*/
clonemap local_clones;
public:
+ UserManager();
+
~UserManager()
{
for (user_hash::iterator i = clientlist->begin();i != clientlist->end();i++)
*/
user_hash* uuidlist;
- /** Local client list, a vector containing only local clients
+ /** Local client list, a list containing only local clients
*/
- std::vector<LocalUser*> local_users;
+ LocalUserList local_users;
/** Oper list, a vector containing all local and remote opered users
*/
/** Number of unregistered users online right now.
* (Unregistered means before USER/NICK/dns)
*/
- int unregistered_count;
+ unsigned int unregistered_count;
+
+ /** Number of elements in local_users
+ */
+ unsigned int local_count;
/** Map of global ip addresses for clone counting
* XXX - this should be private, but m_clones depends on it currently.
/** Add a client to the system.
* This will create a new User, insert it into the user_hash,
* initialize it as not yet registered, and add it to the socket engine.
- * @param Instance a pointer to the server instance
* @param socket The socket id (file descriptor) this user is on
* @param via The socket that this user connected using
* @param client The IP address and client port of the user
/** Disconnect a user gracefully
* @param user The user to remove
- * @param r The quit reason to show to normal users
- * @param oreason The quit reason to show to opers
+ * @param quitreason The quit reason to show to normal users
+ * @param operreason The quit reason to show to opers
* @return Although this function has no return type, on exit the user provided will no longer exist.
*/
void QuitUser(User *user, const std::string &quitreason, const char* operreason = "");
*/
void RemoveCloneCounts(User *user);
+ /** Rebuild clone counts
+ */
+ void RehashCloneCounts();
+
/** Return the number of global clones of this user
* @param user The user to get a count for
* @return The global clone count of this user