class CoreExport ThreadEngine
{
public:
+ /** Per-thread state, present in each Thread object, managed by the ThreadEngine
+ */
+ struct ThreadState
+ {
+ pthread_t pthread_id;
+ };
+
/** Create a new thread. This takes an already allocated
* Thread* pointer and initializes it to use this threading
* engine. On failure, this function may throw a CoreException.
void Stop(Thread* thread);
};
-class CoreExport ThreadData
-{
- public:
- pthread_t pthread_id;
-};
-
/** The Mutex class represents a mutex, which can be used to keep threads
* properly synchronised. Use mutexes sparingly, as they are a good source
* of thread deadlocks etc, and should be avoided except where absolutely
*/
class CoreExport Mutex
{
- private:
+ protected:
pthread_mutex_t putex;
public:
/** Constructor.
}
};
-class ThreadQueueData
+class ThreadQueueData : public Mutex
{
- pthread_mutex_t mutex;
pthread_cond_t cond;
public:
ThreadQueueData()
{
- pthread_mutex_init(&mutex, NULL);
pthread_cond_init(&cond, NULL);
}
~ThreadQueueData()
{
- pthread_mutex_destroy(&mutex);
pthread_cond_destroy(&cond);
}
- void Lock()
- {
- pthread_mutex_lock(&mutex);
- }
-
- void Unlock()
- {
- pthread_mutex_unlock(&mutex);
- }
-
void Wakeup()
{
pthread_cond_signal(&cond);
void Wait()
{
- pthread_cond_wait(&cond, &mutex);
+ pthread_cond_wait(&cond, &putex);
}
};