CC_NAMED = 2
};
-/** RFC1459 channel modes
- */
-enum UserModes {
- /** +s: Server notice mask */
- UM_SNOMASK = 's' - 65,
- /** +w: WALLOPS */
- UM_WALLOPS = 'w' - 65,
- /** +i: Invisible */
- UM_INVISIBLE = 'i' - 65,
- /** +o: Operator */
- UM_OPERATOR = 'o' - 65
-};
-
/** Registration state of a user, e.g.
* have they sent USER, NICK, PASS yet?
*/
*/
unsigned long limit;
+ /** If set to true, no user DNS lookups are to be performed
+ */
+ bool resolvehostnames;
+
/** Create a new connect class with no settings.
*/
ConnectClass(ConfigTag* tag, char type, const std::string& mask);
*/
std::string cachedip;
+ /** The user's mode list.
+ * Much love to the STL for giving us an easy to use bitset, saving us RAM.
+ * if (modes[modeid]) is set, then the mode is set.
+ * For example, to work out if mode +i is set, we check the field
+ * User::modes[invisiblemode->modeid] == true.
+ */
+ std::bitset<ModeParser::MODEID_MAX> modes;
+
public:
/** Hostname of connection.
*/
std::string fullname;
- /** The user's mode list.
- * NOT a null terminated string.
- * Also NOT an array.
- * Much love to the STL for giving us an easy to use bitset, saving us RAM.
- * if (modes[modeletter-65]) is set, then the mode is
- * set, for example, to work out if mode +s is set, we check the field
- * User::modes['s'-65] != 0.
- * The following RFC characters o, w, s, i have constants defined via an
- * enum, such as UM_SERVERNOTICE and UM_OPETATOR.
- */
- std::bitset<64> modes;
-
/** What snomasks are set on this user.
* This functions the same as the above modes.
*/
/** The server the user is connected to.
*/
- const std::string server;
+ Server* server;
/** The user's away message.
* If this string is empty, the user is not marked as away.
*/
unsigned int registered:3;
- /** Whether or not to send an snotice about this user's quitting
- */
- unsigned int quietquit:1;
-
/** If this is set to true, then all socket operations for the user
* are dropped into the bit-bucket.
* This value is set by QuitUser, and is not needed seperately from that call.
/** Constructor
* @throw CoreException if the UID allocated to the user already exists
*/
- User(const std::string &uid, const std::string& srv, int objtype);
+ User(const std::string& uid, Server* srv, int objtype);
/** Returns the full displayed host of the user
* This member function returns the hostname of the user as seen by other users
*/
void InvalidateCache();
- /** Create a displayable mode string for this users snomasks
- * @return The notice mask character sequence
- */
- const char* FormatNoticeMasks();
-
- /** Process a snomask modifier string, e.g. +abc-de
- * @param sm A sequence of notice mask characters
- * @return The cleaned mode sequence which can be output,
- * e.g. in the above example if masks c and e are not
- * valid, this function will return +ab-d
- */
- std::string ProcessNoticeMasks(const char *sm);
-
/** Returns whether this user is currently away or not. If true,
* further information can be found in User::awaymsg and User::awaytime
* @return True if the user is away, false otherwise
*/
bool IsNoticeMaskSet(unsigned char sm);
- /** Changed a specific notice mask value
- * @param sm The server notice mask to change
- * @param value An on/off value for this mask
- */
- void SetNoticeMask(unsigned char sm, bool value);
-
/** Create a displayable mode string for this users umodes
* @param showparameters The mode string
*/
* @return True if the mode is set
*/
bool IsModeSet(unsigned char m);
+ bool IsModeSet(ModeHandler* mh);
+ bool IsModeSet(ModeHandler& mh) { return IsModeSet(&mh); }
+ bool IsModeSet(UserModeReference& moderef);
/** Set a specific usermode to on or off
* @param m The user mode
* @param value On or off setting of the mode
*/
- void SetMode(unsigned char m, bool value);
+ void SetMode(ModeHandler* mh, bool value);
+ void SetMode(ModeHandler& mh, bool value) { SetMode(&mh, value); }
/** Returns true or false for if a user can execute a privilaged oper command.
* This is done by looking up their oper type from User::oper, then referencing
*/
virtual bool HasModePermission(unsigned char mode, ModeType type);
- /** Creates a wildcard host.
- * Takes a buffer to use and fills the given buffer with the host in the format *!*\@hostname
- * @return The wildcarded hostname in *!*\@host form
- */
- char* MakeWildHost();
-
/** Creates a usermask with real host.
* Takes a buffer to use and fills the given buffer with the hostmask in the format user\@host
* @return the usermask in the format user\@host
* @param newnick The nickname to change to
* @return True if the nickchange was successful.
*/
- inline bool ForceNickChange(const char* newnick) { return ChangeNick(newnick, true); }
+ bool ForceNickChange(const std::string& newnick, time_t newts = 0) { return ChangeNick(newnick, true, newts); }
/** Oper down.
* This will clear the +o usermode and unset the user's oper type
*/
void WriteServ(const char* text, ...) CUSTOM_PRINTF(2, 3);
+ /** Sends a command to this user.
+ * @param command The command to be sent.
+ * @param text The message to send.
+ */
+ void WriteCommand(const char* command, const std::string& text);
+
+ /** Sends a server notice to this user.
+ * @param text The contents of the message to send.
+ */
+ void WriteNotice(const std::string& text) { this->WriteCommand("NOTICE", ":" + text); }
+
void WriteNumeric(unsigned int numeric, const char* text, ...) CUSTOM_PRINTF(3, 4);
void WriteNumeric(unsigned int numeric, const std::string &text);
void WriteCommonQuit(const std::string &normal_text, const std::string &oper_text);
/** Dump text to a user target, splitting it appropriately to fit
- * @param LinePrefix text to prefix each complete line with
- * @param TextStream the text to send to the user
+ * @param linePrefix text to prefix each complete line with
+ * @param textStream the text to send to the user
*/
- void SendText(const std::string &LinePrefix, std::stringstream &TextStream);
+ void SendText(const std::string& linePrefix, std::stringstream& textStream);
/** Write to the user, routing the line if the user is remote.
*/
*/
bool SharesChannelWith(User *other);
- /** Send fake quit/join messages for host or ident cycle.
- * Run this after the item in question has changed.
- * You should not need to use this function, call ChangeDisplayedHost instead
- *
- * @param quitline The entire QUIT line, including the source using the old value
- */
- void DoHostCycle(const std::string &quitline);
-
/** Change the displayed host of a user.
* ALWAYS use this function, rather than writing User::dhost directly,
* as this triggers module events allowing the change to be syncronized to
- * remote servers. This will also emulate a QUIT and rejoin (where configured)
- * before setting their host field.
+ * remote servers.
* @param host The new hostname to set
* @return True if the change succeeded, false if it didn't
+ * (a module vetoed the change).
*/
- bool ChangeDisplayedHost(const char* host);
+ bool ChangeDisplayedHost(const std::string& host);
/** Change the ident (username) of a user.
* ALWAYS use this function, rather than writing User::ident directly,
- * as this correctly causes the user to seem to quit (where configured)
- * before setting their ident field.
+ * as this triggers module events allowing the change to be syncronized to
+ * remote servers.
* @param newident The new ident to set
* @return True if the change succeeded, false if it didn't
*/
- bool ChangeIdent(const char* newident);
+ bool ChangeIdent(const std::string& newident);
/** Change a users realname field.
* ALWAYS use this function, rather than writing User::fullname directly,
* @param gecos The user's new realname
* @return True if the change succeeded, false if otherwise
*/
- bool ChangeName(const char* gecos);
+ bool ChangeName(const std::string& gecos);
/** Change a user's nick
* @param newnick The new nick
* @param force True if the change is being forced (should not be blocked by modes like +N)
* @return True if the change succeeded
*/
- bool ChangeNick(const std::string& newnick, bool force = false);
+ bool ChangeNick(const std::string& newnick, bool force = false, time_t newts = 0);
/** Send a command to all local users from this user
* The command given must be able to send text with the
*/
void PurgeEmptyChannels();
- /** Get the connect class which this user belongs to. NULL for remote users.
- * @return A pointer to this user's connect class.
- */
- virtual ConnectClass* GetClass();
-
/** Default destructor
*/
virtual ~User();
typedef unsigned int already_sent_t;
-class CoreExport LocalUser : public User, public InviteBase
+class CoreExport LocalUser : public User, public InviteBase<LocalUser>, public intrusive_list_node<LocalUser>
{
public:
LocalUser(int fd, irc::sockets::sockaddrs* client, irc::sockets::sockaddrs* server);
UserIOHandler eh;
- /** Position in UserManager::local_users
- */
- LocalUserList::iterator localuseriter;
-
/** Stats counter for bytes inbound
*/
unsigned int bytes_in;
*/
reference<ConnectClass> MyClass;
- ConnectClass* GetClass();
+ /** Get the connect class which this user belongs to.
+ * @return A pointer to this user's connect class.
+ */
+ ConnectClass* GetClass() const { return MyClass; }
/** Call this method to find the matching \<connect> for a user, and to check them against it.
*/
- void CheckClass();
+ void CheckClass(bool clone_count = true);
/** Server address and port that this user is connected to.
*/
InviteList& GetInviteList();
/** Returns true if a user is invited to a channel.
- * @param channel A channel to look up
+ * @param chan A channel to look up
* @return True if the user is invited to the given channel
*/
bool IsInvited(Channel* chan) { return (Invitation::Find(chan, this) != NULL); }
/** Removes a channel from a users invite list.
* This member function is called on successfully joining an invite only channel
* to which the user has previously been invited, to clear the invitation.
- * @param channel The channel to remove the invite to
+ * @param chan The channel to remove the invite to
* @return True if the user was invited to the channel and the invite was erased, false if the user wasn't invited
*/
bool RemoveInvite(Channel* chan);
class CoreExport RemoteUser : public User
{
public:
- RemoteUser(const std::string& uid, const std::string& srv) : User(uid, srv, USERTYPE_REMOTE)
+ RemoteUser(const std::string& uid, Server* srv) : User(uid, srv, USERTYPE_REMOTE)
{
}
virtual void SendText(const std::string& line);
class CoreExport FakeUser : public User
{
public:
- FakeUser(const std::string &uid, const std::string& srv) : User(uid, srv, USERTYPE_SERVER)
+ FakeUser(const std::string& uid, Server* srv) : User(uid, srv, USERTYPE_SERVER)
+ {
+ nick = srv->GetName();
+ }
+
+ FakeUser(const std::string& uid, const std::string& sname, const std::string& sdesc)
+ : User(uid, new Server(sname, sdesc), USERTYPE_SERVER)
{
- nick = srv;
+ nick = sname;
}
virtual CullResult cull();
return u->usertype == USERTYPE_SERVER ? static_cast<FakeUser*>(u) : NULL;
}
+inline bool User::IsModeSet(ModeHandler* mh)
+{
+ return (modes[mh->GetId()]);
+}
+
+inline bool User::IsModeSet(UserModeReference& moderef)
+{
+ if (!moderef)
+ return false;
+ return IsModeSet(*moderef);
+}
+
+inline void User::SetMode(ModeHandler* mh, bool value)
+{
+ modes[mh->GetId()] = value;
+}