* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
- * Inspire is copyright (C) 2002-2004 ChatSpike-Dev.
+ * InspIRCd is copyright (C) 2002-2006 ChatSpike-Dev.
* E-mail:
* <brain@chatspike.net>
* <Craig@chatspike.net>
*/
-#ifndef __PLUGIN_H
-#define __PLUGIN_H
+#ifndef __MODULES_H
+#define __MODULES_H
/** log levels
*/
-#define DEBUG 10
-#define VERBOSE 20
-#define DEFAULT 30
-#define SPARSE 40
-#define NONE 50
+enum DebugLevels { DEBUG, VERBOSE, DEFAULT, SPARSE, NONE };
/** Used with OnExtendedMode() method of modules
*/
-#define MT_CHANNEL 1
-#define MT_CLIENT 2
-#define MT_SERVER 3
+enum ModeTargetType { MT_CHANNEL, MT_CLIENT, MT_SERVER };
/** Used with OnAccessCheck() method of modules
*/
-#define ACR_DEFAULT 0 // Do default action (act as if the module isnt even loaded)
-#define ACR_DENY 1 // deny the action
-#define ACR_ALLOW 2 // allow the action
-#define AC_KICK 0 // a user is being kicked
-#define AC_DEOP 1 // a user is being deopped
-#define AC_OP 2 // a user is being opped
-#define AC_VOICE 3 // a user is being voiced
-#define AC_DEVOICE 4 // a user is being devoiced
-#define AC_HALFOP 5 // a user is being halfopped
-#define AC_DEHALFOP 6 // a user is being dehalfopped
-#define AC_INVITE 7 // a user is being invited
-#define AC_GENERAL_MODE 8 // a user channel mode is being changed
+enum AccessControlType {
+ ACR_DEFAULT, // Do default action (act as if the module isnt even loaded)
+ ACR_DENY, // deny the action
+ ACR_ALLOW, // allow the action
+ AC_KICK, // a user is being kicked
+ AC_DEOP, // a user is being deopped
+ AC_OP, // a user is being opped
+ AC_VOICE, // a user is being voiced
+ AC_DEVOICE, // a user is being devoiced
+ AC_HALFOP, // a user is being halfopped
+ AC_DEHALFOP, // a user is being dehalfopped
+ AC_INVITE, // a user is being invited
+ AC_GENERAL_MODE // a channel mode is being changed
+};
/** Used to define a set of behavior bits for a module
*/
-#define VF_STATIC 1 // module is static, cannot be /unloadmodule'd
-#define VF_VENDOR 2 // module is a vendor module (came in the original tarball, not 3rd party)
-#define VF_SERVICEPROVIDER 4 // module provides a service to other modules (can be a dependency)
-#define VF_COMMON 8 // module needs to be common on all servers in a mesh to link
+enum ModuleFlags {
+ VF_STATIC = 1, // module is static, cannot be /unloadmodule'd
+ VF_VENDOR = 2, // module is a vendor module (came in the original tarball, not 3rd party)
+ VF_SERVICEPROVIDER = 4, // module provides a service to other modules (can be a dependency)
+ VF_COMMON = 8 // module needs to be common on all servers in a network to link
+};
+
+enum WriteModeFlags {
+ WM_AND = 1,
+ WM_OR = 2
+};
+
+enum TargetTypeFlags {
+ TYPE_USER = 1,
+ TYPE_CHANNEL,
+ TYPE_SERVER,
+ TYPE_OTHER
+};
+#include "globals.h"
#include "dynamic.h"
#include "base.h"
#include "ctables.h"
-#include "socket.h"
+#include "inspsocket.h"
#include <string>
#include <deque>
#include <sstream>
+#include <typeinfo>
+#include "timer.h"
class Server;
class ServerConfig;
typedef std::deque<userrec*> chanuserlist;
-// This #define allows us to call a method in all
-// loaded modules in a readable simple way, e.g.:
-// 'FOREACH_MOD OnConnect(user);'
-
-#define FOREACH_MOD for (int _i = 0; _i <= MODCOUNT; _i++) modules[_i]->
-
-// This define is similar to the one above but returns a result in MOD_RESULT.
-// The first module to return a nonzero result is the value to be accepted,
-// and any modules after are ignored.
-
-// *********************************************************************************************
+/**
+ * This #define allows us to call a method in all
+ * loaded modules in a readable simple way, e.g.:
+ * 'FOREACH_MOD(I_OnXonnwxr,OnConnect(user));'
+ */
+#define FOREACH_MOD(y,x) if (Config->global_implementation[y] > 0) { \
+ for (int _i = 0; _i <= MODCOUNT; _i++) { \
+ if (Config->implement_lists[_i][y]) \
+ try \
+ { \
+ modules[_i]->x ; \
+ } \
+ catch (ModuleException& modexcept) \
+ { \
+ log(DEBUG,"Module exception caught: %s",modexcept.GetReason()); \
+ } \
+ } \
+ }
-#define FOREACH_RESULT(x) { MOD_RESULT = 0; \
+/**
+ * This define is similar to the one above but returns a result in MOD_RESULT.
+ * The first module to return a nonzero result is the value to be accepted,
+ * and any modules after are ignored.
+ */
+#define FOREACH_RESULT(y,x) { if (Config->global_implementation[y] > 0) { \
+ MOD_RESULT = 0; \
for (int _i = 0; _i <= MODCOUNT; _i++) { \
- int res = modules[_i]->x ; \
- if (res != 0) { \
- MOD_RESULT = res; \
- break; \
+ if (Config->implement_lists[_i][y]) {\
+ try \
+ { \
+ int res = modules[_i]->x ; \
+ if (res != 0) { \
+ MOD_RESULT = res; \
+ break; \
+ } \
+ } \
+ catch (ModuleException& modexcept) \
+ { \
+ log(DEBUG,"Module exception cought: %s",modexcept.GetReason()); \
+ } \
} \
} \
- }
-
-// *********************************************************************************************
+ } \
+ }
#define FD_MAGIC_NUMBER -42
#define IS_REMOTE(x) (x->fd < 0)
#define IS_MODULE_CREATED(x) (x->fd == FD_MAGIC_NUMBER)
-// flags for use with WriteMode
-
-#define WM_AND 1
-#define WM_OR 2
-
-// flags for use with OnUserPreMessage and OnUserPreNotice
-
-#define TYPE_USER 1
-#define TYPE_CHANNEL 2
-#define TYPE_SERVER 3
-
-/*extern void createcommand(char* cmd, handlerfunc f, char flags, int minparams, char* source);
-extern void server_mode(char **parameters, int pcnt, userrec *user);*/
-
-// class Version holds the version information of a Module, returned
-// by Module::GetVersion (thanks RD)
-
/** Holds a module's Version information
* The four members (set by the constructor only) indicate details as to the version number
* of a module. A class of type Version is returned by the GetVersion method of the Module class.
Admin(std::string name, std::string email, std::string nick);
};
-
// Forward-delacare module for ModuleMessage etc
class Module;
-// Thanks to Rob (from anope) for the idea of this message passing API
-// (its been done before, but this seemed a very neat and tidy way...
-
/** The ModuleMessage class is the base class of Request and Event
* This class is used to represent a basic data structure which is passed
* between modules for safe inter-module communications.
class ModuleMessage : public classbase
{
public:
- /** This class is pure virtual and must be inherited.
- */
- virtual char* Send() = 0;
+ /** This class is pure virtual and must be inherited.
+ */
+ virtual char* Send() = 0;
virtual ~ModuleMessage() {};
};
class Request : public ModuleMessage
{
protected:
- /** This member holds a pointer to arbitary data set by the emitter of the message
- */
- char* data;
- /** This is a pointer to the sender of the message, which can be used to
- * directly trigger events, or to create a reply.
- */
- Module* source;
- /** The single destination of the Request
- */
- Module* dest;
+ /** This member holds a pointer to arbitary data set by the emitter of the message
+ */
+ char* data;
+ /** This is a pointer to the sender of the message, which can be used to
+ * directly trigger events, or to create a reply.
+ */
+ Module* source;
+ /** The single destination of the Request
+ */
+ Module* dest;
public:
- /** Create a new Request
- */
- Request(char* anydata, Module* src, Module* dst);
- /** Fetch the Request data
- */
- char* GetData();
- /** Fetch the request source
- */
- Module* GetSource();
- /** Fetch the request destination (should be 'this' in the receiving module)
- */
- Module* GetDest();
- /** Send the Request.
- * Upon returning the result will be arbitary data returned by the module you
- * sent the request to. It is up to your module to know what this data is and
- * how to deal with it.
- */
- char* Send();
+ /** Create a new Request
+ */
+ Request(char* anydata, Module* src, Module* dst);
+ /** Fetch the Request data
+ */
+ char* GetData();
+ /** Fetch the request source
+ */
+ Module* GetSource();
+ /** Fetch the request destination (should be 'this' in the receiving module)
+ */
+ Module* GetDest();
+ /** Send the Request.
+ * Upon returning the result will be arbitary data returned by the module you
+ * sent the request to. It is up to your module to know what this data is and
+ * how to deal with it.
+ */
+ char* Send();
};
class Event : public ModuleMessage
{
protected:
- /** This member holds a pointer to arbitary data set by the emitter of the message
- */
- char* data;
- /** This is a pointer to the sender of the message, which can be used to
- * directly trigger events, or to create a reply.
- */
- Module* source;
- /** The event identifier.
- * This is arbitary text which should be used to distinguish
- * one type of event from another.
- */
- std::string id;
+ /** This member holds a pointer to arbitary data set by the emitter of the message
+ */
+ char* data;
+ /** This is a pointer to the sender of the message, which can be used to
+ * directly trigger events, or to create a reply.
+ */
+ Module* source;
+ /** The event identifier.
+ * This is arbitary text which should be used to distinguish
+ * one type of event from another.
+ */
+ std::string id;
public:
- /** Create a new Event
- */
- Event(char* anydata, Module* src, std::string eventid);
- /** Get the Event data
- */
- char* GetData();
- /** Get the event Source
- */
- Module* GetSource();
- /** Get the event ID.
- * Use this to determine the event type for safe casting of the data
- */
- std::string GetEventID();
- /** Send the Event.
- * The return result of an Event::Send() will always be NULL as
- * no replies are expected.
- */
- char* Send();
+ /** Create a new Event
+ */
+ Event(char* anydata, Module* src, const std::string &eventid);
+ /** Get the Event data
+ */
+ char* GetData();
+ /** Get the event Source
+ */
+ Module* GetSource();
+ /** Get the event ID.
+ * Use this to determine the event type for safe casting of the data
+ */
+ std::string GetEventID();
+ /** Send the Event.
+ * The return result of an Event::Send() will always be NULL as
+ * no replies are expected.
+ */
+ char* Send();
};
/** Holds an extended mode's details.
class ExtMode : public classbase
{
public:
- char modechar;
- int type;
- bool needsoper;
- int params_when_on;
- int params_when_off;
- bool list;
- ExtMode(char mc, int ty, bool oper, int p_on, int p_off) : modechar(mc), type(ty), needsoper(oper), params_when_on(p_on), params_when_off(p_off) { };
+ char modechar;
+ int type;
+ bool needsoper;
+ int params_when_on;
+ int params_when_off;
+ bool list;
+ ExtMode(char mc, int ty, bool oper, int p_on, int p_off) : modechar(mc), type(ty), needsoper(oper), params_when_on(p_on), params_when_off(p_off), list(false) { };
+};
+
+
+/** This class can be used on its own to represent an exception, or derived to represent a module-specific exception.
+ * When a module whishes to abort, e.g. within a constructor, it should throw an exception using ModuleException or
+ * a class derived from ModuleException. If a module throws an exception during its constructor, the module will not
+ * be loaded. If this happens, the error message returned by ModuleException::GetReason will be displayed to the user
+ * attempting to load the module, or dumped to the console if the ircd is currently loading for the first time.
+ */
+class ModuleException
+{
+ private:
+ /** Holds the error message to be displayed
+ */
+ std::string err;
+ public:
+ /** Default constructor, just uses the error mesage 'Module threw an exception'.
+ */
+ ModuleException() : err("Module threw an exception") {}
+ /** This constructor can be used to specify an error message before throwing.
+ */
+ ModuleException(std::string message) : err(message) {}
+ /** This destructor solves world hunger, cancels the world debt, and causes the world to end.
+ * Actually no, it does nothing. Never mind.
+ */
+ virtual ~ModuleException() {};
+ /** Returns the reason for the exception.
+ * The module should probably put something informative here as the user will see this upon failure.
+ */
+ virtual const char* GetReason()
+ {
+ return err.c_str();
+ }
};
+/** Priority types which can be returned from Module::Prioritize()
+ */
+enum Priority { PRIORITY_FIRST, PRIORITY_DONTCARE, PRIORITY_LAST, PRIORITY_BEFORE, PRIORITY_AFTER };
+
+/** Implementation-specific flags which may be set in Module::Implements()
+ */
+enum Implementation { I_OnUserConnect, I_OnUserQuit, I_OnUserDisconnect, I_OnUserJoin, I_OnUserPart, I_OnRehash, I_OnServerRaw,
+ I_OnExtendedMode, I_OnUserPreJoin, I_OnUserPreKick, I_OnUserKick, I_OnOper, I_OnInfo, I_OnWhois, I_OnUserPreInvite,
+ I_OnUserInvite, I_OnUserPreMessage, I_OnUserPreNotice, I_OnUserPreNick, I_OnUserMessage, I_OnUserNotice, I_OnMode,
+ I_OnGetServerDescription, I_OnSyncUser, I_OnSyncChannel, I_OnSyncChannelMetaData, I_OnSyncUserMetaData,
+ I_OnDecodeMetaData, I_ProtoSendMode, I_ProtoSendMetaData, I_OnWallops, I_OnChangeHost, I_OnChangeName, I_OnAddGLine,
+ I_OnAddZLine, I_OnAddQLine, I_OnAddKLine, I_OnAddELine, I_OnDelGLine, I_OnDelZLine, I_OnDelKLine, I_OnDelELine, I_OnDelQLine,
+ I_OnCleanup, I_OnUserPostNick, I_OnAccessCheck, I_On005Numeric, I_OnKill, I_OnRemoteKill, I_OnLoadModule, I_OnUnloadModule,
+ I_OnBackgroundTimer, I_OnSendList, I_OnPreCommand, I_OnCheckReady, I_OnUserRrgister, I_OnRawMode, I_OnCheckInvite,
+ I_OnCheckKey, I_OnCheckLimit, I_OnCheckBan, I_OnStats, I_OnChangeLocalUserHost, I_OnChangeLocalUserGecos, I_OnLocalTopicChange,
+ I_OnPostLocalTopicChange, I_OnEvent, I_OnRequest, I_OnOperCompre, I_OnGlobalOper, I_OnGlobalConnect, I_OnAddBan, I_OnDelBan,
+ I_OnRawSocketAccept, I_OnRawSocketClose, I_OnRawSocketWrite, I_OnRawSocketRead, I_OnChangeLocalUserGECOS, I_OnUserRegister,
+ I_OnOperCompare, I_OnChannelDelete, I_OnPostOper, I_OnSyncOtherMetaData, I_OnSetAway, I_OnCancelAway };
/** Base class for all InspIRCd modules
* This class is the base class for InspIRCd modules. All modules must inherit from this class,
* its methods will be called when irc server events occur. class inherited from module must be
- * instantiated by the ModuleFactory class (see relevent section) for the plugin to be initialised.
+ * instantiated by the ModuleFactory class (see relevent section) for the module to be initialised.
*/
class Module : public classbase
{
/** Default constructor
* Creates a module class.
* @param Me An instance of the Server class which can be saved for future use
+ * \exception ModuleException Throwing this class, or any class derived from ModuleException, causes loading of the module to abort.
*/
Module(Server* Me);
*/
virtual Version GetVersion();
+ /** The Implements function specifies which methods a module should receive events for.
+ * The char* parameter passed to this function contains a set of true or false values
+ * (1 or 0) which indicate wether each function is implemented. You must use the Iimplementation
+ * enum (documented elsewhere on this page) to mark functions as active. For example, to
+ * receive events for OnUserJoin():
+ *
+ * Implements[I_OnUserJoin] = 1;
+ *
+ * @param The implement list
+ */
+ virtual void Implements(char* Implements);
+
+ /** Used to set the 'priority' of a module (e.g. when it is called in relation to other modules.
+ * Some modules prefer to be called before other modules, due to their design. For example, a
+ * module which is expected to operate on complete information would expect to be placed last, so
+ * that any other modules which wish to adjust that information would execute before it, to be sure
+ * its information is correct. You can change your module's priority by returning one of:
+ *
+ * PRIORITY_FIRST - To place your module first in the list
+ *
+ * PRIORITY_LAST - To place your module last in the list
+ *
+ * PRIORITY_DONTCARE - To leave your module as it is (this is the default value, if you do not implement this function)
+ *
+ * The result of Server::PriorityBefore() - To move your module before another named module
+ *
+ * The result of Server::PriorityLast() - To move your module after another named module
+ *
+ * For a good working example of this method call, please see src/modules/m_spanningtree.cpp
+ * and src/modules/m_hostchange.so which make use of it. It is highly recommended that unless
+ * your module has a real need to reorder its priority, it should not implement this function,
+ * as many modules changing their priorities can make the system redundant.
+ */
+ virtual Priority Prioritize();
+
/** Called when a user connects.
* The details of the connecting user are available to you in the parameter userrec *user
* @param user The user who is connecting
* @param user The user who is quitting
* @param message The user's quit message
*/
- virtual void OnUserQuit(userrec* user, std::string message);
+ virtual void OnUserQuit(userrec* user, const std::string &message);
/** Called whenever a user's socket is closed.
* The details of the exiting user are available to you in the parameter userrec *user
*/
virtual void OnUserDisconnect(userrec* user);
+ /** Called whenever a channel is deleted, either by QUIT, KICK or PART.
+ * @param chan The channel being deleted
+ */
+ virtual void OnChannelDelete(chanrec* chan);
+
/** Called when a user joins a channel.
* The details of the joining user are available to you in the parameter userrec *user,
* and the details of the channel they have joined is available in the variable chanrec *channel
* and the details of the channel they have left is available in the variable chanrec *channel
* @param user The user who is parting
* @param channel The channel being parted
+ * @param partmessage The part message, or an empty string
*/
- virtual void OnUserPart(userrec* user, chanrec* channel);
+ virtual void OnUserPart(userrec* user, chanrec* channel, const std::string &partmessage);
/** Called on rehash.
* This method is called prior to a /REHASH or when a SIGHUP is received from the operating
* receiving the event can decide if this parameter has any relevence to it.
* @param parameter The (optional) parameter given to REHASH from the user.
*/
- virtual void OnRehash(std::string parameter);
+ virtual void OnRehash(const std::string ¶meter);
/** Called when a raw command is transmitted or received.
* This method is the lowest level of handler available to a module. It will be called with raw
*/
virtual int OnUserPreJoin(userrec* user, chanrec* chan, const char* cname);
- /** Called whenever a user is about to be kicked.
+ /** Called whenever a user is about to be kicked.
* Returning a value of 1 from this function stops the process immediately, causing no
* output to be sent to the user by the core. If you do this you must produce your own numerics,
* notices etc.
* @param user The user being kicked
* @param chan The channel the user is being kicked from
* @param reason The kick reason
- * @return 1 to prevent the kick, 0 to allow it
+ * @return 1 to prevent the kick, 0 to continue normally, -1 to explicitly allow the kick regardless of normal operation
*/
- virtual int OnUserPreKick(userrec* source, userrec* user, chanrec* chan, std::string reason);
+ virtual int OnUserPreKick(userrec* source, userrec* user, chanrec* chan, const std::string &reason);
/** Called whenever a user is kicked.
* If this method is called, the kick is already underway and cannot be prevented, so
* @param chan The channel the user is being kicked from
* @param reason The kick reason
*/
- virtual void OnUserKick(userrec* source, userrec* user, chanrec* chan, std::string reason);
+ virtual void OnUserKick(userrec* source, userrec* user, chanrec* chan, const std::string &reason);
/** Called whenever a user opers locally.
* The userrec will contain the oper mode 'o' as this function is called after any modifications
* @param user The user who is opering up
* @param opertype The opers type name
*/
- virtual void OnOper(userrec* user, std::string opertype);
+ virtual void OnOper(userrec* user, const std::string &opertype);
+
+ /** Called after a user opers locally.
+ * This is identical to Module::OnOper(), except it is called after OnOper so that other modules
+ * can be gauranteed to already have processed the oper-up, for example m_spanningtree has sent
+ * out the OPERTYPE, etc.
+ * @param user The user who is opering up
+ * @param opertype The opers type name
+ */
+ virtual void OnPostOper(userrec* user, const std::string &opertype);
/** Called whenever a user types /INFO.
* The userrec will contain the information of the user who typed the command. Modules may use this
* @param dest The target of the message (chanrec* or userrec*)
* @param target_type The type of target (TYPE_USER or TYPE_CHANNEL)
* @param text Changeable text being sent by the user
+ * @param status The status being used, e.g. PRIVMSG @#chan has status== '@', 0 to send to everyone.
* @return 1 to deny the NOTICE, 0 to allow it
*/
- virtual int OnUserPreMessage(userrec* user,void* dest,int target_type, std::string &text);
+ virtual int OnUserPreMessage(userrec* user,void* dest,int target_type, std::string &text,char status);
/** Called whenever a user is about to NOTICE A user or a channel, before any processing is done.
* Returning any nonzero value from this function stops the process immediately, causing no
* @param dest The target of the message (chanrec* or userrec*)
* @param target_type The type of target (TYPE_USER or TYPE_CHANNEL)
* @param text Changeable text being sent by the user
+ * @param status The status being used, e.g. PRIVMSG @#chan has status== '@', 0 to send to everyone.
* @return 1 to deny the NOTICE, 0 to allow it
*/
- virtual int OnUserPreNotice(userrec* user,void* dest,int target_type, std::string &text);
+ virtual int OnUserPreNotice(userrec* user,void* dest,int target_type, std::string &text,char status);
/** Called before any nickchange, local or remote. This can be used to implement Q-lines etc.
* Please note that although you can see remote nickchanges through this function, you should
* @param newnick Their new nickname
* @return 1 to deny the change, 0 to allow
*/
- virtual int OnUserPreNick(userrec* user, std::string newnick);
+ virtual int OnUserPreNick(userrec* user, const std::string &newnick);
/** Called after any PRIVMSG sent from a user.
* The dest variable contains a userrec* if target_type is TYPE_USER and a chanrec*
* @param dest The target of the message
* @param target_type The type of target (TYPE_USER or TYPE_CHANNEL)
* @param text the text being sent by the user
+ * @param status The status being used, e.g. PRIVMSG @#chan has status== '@', 0 to send to everyone.
*/
- virtual void OnUserMessage(userrec* user, void* dest, int target_type, std::string text);
+ virtual void OnUserMessage(userrec* user, void* dest, int target_type, const std::string &text, char status);
- /** Called after any NOTICE sent from a user.
+ /** Called after any NOTICE sent from a user.
* The dest variable contains a userrec* if target_type is TYPE_USER and a chanrec*
* if target_type is TYPE_CHANNEL.
* @param user The user sending the message
* @param dest The target of the message
* @param target_type The type of target (TYPE_USER or TYPE_CHANNEL)
* @param text the text being sent by the user
+ * @param status The status being used, e.g. NOTICE @#chan has status== '@', 0 to send to everyone.
*/
- virtual void OnUserNotice(userrec* user, void* dest, int target_type, std::string text);
+ virtual void OnUserNotice(userrec* user, void* dest, int target_type, const std::string &text, char status);
/** Called after every MODE command sent from a user
* The dest variable contains a userrec* if target_type is TYPE_USER and a chanrec*
* @param target_type The type of target (TYPE_USER or TYPE_CHANNEL)
* @param text The actual modes and their parameters if any
*/
- virtual void OnMode(userrec* user, void* dest, int target_type, std::string text);
+ virtual void OnMode(userrec* user, void* dest, int target_type, const std::string &text);
/** Allows modules to alter or create server descriptions
* Whenever a module requires a server description, for example for display in
* @param servername The servername being searched for
* @param description Alterable server description for this server
*/
- virtual void OnGetServerDescription(std::string servername,std::string &description);
+ virtual void OnGetServerDescription(const std::string &servername,std::string &description);
/** Allows modules to synchronize data which relates to users during a netburst.
* When this function is called, it will be called from the module which implements
* @param opaque An opaque pointer set by the protocol module, should not be modified!
* @param extname The extensions name which is being searched for
*/
- virtual void OnSyncChannelMetaData(chanrec* chan, Module* proto,void* opaque, std::string extname);
+ virtual void OnSyncChannelMetaData(chanrec* chan, Module* proto,void* opaque, const std::string &extname);
/* Allows modules to syncronize metadata related to users over the network during a netburst.
* Whenever the linking module wants to send out data, but doesnt know what the data
* @param opaque An opaque pointer set by the protocol module, should not be modified!
* @param extname The extensions name which is being searched for
*/
- virtual void OnSyncUserMetaData(userrec* user, Module* proto,void* opaque, std::string extname);
+ virtual void OnSyncUserMetaData(userrec* user, Module* proto,void* opaque, const std::string &extname);
+
+ /* Allows modules to syncronize metadata not related to users or channels, over the network during a netburst.
+ * Whenever the linking module wants to send out data, but doesnt know what the data
+ * represents (e.g. it is Extensible metadata, added to a userrec or chanrec by a module) then
+ * this method is called. You should use the ProtoSendMetaData function after you've
+ * correctly decided how the data should be represented, to send the metadata on its way if
+ * if it belongs to your module.
+ * @param proto A pointer to the module handling network protocol
+ * @param opaque An opaque pointer set by the protocol module, should not be modified!
+ */
+ virtual void OnSyncOtherMetaData(Module* proto, void* opaque);
/** Allows module data, sent via ProtoSendMetaData, to be decoded again by a receiving module.
* Please see src/modules/m_swhois.cpp for a working example of how to use this method call.
* @param extname The extension name which is being sent
* @param extdata The extension data, encoded at the other end by an identical module through OnSyncChannelMetaData or OnSyncUserMetaData
*/
- virtual void OnDecodeMetaData(int target_type, void* target, std::string extname, std::string extdata);
+ virtual void OnDecodeMetaData(int target_type, void* target, const std::string &extname, const std::string &extdata);
/** Implemented by modules which provide the ability to link servers.
* These modules will implement this method, which allows transparent sending of servermodes
* @param target The chanrec* or userrec* that modes should be sent for
* @param modeline The modes and parameters to be sent
*/
- virtual void ProtoSendMode(void* opaque, int target_type, void* target, std::string modeline);
+ virtual void ProtoSendMode(void* opaque, int target_type, void* target, const std::string &modeline);
/** Implemented by modules which provide the ability to link servers.
* These modules will implement this method, which allows metadata (extra data added to
* @param extname The extension name to send metadata for
* @param extdata Encoded data for this extension name, which will be encoded at the oppsite end by an identical module using OnDecodeMetaData
*/
- virtual void ProtoSendMetaData(void* opaque, int target_type, void* target, std::string extname, std::string extdata);
+ virtual void ProtoSendMetaData(void* opaque, int target_type, void* target, const std::string &extname, const std::string &extdata);
/** Called after every WALLOPS command.
* @param user The user sending the WALLOPS
* @param text The content of the WALLOPS message
*/
- virtual void OnWallops(userrec* user, std::string text);
+ virtual void OnWallops(userrec* user, const std::string &text);
/** Called whenever a user's hostname is changed.
* This event triggers after the host has been set.
* @param user The user whos host is being changed
* @param newhost The new hostname being set
*/
- virtual void OnChangeHost(userrec* user, std::string newhost);
+ virtual void OnChangeHost(userrec* user, const std::string &newhost);
/** Called whenever a user's GECOS (realname) is changed.
* This event triggers after the name has been set.
* @param user The user who's GECOS is being changed
* @param gecos The new GECOS being set on the user
*/
- virtual void OnChangeName(userrec* user, std::string gecos);
+ virtual void OnChangeName(userrec* user, const std::string &gecos);
/** Called whenever a gline is added by a local user.
* This method is triggered after the line is added.
* @param reason The reason text to be displayed
* @param hostmask The hostmask to add
*/
- virtual void OnAddGLine(long duration, userrec* source, std::string reason, std::string hostmask);
+ virtual void OnAddGLine(long duration, userrec* source, const std::string &reason, const std::string &hostmask);
/** Called whenever a zline is added by a local user.
* This method is triggered after the line is added.
* @param reason The reason text to be displayed
* @param ipmask The hostmask to add
*/
- virtual void OnAddZLine(long duration, userrec* source, std::string reason, std::string ipmask);
+ virtual void OnAddZLine(long duration, userrec* source, const std::string &reason, const std::string &ipmask);
/** Called whenever a kline is added by a local user.
* This method is triggered after the line is added.
* @param reason The reason text to be displayed
* @param hostmask The hostmask to add
*/
- virtual void OnAddKLine(long duration, userrec* source, std::string reason, std::string hostmask);
+ virtual void OnAddKLine(long duration, userrec* source, const std::string &reason, const std::string &hostmask);
/** Called whenever a qline is added by a local user.
* This method is triggered after the line is added.
* @param reason The reason text to be displayed
* @param nickmask The hostmask to add
*/
- virtual void OnAddQLine(long duration, userrec* source, std::string reason, std::string nickmask);
+ virtual void OnAddQLine(long duration, userrec* source, const std::string &reason, const std::string &nickmask);
/** Called whenever a eline is added by a local user.
* This method is triggered after the line is added.
* @param reason The reason text to be displayed
* @param hostmask The hostmask to add
*/
- virtual void OnAddELine(long duration, userrec* source, std::string reason, std::string hostmask);
+ virtual void OnAddELine(long duration, userrec* source, const std::string &reason, const std::string &hostmask);
/** Called whenever a gline is deleted.
* This method is triggered after the line is deleted.
* @param source The user removing the line
* @param hostmask The hostmask to delete
*/
- virtual void OnDelGLine(userrec* source, std::string hostmask);
+ virtual void OnDelGLine(userrec* source, const std::string &hostmask);
/** Called whenever a zline is deleted.
* This method is triggered after the line is deleted.
* @param source The user removing the line
* @param hostmask The hostmask to delete
*/
- virtual void OnDelZLine(userrec* source, std::string ipmask);
+ virtual void OnDelZLine(userrec* source, const std::string &ipmask);
/** Called whenever a kline is deleted.
* This method is triggered after the line is deleted.
* @param source The user removing the line
* @param hostmask The hostmask to delete
*/
- virtual void OnDelKLine(userrec* source, std::string hostmask);
+ virtual void OnDelKLine(userrec* source, const std::string &hostmask);
/** Called whenever a qline is deleted.
* This method is triggered after the line is deleted.
* @param source The user removing the line
* @param hostmask The hostmask to delete
*/
- virtual void OnDelQLine(userrec* source, std::string nickmask);
+ virtual void OnDelQLine(userrec* source, const std::string &nickmask);
/** Called whenever a eline is deleted.
* This method is triggered after the line is deleted.
* @param source The user removing the line
* @param hostmask The hostmask to delete
*/
- virtual void OnDelELine(userrec* source, std::string hostmask);
+ virtual void OnDelELine(userrec* source, const std::string &hostmask);
/** Called before your module is unloaded to clean up Extensibles.
* This method is called once for every user and channel on the network,
* @param user The user changing their nick
* @param oldnick The old nickname of the user before the nickchange
*/
- virtual void OnUserPostNick(userrec* user, std::string oldnick);
+ virtual void OnUserPostNick(userrec* user, const std::string &oldnick);
/** Called before an action which requires a channel privilage check.
* This function is called before many functions which check a users status on a channel, for example
* @param reason The kill reason
* @return 1 to prevent the kill, 0 to allow
*/
- virtual int OnKill(userrec* source, userrec* dest, std::string reason);
+ virtual int OnKill(userrec* source, userrec* dest, const std::string &reason);
/** Called when an oper wants to disconnect a remote user via KILL
* @param source The user sending the KILL
* @param dest The user being killed
* @param reason The kill reason
*/
- virtual void OnRemoteKill(userrec* source, userrec* dest, std::string reason);
+ virtual void OnRemoteKill(userrec* source, userrec* dest, const std::string &reason);
/** Called whenever a module is loaded.
* mod will contain a pointer to the module, and string will contain its name,
* @param mod A pointer to the new module
* @param name The new module's filename
*/
- virtual void OnLoadModule(Module* mod,std::string name);
+ virtual void OnLoadModule(Module* mod,const std::string &name);
/** Called whenever a module is unloaded.
* mod will contain a pointer to the module, and string will contain its name,
* @param mod Pointer to the module being unloaded (still valid)
* @param name The filename of the module being unloaded
*/
- virtual void OnUnloadModule(Module* mod,std::string name);
+ virtual void OnUnloadModule(Module* mod,const std::string &name);
/** Called once every five seconds for background processing.
* This timer can be used to control timed features. Its period is not accurate
* @param parameters An array of array of characters containing the parameters for the command
* @param pcnt The nuimber of parameters passed to the command
* @param user the user issuing the command
+ * @param validated True if the command has passed all checks, e.g. it is recognised, has enough parameters, the user has permission to execute it, etc.
* @return 1 to block the command, 0 to allow
*/
- virtual int OnPreCommand(std::string command, char **parameters, int pcnt, userrec *user);
+ virtual int OnPreCommand(const std::string &command, char **parameters, int pcnt, userrec *user, bool validated);
/** Called to check if a user who is connecting can now be allowed to register
* If any modules return false for this function, the user is held in the waiting
* @param pcnt The parameter count for the mode (0 or 1)
* @return 1 to deny the mode, 0 to allow
*/
- virtual int OnRawMode(userrec* user, chanrec* chan, char mode, std::string param, bool adding, int pcnt);
+ virtual int OnRawMode(userrec* user, chanrec* chan, char mode, const std::string ¶m, bool adding, int pcnt);
/** Called whenever a user joins a channel, to determine if invite checks should go ahead or not.
* This method will always be called for each join, wether or not the channel is actually +i, and
*/
virtual int OnCheckInvite(userrec* user, chanrec* chan);
- /** Called whenever a user joins a channel, to determine if key checks should go ahead or not.
+ /** Called whenever a user joins a channel, to determine if key checks should go ahead or not.
* This method will always be called for each join, wether or not the channel is actually +k, and
* determines the outcome of an if statement around the whole section of key checking code.
* if the user specified no key, the keygiven string will be a valid but empty value.
* @param chan The channel being joined
* @return 1 to explicitly allow the join, 0 to proceed as normal
*/
- virtual int OnCheckKey(userrec* user, chanrec* chan, std::string keygiven);
+ virtual int OnCheckKey(userrec* user, chanrec* chan, const std::string &keygiven);
- /** Called whenever a user joins a channel, to determine if channel limit checks should go ahead or not.
+ /** Called whenever a user joins a channel, to determine if channel limit checks should go ahead or not.
* This method will always be called for each join, wether or not the channel is actually +l, and
* determines the outcome of an if statement around the whole section of channel limit checking code.
* return 1 to explicitly allow the join to go ahead or 0 to ignore the event.
*/
virtual int OnCheckLimit(userrec* user, chanrec* chan);
- /** Called whenever a user joins a channel, to determine if banlist checks should go ahead or not.
+ /** Called whenever a user joins a channel, to determine if banlist checks should go ahead or not.
* This method will always be called for each join, wether or not the user actually matches a channel ban, and
* determines the outcome of an if statement around the whole section of ban checking code.
* return 1 to explicitly allow the join to go ahead or 0 to ignore the event.
/** Called on all /STATS commands
* This method is triggered for all /STATS use, including stats symbols handled by the core.
* @param symbol the symbol provided to /STATS
+ * @user the user issuing the /STATS command
+ * @return 1 to block the /STATS from being processed by the core, 0 to allow it
*/
- virtual void OnStats(char symbol);
+ virtual int OnStats(char symbol, userrec* user);
/** Called whenever a change of a local users displayed host is attempted.
* Return 1 to deny the host change, or 0 to allow it.
* @param newhost The new hostname
* @return 1 to deny the host change, 0 to allow
*/
- virtual int OnChangeLocalUserHost(userrec* user, std::string newhost);
+ virtual int OnChangeLocalUserHost(userrec* user, const std::string &newhost);
/** Called whenever a change of a local users GECOS (fullname field) is attempted.
* return 1 to deny the name change, or 0 to allow it.
* @param newhost The new GECOS
* @return 1 to deny the GECOS change, 0 to allow
*/
- virtual int OnChangeLocalUserGECOS(userrec* user, std::string newhost);
+ virtual int OnChangeLocalUserGECOS(userrec* user, const std::string &newhost);
/** Called whenever a topic is changed by a local user.
* Return 1 to deny the topic change, or 0 to allow it.
* @param topic The actual topic text
* @param 1 to block the topic change, 0 to allow
*/
- virtual int OnLocalTopicChange(userrec* user, chanrec* chan, std::string topic);
+ virtual int OnLocalTopicChange(userrec* user, chanrec* chan, const std::string &topic);
/** Called whenever a local topic has been changed.
* To block topic changes you must use OnLocalTopicChange instead.
* @param chan The channels who's topic is being changed
* @param topic The actual topic text
*/
- virtual void OnPostLocalTopicChange(userrec* user, chanrec* chan, std::string topic);
+ virtual void OnPostLocalTopicChange(userrec* user, chanrec* chan, const std::string &topic);
/** Called whenever an Event class is sent to all module by another module.
* Please see the documentation of Event::Send() for further information. The Event sent can
* @param input The password entered
* @return 1 to match the passwords, 0 to do nothing
*/
- virtual int OnOperCompare(std::string password, std::string input);
+ virtual int OnOperCompare(const std::string &password, const std::string &input);
/** Called whenever a user is given usermode +o, anywhere on the network.
* You cannot override this and prevent it from happening as it is already happened and
* @param banmask The ban mask being added
* @return 1 to block the ban, 0 to continue as normal
*/
- virtual int OnAddBan(userrec* source, chanrec* channel,std::string banmask);
+ virtual int OnAddBan(userrec* source, chanrec* channel,const std::string &banmask);
/** Called whenever a ban is removed from a channel's list.
* Return a non-zero value to 'eat' the mode change and prevent the ban from being removed.
* @param banmask The ban mask being deleted
* @return 1 to block the unban, 0 to continue as normal
*/
- virtual int OnDelBan(userrec* source, chanrec* channel,std::string banmask);
+ virtual int OnDelBan(userrec* source, chanrec* channel,const std::string &banmask);
/** Called immediately after any connection is accepted. This is intended for raw socket
* processing (e.g. modules which wrap the tcp connection within another library) and provides
* @param ip The IP address of the connecting user
* @param localport The local port number the user connected to
*/
- virtual void OnRawSocketAccept(int fd, std::string ip, int localport);
+ virtual void OnRawSocketAccept(int fd, const std::string &ip, int localport);
/** Called immediately before any write() operation on a user's socket in the core. Because
* this event is a low level event no user information is associated with it. It is intended
* @return nonzero if the event was handled, in which case readresult must be valid on exit
*/
virtual int OnRawSocketRead(int fd, char* buffer, unsigned int count, int &readresult);
+
+ /** Called whenever a user sets away.
+ * This method has no parameter for the away message, as it is available in the
+ * user record as userrec::awaymsg.
+ */
+ virtual void OnSetAway(userrec* user);
+
+ /** Called when a user cancels their away state.
+ */
+ virtual void OnCancelAway(userrec* user);
};
* Creates a Server object.
*/
Server();
+
/** Default destructor.
* Destroys a Server object.
*/
virtual ~Server();
+
/** Obtains a pointer to the server's ServerConfig object.
* The ServerConfig object contains most of the configuration data
* of the IRC server, as read from the config file by the core.
*/
ServerConfig* GetConfig();
+
+ /** For use with Module::Prioritize().
+ * When the return value of this function is returned from
+ * Module::Prioritize(), this specifies that the module wishes
+ * to be ordered exactly BEFORE 'modulename'. For more information
+ * please see Module::Prioritize().
+ * @param modulename The module your module wants to be before in the call list
+ * @returns a priority ID which the core uses to relocate the module in the list
+ */
+ long PriorityBefore(const std::string &modulename);
+
+ /** For use with Module::Prioritize().
+ * When the return value of this function is returned from
+ * Module::Prioritize(), this specifies that the module wishes
+ * to be ordered exactly AFTER 'modulename'. For more information please
+ * see Module::Prioritize().
+ * @param modulename The module your module wants to be after in the call list
+ * @returns a priority ID which the core uses to relocate the module in the list
+ */
+ long PriorityAfter(const std::string &modulename);
+
/** Sends text to all opers.
* This method sends a server notice to all opers with the usermode +s.
*/
- virtual void SendOpers(std::string s);
+ virtual void SendOpers(const std::string &s);
+
/** Returns the version string of this server
*/
std::string GetVersion();
+
/** Writes a log string.
* This method writes a line of text to the log. If the level given is lower than the
* level given in the configuration, this command has no effect.
*/
- virtual void Log(int level, std::string s);
+ virtual void Log(int level, const std::string &s);
+
/** Sends a line of text down a TCP/IP socket.
* This method writes a line of text to an established socket, cutting it to 510 characters
* plus a carriage return and linefeed if required.
*/
- virtual void Send(int Socket, std::string s);
+ virtual void Send(int Socket, const std::string &s);
+
/** Sends text from the server to a socket.
* This method writes a line of text to an established socket, with the servername prepended
* as used by numerics (see RFC 1459)
*/
- virtual void SendServ(int Socket, std::string s);
+ virtual void SendServ(int Socket, const std::string &s);
+
/** Writes text to a channel, but from a server, including all.
* This can be used to send server notices to a group of users.
*/
- virtual void SendChannelServerNotice(std::string ServName, chanrec* Channel, std::string text);
+ virtual void SendChannelServerNotice(const std::string &ServName, chanrec* Channel, const std::string &text);
+
/** Sends text from a user to a socket.
* This method writes a line of text to an established socket, with the given user's nick/ident
* /host combination prepended, as used in PRIVSG etc commands (see RFC 1459)
*/
- virtual void SendFrom(int Socket, userrec* User, std::string s);
+ virtual void SendFrom(int Socket, userrec* User, const std::string &s);
+
/** Sends text from a user to another user.
* This method writes a line of text to a user, with a user's nick/ident
* /host combination prepended, as used in PRIVMSG etc commands (see RFC 1459)
*
* Which is useful for numerics and server notices to single users, etc.
*/
- virtual void SendTo(userrec* Source, userrec* Dest, std::string s);
+ virtual void SendTo(userrec* Source, userrec* Dest, const std::string &s);
+
/** Sends text from a user to a channel (mulicast).
* This method writes a line of text to a channel, with the given user's nick/ident
* /host combination prepended, as used in PRIVMSG etc commands (see RFC 1459). If the
* IncludeSender flag is set, then the text is also sent back to the user from which
* it originated, as seen in MODE (see RFC 1459).
*/
- virtual void SendChannel(userrec* User, chanrec* Channel, std::string s,bool IncludeSender);
+ virtual void SendChannel(userrec* User, chanrec* Channel, const std::string &s, bool IncludeSender);
+
/** Returns true if two users share a common channel.
* This method is used internally by the NICK and QUIT commands, and the Server::SendCommon
* method.
*/
virtual bool CommonChannels(userrec* u1, userrec* u2);
+
/** Sends text from a user to one or more channels (mulicast).
* This method writes a line of text to all users which share a common channel with a given
* user, with the user's nick/ident/host combination prepended, as used in PRIVMSG etc
* back to the user from which it originated, as seen in NICK (see RFC 1459). Otherwise, it
* is only sent to the other recipients, as seen in QUIT.
*/
- virtual void SendCommon(userrec* User, std::string text,bool IncludeSender);
+ virtual void SendCommon(userrec* User, const std::string &text, bool IncludeSender);
+
/** Sends a WALLOPS message.
* This method writes a WALLOPS message to all users with the +w flag, originating from the
* specified user.
*/
- virtual void SendWallops(userrec* User, std::string text);
+ virtual void SendWallops(userrec* User, const std::string &text);
/** Returns true if a nick is valid.
* Nicks for unregistered connections will return false.
*/
- virtual bool IsNick(std::string nick);
+ virtual bool IsNick(const std::string &nick);
+
/** Returns a count of the number of users on a channel.
* This will NEVER be 0, as if the chanrec exists, it will have at least one user in the channel.
*/
virtual int CountUsers(chanrec* c);
+
+ /** Adds an InspTimer which will trigger at a future time
+ */
+ virtual void AddTimer(InspTimer* T);
+
/** Attempts to look up a nick and return a pointer to it.
* This function will return NULL if the nick does not exist.
*/
- virtual userrec* FindNick(std::string nick);
+ virtual userrec* FindNick(const std::string &nick);
+
/** Attempts to look up a nick using the file descriptor associated with that nick.
* This function will return NULL if the file descriptor is not associated with a valid user.
*/
virtual userrec* FindDescriptor(int socket);
+
/** Attempts to look up a channel and return a pointer to it.
* This function will return NULL if the channel does not exist.
*/
- virtual chanrec* FindChannel(std::string channel);
+ virtual chanrec* FindChannel(const std::string &channel);
+
/** Attempts to look up a user's privilages on a channel.
* This function will return a string containing either @, %, +, or an empty string,
* representing the user's privilages upon the channel you specify.
*/
virtual std::string ChanMode(userrec* User, chanrec* Chan);
- /** Checks if a user is on a channel.
- * This function will return true or false to indicate if user 'User' is on channel 'Chan'.
- */
- virtual bool IsOnChannel(userrec* User, chanrec* Chan);
+
/** Returns the server name of the server where the module is loaded.
*/
virtual std::string GetServerName();
+
/** Returns the network name, global to all linked servers.
*/
virtual std::string GetNetworkName();
+
/** Returns the server description string of the local server
*/
virtual std::string GetServerDescription();
+
/** Returns the information of the server as returned by the /ADMIN command.
* See the Admin class for further information of the return value. The members
* Admin::Nick, Admin::Email and Admin::Name contain the information for the
* server where the module is loaded.
*/
virtual Admin GetAdmin();
+
/** Adds an extended mode letter which is parsed by a module.
* This allows modules to add extra mode letters, e.g. +x for hostcloak.
* the "type" parameter is either MT_CHANNEL, MT_CLIENT, or MT_SERVER, to
* Then the text 'm00' will be sent to all users with EITHER mode x or i. Conversely if you used WM_AND, the
* user must have both modes set to receive the message.
*/
- virtual void SendToModeMask(std::string modes, int flags, std::string text);
+ virtual void SendToModeMask(const std::string &modes, int flags, const std::string &text);
/** Forces a user to join a channel.
* This is similar to svsjoin and can be used to implement redirection, etc.
* On success, the return value is a valid pointer to a chanrec* of the channel the user was joined to.
* On failure, the result is NULL.
*/
- virtual chanrec* JoinUserToChannel(userrec* user, std::string cname, std::string key);
+ virtual chanrec* JoinUserToChannel(userrec* user, const std::string &cname, const std::string &key);
/** Forces a user to part a channel.
* This is similar to svspart and can be used to implement redirection, etc.
* Although the return value of this function is a pointer to a channel record, the returned data is
* undefined and should not be read or written to. This behaviour may be changed in a future version.
*/
- virtual chanrec* PartUserFromChannel(userrec* user, std::string cname, std::string reason);
+ virtual chanrec* PartUserFromChannel(userrec* user, const std::string &cname, const std::string &reason);
/** Forces a user nickchange.
* This command works similarly to SVSNICK, and can be used to implement Q-lines etc.
* If you specify an invalid nickname, the nick change will be dropped and the target user will receive
* the error numeric for it.
*/
- virtual void ChangeUserNick(userrec* user, std::string nickname);
+ virtual void ChangeUserNick(userrec* user, const std::string &nickname);
/** Forces a user to quit with the specified reason.
* To the user, it will appear as if they typed /QUIT themselves, except for the fact that this function
* read from this pointer after calling the QuitUser method UNDER ANY CIRCUMSTANCES! The best course of
* action after calling this method is to immediately bail from your handler.
*/
- virtual void QuitUser(userrec* user, std::string reason);
+ virtual void QuitUser(userrec* user, const std::string &reason);
+
+ /** Makes a user kick another user, with the specified reason.
+ * If source is NULL, the server will peform the kick.
+ * @param The person or server (if NULL) performing the KICK
+ * @param target The person being kicked
+ * @param chan The channel to kick from
+ * @param reason The kick reason
+ */
+ virtual void KickUser(userrec* source, userrec* target, chanrec* chan, const std::string &reason);
/** Matches text against a glob pattern.
* Uses the ircd's internal matching function to match string against a globbing pattern, e.g. *!*@*.com
* Returns true if the literal successfully matches the pattern, false if otherwise.
*/
- virtual bool MatchText(std::string sliteral, std::string spattern);
+ virtual bool MatchText(const std::string &sliteral, const std::string &spattern);
/** Calls the handler for a command, either implemented by the core or by another module.
* You can use this function to trigger other commands in the ircd, such as PRIVMSG, JOIN,
* in the array. If you do not pass enough parameters to meet the minimum needed by the handler, the
* functiom will silently ignore it. The final parameter is the user executing the command handler,
* used for privilage checks, etc.
+ * @return True if the command exists
*/
- virtual void CallCommandHandler(std::string commandname, char** parameters, int pcnt, userrec* user);
+ virtual bool CallCommandHandler(const std::string &commandname, char** parameters, int pcnt, userrec* user);
- virtual bool IsValidModuleCommand(std::string commandname, int pcnt, userrec* user);
+ /** This function returns true if the commandname exists, pcnt is equal to or greater than the number
+ * of paramters the command requires, the user specified is allowed to execute the command, AND
+ * if the command is implemented by a module (not the core). This has a few specific uses, usually
+ * within network protocols (see src/modules/m_spanningtree.cpp)
+ */
+ virtual bool IsValidModuleCommand(const std::string &commandname, int pcnt, userrec* user);
/** Change displayed hostname of a user.
* You should always call this method to change a user's host rather than writing directly to the
* dhost member of userrec, as any change applied via this method will be propogated to any
* linked servers.
*/
- virtual void ChangeHost(userrec* user, std::string host);
+ virtual void ChangeHost(userrec* user, const std::string &host);
/** Change GECOS (fullname) of a user.
* You should always call this method to change a user's GECOS rather than writing directly to the
* fullname member of userrec, as any change applied via this method will be propogated to any
* linked servers.
*/
- virtual void ChangeGECOS(userrec* user, std::string gecos);
+ virtual void ChangeGECOS(userrec* user, const std::string &gecos);
/** Returns true if the servername you give is ulined.
* ULined servers have extra privilages. They are allowed to change nicknames on remote servers,
* change modes of clients which are on remote servers and set modes of channels where there are
- * no channel operators for that channel on the ulined server, amongst other things. Ulined server
- * data is also broadcast across the mesh at all times as opposed to selectively messaged in the
- * case of normal servers, as many ulined server types (such as services) do not support meshed
- * links and must operate in this manner.
+ * no channel operators for that channel on the ulined server, amongst other things.
*/
- virtual bool IsUlined(std::string server);
+ virtual bool IsUlined(const std::string &server);
/** Fetches the userlist of a channel. This function must be here and not a member of userrec or
* chanrec due to include constraints.
* remain until it is restored with a valid file descriptor, or is removed from IRC by an operator
* After this call, the pointer to user will be invalid.
*/
- virtual bool UserToPseudo(userrec* user,std::string message);
+ virtual bool UserToPseudo(userrec* user, const std::string &message);
/** This user takes one user, and switches their file descriptor with another user, so that one user
* "becomes" the other. The user in 'alive' is booted off the server with the given message. The user
- * referred to by 'zombie' should have previously been locked with Server::ZombifyUser, otherwise
+ * referred to by 'zombie' should have previously been locked with Server::UserToPseudo, otherwise
* stale sockets and file descriptor leaks can occur. After this call, the pointer to alive will be
* invalid, and the pointer to zombie will be equivalent in effect to the old pointer to alive.
*/
- virtual bool PseudoToUser(userrec* alive,userrec* zombie,std::string message);
+ virtual bool PseudoToUser(userrec* alive, userrec* zombie, const std::string &message);
/** Adds a G-line
* The G-line is propogated to all of the servers in the mesh and enforced as soon as it is added.
* to indicate who or what sent the data, usually this is the nickname of a person, or a server
* name.
*/
- virtual void AddGLine(long duration, std::string source, std::string reason, std::string hostmask);
+ virtual void AddGLine(long duration, const std::string &source, const std::string &reason, const std::string &hostmask);
- /** Adds a Q-line
- * The Q-line is propogated to all of the servers in the mesh and enforced as soon as it is added.
- * The duration must be in seconds, however you can use the Server::CalcDuration method to convert
- * durations into the 1w2d3h3m6s format used by /GLINE etc. The source is an arbitary string used
- * to indicate who or what sent the data, usually this is the nickname of a person, or a server
- * name.
- */
- virtual void AddQLine(long duration, std::string source, std::string reason, std::string nickname);
-
- /** Adds a Z-line
- * The Z-line is propogated to all of the servers in the mesh and enforced as soon as it is added.
- * The duration must be in seconds, however you can use the Server::CalcDuration method to convert
- * durations into the 1w2d3h3m6s format used by /GLINE etc. The source is an arbitary string used
- * to indicate who or what sent the data, usually this is the nickname of a person, or a server
- * name.
- */
- virtual void AddZLine(long duration, std::string source, std::string reason, std::string ipaddr);
-
- /** Adds a K-line
- * The K-line is enforced as soon as it is added.
- * The duration must be in seconds, however you can use the Server::CalcDuration method to convert
- * durations into the 1w2d3h3m6s format used by /GLINE etc. The source is an arbitary string used
- * to indicate who or what sent the data, usually this is the nickname of a person, or a server
- * name.
- */
- virtual void AddKLine(long duration, std::string source, std::string reason, std::string hostmask);
-
- /** Adds a E-line
- * The E-line is enforced as soon as it is added.
- * The duration must be in seconds, however you can use the Server::CalcDuration method to convert
- * durations into the 1w2d3h3m6s format used by /GLINE etc. The source is an arbitary string used
- * to indicate who or what sent the data, usually this is the nickname of a person, or a server
- * name.
- */
- virtual void AddELine(long duration, std::string source, std::string reason, std::string hostmask);
+ /** Adds a Q-line
+ * The Q-line is propogated to all of the servers in the mesh and enforced as soon as it is added.
+ * The duration must be in seconds, however you can use the Server::CalcDuration method to convert
+ * durations into the 1w2d3h3m6s format used by /GLINE etc. The source is an arbitary string used
+ * to indicate who or what sent the data, usually this is the nickname of a person, or a server
+ * name.
+ */
+ virtual void AddQLine(long duration, const std::string &source, const std::string &reason, const std::string &nickname);
+
+ /** Adds a Z-line
+ * The Z-line is propogated to all of the servers in the mesh and enforced as soon as it is added.
+ * The duration must be in seconds, however you can use the Server::CalcDuration method to convert
+ * durations into the 1w2d3h3m6s format used by /GLINE etc. The source is an arbitary string used
+ * to indicate who or what sent the data, usually this is the nickname of a person, or a server
+ * name.
+ */
+ virtual void AddZLine(long duration, const std::string &source, const std::string &reason, const std::string &ipaddr);
+
+ /** Adds a K-line
+ * The K-line is enforced as soon as it is added.
+ * The duration must be in seconds, however you can use the Server::CalcDuration method to convert
+ * durations into the 1w2d3h3m6s format used by /GLINE etc. The source is an arbitary string used
+ * to indicate who or what sent the data, usually this is the nickname of a person, or a server
+ * name.
+ */
+ virtual void AddKLine(long duration, const std::string &source, const std::string &reason, const std::string &hostmask);
+
+ /** Adds a E-line
+ * The E-line is enforced as soon as it is added.
+ * The duration must be in seconds, however you can use the Server::CalcDuration method to convert
+ * durations into the 1w2d3h3m6s format used by /GLINE etc. The source is an arbitary string used
+ * to indicate who or what sent the data, usually this is the nickname of a person, or a server
+ * name.
+ */
+ virtual void AddELine(long duration, const std::string &source, const std::string &reason, const std::string &hostmask);
- /** Deletes a G-Line from all servers on the mesh
+ /** Deletes a G-Line from all servers
*/
- virtual bool DelGLine(std::string hostmask);
+ virtual bool DelGLine(const std::string &hostmask);
- /** Deletes a Q-Line from all servers on the mesh
+ /** Deletes a Q-Line from all servers
*/
- virtual bool DelQLine(std::string nickname);
+ virtual bool DelQLine(const std::string &nickname);
- /** Deletes a Z-Line from all servers on the mesh
+ /** Deletes a Z-Line from all servers
*/
- virtual bool DelZLine(std::string ipaddr);
+ virtual bool DelZLine(const std::string &ipaddr);
/** Deletes a local K-Line
*/
- virtual bool DelKLine(std::string hostmask);
+ virtual bool DelKLine(const std::string &hostmask);
/** Deletes a local E-Line
*/
- virtual bool DelELine(std::string hostmask);
+ virtual bool DelELine(const std::string &hostmask);
/** Calculates a duration
* This method will take a string containing a formatted duration (e.g. "1w2d") and return its value
* as a total number of seconds. This is the same function used internally by /GLINE etc to set
* the ban times.
*/
- virtual long CalcDuration(std::string duration);
+ virtual long CalcDuration(const std::string &duration);
/** Returns true if a nick!ident@host string is correctly formatted, false if otherwise.
*/
- virtual bool IsValidMask(std::string mask);
+ virtual bool IsValidMask(const std::string &mask);
/** This function finds a module by name.
* You must provide the filename of the module. If the module cannot be found (is not loaded)
* the function will return NULL.
*/
- virtual Module* FindModule(std::string name);
+ virtual Module* FindModule(const std::string &name);
/** Adds a class derived from InspSocket to the server's socket engine.
*/
virtual void AddSocket(InspSocket* sock);
+ /** Forcibly removes a class derived from InspSocket from the servers socket engine.
+ */
+ virtual void RemoveSocket(InspSocket* sock);
+
/** Deletes a class derived from InspSocket from the server's socket engine.
*/
virtual void DelSocket(InspSocket* sock);
+ /** Causes the local server to rehash immediately.
+ * WARNING: Do not call this method from within your rehash method, for
+ * obvious reasons!
+ */
virtual void RehashServer();
+
+ /** This method returns the total number of channels on the network.
+ */
+ virtual long GetChannelCount();
+
+ /** This method returns a channel whos index is greater than or equal to 0 and less than the number returned by Server::GetChannelCount().
+ * This is slower (by factors of dozens) than requesting a channel by name with Server::FindChannel(), however there are times when
+ * you wish to safely iterate the channel list, saving your position, with large amounts of time in between, which is what this function
+ * is useful for.
+ */
+ virtual chanrec* GetChannelIndex(long index);
+
+ /** Dumps text (in a stringstream) to a user. The stringstream should not contain linefeeds, as it will be split
+ * automatically by the function into safe amounts. The line prefix given is prepended onto each line (e.g. a servername
+ * and a numeric).
+ */
+ void DumpText(userrec* User, const std::string &LinePrefix, stringstream &TextStream);
};
* core is changed). It will contain a pointer to the configuration file data with unneeded data
* (such as comments) stripped from it.
*/
- std::stringstream *cache;
- std::stringstream *errorlog;
+ ConfigDataHash* data;
+ std::ostringstream* errorlog;;
/** Used to store errors
*/
+ bool privatehash; // If we're using our own config data hash or not.
bool readerror;
long error;
/** Overloaded constructor.
* This constructor initialises the ConfigReader class to read a user-specified config file
*/
- ConfigReader(std::string filename); // read a module-specific config
+ ConfigReader(const std::string &filename); // read a module-specific config
/** Default destructor.
* This method destroys the ConfigReader class.
*/
* This method retrieves a value from the config file. Where multiple copies of the tag
* exist in the config file, index indicates which of the values to retrieve.
*/
- std::string ReadValue(std::string tag, std::string name, int index);
+ std::string ReadValue(const std::string &tag, const std::string &name, int index);
/** Retrieves a boolean value from the config file.
* This method retrieves a boolean value from the config file. Where multiple copies of the tag
* exist in the config file, index indicates which of the values to retrieve. The values "1", "yes"
* and "true" in the config file count as true to ReadFlag, and any other value counts as false.
*/
- bool ReadFlag(std::string tag, std::string name, int index);
+ bool ReadFlag(const std::string &tag, const std::string &name, int index);
/** Retrieves an integer value from the config file.
* This method retrieves an integer value from the config file. Where multiple copies of the tag
* exist in the config file, index indicates which of the values to retrieve. Any invalid integer
* If a signed number is placed into a tag which is specified unsigned, 0 will be returned and GetError()
* will return CONF_NOT_UNSIGNED
*/
- long ReadInteger(std::string tag, std::string name, int index, bool needs_unsigned);
+ long ReadInteger(const std::string &tag, const std::string &name, int index, bool needs_unsigned);
/** Returns the last error to occur.
* Valid errors can be found by looking in modules.h. Any nonzero value indicates an error condition.
* A call to GetError() resets the error flag back to 0.
* used with the index value of ConfigReader::ReadValue to loop through all copies of a
* multiple instance tag.
*/
- int Enumerate(std::string tag);
+ int Enumerate(const std::string &tag);
/** Returns true if a config file is valid.
* This method is partially implemented and will only return false if the config
* file does not exist or could not be opened.
* function would return 2. Spaces and newlines both qualify as valid seperators
* between values.
*/
- int EnumerateValues(std::string tag, int index);
+ int EnumerateValues(const std::string &tag, int index);
};
*/
class FileReader : public classbase
{
- file_cache fc;
+ /** The file contents
+ */
+ file_cache fc;
public:
/** Default constructor.
* This method does not load any file into memory, you must use the LoadFile method
* and other methods to be called. If the file could not be loaded, FileReader::FileSize
* returns 0.
*/
- FileReader(std::string filename);
+ FileReader(const std::string &filename);
/** Default destructor.
* This deletes the memory allocated to the file.
* and other methods to be called. If the file could not be loaded, FileReader::FileSize
* returns 0.
*/
- void LoadFile(std::string filename);
+ void LoadFile(const std::string &filename);
/** Returns true if the file exists
* This function will return false if the file could not be opened.
typedef DLLFactory<ModuleFactory> ircd_module;
+typedef std::vector<Module*> ModuleList;
+typedef std::vector<ircd_module*> FactoryList;
bool ModeDefined(char c, int i);
bool ModeDefinedOper(char c, int i);