* @param encap This is a list of string parameters, the first of which must be a server ID or glob matching servernames.
* The second must be a subcommand. All subsequent parameters are dependant on the subcommand.
* ENCAP (should) be used instead of creating new protocol messages for easier third party application support.
+ * @return True if the message was sent out (target exists)
*/
- virtual void SendEncapsulatedData(parameterlist &encap) { }
+ virtual bool SendEncapsulatedData(const parameterlist &encap) { return false; }
/** Send metadata for an object to other linked servers.
* @param target The object to send metadata for.