules such as auditorium)
+ * @param sync This is set to true if the JOIN is the result of a network sync and the remote user is being introduced
+ * to a channel due to the network sync.
*/
- virtual void OnUserJoin(User* user, Channel* channel, bool &silent);
+ virtual void OnUserJoin(User* user, Channel* channel, bool sync, bool &silent);
/** Called after a user joins a channel
* Identical to OnUserJoin, but called immediately afterwards, when any linking module has
* @param cname The channel name being joined. For new channels this is valid where chan is not.
* @param privs A string containing the users privilages when joining the channel. For new channels this will contain "@".
* You may alter this string to alter the user's modes on the channel.
+ * @param keygiven The key given to join the channel, or an empty string if none was provided
* @return 1 To prevent the join, 0 to allow it.
*/
- virtual int OnUserPreJoin(User* user, Channel* chan, const char* cname, std::string &privs);
+ virtual int OnUserPreJoin(User* user, Channel* chan, const char* cname, std::string &privs, const std::string &keygiven);
/** Called whenever a user is about to be kicked.
* Returning a value of 1 from this function stops the process immediately, causing no
* can be gauranteed to already have processed the oper-up, for example m_spanningtree has sent
* out the OPERTYPE, etc.
* @param user The user who is opering up
+ * @param opername The name of the oper that the user is opering up to. Only valid locally. Empty string otherwise.
* @param opertype The opers type name
*/
- virtual void OnPostOper(User* user, const std::string &opertype);
+ virtual void OnPostOper(User* user, const std::string &opername, const std::string &opertype);
/** Called whenever a user types /INFO.
* The User will contain the information of the user who typed the command. Modules may use this
* @param source The user who is issuing the INVITE
* @param dest The user being invited
* @param channel The channel the user is being invited to
+ * @param timeout The time the invite will expire (0 == never)
* @return 1 to deny the invite, 0 to allow
*/
- virtual int OnUserPreInvite(User* source,User* dest,Channel* channel);
+ virtual int OnUserPreInvite(User* source,User* dest,Channel* channel, time_t timeout);
/** Called after a user has been successfully invited to a channel.
* You cannot prevent the invite from occuring using this function, to do that,
* @param source The user who is issuing the INVITE
* @param dest The user being invited
* @param channel The channel the user is being invited to
+ * @param timeout The time the invite will expire (0 == never)
*/
- virtual void OnUserInvite(User* source,User* dest,Channel* channel);
+ virtual void OnUserInvite(User* source,User* dest,Channel* channel, time_t timeout);
/** Called whenever a user is about to PRIVMSG A user or a channel, before any processing is done.
* Returning any nonzero value from this function stops the process immediately, causing no
*/
virtual void OnAddLine(User* source, XLine* line);
- /** Called whenever an xline is deleted.
+ /** Called whenever an xline is deleted MANUALLY. See OnExpireLine for expiry.
* This method is triggered after the line is deleted.
* @param source The user removing the line or NULL for local server
* @param line the line being deleted
*/
virtual void OnDelLine(User* source, XLine* line);
- /** Called whenever a zline is deleted.
+ /** Called whenever an xline expires.
* This method is triggered after the line is deleted.
- * @param source The user removing the line
- * @param hostmask The hostmask to delete
+ * @param line The line being deleted.
*/
+ virtual void OnExpireLine(XLine *line);
/** Called before your module is unloaded to clean up Extensibles.
* This method is called once for every user and channel on the network,
* @param original_line The entire original line as passed to the parser from the user
* @return 1 to block the command, 0 to allow
*/
- virtual int OnPreCommand(const std::string &command, const char** parameters, int pcnt, User *user, bool validated, const std::string &original_line);
+ virtual int OnPreCommand(const std::string &command, const char* const* parameters, int pcnt, User *user, bool validated, const std::string &original_line);
/** Called after any command has been executed.
* This event occurs for all registered commands, wether they are registered in the core,
* @param result The return code given by the command handler, one of CMD_SUCCESS or CMD_FAILURE
* @param original_line The entire original line as passed to the parser from the user
*/
- virtual void OnPostCommand(const std::string &command, const char** parameters, int pcnt, User *user, CmdResult result, const std::string &original_line);
+ virtual void OnPostCommand(const std::string &command, const char* const* parameters, int pcnt, User *user, CmdResult result, const std::string &original_line);
/** Called to check if a user who is connecting can now be allowed to register
* If any modules return false for this function, the user is held in the waiting
*/
virtual int OnCheckInvite(User* user, Channel* chan);
+ /** Called whenever a mode character is processed.
+ * Return 1 from this function to block the mode character from being processed entirely.
+ * @param user The user who is sending the mode
+ * @param chan The channel the mode is being sent to (or NULL if a usermode)
+ * @param mode The mode character being set
+ * @param param The parameter for the mode or an empty string
+ * @param adding true of the mode is being added, false if it is being removed
+ * @param pcnt The parameter count for the mode (0 or 1)
+ * @return ACR_DENY to deny the mode, ACR_DEFAULT to do standard mode checking, and ACR_ALLOW
+ * to skip all permission checking. Please note that for remote mode changes, your return value
+ * will be ignored!
+ */
+ virtual int OnRawMode(User* user, Channel* chan, const char mode, const std::string ¶m, bool adding, int pcnt, bool servermode = true);
+
/** Called whenever a user joins a channel, to determine if key checks should go ahead or not.
* This method will always be called for each join, wether or not the channel is actually +k, and
* determines the outcome of an if statement around the whole section of key checking code.
* return 1 to explicitly allow the join to go ahead or 0 to ignore the event.
* @param user The user joining the channel
* @param chan The channel being joined
- * @return 1 to explicitly allow the join, 0 to proceed as normal
+ * @return 1 to explicitly allow the join, 0 to proceed as normal. Return -1 to explicitly deny the
+ * join to the channel.
*/
virtual int OnCheckBan(User* user, Channel* chan);
* may be able to use for pre-determined purposes (e.g. the results of an SQL query, etc).
* @param request The Request class being received
*/
- virtual char* OnRequest(Request* request);
+ virtual const char* OnRequest(Request* request);
- /** Called whenever an oper password is to be compared to what a user has input.
+ /** Called whenever a password check is to be made. Replaces the old OldOperCompare API.
* The password field (from the config file) is in 'password' and is to be compared against
- * 'input'. This method allows for encryption of oper passwords and much more besides.
- * You should return a nonzero value if you want to allow the comparison or zero if you wish
- * to do nothing.
- * @param password The oper's password
- * @param input The password entered
- * @param tagnumber The tag number (from the configuration file) of this oper's tag
- * @return 1 to match the passwords, 0 to do nothing. -1 to not match, and not continue.
+ * 'input'. This method allows for encryption of passwords (oper, connect:allow, die/restart, etc).
+ * You should return a nonzero value to override the normal comparison, or zero to pass it on.
+ * @param ex The object that's causing the authentication (User* for <oper> <connect:allow> etc, Server* for <link>).
+ * @param password The password from the configuration file (the password="" value).
+ * @param input The password entered by the user or whoever.
+ * @param hashtype The hash value from the config
+ * @return 0 to do nothing (pass on to next module/default), 1 == password is OK, -1 == password is not OK
*/
- virtual int OnOperCompare(const std::string &password, const std::string &input, int tagnumber);
+ virtual int OnPassCompare(Extensible* ex, const std::string &password, const std::string &input, const std::string& hashtype);
/** Called whenever a user is given usermode +o, anywhere on the network.
* You cannot override this and prevent it from happening as it is already happened and
*/
virtual int OnDelBan(User* source, Channel* channel,const std::string &banmask);
+ virtual void OnHookUserIO(User* user, const std::string &targetip);
+
/** Called immediately after any connection is accepted. This is intended for raw socket
* processing (e.g. modules which wrap the tcp connection within another library) and provides
* no information relating to a user record as the connection has not been assigned yet.
*/
virtual int OnRawSocketRead(int fd, char* buffer, unsigned int count, int &readresult);
- /** Called whenever a user sets away.
- * This method has no parameter for the away message, as it is available in the
- * user record as User::awaymsg.
+ /** Called whenever a user sets away or returns from being away.
+ * The away message is available as a parameter, but should not be modified.
+ * At this stage, it has already been copied into the user record.
+ * If awaymsg is empty, the user is returning from away.
* @param user The user setting away
+ * @param awaymsg The away message of the user, or empty if returning from away
+ * @return nonzero if the away message should be blocked - should ONLY be nonzero for LOCAL users (IS_LOCAL) (no output is returned by core)
*/
- virtual void OnSetAway(User* user);
-
- /** Called when a user cancels their away state.
- * @param user The user returning from away
- */
- virtual void OnCancelAway(User* user);
+ virtual int OnSetAway(User* user, const std::string &awaymsg);
/** Called whenever a NAMES list is requested.
* You can produce the nameslist yourself, overriding the current list,
* @param userlist The user list for the channel (you may change this pointer.
* If you want to change the values, take a copy first, and change the copy, then
* point the pointer at your copy)
- * @return 1 to prevent the user list being sent to the client, 0 to allow it
+ * @return 1 to prevent the user list being sent to the client, 0 to allow it.
+ * Returning -1 allows the names list, but bypasses any checks which check for
+ * channel membership before sending the names list.
*/
virtual int OnUserList(User* user, Channel* Ptr, CUList* &userlist);
* @param user The user who's buffer is now empty.
*/
virtual void OnBufferFlushed(User* user);
+
+ /** Add test suite hooks here. These are used for testing functionality of a module
+ * via the --testsuite debugging parameter.
+ */
+ virtual void OnRunTestSuite();
+
+ /** Called for every item in a NAMES list, so that modules may reformat portions of it as they see fit.
+ * For example NAMESX, channel mode +u and +I, and UHNAMES. If the nick is set to an empty string by any
+ * module, then this will cause the nickname not to be displayed at all.
+ */
+ virtual void OnNamesListItem(User* issuer, User* user, Channel* channel, std::string &prefixes, std::string &nick);
+
+ virtual int OnNumeric(User* user, unsigned int numeric, const std::string &text);
};
*/
typedef DLLFactory<Module> ircd_module;
-/** A list of loaded module handles (ircd_module)
- */
-typedef std::vector<ircd_module*> ModuleHandleList;
-
/** A list of modules
*/
typedef std::vector<Module*> IntModuleList;
-/** A list of event handlers
- */
-typedef std::vector<IntModuleList> EventHandlerList;
-
/** An event handler iterator
*/
typedef IntModuleList::iterator EventHandlerIter;
private:
/** Holds a string describing the last module error to occur
*/
- char MODERR[MAXBUF];
+ std::string LastModuleError;
/** The feature names published by various modules
*/
*/
interfacelist Interfaces;
- /** Total number of modules loaded into the ircd, minus one
+ /** Total number of modules loaded into the ircd
*/
int ModCount;
/** Event handler hooks.
* This needs to be public to be used by FOREACH_MOD and friends.
*/
- EventHandlerList EventHandlers;
+ IntModuleList EventHandlers[I_END];
/** Simple, bog-standard, boring constructor.
*/
/** Returns text describing the last module error
* @return The last error message to occur
*/
- const char* LastError();
+ std::string& LastError();
/** Load a given module file
* @param filename The file to load
*/
modulelist* FindInterface(const std::string &InterfaceName);
+ /** Determine if a module has published the named interface.
+ * This could be used in, for example, OnLoadModule to pick up other modules that can be used.
+ * @param mod The module to check.
+ * @param InterfaceName the interface you want to check for
+ * @return True if the module provides the interface, false otherwise.
+ */
+ bool ModuleHasInterface(Module* mod, const std::string& InterfaceName);
+
/** Given a pointer to a Module, return its filename
* @param m The module pointer to identify
* @return The module name or an empty string
* and functions needed to make a module loadable by the OS.
* It defines the class factory and external init_module function.
*/
+#ifdef WINDOWS
+
+#define MODULE_INIT(y) \
+ extern "C" DllExport Module * init_module(InspIRCd* Me) \
+ { \
+ return new y(Me); \
+ } \
+ BOOLEAN WINAPI DllMain(HINSTANCE hDllHandle, DWORD nReason, LPVOID Reserved) \
+ { \
+ switch ( nReason ) \
+ { \
+ case DLL_PROCESS_ATTACH: \
+ case DLL_PROCESS_DETACH: \
+ break; \
+ } \
+ return TRUE; \
+ }
+
+#else
+
#define MODULE_INIT(y) \
extern "C" DllExport Module * init_module(InspIRCd* Me) \
{ \
return new y(Me); \
}
+#endif
#endif