* ---------------------------------------------------
*/
+#include "inspircd.h"
#include "configreader.h"
#include "users.h"
#include "modules.h"
-#include "inspircd.h"
#include "xline.h"
#include "commands/cmd_nick.h"
-
-
-extern "C" command_t* init_command(InspIRCd* Instance)
+extern "C" DllExport command_t* init_command(InspIRCd* Instance)
{
return new cmd_nick(Instance);
}
+/** Handle nick changes from users.
+ * NOTE: If you are used to ircds based on ircd2.8, and are looking
+ * for the client introduction code in here, youre in the wrong place.
+ * You need to look in the spanningtree module for this!
+ */
CmdResult cmd_nick::Handle (const char** parameters, int pcnt, userrec *user)
{
char oldnick[NICKMAX];
- if (!*parameters[0])
- return CMD_FAILURE;
-
- if (!*user->nick)
+ if (!*parameters[0] || !*user->nick)
+ {
+ /* We cant put blanks in the parameters, so for this (extremely rare) issue we just put '*' here. */
+ user->WriteServ("432 %s * :Erroneous Nickname", *user->nick ? user->nick : "*");
return CMD_FAILURE;
+ }
if (irc::string(user->nick) == irc::string(parameters[0]))
{
FOREACH_RESULT(I_OnUserPreNick,OnUserPreNick(user,parameters[0]));
if (MOD_RESULT)
return CMD_FAILURE;
- user->InvalidateCache();
if (user->registered == REG_ALL)
user->WriteCommon("NICK %s",parameters[0]);
strlcpy(user->nick, parameters[0], NICKMAX - 1);
+ user->InvalidateCache();
FOREACH_MOD(I_OnUserPostNick,OnUserPostNick(user,oldnick));
return CMD_SUCCESS;
}
user->WriteServ("432 %s %s :Invalid nickname: %s",user->nick,parameters[0], mq->reason);
return CMD_FAILURE;
}
- if ((ServerInstance->FindNick(parameters[0])) && (ServerInstance->FindNick(parameters[0]) != user) && (ServerInstance->IsNick(parameters[0])))
+ /* Check for nickname overruled -
+ * This happens when one user has connected and sent only NICK, and is essentially
+ * "camping" upon a nickname. To give the new user connecting a fair chance of having
+ * the nickname too, we force a nickchange on the older user (Simply the one who was
+ * here first, no TS checks need to take place here)
+ */
+ userrec* InUse = ServerInstance->FindNick(parameters[0]);
+ if (InUse && (InUse != user) && (ServerInstance->IsNick(parameters[0])))
{
- userrec* InUse = ServerInstance->FindNick(parameters[0]);
if (InUse->registered != REG_ALL)
{
- userrec::QuitUser(ServerInstance, InUse, "Nickname overruled");
+ /* change the nick of the older user to nnn-overruled,
+ * where nnn is their file descriptor. We know this to be unique.
+ * NOTE: We must do this and not quit the user, even though we do
+ * not have UID support yet. This is because if we set this user
+ * as quitting and then introduce the new user before the old one
+ * has quit, then the user hash gets totally buggered.
+ * (Yes, that is a technical term). -- Brain
+ */
+ std::string changeback = ConvToStr(InUse->GetFd()) + "-overruled";
+ InUse->WriteTo(InUse, "NICK %s", changeback.c_str());
+ InUse->WriteServ("433 %s %s :Nickname overruled.", InUse->nick, InUse->nick);
+ InUse->UpdateNickHash(changeback.c_str());
+ strlcpy(InUse->nick, changeback.c_str(), NICKMAX - 1);
+ InUse->InvalidateCache();
+ /* Take away their nickname-sent state forcing them to send a nick again */
+ InUse->registered &= ~REG_NICK;
}
else
{
}
user->WriteCommon("NICK %s",parameters[0]);
-
+
}
strlcpy(oldnick, user->nick, NICKMAX - 1);
user->InvalidateCache();
+ /* Update display nicks */
+ for (UCListIter v = user->chans.begin(); v != user->chans.end(); v++)
+ {
+ CUList* ulist = v->first->GetUsers();
+ CUList::iterator i = ulist->find(user);
+ if (i != ulist->end())
+ i->second = user->nick;
+ }
+
if (user->registered < REG_NICKUSER)
{
user->registered = (user->registered | REG_NICK);
if (user->registered == REG_NICKUSER)
{
/* user is registered now, bit 0 = USER command, bit 1 = sent a NICK command */
- FOREACH_MOD(I_OnUserRegister,OnUserRegister(user));
- //ConnectUser(user,NULL);
+ int MOD_RESULT = 0;
+ FOREACH_RESULT(I_OnUserRegister,OnUserRegister(user));
+ if (MOD_RESULT > 0)
+ return CMD_FAILURE;
}
if (user->registered == REG_ALL)
{