*/
bool ForceNickChange(const char* newnick);
- /** Add a client to the system.
- * This will create a new User, insert it into the user_hash,
- * initialize it as not yet registered, and add it to the socket engine.
- * @param Instance a pointer to the server instance
- * @param socket The socket id (file descriptor) this user is on
- * @param port The port number this user connected on
- * @param iscached This variable is reserved for future use
- * @param ip The IP address of the user
- * @return This function has no return value, but a call to AddClient may remove the user.
- */
- static void AddClient(InspIRCd* Instance, int socket, int port, bool iscached, int socketfamily, sockaddr* ip);
-
/** Oper down.
* This will clear the +o usermode and unset the user's oper type
*/
void UnOper();
- /** Return the number of global clones of this user
- * @return The global clone count of this user
- */
- unsigned long GlobalCloneCount();
-
- /** Return the number of local clones of this user
- * @return The local clone count of this user
- */
- unsigned long LocalCloneCount();
-
- /** Remove all clone counts from the user, you should
- * use this if you change the user's IP address in
- * User::ip after they have registered.
- */
- void RemoveCloneCounts();
-
/** Write text to this user, appending CR/LF.
* @param text A std::string to send to the user
*/