/** The server the user is connected to.
*/
- const std::string server;
+ Server* server;
/** The user's away message.
* If this string is empty, the user is not marked as away.
*/
unsigned int registered:3;
- /** Whether or not to send an snotice about this user's quitting
- */
- unsigned int quietquit:1;
-
/** If this is set to true, then all socket operations for the user
* are dropped into the bit-bucket.
* This value is set by QuitUser, and is not needed seperately from that call.
/** Constructor
* @throw CoreException if the UID allocated to the user already exists
*/
- User(const std::string &uid, const std::string& srv, int objtype);
+ User(const std::string& uid, Server* srv, int objtype);
/** Returns the full displayed host of the user
* This member function returns the hostname of the user as seen by other users
class CoreExport RemoteUser : public User
{
public:
- RemoteUser(const std::string& uid, const std::string& srv) : User(uid, srv, USERTYPE_REMOTE)
+ RemoteUser(const std::string& uid, Server* srv) : User(uid, srv, USERTYPE_REMOTE)
{
}
virtual void SendText(const std::string& line);
class CoreExport FakeUser : public User
{
public:
- FakeUser(const std::string &uid, const std::string& srv) : User(uid, srv, USERTYPE_SERVER)
+ FakeUser(const std::string& uid, Server* srv) : User(uid, srv, USERTYPE_SERVER)
+ {
+ nick = srv->GetName();
+ }
+
+ FakeUser(const std::string& uid, const std::string& sname, const std::string& sdesc)
+ : User(uid, new Server(sname, sdesc), USERTYPE_SERVER)
{
- nick = srv;
+ nick = sname;
}
virtual CullResult cull();