static bool IgnoreError();
};
+inline bool SocketEngine::IgnoreError()
+{
+ if ((errno == EAGAIN) || (errno == EWOULDBLOCK))
+ return true;
+
+#ifdef _WIN32
+ if (WSAGetLastError() == WSAEWOULDBLOCK)
+ return true;
+#endif
+
+ return false;
+}
+
SocketEngine* CreateSocketEngine();
#endif