/*
* InspIRCd -- Internet Relay Chat Daemon
*
- * Copyright (C) 2009 Daniel De Graaf <danieldg@inspircd.org>
- * Copyright (C) 2008 Craig Edwards <craigedwards@brainbox.cc>
+ * Copyright (C) 2014 Attila Molnar <attilamolnar@hush.com>
+ * Copyright (C) 2013, 2017 Sadie Powell <sadie@witchery.services>
+ * Copyright (C) 2012 Robby <robby@chatbelgie.be>
+ * Copyright (C) 2009-2010 Daniel De Graaf <danieldg@inspircd.org>
+ * Copyright (C) 2008 Craig Edwards <brain@inspircd.org>
*
* This file is part of InspIRCd. InspIRCd is free software: you can
* redistribute it and/or modify it under the terms of the GNU General Public
*/
-#ifndef THREADENGINE_H
-#define THREADENGINE_H
+#pragma once
-#include <vector>
-#include <string>
-#include <map>
-#include "inspircd_config.h"
#include "base.h"
-#ifdef WINDOWS
-#include "threadengines/threadengine_win32.h"
-#endif
-
-class ThreadData;
-
/** Derive from this class to implement your own threaded sections of
* code. Be sure to keep your code thread-safe and not prone to deadlocks
* and race conditions if you MUST use threading!
/** Set to true when the thread is to exit
*/
bool ExitFlag;
+
+ /** Opaque thread state managed by the ThreadEngine
+ */
+ ThreadEngine::ThreadState state;
+
+ /** ThreadEngine manages Thread::state
+ */
+ friend class ThreadEngine;
+
protected:
/** Get thread's current exit status.
* (are we being asked to exit?)
return ExitFlag;
}
public:
- /** Opaque thread state managed by threading engine
- */
- ThreadData* state;
-
/** Set Creator to NULL at this point
*/
- Thread() : ExitFlag(false), state(NULL)
+ Thread() : ExitFlag(false)
{
}
- /* If the thread is running, you MUST join BEFORE deletion */
- virtual ~Thread();
-
/** Override this method to put your actual
* threaded code here.
*/
queue.Wakeup();
queue.Unlock();
}
- virtual void SetExitFlag()
+ void SetExitFlag() CXX11_OVERRIDE
{
queue.Lock();
Thread::SetExitFlag();
queue.Wakeup();
queue.Unlock();
}
- virtual void SetExitFlag()
+ void SetExitFlag() CXX11_OVERRIDE
{
queue.Lock();
Thread::SetExitFlag();
*/
virtual void OnNotify() = 0;
};
-
-#endif
-