struct sockaddr_in6 in6;
} sockaddrs;
- /* macros to the relevant system address description structs */
-#ifdef IPV6
- /** insp_sockaddr for ipv6
- */
- typedef struct sockaddr_in6 insp_sockaddr;
- /** insp_inaddr for ipv6
- */
- typedef struct in6_addr insp_inaddr;
-#define AF_FAMILY AF_INET6
-#define PF_PROTOCOL PF_INET6
-
-#else
- /** insp_sockaddr for ipv4
- */
- typedef struct sockaddr_in insp_sockaddr;
- /** insp_inaddr for ipv4
- */
- typedef struct in_addr insp_inaddr;
-#define AF_FAMILY AF_INET
-#define PF_PROTOCOL PF_INET
-
-#endif
/** Match raw binary data using CIDR rules.
*
* This function will use binary comparison to compare the
*/
CoreExport bool MatchCIDR(const std::string &address, const std::string &cidr_mask, bool match_with_username);
- /** Convert an insp_inaddr into human readable form.
- *
- * @param n An insp_inaddr (IP address) structure
- * @return A human-readable address. IPV6 addresses
- * will be shortened to remove fields which are 0.
- */
- CoreExport const char* insp_ntoa(insp_inaddr n);
-
- /** Convert a human-readable address into an insp_inaddr.
- *
- * @param a A human-readable address
- * @param n An insp_inaddr struct which the result
- * will be copied into on success.
- * @return This method will return a negative value if address
- * does not contain a valid address family. 0 if the address is
- * does not contain a valid string representing a valid network
- * address. A positive value is returned if the network address
- * was successfully converted.
-
- * or any other number upon failure.
- */
- CoreExport int insp_aton(const char* a, insp_inaddr* n);
-
/** Create a new valid file descriptor using socket()
* @return On return this function will return a value >= 0 for success,
* or a negative value upon failure (negative values are invalid file
*/
CoreExport int OpenTCPSocket(const char* addr, int socktype = SOCK_STREAM);
+ /** Return the size of the structure for syscall passing */
+ CoreExport int sa_size(irc::sockets::sockaddrs& sa);
+
/** Convert an address-port pair into a binary sockaddr
* @param addr The IP address, IPv4 or IPv6
* @param port The port, 0 for unspecified
* @param sa The structure to place the result in. Will be zeroed prior to conversion
* @return true if the conversion was successful, false if not.
*/
- CoreExport int aptosa(const char* addr, int port, irc::sockets::sockaddrs* sa);
+ CoreExport bool aptosa(const char* addr, int port, irc::sockets::sockaddrs* sa);
/** Convert a binary sockaddr to an address-port pair
* @param sa The structure to convert
* @param addr the IP address
* @param port the port
* @return true if the conversion was successful, false if unknown address family
*/
- CoreExport int satoap(const irc::sockets::sockaddrs* sa, std::string& addr, int &port);
+ CoreExport bool satoap(const irc::sockets::sockaddrs* sa, std::string& addr, int &port);
+ /** Convert a binary sockaddr to a user-readable string.
+ * This means IPv6 addresses are written as [::1]:6667, and *:6668 is used for 0.0.0.0:6668
+ * @param sa The structure to convert
+ * @return The string; "<unknown>" if not a valid address
+ */
+ CoreExport std::string satouser(const irc::sockets::sockaddrs* sa);
}
}
/** Socket description (shown in stats p) */
std::string desc;
- /** Address socket is bound to */
+ /** Raw address socket is bound to */
std::string bind_addr;
/** Port socket is bound to */
int bind_port;
+ /** Human-readable address/port socket is bound to */
+ std::string bind_desc;
/** The client address if the most recently connected client.
* Should only be used when accepting a new client.
* The address family will always match that of "client"
*/
static irc::sockets::sockaddrs server;
+
public:
/** Create a new listening socket
*/
}
/** Get description for socket
*/
- const std::string& GetDescription()
- {
- return desc;
- }
+ const std::string& GetDescription() { return desc; }
/** Get port number for socket
*/
- int GetPort() { return bind_port; }
+ int GetPort() const { return bind_port; }
/** Get IP address socket is bound to
*/
const std::string &GetIP() { return bind_addr; }
+ const std::string &GetBindDesc() { return bind_desc; }
+
/** Handles sockets internals crap of a connection, convenience wrapper really
*/
void AcceptInternal();
/** Called when a new connection has successfully been accepted on this listener.
- * @param ipconnectedto The IP address the connection arrived on
* @param fd The file descriptor of the new connection
- * @param incomingip The IP from which the connection was made
*/
- virtual void OnAcceptReady(const std::string &ipconnectedto, int fd, const std::string &incomingip) = 0;
+ virtual void OnAcceptReady(int fd) = 0;
};
class CoreExport ClientListenSocket : public ListenSocketBase
{
- virtual void OnAcceptReady(const std::string &ipconnectedto, int fd, const std::string &incomingip);
+ virtual void OnAcceptReady(int fd);
public:
ClientListenSocket(InspIRCd* Instance, int port, const std::string &addr) : ListenSocketBase(Instance, port, addr) { }
};