/** Because select() does not track an fd list for us between calls, we have one of our own
*/
std::map<int,int> fds;
+ /** List of writeable ones (WantWrite())
+ */
+ bool writeable[MAX_DESCRIPTORS];
/** The read set and write set, populated before each call to select().
*/
- fd_set wfdset, rfdset;
+ fd_set wfdset, rfdset, errfdset;
public:
/** Create a new SelectEngine
* @param Instance The creator of this object
/** Delete a SelectEngine
*/
virtual ~SelectEngine();
- virtual bool AddFd(int fd, bool readable, char type);
+ virtual bool AddFd(EventHandler* eh);
virtual int GetMaxFds();
virtual int GetRemainingFds();
- virtual bool DelFd(int fd);
- virtual int Wait(int* fdlist);
+ virtual bool DelFd(EventHandler* eh);
+ virtual int DispatchEvents();
virtual std::string GetName();
+ virtual void WantWrite(EventHandler* eh);
};
/** Creates a SocketEngine
public:
/** Create a new instance of SocketEngine based on SelectEngine
*/
- SocketEngine* Create(InspIRCd* Instance) { return new SelectEngine(InspIRCd* Instance); }
+ SocketEngine* Create(InspIRCd* Instance) { return new SelectEngine(Instance); }
};
#endif