# :title: Berkeley DB interface
begin
- require 'bdb-not'
+ require 'bdb'
rescue LoadError
fatal "rbot couldn't load the bdb module, perhaps you need to install it? try: http://www.ruby-lang.org/en/raa-list.rhtml?name=bdb"
rescue Exception => e
def initialize(bot, key, absfilename=false)
@bot = bot
@key = key
+ relfilename = @bot.path key
+ relfilename << '.db'
if absfilename && File.exist?(key)
# db already exists, use it
@db = DBHash.open_db(key)
- elsif File.exist?(@bot.botclass + "/#{key}.db")
- # db already exists, use it
- @db = DBHash.open_db(@bot.botclass + "/#{key}.db")
elsif absfilename
# create empty db
@db = DBHash.create_db(key)
+ elsif File.exist? relfilename
+ # db already exists, use it
+ @db = DBHash.open_db relfilename
else
# create empty db
- @db = DBHash.create_db(@bot.botclass + "/#{key}.db")
+ @db = DBHash.create_db relfilename
end
end
def DBHash.create_db(name)
debug "DBHash: creating empty db #{name}"
- return BDB::Hash.open(name, nil,
+ return BDB::Hash.open(name, nil,
BDB::CREATE | BDB::EXCL, 0600)
end
@key = key
if @@env.nil?
begin
- @@env = BDB::Env.open("#{@bot.botclass}", BDB::INIT_TRANSACTION | BDB::CREATE | BDB::RECOVER, "set_lg_max" => @@lg_max)
+ @@env = BDB::Env.open(@bot.botclass, BDB::INIT_TRANSACTION | BDB::CREATE | BDB::RECOVER, "set_lg_max" => @@lg_max)
debug "DBTree: environment opened with max log size #{@@env.conf['lg_max']}"
rescue => e
debug "DBTree: failed to open environment: #{e.pretty_inspect}. Retrying ..."
- @@env = BDB::Env.open("#{@bot.botclass}", BDB::INIT_TRANSACTION | BDB::CREATE | BDB::RECOVER)
+ @@env = BDB::Env.open(@bot.botclass, BDB::INIT_TRANSACTION | BDB::CREATE | BDB::RECOVER)
end
- #@@env = BDB::Env.open("#{@bot.botclass}", BDB::CREATE | BDB::INIT_MPOOL | BDB::RECOVER)
+ #@@env = BDB::Env.open(@bot.botclass, BDB::CREATE | BDB::INIT_MPOOL | BDB::RECOVER)
end
+ relfilename = @bot.path key
+ relfilename << '.db'
+
if absfilename && File.exist?(key)
# db already exists, use it
@db = DBTree.open_db(key)
elsif absfilename
# create empty db
@db = DBTree.create_db(key)
- elsif File.exist?(@bot.botclass + "/#{key}.db")
+ elsif File.exist? relfilename
# db already exists, use it
- @db = DBTree.open_db(@bot.botclass + "/#{key}.db")
+ @db = DBTree.open_db relfilename
else
# create empty db
- @db = DBTree.create_db(@bot.botclass + "/#{key}.db")
+ @db = DBTree.create_db relfilename
end
end