-/* +------------------------------------+
- * | Inspire Internet Relay Chat Daemon |
- * +------------------------------------+
+/*
+ * InspIRCd -- Internet Relay Chat Daemon
*
- * InspIRCd: (C) 2002-2009 InspIRCd Development Team
- * See: http://wiki.inspircd.org/Credits
+ * Copyright (C) 2009 Daniel De Graaf <danieldg@inspircd.org>
+ * Copyright (C) 2007-2008 Robin Burchell <robin+git@viroteck.net>
+ * Copyright (C) 2005-2007 Craig Edwards <craigedwards@brainbox.cc>
+ * Copyright (C) 2007 Dennis Friis <peavey@inspircd.org>
*
- * This program is free but copyrighted software; see
- * the file COPYING for details.
+ * This file is part of InspIRCd. InspIRCd is free software: you can
+ * redistribute it and/or modify it under the terms of the GNU General Public
+ * License as published by the Free Software Foundation, version 2.
*
- * ---------------------------------------------------
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#ifndef __SOCKETENGINE__
-#define __SOCKETENGINE__
+
+#ifndef SOCKETENGINE_H
+#define SOCKETENGINE_H
#include <vector>
#include <string>
#include <map>
#include "inspircd_config.h"
+#include "socket.h"
#include "base.h"
/** Types of event an EventHandler may receive.
* must have a file descriptor. What this file descriptor
* is actually attached to is completely up to you.
*/
-class CoreExport EventHandler : public Extensible
+class CoreExport EventHandler : public classbase
{
private:
/** Private state maintained by socket engine */
void SetEventMask(EventHandler* eh, int value);
public:
- double TotalEvents;
- double ReadEvents;
- double WriteEvents;
- double ErrorEvents;
+ unsigned long TotalEvents;
+ unsigned long ReadEvents;
+ unsigned long WriteEvents;
+ unsigned long ErrorEvents;
/** Constructor.
* The constructor transparently initializes
* and false if it failed. This does not free the
* EventHandler pointer using delete, if this is
* required you must do this yourself.
- * Note on forcing deletes. DO NOT DO THIS! This is
- * extremely dangerous and will most likely render the
- * socketengine dead. This was added only for handling
- * very rare cases where broken 3rd party libs destroys
- * the OS socket beyond our control. If you can't explain
- * in minute details why forcing is absolutely necessary
- * then you don't need it. That was a NO!
* @param eh The event handler object to remove
- * @param force *DANGEROUS* See method description!
- * @return True if the event handler was removed
*/
- virtual bool DelFd(EventHandler* eh, bool force = false) = 0;
+ virtual void DelFd(EventHandler* eh) = 0;
/** Returns true if a file descriptor exists in
* the socket engine's list.
* This function should emulate its namesake system call exactly.
* @return This method should return exactly the same values as the system call it emulates.
*/
- int Bind(int fd, const sockaddr *my_addr, socklen_t addrlen);
+ int Bind(int fd, const irc::sockets::sockaddrs& addr);
/** Abstraction for BSD sockets listen(2).
* This function should emulate its namesake system call exactly.