* and false if it failed. This does not free the
* EventHandler pointer using delete, if this is
* required you must do this yourself.
+ * Note on forcing deletes. DO NOT DO THIS! This is
+ * extremely dangerous and will most likely render the
+ * socketengine dead. This was added only for handling
+ * very rare cases where broken 3rd party libs destroys
+ * the OS socket beyond our control. If you can't explain
+ * in minute details why forcing is absolutely necessary
+ * then you don't need it. That was a NO!
* @param eh The event handler object to remove
+ * @param force *DANGEROUS* See method description!
* @return True if the event handler was removed
*/
virtual bool DelFd(EventHandler* eh, bool force = false);