return scratch.c_str();
}
+void Channel::WriteNotice(const std::string& text)
+{
+ std::string rawmsg = "NOTICE ";
+ rawmsg.append(this->name).append(" :").append(text);
+ WriteChannelWithServ(ServerInstance->Config->ServerName, rawmsg);
+}
+
/* returns the status character for a given user on a channel, e.g. @ for op,
* % for halfop etc. If the user has several modes set, the highest mode
* the user has must be returned.