#ifndef __SNOMASKS_H__
#define __SNOMASKS_H__
-#include <string>
-#include <vector>
-#include <map>
-#include "configreader.h"
-#include "inspircd.h"
-
-class Snomask
+class Snomask : public Extensible
{
private:
InspIRCd *ServerInstance;
std::string Description;
std::string LastMessage;
unsigned int Count;
+ bool LocalOnly; // whether or not messages are netwide
/** Create a new Snomask
*/
- Snomask(InspIRCd* Instance, char snomask, const std::string &description)
+ Snomask(InspIRCd* Instance, char snomask, const std::string &description, bool local) : ServerInstance(Instance), MySnomask(snomask), Description(description), LastMessage(""), Count(0), LocalOnly(local)
{
- ServerInstance = Instance;
- MySnomask = snomask;
- Description = description;
}
/** Sends a message to all opers with this snomask.
* their list, and users may add this letter to their list.
* @param description The descriptive text sent along with any
* server notices, at the start of the notice, e.g. "GLOBOPS".
+ * @param local Whether or not messages should be locally broadcast only (default off)
* @return True if the snomask was enabled, false if it already
* exists.
*/
- bool EnableSnomask(char letter, const std::string &description);
+ bool EnableSnomask(char letter, const std::string &description, bool local = false);
/** Disable a snomask.
* @param letter The snomask letter to disable.
*/
bool DisableSnomask(char letter);
+ /** Set the local only message state of a given snomask.
+ * This is used by remote stuff to prevent endless recursion in sending
+ * XXX this is currently a really shit way to do it, as it effectively
+ * bypasses snomask compression!
+ */
+ bool SetLocalOnly(char letter, bool local);
+
/** Write to all users with a given snomask.
* @param letter The snomask letter to write to
* @param text The text to send to the users
* @param text A format string containing text to send
* @param ... Format arguments
*/
- void WriteToSnoMask(char letter, const char* text, ...);
+ void WriteToSnoMask(char letter, const char* text, ...) CUSTOM_PRINTF(3, 4);
/** Called once per 5 seconds from the mainloop, this flushes any cached
* snotices. The way the caching works is as follows: