#include "inspircd_config.h"
#include "base.h"
+#ifdef WINDOWS
+#include "threadengines/threadengine_win32.h"
+#endif
+
+class ThreadData;
+
/** Derive from this class to implement your own threaded sections of
* code. Be sure to keep your code thread-safe and not prone to deadlocks
* and race conditions if you MUST use threading!
*/
-class CoreExport Thread : public Extensible
+class CoreExport Thread
{
private:
/** Set to true when the thread is to exit
*/
bool ExitFlag;
-// TODO protected:
- public:
+ protected:
/** Get thread's current exit status.
* (are we being asked to exit?)
*/
{
}
- /** If this thread has a Creator set, call it to
- * free the thread
- */
- virtual ~Thread()
- {
- if (state)
- {
- state->FreeThread(this);
- delete state;
- }
- }
+ /* If the thread is running, you MUST join BEFORE deletion */
+ virtual ~Thread();
/** Override this method to put your actual
* threaded code here.
/** Signal the thread to exit gracefully.
*/
- virtual void SetExitFlag()
- {
- ExitFlag = true;
- }
+ virtual void SetExitFlag();
+
+ /** Join the thread (calls SetExitFlag and waits for exit)
+ */
+ void join();
};