*/
-#ifndef USERMANAGER_H
-#define USERMANAGER_H
+#pragma once
#include <list>
*/
user_hash* uuidlist;
- /** Local client list, a vector containing only local clients
+ /** Local client list, a list containing only local clients
*/
- std::vector<LocalUser*> local_users;
+ LocalUserList local_users;
/** Oper list, a vector containing all local and remote opered users
*/
*/
clonemap global_clones;
+ /**
+ * Reset the already_sent IDs so we don't wrap it around and drop a message
+ * Also removes all expired invites
+ */
+ void GarbageCollect();
+
/** Add a client to the system.
* This will create a new User, insert it into the user_hash,
* initialize it as not yet registered, and add it to the socket engine.
- * @param Instance a pointer to the server instance
* @param socket The socket id (file descriptor) this user is on
* @param via The socket that this user connected using
* @param client The IP address and client port of the user
/** Disconnect a user gracefully
* @param user The user to remove
- * @param r The quit reason to show to normal users
- * @param oreason The quit reason to show to opers
+ * @param quitreason The quit reason to show to normal users
+ * @param operreason The quit reason to show to opers
* @return Although this function has no return type, on exit the user provided will no longer exist.
*/
void QuitUser(User *user, const std::string &quitreason, const char* operreason = "");
*/
unsigned int LocalUserCount();
-
-
-
/** Number of users with a certain mode set on them
*/
int ModeCount(const char mode);
* @param ... The format arguments
*/
void ServerNoticeAll(const char* text, ...) CUSTOM_PRINTF(2, 3);
-
- /** Send a server message (PRIVMSG) to all local users
- * @param text The text format string to send
- * @param ... The format arguments
- */
- void ServerPrivmsgAll(const char* text, ...) CUSTOM_PRINTF(2, 3);
};
-
-#endif